(said buffs can only be used in pve)
preface: why? cuz.
the more incentives ppl have to play the mode that better off it will be. continually bringing in ppl, if only for half an hour and regardless of their activity type or level, means more bags interactions for all of us.
here are some example ideas:
pve buffs (cannot be used in instanced content)
camp capturer + caravan disruptor + land claimer = speed buff
invasion defender + guard killer + veteran creature slayer = damage buff
master of monuments + tower capturer = bonus xp, loot, and karma from events
keep capturer + objective defender = scaling stat increase for players in your party depending on how much of a lower level they are then you, damage reduction during events, bonus gold from events
maybe we could even have some tied to pve and pvp that could be used in the other modes as well. would be a cool thing to get people playing more modes then they normally do, cuz who knows they might stick around and contribute good things.
Te lazla otstra.
List of skill and trait boon rip priority.