[Vid] Who is arenanet trying to attract with mechanics like this? - Page 3 — Guild Wars 2 Forums

[Vid] Who is arenanet trying to attract with mechanics like this?

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Comments

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭
    edited December 2, 2019

    @RisenHowl.2419 honst question, do you think you should be able to brainlessly run into 4 glass canons and not get bursted down ?
    you were even jumping during combat lol

  • RisenHowl.2419RisenHowl.2419 Member ✭✭✭✭

    @Leonidrex.5649 said:

    @Axl.8924 said:

    @Zexanima.7851 said:

    @Odik.4587 said:

    @Axl.8924 said:
    First one yeah that was an impossible situation

    If you are a slug and your reaction time is 3 seconds later then ye, impossible.

    @Bigpapasmurf.5623 said:

    @Leonidrex.5649 said:

    @Bigpapasmurf.5623 said:

    @RisenHowl.2419 said:
    Let me preface this by saying yes, i understand it's a meme build. It's easy to kill when you have invuln for the initial burst. Just Dodge. Only bad players die against power mes. Bring a reveal. Watch the minimap. etc.

    GW2 pvp player population is at an all time low, imagine someone starting out in pvp running into this. Why on earth would they come back?

    Is it just me, or did the mes @ 4:34 knock you back twice with GS #5? How is that possible?

    oh yea, that was weird as kitten lol

    As a Mirage main who uses GS (not the 1 shot stun burst kind), I do not know how that is possible.

    Edit: Just thought of Chrono that can "rewind time" so CD's from the time its popped gets refreshed after, however it look more like a mirage

    I'm slightly surpised that everyone are blind or their iq is too low to see how necro got knocked by point blank into mirror xD

    It was actually around one second but that is still plenty of time to stun break/dodge. The issue here isn't if you have enough time to react, it's the player experience. The PvP player base is already so small it causes match making issues. If the interactions between professions is perceived as "toxic" (and I know many people do see it this way) it's not going to bring any people in. Even as a PvP player myself I would never suggest it to any other serious PvP gamer. Sure, these kind of builds are not "meta" but it's enough to frustrate a lot of the player base. You have to look at player skill like a normal distribution. Most players are not in the right end of the bell curve where what's "meta" matters. Most players are in the middle of the bell curve, which stuff like this can work and is seriously frustrating to play against.

    Btw, leave the "low iq" comments at home. There is already enough toxicity in PvP without them.

    He literally walked towards the mesmer and opened himself up. He coulda blinded the mesmer or something maybe even use wurm to escape and use some sort of well with stability to avoid being stunned but didn't, so he got farmed by the mesmers who were coordinating together.

    He shouldn't have jumped down and gone after mesmer, because as soon as he did, he fell right into the mesmer's trap.

    The third fourth 5th times and last time he did too. he got 1 kill but each time he opened himself up and left himself open to being cced by the enemy mesmers.

    TBH even first death should be avoided, I dont get why would he walk up there, against 5x 1shot mes I wouldnt not once go alone anywhere, just move as 2-3man blobs and thats it.

    @Axl.8924 said:

    @Zexanima.7851 said:

    @Odik.4587 said:

    @Axl.8924 said:
    First one yeah that was an impossible situation

    If you are a slug and your reaction time is 3 seconds later then ye, impossible.

    @Bigpapasmurf.5623 said:

    @Leonidrex.5649 said:

    @Bigpapasmurf.5623 said:

    @RisenHowl.2419 said:
    Let me preface this by saying yes, i understand it's a meme build. It's easy to kill when you have invuln for the initial burst. Just Dodge. Only bad players die against power mes. Bring a reveal. Watch the minimap. etc.

    GW2 pvp player population is at an all time low, imagine someone starting out in pvp running into this. Why on earth would they come back?

    Is it just me, or did the mes @ 4:34 knock you back twice with GS #5? How is that possible?

    oh yea, that was weird as kitten lol

    As a Mirage main who uses GS (not the 1 shot stun burst kind), I do not know how that is possible.

    Edit: Just thought of Chrono that can "rewind time" so CD's from the time its popped gets refreshed after, however it look more like a mirage

    I'm slightly surpised that everyone are blind or their iq is too low to see how necro got knocked by point blank into mirror xD

    It was actually around one second but that is still plenty of time to stun break/dodge. The issue here isn't if you have enough time to react, it's the player experience. The PvP player base is already so small it causes match making issues. If the interactions between professions is perceived as "toxic" (and I know many people do see it this way) it's not going to bring any people in. Even as a PvP player myself I would never suggest it to any other serious PvP gamer. Sure, these kind of builds are not "meta" but it's enough to frustrate a lot of the player base. You have to look at player skill like a normal distribution. Most players are not in the right end of the bell curve where what's "meta" matters. Most players are in the middle of the bell curve, which stuff like this can work and is seriously frustrating to play against.

    Btw, leave the "low iq" comments at home. There is already enough toxicity in PvP without them.

    He literally walked towards the mesmer and opened himself up. He coulda blinded the mesmer or something maybe even use wurm to escape and use some sort of well with stability to avoid being stunned but didn't, so he got farmed by the mesmers who were coordinating together.

    He shouldn't have jumped down and gone after mesmer, because as soon as he did, he fell right into the mesmer's trap.

    The third fourth 5th times and last time he did too. he got 1 kill but each time he opened himself up and left himself open to being cced by the enemy mesmers.

    Yeah, i should've totally know they were all power mesmers. I could have definitely blinded an invisible target too. The stretches you guys will go to defending toxic mechanics is staggering.

    After i realized they were all running the same cheesy kitten, i just started feeding to finish the game quicker. There was really no other move available.> @Zexanima.7851 said:

    @Axl.8924 said:

    @Zexanima.7851 said:

    @Odik.4587 said:

    @Axl.8924 said:
    First one yeah that was an impossible situation

    If you are a slug and your reaction time is 3 seconds later then ye, impossible.

    @Bigpapasmurf.5623 said:

    @Leonidrex.5649 said:

    @Bigpapasmurf.5623 said:

    @RisenHowl.2419 said:
    Let me preface this by saying yes, i understand it's a meme build. It's easy to kill when you have invuln for the initial burst. Just Dodge. Only bad players die against power mes. Bring a reveal. Watch the minimap. etc.

    GW2 pvp player population is at an all time low, imagine someone starting out in pvp running into this. Why on earth would they come back?

    Is it just me, or did the mes @ 4:34 knock you back twice with GS #5? How is that possible?

    oh yea, that was weird as kitten lol

    As a Mirage main who uses GS (not the 1 shot stun burst kind), I do not know how that is possible.

    Edit: Just thought of Chrono that can "rewind time" so CD's from the time its popped gets refreshed after, however it look more like a mirage

    I'm slightly surpised that everyone are blind or their iq is too low to see how necro got knocked by point blank into mirror xD

    It was actually around one second but that is still plenty of time to stun break/dodge. The issue here isn't if you have enough time to react, it's the player experience. The PvP player base is already so small it causes match making issues. If the interactions between professions is perceived as "toxic" (and I know many people do see it this way) it's not going to bring any people in. Even as a PvP player myself I would never suggest it to any other serious PvP gamer. Sure, these kind of builds are not "meta" but it's enough to frustrate a lot of the player base. You have to look at player skill like a normal distribution. Most players are not in the right end of the bell curve where what's "meta" matters. Most players are in the middle of the bell curve, which stuff like this can work and is seriously frustrating to play against.

    Btw, leave the "low iq" comments at home. There is already enough toxicity in PvP without them.

    He literally walked towards the mesmer and opened himself up. He coulda blinded the mesmer or something maybe even use wurm to escape and use some sort of well with stability to avoid being stunned but didn't, so he got farmed by the mesmers who were coordinating together.

    He shouldn't have jumped down and gone after mesmer, because as soon as he did, he fell right into the mesmer's trap.

    The third fourth 5th times and last time he did too. he got 1 kill but each time he opened himself up and left himself open to being cced by the enemy mesmers.

    I'm not disagreeing he could have played better and there is outplay potential to builds like this. The problem is that it's not healthy for the game and it's not a good experience for new players. There shouldn't be this barrier to entry for PvP where you have to learn about several different one shot builds just before you can start not dying in < 1second and actually start playing.

    There's outplay potential when you're fighting one, maybe two of these. There's 0 outplay potential against 4.

  • RisenHowl.2419RisenHowl.2419 Member ✭✭✭✭

    @Leonidrex.5649 said:
    @RisenHowl.2419 honst question, do you think you should be able to brainlessly run into 4 glass canons and not get bursted down ?
    you were even jumping during combat lol

    honest question, do you think there was a single thing that 5 people not in voice comms running test builds in unranked could have done about this?

    There's like 15 people in this thread who are saying i could have played better. No kitten. Why would i though when it wouldn't have made a difference? Dying 1s later wouldn't have ended this game any faster. It wouldn't have made it less toxic. It wouldn't have made it any more fun for anyone involved. I'm sure that all of you could have single-handedly killed all four mesmers without dying, but none of you have any video evidence of it so....?

  • Axl.8924Axl.8924 Member ✭✭✭✭

    @Leonidrex.5649 said:

    @Axl.8924 said:

    @Zexanima.7851 said:

    @Odik.4587 said:

    @Axl.8924 said:
    First one yeah that was an impossible situation

    If you are a slug and your reaction time is 3 seconds later then ye, impossible.

    @Bigpapasmurf.5623 said:

    @Leonidrex.5649 said:

    @Bigpapasmurf.5623 said:

    @RisenHowl.2419 said:
    Let me preface this by saying yes, i understand it's a meme build. It's easy to kill when you have invuln for the initial burst. Just Dodge. Only bad players die against power mes. Bring a reveal. Watch the minimap. etc.

    GW2 pvp player population is at an all time low, imagine someone starting out in pvp running into this. Why on earth would they come back?

    Is it just me, or did the mes @ 4:34 knock you back twice with GS #5? How is that possible?

    oh yea, that was weird as kitten lol

    As a Mirage main who uses GS (not the 1 shot stun burst kind), I do not know how that is possible.

    Edit: Just thought of Chrono that can "rewind time" so CD's from the time its popped gets refreshed after, however it look more like a mirage

    I'm slightly surpised that everyone are blind or their iq is too low to see how necro got knocked by point blank into mirror xD

    It was actually around one second but that is still plenty of time to stun break/dodge. The issue here isn't if you have enough time to react, it's the player experience. The PvP player base is already so small it causes match making issues. If the interactions between professions is perceived as "toxic" (and I know many people do see it this way) it's not going to bring any people in. Even as a PvP player myself I would never suggest it to any other serious PvP gamer. Sure, these kind of builds are not "meta" but it's enough to frustrate a lot of the player base. You have to look at player skill like a normal distribution. Most players are not in the right end of the bell curve where what's "meta" matters. Most players are in the middle of the bell curve, which stuff like this can work and is seriously frustrating to play against.

    Btw, leave the "low iq" comments at home. There is already enough toxicity in PvP without them.

    He literally walked towards the mesmer and opened himself up. He coulda blinded the mesmer or something maybe even use wurm to escape and use some sort of well with stability to avoid being stunned but didn't, so he got farmed by the mesmers who were coordinating together.

    He shouldn't have jumped down and gone after mesmer, because as soon as he did, he fell right into the mesmer's trap.

    The third fourth 5th times and last time he did too. he got 1 kill but each time he opened himself up and left himself open to being cced by the enemy mesmers.

    TBH even first death should be avoided, I dont get why would he walk up there, against 5x 1shot mes I wouldnt not once go alone anywhere, just move as 2-3man blobs and thats it.

    The difference is thief doesn't have nearly as much sustain spam, and mostly use mobility and stealth to get away and reposition themselves, at least

    Here is my list of characters i got so far:

    Elementalist 80 with tempest:Talman nul
    Necromancer 80 with reaper:Zex vokar
    Mesmer level 80 no chrono yet:Klanga voosh.
    Level 80 Ranger with druid spec Jedkhan.

  • Zexanima.7851Zexanima.7851 Member ✭✭✭✭

    @RisenHowl.2419 said:

    @Leonidrex.5649 said:

    @Axl.8924 said:

    @Zexanima.7851 said:

    @Odik.4587 said:

    @Axl.8924 said:
    First one yeah that was an impossible situation

    If you are a slug and your reaction time is 3 seconds later then ye, impossible.

    @Bigpapasmurf.5623 said:

    @Leonidrex.5649 said:

    @Bigpapasmurf.5623 said:

    @RisenHowl.2419 said:
    Let me preface this by saying yes, i understand it's a meme build. It's easy to kill when you have invuln for the initial burst. Just Dodge. Only bad players die against power mes. Bring a reveal. Watch the minimap. etc.

    GW2 pvp player population is at an all time low, imagine someone starting out in pvp running into this. Why on earth would they come back?

    Is it just me, or did the mes @ 4:34 knock you back twice with GS #5? How is that possible?

    oh yea, that was weird as kitten lol

    As a Mirage main who uses GS (not the 1 shot stun burst kind), I do not know how that is possible.

    Edit: Just thought of Chrono that can "rewind time" so CD's from the time its popped gets refreshed after, however it look more like a mirage

    I'm slightly surpised that everyone are blind or their iq is too low to see how necro got knocked by point blank into mirror xD

    It was actually around one second but that is still plenty of time to stun break/dodge. The issue here isn't if you have enough time to react, it's the player experience. The PvP player base is already so small it causes match making issues. If the interactions between professions is perceived as "toxic" (and I know many people do see it this way) it's not going to bring any people in. Even as a PvP player myself I would never suggest it to any other serious PvP gamer. Sure, these kind of builds are not "meta" but it's enough to frustrate a lot of the player base. You have to look at player skill like a normal distribution. Most players are not in the right end of the bell curve where what's "meta" matters. Most players are in the middle of the bell curve, which stuff like this can work and is seriously frustrating to play against.

    Btw, leave the "low iq" comments at home. There is already enough toxicity in PvP without them.

    He literally walked towards the mesmer and opened himself up. He coulda blinded the mesmer or something maybe even use wurm to escape and use some sort of well with stability to avoid being stunned but didn't, so he got farmed by the mesmers who were coordinating together.

    He shouldn't have jumped down and gone after mesmer, because as soon as he did, he fell right into the mesmer's trap.

    The third fourth 5th times and last time he did too. he got 1 kill but each time he opened himself up and left himself open to being cced by the enemy mesmers.

    TBH even first death should be avoided, I dont get why would he walk up there, against 5x 1shot mes I wouldnt not once go alone anywhere, just move as 2-3man blobs and thats it.

    @Axl.8924 said:

    @Zexanima.7851 said:

    @Odik.4587 said:

    @Axl.8924 said:
    First one yeah that was an impossible situation

    If you are a slug and your reaction time is 3 seconds later then ye, impossible.

    @Bigpapasmurf.5623 said:

    @Leonidrex.5649 said:

    @Bigpapasmurf.5623 said:

    @RisenHowl.2419 said:
    Let me preface this by saying yes, i understand it's a meme build. It's easy to kill when you have invuln for the initial burst. Just Dodge. Only bad players die against power mes. Bring a reveal. Watch the minimap. etc.

    GW2 pvp player population is at an all time low, imagine someone starting out in pvp running into this. Why on earth would they come back?

    Is it just me, or did the mes @ 4:34 knock you back twice with GS #5? How is that possible?

    oh yea, that was weird as kitten lol

    As a Mirage main who uses GS (not the 1 shot stun burst kind), I do not know how that is possible.

    Edit: Just thought of Chrono that can "rewind time" so CD's from the time its popped gets refreshed after, however it look more like a mirage

    I'm slightly surpised that everyone are blind or their iq is too low to see how necro got knocked by point blank into mirror xD

    It was actually around one second but that is still plenty of time to stun break/dodge. The issue here isn't if you have enough time to react, it's the player experience. The PvP player base is already so small it causes match making issues. If the interactions between professions is perceived as "toxic" (and I know many people do see it this way) it's not going to bring any people in. Even as a PvP player myself I would never suggest it to any other serious PvP gamer. Sure, these kind of builds are not "meta" but it's enough to frustrate a lot of the player base. You have to look at player skill like a normal distribution. Most players are not in the right end of the bell curve where what's "meta" matters. Most players are in the middle of the bell curve, which stuff like this can work and is seriously frustrating to play against.

    Btw, leave the "low iq" comments at home. There is already enough toxicity in PvP without them.

    He literally walked towards the mesmer and opened himself up. He coulda blinded the mesmer or something maybe even use wurm to escape and use some sort of well with stability to avoid being stunned but didn't, so he got farmed by the mesmers who were coordinating together.

    He shouldn't have jumped down and gone after mesmer, because as soon as he did, he fell right into the mesmer's trap.

    The third fourth 5th times and last time he did too. he got 1 kill but each time he opened himself up and left himself open to being cced by the enemy mesmers.

    Yeah, i should've totally know they were all power mesmers. I could have definitely blinded an invisible target too. The stretches you guys will go to defending toxic mechanics is staggering.

    After i realized they were all running the same cheesy kitten, i just started feeding to finish the game quicker. There was really no other move available.> @Zexanima.7851 said:

    @Axl.8924 said:

    @Zexanima.7851 said:

    @Odik.4587 said:

    @Axl.8924 said:
    First one yeah that was an impossible situation

    If you are a slug and your reaction time is 3 seconds later then ye, impossible.

    @Bigpapasmurf.5623 said:

    @Leonidrex.5649 said:

    @Bigpapasmurf.5623 said:

    @RisenHowl.2419 said:
    Let me preface this by saying yes, i understand it's a meme build. It's easy to kill when you have invuln for the initial burst. Just Dodge. Only bad players die against power mes. Bring a reveal. Watch the minimap. etc.

    GW2 pvp player population is at an all time low, imagine someone starting out in pvp running into this. Why on earth would they come back?

    Is it just me, or did the mes @ 4:34 knock you back twice with GS #5? How is that possible?

    oh yea, that was weird as kitten lol

    As a Mirage main who uses GS (not the 1 shot stun burst kind), I do not know how that is possible.

    Edit: Just thought of Chrono that can "rewind time" so CD's from the time its popped gets refreshed after, however it look more like a mirage

    I'm slightly surpised that everyone are blind or their iq is too low to see how necro got knocked by point blank into mirror xD

    It was actually around one second but that is still plenty of time to stun break/dodge. The issue here isn't if you have enough time to react, it's the player experience. The PvP player base is already so small it causes match making issues. If the interactions between professions is perceived as "toxic" (and I know many people do see it this way) it's not going to bring any people in. Even as a PvP player myself I would never suggest it to any other serious PvP gamer. Sure, these kind of builds are not "meta" but it's enough to frustrate a lot of the player base. You have to look at player skill like a normal distribution. Most players are not in the right end of the bell curve where what's "meta" matters. Most players are in the middle of the bell curve, which stuff like this can work and is seriously frustrating to play against.

    Btw, leave the "low iq" comments at home. There is already enough toxicity in PvP without them.

    He literally walked towards the mesmer and opened himself up. He coulda blinded the mesmer or something maybe even use wurm to escape and use some sort of well with stability to avoid being stunned but didn't, so he got farmed by the mesmers who were coordinating together.

    He shouldn't have jumped down and gone after mesmer, because as soon as he did, he fell right into the mesmer's trap.

    The third fourth 5th times and last time he did too. he got 1 kill but each time he opened himself up and left himself open to being cced by the enemy mesmers.

    I'm not disagreeing he could have played better and there is outplay potential to builds like this. The problem is that it's not healthy for the game and it's not a good experience for new players. There shouldn't be this barrier to entry for PvP where you have to learn about several different one shot builds just before you can start not dying in < 1second and actually start playing.

    There's outplay potential when you're fighting one, maybe two of these. There's 0 outplay potential against 4.

    A well organized team could stomp them but that's not likely to happen. When they're going against a pug team you're very unlikely to be able to outplay them and that's the whole reason they are running that cheese.

    Depression and anxiety are the worst...

  • RisenHowl.2419RisenHowl.2419 Member ✭✭✭✭

    @Zexanima.7851 said:

    @RisenHowl.2419 said:

    @Leonidrex.5649 said:

    @Axl.8924 said:

    @Zexanima.7851 said:

    @Odik.4587 said:

    @Axl.8924 said:
    First one yeah that was an impossible situation

    If you are a slug and your reaction time is 3 seconds later then ye, impossible.

    @Bigpapasmurf.5623 said:

    @Leonidrex.5649 said:

    @Bigpapasmurf.5623 said:

    @RisenHowl.2419 said:
    Let me preface this by saying yes, i understand it's a meme build. It's easy to kill when you have invuln for the initial burst. Just Dodge. Only bad players die against power mes. Bring a reveal. Watch the minimap. etc.

    GW2 pvp player population is at an all time low, imagine someone starting out in pvp running into this. Why on earth would they come back?

    Is it just me, or did the mes @ 4:34 knock you back twice with GS #5? How is that possible?

    oh yea, that was weird as kitten lol

    As a Mirage main who uses GS (not the 1 shot stun burst kind), I do not know how that is possible.

    Edit: Just thought of Chrono that can "rewind time" so CD's from the time its popped gets refreshed after, however it look more like a mirage

    I'm slightly surpised that everyone are blind or their iq is too low to see how necro got knocked by point blank into mirror xD

    It was actually around one second but that is still plenty of time to stun break/dodge. The issue here isn't if you have enough time to react, it's the player experience. The PvP player base is already so small it causes match making issues. If the interactions between professions is perceived as "toxic" (and I know many people do see it this way) it's not going to bring any people in. Even as a PvP player myself I would never suggest it to any other serious PvP gamer. Sure, these kind of builds are not "meta" but it's enough to frustrate a lot of the player base. You have to look at player skill like a normal distribution. Most players are not in the right end of the bell curve where what's "meta" matters. Most players are in the middle of the bell curve, which stuff like this can work and is seriously frustrating to play against.

    Btw, leave the "low iq" comments at home. There is already enough toxicity in PvP without them.

    He literally walked towards the mesmer and opened himself up. He coulda blinded the mesmer or something maybe even use wurm to escape and use some sort of well with stability to avoid being stunned but didn't, so he got farmed by the mesmers who were coordinating together.

    He shouldn't have jumped down and gone after mesmer, because as soon as he did, he fell right into the mesmer's trap.

    The third fourth 5th times and last time he did too. he got 1 kill but each time he opened himself up and left himself open to being cced by the enemy mesmers.

    TBH even first death should be avoided, I dont get why would he walk up there, against 5x 1shot mes I wouldnt not once go alone anywhere, just move as 2-3man blobs and thats it.

    @Axl.8924 said:

    @Zexanima.7851 said:

    @Odik.4587 said:

    @Axl.8924 said:
    First one yeah that was an impossible situation

    If you are a slug and your reaction time is 3 seconds later then ye, impossible.

    @Bigpapasmurf.5623 said:

    @Leonidrex.5649 said:

    @Bigpapasmurf.5623 said:

    @RisenHowl.2419 said:
    Let me preface this by saying yes, i understand it's a meme build. It's easy to kill when you have invuln for the initial burst. Just Dodge. Only bad players die against power mes. Bring a reveal. Watch the minimap. etc.

    GW2 pvp player population is at an all time low, imagine someone starting out in pvp running into this. Why on earth would they come back?

    Is it just me, or did the mes @ 4:34 knock you back twice with GS #5? How is that possible?

    oh yea, that was weird as kitten lol

    As a Mirage main who uses GS (not the 1 shot stun burst kind), I do not know how that is possible.

    Edit: Just thought of Chrono that can "rewind time" so CD's from the time its popped gets refreshed after, however it look more like a mirage

    I'm slightly surpised that everyone are blind or their iq is too low to see how necro got knocked by point blank into mirror xD

    It was actually around one second but that is still plenty of time to stun break/dodge. The issue here isn't if you have enough time to react, it's the player experience. The PvP player base is already so small it causes match making issues. If the interactions between professions is perceived as "toxic" (and I know many people do see it this way) it's not going to bring any people in. Even as a PvP player myself I would never suggest it to any other serious PvP gamer. Sure, these kind of builds are not "meta" but it's enough to frustrate a lot of the player base. You have to look at player skill like a normal distribution. Most players are not in the right end of the bell curve where what's "meta" matters. Most players are in the middle of the bell curve, which stuff like this can work and is seriously frustrating to play against.

    Btw, leave the "low iq" comments at home. There is already enough toxicity in PvP without them.

    He literally walked towards the mesmer and opened himself up. He coulda blinded the mesmer or something maybe even use wurm to escape and use some sort of well with stability to avoid being stunned but didn't, so he got farmed by the mesmers who were coordinating together.

    He shouldn't have jumped down and gone after mesmer, because as soon as he did, he fell right into the mesmer's trap.

    The third fourth 5th times and last time he did too. he got 1 kill but each time he opened himself up and left himself open to being cced by the enemy mesmers.

    Yeah, i should've totally know they were all power mesmers. I could have definitely blinded an invisible target too. The stretches you guys will go to defending toxic mechanics is staggering.

    After i realized they were all running the same cheesy kitten, i just started feeding to finish the game quicker. There was really no other move available.> @Zexanima.7851 said:

    @Axl.8924 said:

    @Zexanima.7851 said:

    @Odik.4587 said:

    @Axl.8924 said:
    First one yeah that was an impossible situation

    If you are a slug and your reaction time is 3 seconds later then ye, impossible.

    @Bigpapasmurf.5623 said:

    @Leonidrex.5649 said:

    @Bigpapasmurf.5623 said:

    @RisenHowl.2419 said:
    Let me preface this by saying yes, i understand it's a meme build. It's easy to kill when you have invuln for the initial burst. Just Dodge. Only bad players die against power mes. Bring a reveal. Watch the minimap. etc.

    GW2 pvp player population is at an all time low, imagine someone starting out in pvp running into this. Why on earth would they come back?

    Is it just me, or did the mes @ 4:34 knock you back twice with GS #5? How is that possible?

    oh yea, that was weird as kitten lol

    As a Mirage main who uses GS (not the 1 shot stun burst kind), I do not know how that is possible.

    Edit: Just thought of Chrono that can "rewind time" so CD's from the time its popped gets refreshed after, however it look more like a mirage

    I'm slightly surpised that everyone are blind or their iq is too low to see how necro got knocked by point blank into mirror xD

    It was actually around one second but that is still plenty of time to stun break/dodge. The issue here isn't if you have enough time to react, it's the player experience. The PvP player base is already so small it causes match making issues. If the interactions between professions is perceived as "toxic" (and I know many people do see it this way) it's not going to bring any people in. Even as a PvP player myself I would never suggest it to any other serious PvP gamer. Sure, these kind of builds are not "meta" but it's enough to frustrate a lot of the player base. You have to look at player skill like a normal distribution. Most players are not in the right end of the bell curve where what's "meta" matters. Most players are in the middle of the bell curve, which stuff like this can work and is seriously frustrating to play against.

    Btw, leave the "low iq" comments at home. There is already enough toxicity in PvP without them.

    He literally walked towards the mesmer and opened himself up. He coulda blinded the mesmer or something maybe even use wurm to escape and use some sort of well with stability to avoid being stunned but didn't, so he got farmed by the mesmers who were coordinating together.

    He shouldn't have jumped down and gone after mesmer, because as soon as he did, he fell right into the mesmer's trap.

    The third fourth 5th times and last time he did too. he got 1 kill but each time he opened himself up and left himself open to being cced by the enemy mesmers.

    I'm not disagreeing he could have played better and there is outplay potential to builds like this. The problem is that it's not healthy for the game and it's not a good experience for new players. There shouldn't be this barrier to entry for PvP where you have to learn about several different one shot builds just before you can start not dying in < 1second and actually start playing.

    There's outplay potential when you're fighting one, maybe two of these. There's 0 outplay potential against 4.

    A well organized team could stomp them but that's not likely to happen. When they're going against a pug team you're very unlikely to be able to outplay them and that's the whole reason they are running that cheese.

    I'm not convinced a well organized team would stop it tbh. gs2 is unblockable and it doesn't matter if they get one mind wrack or mantra strike blocked. You could run this with 4 mesmers and a daredevil, just let the dd outrotate whoever manages to leave spawn while the mesmers blow up anyone without a passive invuln. Each mesmer has access to stealth with torch and signet, each mesmer can mass invis to reset fights or res, each has access to two invulns on sword 2 and f3. They can all sustain or stealth long enough for the other 3 mesmers to nuke anyone that's attacking.

  • Zexanima.7851Zexanima.7851 Member ✭✭✭✭
    edited December 2, 2019

    @RisenHowl.2419 said:

    @Zexanima.7851 said:

    @RisenHowl.2419 said:

    @Leonidrex.5649 said:

    @Axl.8924 said:

    @Zexanima.7851 said:

    @Odik.4587 said:

    @Axl.8924 said:
    First one yeah that was an impossible situation

    If you are a slug and your reaction time is 3 seconds later then ye, impossible.

    @Bigpapasmurf.5623 said:

    @Leonidrex.5649 said:

    @Bigpapasmurf.5623 said:

    @RisenHowl.2419 said:
    Let me preface this by saying yes, i understand it's a meme build. It's easy to kill when you have invuln for the initial burst. Just Dodge. Only bad players die against power mes. Bring a reveal. Watch the minimap. etc.

    GW2 pvp player population is at an all time low, imagine someone starting out in pvp running into this. Why on earth would they come back?

    Is it just me, or did the mes @ 4:34 knock you back twice with GS #5? How is that possible?

    oh yea, that was weird as kitten lol

    As a Mirage main who uses GS (not the 1 shot stun burst kind), I do not know how that is possible.

    Edit: Just thought of Chrono that can "rewind time" so CD's from the time its popped gets refreshed after, however it look more like a mirage

    I'm slightly surpised that everyone are blind or their iq is too low to see how necro got knocked by point blank into mirror xD

    It was actually around one second but that is still plenty of time to stun break/dodge. The issue here isn't if you have enough time to react, it's the player experience. The PvP player base is already so small it causes match making issues. If the interactions between professions is perceived as "toxic" (and I know many people do see it this way) it's not going to bring any people in. Even as a PvP player myself I would never suggest it to any other serious PvP gamer. Sure, these kind of builds are not "meta" but it's enough to frustrate a lot of the player base. You have to look at player skill like a normal distribution. Most players are not in the right end of the bell curve where what's "meta" matters. Most players are in the middle of the bell curve, which stuff like this can work and is seriously frustrating to play against.

    Btw, leave the "low iq" comments at home. There is already enough toxicity in PvP without them.

    He literally walked towards the mesmer and opened himself up. He coulda blinded the mesmer or something maybe even use wurm to escape and use some sort of well with stability to avoid being stunned but didn't, so he got farmed by the mesmers who were coordinating together.

    He shouldn't have jumped down and gone after mesmer, because as soon as he did, he fell right into the mesmer's trap.

    The third fourth 5th times and last time he did too. he got 1 kill but each time he opened himself up and left himself open to being cced by the enemy mesmers.

    TBH even first death should be avoided, I dont get why would he walk up there, against 5x 1shot mes I wouldnt not once go alone anywhere, just move as 2-3man blobs and thats it.

    @Axl.8924 said:

    @Zexanima.7851 said:

    @Odik.4587 said:

    @Axl.8924 said:
    First one yeah that was an impossible situation

    If you are a slug and your reaction time is 3 seconds later then ye, impossible.

    @Bigpapasmurf.5623 said:

    @Leonidrex.5649 said:

    @Bigpapasmurf.5623 said:

    @RisenHowl.2419 said:
    Let me preface this by saying yes, i understand it's a meme build. It's easy to kill when you have invuln for the initial burst. Just Dodge. Only bad players die against power mes. Bring a reveal. Watch the minimap. etc.

    GW2 pvp player population is at an all time low, imagine someone starting out in pvp running into this. Why on earth would they come back?

    Is it just me, or did the mes @ 4:34 knock you back twice with GS #5? How is that possible?

    oh yea, that was weird as kitten lol

    As a Mirage main who uses GS (not the 1 shot stun burst kind), I do not know how that is possible.

    Edit: Just thought of Chrono that can "rewind time" so CD's from the time its popped gets refreshed after, however it look more like a mirage

    I'm slightly surpised that everyone are blind or their iq is too low to see how necro got knocked by point blank into mirror xD

    It was actually around one second but that is still plenty of time to stun break/dodge. The issue here isn't if you have enough time to react, it's the player experience. The PvP player base is already so small it causes match making issues. If the interactions between professions is perceived as "toxic" (and I know many people do see it this way) it's not going to bring any people in. Even as a PvP player myself I would never suggest it to any other serious PvP gamer. Sure, these kind of builds are not "meta" but it's enough to frustrate a lot of the player base. You have to look at player skill like a normal distribution. Most players are not in the right end of the bell curve where what's "meta" matters. Most players are in the middle of the bell curve, which stuff like this can work and is seriously frustrating to play against.

    Btw, leave the "low iq" comments at home. There is already enough toxicity in PvP without them.

    He literally walked towards the mesmer and opened himself up. He coulda blinded the mesmer or something maybe even use wurm to escape and use some sort of well with stability to avoid being stunned but didn't, so he got farmed by the mesmers who were coordinating together.

    He shouldn't have jumped down and gone after mesmer, because as soon as he did, he fell right into the mesmer's trap.

    The third fourth 5th times and last time he did too. he got 1 kill but each time he opened himself up and left himself open to being cced by the enemy mesmers.

    Yeah, i should've totally know they were all power mesmers. I could have definitely blinded an invisible target too. The stretches you guys will go to defending toxic mechanics is staggering.

    After i realized they were all running the same cheesy kitten, i just started feeding to finish the game quicker. There was really no other move available.> @Zexanima.7851 said:

    @Axl.8924 said:

    @Zexanima.7851 said:

    @Odik.4587 said:

    @Axl.8924 said:
    First one yeah that was an impossible situation

    If you are a slug and your reaction time is 3 seconds later then ye, impossible.

    @Bigpapasmurf.5623 said:

    @Leonidrex.5649 said:

    @Bigpapasmurf.5623 said:

    @RisenHowl.2419 said:
    Let me preface this by saying yes, i understand it's a meme build. It's easy to kill when you have invuln for the initial burst. Just Dodge. Only bad players die against power mes. Bring a reveal. Watch the minimap. etc.

    GW2 pvp player population is at an all time low, imagine someone starting out in pvp running into this. Why on earth would they come back?

    Is it just me, or did the mes @ 4:34 knock you back twice with GS #5? How is that possible?

    oh yea, that was weird as kitten lol

    As a Mirage main who uses GS (not the 1 shot stun burst kind), I do not know how that is possible.

    Edit: Just thought of Chrono that can "rewind time" so CD's from the time its popped gets refreshed after, however it look more like a mirage

    I'm slightly surpised that everyone are blind or their iq is too low to see how necro got knocked by point blank into mirror xD

    It was actually around one second but that is still plenty of time to stun break/dodge. The issue here isn't if you have enough time to react, it's the player experience. The PvP player base is already so small it causes match making issues. If the interactions between professions is perceived as "toxic" (and I know many people do see it this way) it's not going to bring any people in. Even as a PvP player myself I would never suggest it to any other serious PvP gamer. Sure, these kind of builds are not "meta" but it's enough to frustrate a lot of the player base. You have to look at player skill like a normal distribution. Most players are not in the right end of the bell curve where what's "meta" matters. Most players are in the middle of the bell curve, which stuff like this can work and is seriously frustrating to play against.

    Btw, leave the "low iq" comments at home. There is already enough toxicity in PvP without them.

    He literally walked towards the mesmer and opened himself up. He coulda blinded the mesmer or something maybe even use wurm to escape and use some sort of well with stability to avoid being stunned but didn't, so he got farmed by the mesmers who were coordinating together.

    He shouldn't have jumped down and gone after mesmer, because as soon as he did, he fell right into the mesmer's trap.

    The third fourth 5th times and last time he did too. he got 1 kill but each time he opened himself up and left himself open to being cced by the enemy mesmers.

    I'm not disagreeing he could have played better and there is outplay potential to builds like this. The problem is that it's not healthy for the game and it's not a good experience for new players. There shouldn't be this barrier to entry for PvP where you have to learn about several different one shot builds just before you can start not dying in < 1second and actually start playing.

    There's outplay potential when you're fighting one, maybe two of these. There's 0 outplay potential against 4.

    A well organized team could stomp them but that's not likely to happen. When they're going against a pug team you're very unlikely to be able to outplay them and that's the whole reason they are running that cheese.

    I'm not convinced a well organized team would stop it tbh. gs2 is unblockable and it doesn't matter if they get one mind wrack or mantra strike blocked. You could run this with 4 mesmers and a daredevil, just let the dd outrotate whoever manages to leave spawn while the mesmers blow up anyone without a passive invuln. Each mesmer has access to stealth with torch and signet, each mesmer can mass invis to reset fights or res, each has access to two invulns on sword 2 and f3. They can all sustain or stealth long enough for the other 3 mesmers to nuke anyone that's attacking.

    A team like:

    • Spellbreaker who can avoid instant death and has full counter.
    • Firebrand who can keep agies and stability up along with heals.
    • Daredevil to spam AoE damage, blind spam with lots of evades and quickly rotate between points.
    • Scourge for lots of AoE.
    • Holosmith/Another warrior/Another theif(if you know you're going against a mesmer comp)
    • Weaver would also be good. Menders or fire weaver

    Something like this should do pretty well, specially if they are all on coms.

    Depression and anxiety are the worst...

  • Axl.8924Axl.8924 Member ✭✭✭✭
    edited December 2, 2019

    @Zexanima.7851 said:

    @RisenHowl.2419 said:

    @Leonidrex.5649 said:

    @Axl.8924 said:

    @Zexanima.7851 said:

    @Odik.4587 said:

    @Axl.8924 said:
    First one yeah that was an impossible situation

    If you are a slug and your reaction time is 3 seconds later then ye, impossible.

    @Bigpapasmurf.5623 said:

    @Leonidrex.5649 said:

    @Bigpapasmurf.5623 said:

    @RisenHowl.2419 said:
    Let me preface this by saying yes, i understand it's a meme build. It's easy to kill when you have invuln for the initial burst. Just Dodge. Only bad players die against power mes. Bring a reveal. Watch the minimap. etc.

    GW2 pvp player population is at an all time low, imagine someone starting out in pvp running into this. Why on earth would they come back?

    Is it just me, or did the mes @ 4:34 knock you back twice with GS #5? How is that possible?

    oh yea, that was weird as kitten lol

    As a Mirage main who uses GS (not the 1 shot stun burst kind), I do not know how that is possible.

    Edit: Just thought of Chrono that can "rewind time" so CD's from the time its popped gets refreshed after, however it look more like a mirage

    I'm slightly surpised that everyone are blind or their iq is too low to see how necro got knocked by point blank into mirror xD

    It was actually around one second but that is still plenty of time to stun break/dodge. The issue here isn't if you have enough time to react, it's the player experience. The PvP player base is already so small it causes match making issues. If the interactions between professions is perceived as "toxic" (and I know many people do see it this way) it's not going to bring any people in. Even as a PvP player myself I would never suggest it to any other serious PvP gamer. Sure, these kind of builds are not "meta" but it's enough to frustrate a lot of the player base. You have to look at player skill like a normal distribution. Most players are not in the right end of the bell curve where what's "meta" matters. Most players are in the middle of the bell curve, which stuff like this can work and is seriously frustrating to play against.

    Btw, leave the "low iq" comments at home. There is already enough toxicity in PvP without them.

    He literally walked towards the mesmer and opened himself up. He coulda blinded the mesmer or something maybe even use wurm to escape and use some sort of well with stability to avoid being stunned but didn't, so he got farmed by the mesmers who were coordinating together.

    He shouldn't have jumped down and gone after mesmer, because as soon as he did, he fell right into the mesmer's trap.

    The third fourth 5th times and last time he did too. he got 1 kill but each time he opened himself up and left himself open to being cced by the enemy mesmers.

    TBH even first death should be avoided, I dont get why would he walk up there, against 5x 1shot mes I wouldnt not once go alone anywhere, just move as 2-3man blobs and thats it.

    @Axl.8924 said:

    @Zexanima.7851 said:

    @Odik.4587 said:

    @Axl.8924 said:
    First one yeah that was an impossible situation

    If you are a slug and your reaction time is 3 seconds later then ye, impossible.

    @Bigpapasmurf.5623 said:

    @Leonidrex.5649 said:

    @Bigpapasmurf.5623 said:

    @RisenHowl.2419 said:
    Let me preface this by saying yes, i understand it's a meme build. It's easy to kill when you have invuln for the initial burst. Just Dodge. Only bad players die against power mes. Bring a reveal. Watch the minimap. etc.

    GW2 pvp player population is at an all time low, imagine someone starting out in pvp running into this. Why on earth would they come back?

    Is it just me, or did the mes @ 4:34 knock you back twice with GS #5? How is that possible?

    oh yea, that was weird as kitten lol

    As a Mirage main who uses GS (not the 1 shot stun burst kind), I do not know how that is possible.

    Edit: Just thought of Chrono that can "rewind time" so CD's from the time its popped gets refreshed after, however it look more like a mirage

    I'm slightly surpised that everyone are blind or their iq is too low to see how necro got knocked by point blank into mirror xD

    It was actually around one second but that is still plenty of time to stun break/dodge. The issue here isn't if you have enough time to react, it's the player experience. The PvP player base is already so small it causes match making issues. If the interactions between professions is perceived as "toxic" (and I know many people do see it this way) it's not going to bring any people in. Even as a PvP player myself I would never suggest it to any other serious PvP gamer. Sure, these kind of builds are not "meta" but it's enough to frustrate a lot of the player base. You have to look at player skill like a normal distribution. Most players are not in the right end of the bell curve where what's "meta" matters. Most players are in the middle of the bell curve, which stuff like this can work and is seriously frustrating to play against.

    Btw, leave the "low iq" comments at home. There is already enough toxicity in PvP without them.

    He literally walked towards the mesmer and opened himself up. He coulda blinded the mesmer or something maybe even use wurm to escape and use some sort of well with stability to avoid being stunned but didn't, so he got farmed by the mesmers who were coordinating together.

    He shouldn't have jumped down and gone after mesmer, because as soon as he did, he fell right into the mesmer's trap.

    The third fourth 5th times and last time he did too. he got 1 kill but each time he opened himself up and left himself open to being cced by the enemy mesmers.

    Yeah, i should've totally know they were all power mesmers. I could have definitely blinded an invisible target too. The stretches you guys will go to defending toxic mechanics is staggering.

    After i realized they were all running the same cheesy kitten, i just started feeding to finish the game quicker. There was really no other move available.> @Zexanima.7851 said:

    @Axl.8924 said:

    @Zexanima.7851 said:

    @Odik.4587 said:

    @Axl.8924 said:
    First one yeah that was an impossible situation

    If you are a slug and your reaction time is 3 seconds later then ye, impossible.

    @Bigpapasmurf.5623 said:

    @Leonidrex.5649 said:

    @Bigpapasmurf.5623 said:

    @RisenHowl.2419 said:
    Let me preface this by saying yes, i understand it's a meme build. It's easy to kill when you have invuln for the initial burst. Just Dodge. Only bad players die against power mes. Bring a reveal. Watch the minimap. etc.

    GW2 pvp player population is at an all time low, imagine someone starting out in pvp running into this. Why on earth would they come back?

    Is it just me, or did the mes @ 4:34 knock you back twice with GS #5? How is that possible?

    oh yea, that was weird as kitten lol

    As a Mirage main who uses GS (not the 1 shot stun burst kind), I do not know how that is possible.

    Edit: Just thought of Chrono that can "rewind time" so CD's from the time its popped gets refreshed after, however it look more like a mirage

    I'm slightly surpised that everyone are blind or their iq is too low to see how necro got knocked by point blank into mirror xD

    It was actually around one second but that is still plenty of time to stun break/dodge. The issue here isn't if you have enough time to react, it's the player experience. The PvP player base is already so small it causes match making issues. If the interactions between professions is perceived as "toxic" (and I know many people do see it this way) it's not going to bring any people in. Even as a PvP player myself I would never suggest it to any other serious PvP gamer. Sure, these kind of builds are not "meta" but it's enough to frustrate a lot of the player base. You have to look at player skill like a normal distribution. Most players are not in the right end of the bell curve where what's "meta" matters. Most players are in the middle of the bell curve, which stuff like this can work and is seriously frustrating to play against.

    Btw, leave the "low iq" comments at home. There is already enough toxicity in PvP without them.

    He literally walked towards the mesmer and opened himself up. He coulda blinded the mesmer or something maybe even use wurm to escape and use some sort of well with stability to avoid being stunned but didn't, so he got farmed by the mesmers who were coordinating together.

    He shouldn't have jumped down and gone after mesmer, because as soon as he did, he fell right into the mesmer's trap.

    The third fourth 5th times and last time he did too. he got 1 kill but each time he opened himself up and left himself open to being cced by the enemy mesmers.

    I'm not disagreeing he could have played better and there is outplay potential to builds like this. The problem is that it's not healthy for the game and it's not a good experience for new players. There shouldn't be this barrier to entry for PvP where you have to learn about several different one shot builds just before you can start not dying in < 1second and actually start playing.

    There's outplay potential when you're fighting one, maybe two of these. There's 0 outplay potential against 4.

    A well organized team could stomp them but that's not likely to happen. When they're going against a pug team you're very unlikely to be able to outplay them and that's the whole reason they are running that cheese.

    The enemies did lose in the end though, so maybe they were just focusing on getting kills and focused on making your life as miserable as possible, because half the team or all of em were focused on farming and there wasn't enough to claim all the points, so you won in truth, even if its a bitter victory.

    Here is my list of characters i got so far:

    Elementalist 80 with tempest:Talman nul
    Necromancer 80 with reaper:Zex vokar
    Mesmer level 80 no chrono yet:Klanga voosh.
    Level 80 Ranger with druid spec Jedkhan.

  • RisenHowl.2419RisenHowl.2419 Member ✭✭✭✭

    @Axl.8924 said:

    @Zexanima.7851 said:

    @RisenHowl.2419 said:

    @Leonidrex.5649 said:

    @Axl.8924 said:

    @Zexanima.7851 said:

    @Odik.4587 said:

    @Axl.8924 said:
    First one yeah that was an impossible situation

    If you are a slug and your reaction time is 3 seconds later then ye, impossible.

    @Bigpapasmurf.5623 said:

    @Leonidrex.5649 said:

    @Bigpapasmurf.5623 said:

    @RisenHowl.2419 said:
    Let me preface this by saying yes, i understand it's a meme build. It's easy to kill when you have invuln for the initial burst. Just Dodge. Only bad players die against power mes. Bring a reveal. Watch the minimap. etc.

    GW2 pvp player population is at an all time low, imagine someone starting out in pvp running into this. Why on earth would they come back?

    Is it just me, or did the mes @ 4:34 knock you back twice with GS #5? How is that possible?

    oh yea, that was weird as kitten lol

    As a Mirage main who uses GS (not the 1 shot stun burst kind), I do not know how that is possible.

    Edit: Just thought of Chrono that can "rewind time" so CD's from the time its popped gets refreshed after, however it look more like a mirage

    I'm slightly surpised that everyone are blind or their iq is too low to see how necro got knocked by point blank into mirror xD

    It was actually around one second but that is still plenty of time to stun break/dodge. The issue here isn't if you have enough time to react, it's the player experience. The PvP player base is already so small it causes match making issues. If the interactions between professions is perceived as "toxic" (and I know many people do see it this way) it's not going to bring any people in. Even as a PvP player myself I would never suggest it to any other serious PvP gamer. Sure, these kind of builds are not "meta" but it's enough to frustrate a lot of the player base. You have to look at player skill like a normal distribution. Most players are not in the right end of the bell curve where what's "meta" matters. Most players are in the middle of the bell curve, which stuff like this can work and is seriously frustrating to play against.

    Btw, leave the "low iq" comments at home. There is already enough toxicity in PvP without them.

    He literally walked towards the mesmer and opened himself up. He coulda blinded the mesmer or something maybe even use wurm to escape and use some sort of well with stability to avoid being stunned but didn't, so he got farmed by the mesmers who were coordinating together.

    He shouldn't have jumped down and gone after mesmer, because as soon as he did, he fell right into the mesmer's trap.

    The third fourth 5th times and last time he did too. he got 1 kill but each time he opened himself up and left himself open to being cced by the enemy mesmers.

    TBH even first death should be avoided, I dont get why would he walk up there, against 5x 1shot mes I wouldnt not once go alone anywhere, just move as 2-3man blobs and thats it.

    @Axl.8924 said:

    @Zexanima.7851 said:

    @Odik.4587 said:

    @Axl.8924 said:
    First one yeah that was an impossible situation

    If you are a slug and your reaction time is 3 seconds later then ye, impossible.

    @Bigpapasmurf.5623 said:

    @Leonidrex.5649 said:

    @Bigpapasmurf.5623 said:

    @RisenHowl.2419 said:
    Let me preface this by saying yes, i understand it's a meme build. It's easy to kill when you have invuln for the initial burst. Just Dodge. Only bad players die against power mes. Bring a reveal. Watch the minimap. etc.

    GW2 pvp player population is at an all time low, imagine someone starting out in pvp running into this. Why on earth would they come back?

    Is it just me, or did the mes @ 4:34 knock you back twice with GS #5? How is that possible?

    oh yea, that was weird as kitten lol

    As a Mirage main who uses GS (not the 1 shot stun burst kind), I do not know how that is possible.

    Edit: Just thought of Chrono that can "rewind time" so CD's from the time its popped gets refreshed after, however it look more like a mirage

    I'm slightly surpised that everyone are blind or their iq is too low to see how necro got knocked by point blank into mirror xD

    It was actually around one second but that is still plenty of time to stun break/dodge. The issue here isn't if you have enough time to react, it's the player experience. The PvP player base is already so small it causes match making issues. If the interactions between professions is perceived as "toxic" (and I know many people do see it this way) it's not going to bring any people in. Even as a PvP player myself I would never suggest it to any other serious PvP gamer. Sure, these kind of builds are not "meta" but it's enough to frustrate a lot of the player base. You have to look at player skill like a normal distribution. Most players are not in the right end of the bell curve where what's "meta" matters. Most players are in the middle of the bell curve, which stuff like this can work and is seriously frustrating to play against.

    Btw, leave the "low iq" comments at home. There is already enough toxicity in PvP without them.

    He literally walked towards the mesmer and opened himself up. He coulda blinded the mesmer or something maybe even use wurm to escape and use some sort of well with stability to avoid being stunned but didn't, so he got farmed by the mesmers who were coordinating together.

    He shouldn't have jumped down and gone after mesmer, because as soon as he did, he fell right into the mesmer's trap.

    The third fourth 5th times and last time he did too. he got 1 kill but each time he opened himself up and left himself open to being cced by the enemy mesmers.

    Yeah, i should've totally know they were all power mesmers. I could have definitely blinded an invisible target too. The stretches you guys will go to defending toxic mechanics is staggering.

    After i realized they were all running the same cheesy kitten, i just started feeding to finish the game quicker. There was really no other move available.> @Zexanima.7851 said:

    @Axl.8924 said:

    @Zexanima.7851 said:

    @Odik.4587 said:

    @Axl.8924 said:
    First one yeah that was an impossible situation

    If you are a slug and your reaction time is 3 seconds later then ye, impossible.

    @Bigpapasmurf.5623 said:

    @Leonidrex.5649 said:

    @Bigpapasmurf.5623 said:

    @RisenHowl.2419 said:
    Let me preface this by saying yes, i understand it's a meme build. It's easy to kill when you have invuln for the initial burst. Just Dodge. Only bad players die against power mes. Bring a reveal. Watch the minimap. etc.

    GW2 pvp player population is at an all time low, imagine someone starting out in pvp running into this. Why on earth would they come back?

    Is it just me, or did the mes @ 4:34 knock you back twice with GS #5? How is that possible?

    oh yea, that was weird as kitten lol

    As a Mirage main who uses GS (not the 1 shot stun burst kind), I do not know how that is possible.

    Edit: Just thought of Chrono that can "rewind time" so CD's from the time its popped gets refreshed after, however it look more like a mirage

    I'm slightly surpised that everyone are blind or their iq is too low to see how necro got knocked by point blank into mirror xD

    It was actually around one second but that is still plenty of time to stun break/dodge. The issue here isn't if you have enough time to react, it's the player experience. The PvP player base is already so small it causes match making issues. If the interactions between professions is perceived as "toxic" (and I know many people do see it this way) it's not going to bring any people in. Even as a PvP player myself I would never suggest it to any other serious PvP gamer. Sure, these kind of builds are not "meta" but it's enough to frustrate a lot of the player base. You have to look at player skill like a normal distribution. Most players are not in the right end of the bell curve where what's "meta" matters. Most players are in the middle of the bell curve, which stuff like this can work and is seriously frustrating to play against.

    Btw, leave the "low iq" comments at home. There is already enough toxicity in PvP without them.

    He literally walked towards the mesmer and opened himself up. He coulda blinded the mesmer or something maybe even use wurm to escape and use some sort of well with stability to avoid being stunned but didn't, so he got farmed by the mesmers who were coordinating together.

    He shouldn't have jumped down and gone after mesmer, because as soon as he did, he fell right into the mesmer's trap.

    The third fourth 5th times and last time he did too. he got 1 kill but each time he opened himself up and left himself open to being cced by the enemy mesmers.

    I'm not disagreeing he could have played better and there is outplay potential to builds like this. The problem is that it's not healthy for the game and it's not a good experience for new players. There shouldn't be this barrier to entry for PvP where you have to learn about several different one shot builds just before you can start not dying in < 1second and actually start playing.

    There's outplay potential when you're fighting one, maybe two of these. There's 0 outplay potential against 4.

    A well organized team could stomp them but that's not likely to happen. When they're going against a pug team you're very unlikely to be able to outplay them and that's the whole reason they are running that cheese.

    The enemies did lose in the end though, so maybe they were just focusing on getting kills and focused on making your life as miserable as possible, because half the team or all of em were focused on farming and there wasn't enough to claim all the points, so you won in truth, even if its a bitter victory.

    Again, missing the point. Why would anyone want to play pvp in gw2 when this is the norm?

    @Zexanima.7851 said:

    @RisenHowl.2419 said:

    @Zexanima.7851 said:

    @RisenHowl.2419 said:

    @Leonidrex.5649 said:

    @Axl.8924 said:

    @Zexanima.7851 said:

    @Odik.4587 said:

    @Axl.8924 said:
    First one yeah that was an impossible situation

    If you are a slug and your reaction time is 3 seconds later then ye, impossible.

    @Bigpapasmurf.5623 said:

    @Leonidrex.5649 said:

    @Bigpapasmurf.5623 said:

    @RisenHowl.2419 said:
    Let me preface this by saying yes, i understand it's a meme build. It's easy to kill when you have invuln for the initial burst. Just Dodge. Only bad players die against power mes. Bring a reveal. Watch the minimap. etc.

    GW2 pvp player population is at an all time low, imagine someone starting out in pvp running into this. Why on earth would they come back?

    Is it just me, or did the mes @ 4:34 knock you back twice with GS #5? How is that possible?

    oh yea, that was weird as kitten lol

    As a Mirage main who uses GS (not the 1 shot stun burst kind), I do not know how that is possible.

    Edit: Just thought of Chrono that can "rewind time" so CD's from the time its popped gets refreshed after, however it look more like a mirage

    I'm slightly surpised that everyone are blind or their iq is too low to see how necro got knocked by point blank into mirror xD

    It was actually around one second but that is still plenty of time to stun break/dodge. The issue here isn't if you have enough time to react, it's the player experience. The PvP player base is already so small it causes match making issues. If the interactions between professions is perceived as "toxic" (and I know many people do see it this way) it's not going to bring any people in. Even as a PvP player myself I would never suggest it to any other serious PvP gamer. Sure, these kind of builds are not "meta" but it's enough to frustrate a lot of the player base. You have to look at player skill like a normal distribution. Most players are not in the right end of the bell curve where what's "meta" matters. Most players are in the middle of the bell curve, which stuff like this can work and is seriously frustrating to play against.

    Btw, leave the "low iq" comments at home. There is already enough toxicity in PvP without them.

    He literally walked towards the mesmer and opened himself up. He coulda blinded the mesmer or something maybe even use wurm to escape and use some sort of well with stability to avoid being stunned but didn't, so he got farmed by the mesmers who were coordinating together.

    He shouldn't have jumped down and gone after mesmer, because as soon as he did, he fell right into the mesmer's trap.

    The third fourth 5th times and last time he did too. he got 1 kill but each time he opened himself up and left himself open to being cced by the enemy mesmers.

    TBH even first death should be avoided, I dont get why would he walk up there, against 5x 1shot mes I wouldnt not once go alone anywhere, just move as 2-3man blobs and thats it.

    @Axl.8924 said:

    @Zexanima.7851 said:

    @Odik.4587 said:

    @Axl.8924 said:
    First one yeah that was an impossible situation

    If you are a slug and your reaction time is 3 seconds later then ye, impossible.

    @Bigpapasmurf.5623 said:

    @Leonidrex.5649 said:

    @Bigpapasmurf.5623 said:

    @RisenHowl.2419 said:
    Let me preface this by saying yes, i understand it's a meme build. It's easy to kill when you have invuln for the initial burst. Just Dodge. Only bad players die against power mes. Bring a reveal. Watch the minimap. etc.

    GW2 pvp player population is at an all time low, imagine someone starting out in pvp running into this. Why on earth would they come back?

    Is it just me, or did the mes @ 4:34 knock you back twice with GS #5? How is that possible?

    oh yea, that was weird as kitten lol

    As a Mirage main who uses GS (not the 1 shot stun burst kind), I do not know how that is possible.

    Edit: Just thought of Chrono that can "rewind time" so CD's from the time its popped gets refreshed after, however it look more like a mirage

    I'm slightly surpised that everyone are blind or their iq is too low to see how necro got knocked by point blank into mirror xD

    It was actually around one second but that is still plenty of time to stun break/dodge. The issue here isn't if you have enough time to react, it's the player experience. The PvP player base is already so small it causes match making issues. If the interactions between professions is perceived as "toxic" (and I know many people do see it this way) it's not going to bring any people in. Even as a PvP player myself I would never suggest it to any other serious PvP gamer. Sure, these kind of builds are not "meta" but it's enough to frustrate a lot of the player base. You have to look at player skill like a normal distribution. Most players are not in the right end of the bell curve where what's "meta" matters. Most players are in the middle of the bell curve, which stuff like this can work and is seriously frustrating to play against.

    Btw, leave the "low iq" comments at home. There is already enough toxicity in PvP without them.

    He literally walked towards the mesmer and opened himself up. He coulda blinded the mesmer or something maybe even use wurm to escape and use some sort of well with stability to avoid being stunned but didn't, so he got farmed by the mesmers who were coordinating together.

    He shouldn't have jumped down and gone after mesmer, because as soon as he did, he fell right into the mesmer's trap.

    The third fourth 5th times and last time he did too. he got 1 kill but each time he opened himself up and left himself open to being cced by the enemy mesmers.

    Yeah, i should've totally know they were all power mesmers. I could have definitely blinded an invisible target too. The stretches you guys will go to defending toxic mechanics is staggering.

    After i realized they were all running the same cheesy kitten, i just started feeding to finish the game quicker. There was really no other move available.> @Zexanima.7851 said:

    @Axl.8924 said:

    @Zexanima.7851 said:

    @Odik.4587 said:

    @Axl.8924 said:
    First one yeah that was an impossible situation

    If you are a slug and your reaction time is 3 seconds later then ye, impossible.

    @Bigpapasmurf.5623 said:

    @Leonidrex.5649 said:

    @Bigpapasmurf.5623 said:

    @RisenHowl.2419 said:
    Let me preface this by saying yes, i understand it's a meme build. It's easy to kill when you have invuln for the initial burst. Just Dodge. Only bad players die against power mes. Bring a reveal. Watch the minimap. etc.

    GW2 pvp player population is at an all time low, imagine someone starting out in pvp running into this. Why on earth would they come back?

    Is it just me, or did the mes @ 4:34 knock you back twice with GS #5? How is that possible?

    oh yea, that was weird as kitten lol

    As a Mirage main who uses GS (not the 1 shot stun burst kind), I do not know how that is possible.

    Edit: Just thought of Chrono that can "rewind time" so CD's from the time its popped gets refreshed after, however it look more like a mirage

    I'm slightly surpised that everyone are blind or their iq is too low to see how necro got knocked by point blank into mirror xD

    It was actually around one second but that is still plenty of time to stun break/dodge. The issue here isn't if you have enough time to react, it's the player experience. The PvP player base is already so small it causes match making issues. If the interactions between professions is perceived as "toxic" (and I know many people do see it this way) it's not going to bring any people in. Even as a PvP player myself I would never suggest it to any other serious PvP gamer. Sure, these kind of builds are not "meta" but it's enough to frustrate a lot of the player base. You have to look at player skill like a normal distribution. Most players are not in the right end of the bell curve where what's "meta" matters. Most players are in the middle of the bell curve, which stuff like this can work and is seriously frustrating to play against.

    Btw, leave the "low iq" comments at home. There is already enough toxicity in PvP without them.

    He literally walked towards the mesmer and opened himself up. He coulda blinded the mesmer or something maybe even use wurm to escape and use some sort of well with stability to avoid being stunned but didn't, so he got farmed by the mesmers who were coordinating together.

    He shouldn't have jumped down and gone after mesmer, because as soon as he did, he fell right into the mesmer's trap.

    The third fourth 5th times and last time he did too. he got 1 kill but each time he opened himself up and left himself open to being cced by the enemy mesmers.

    I'm not disagreeing he could have played better and there is outplay potential to builds like this. The problem is that it's not healthy for the game and it's not a good experience for new players. There shouldn't be this barrier to entry for PvP where you have to learn about several different one shot builds just before you can start not dying in < 1second and actually start playing.

    There's outplay potential when you're fighting one, maybe two of these. There's 0 outplay potential against 4.

    A well organized team could stomp them but that's not likely to happen. When they're going against a pug team you're very unlikely to be able to outplay them and that's the whole reason they are running that cheese.

    I'm not convinced a well organized team would stop it tbh. gs2 is unblockable and it doesn't matter if they get one mind wrack or mantra strike blocked. You could run this with 4 mesmers and a daredevil, just let the dd outrotate whoever manages to leave spawn while the mesmers blow up anyone without a passive invuln. Each mesmer has access to stealth with torch and signet, each mesmer can mass invis to reset fights or res, each has access to two invulns on sword 2 and f3. They can all sustain or stealth long enough for the other 3 mesmers to nuke anyone that's attacking.

    A team like:

    • Spellbreaker who can avoid instant death and has full counter.
    • Firebrand who can keep agies and stability up along with heals.
    • Daredevil to spam AoE damage, blind spam with lots of evades and quickly rotate between points.
    • Scourge for lots of AoE.
    • Holosmith/Another warrior/Another theif(if you know you're going against a mesmer comp)
    • Weaver would also be good. Menders or fire weaver

    Something like this should do pretty well, specially if they are all on coms.

    That might work, but it would lose to every other meta comp with revs.

    Why wouldn't the mesmers just all slam the firebrand and scourge, then keep them on respawn with 2 while the other 2 mesmers and the DD rotated to blow up the rest? Firebrand is very squishy to burst damage, every time they open it would come from stealth. Blow up the firebrand, then the scourge when they try to res since all of it is aoe damage. If you wanted to be super cheesy, just use power lock on the fb and watch them blow all their CDs before you both gs2+blink.

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭

    @Ragnarox.9601 said:

    @Leonidrex.5649 said:

    @Ragnarox.9601 said:
    who cares about mesmers, devs only play that and thief. Just nerf Firebrand! Why? cause mesmers can do it better.

    ? devs literally do everything in their power to avoiding nerfing firebrand.
    whenever they do get around nerfing something they make sure to buff something else
    There is a reason why guard is the best dps in pve, the best support in pve, easy to play.
    The best support in pvp too, and hes not getting nerfed :D
    Meanwhile "favourite" mesmer gets nerfed every single patch for years.
    LuL developers even buffed guard during no balance batch, just some QoL changes but guard special little snowflake gets dmg boost :D

    They need to destroy mesmer oneshot build, this should not exist in any game. They need to put cds into f1 skills and nerf dmg output attacking from stealth by 50%. And bts firebrand/guard is nerfed every patch for last 5 years. They only buff meaningfull stuff like signets and spirit weapons that nobody use cause they are dead for 5 years.

    Out of the last 10 patches that i looked throught the only ones with the changes to guard i found are :
    https://en-forum.guildwars2.com/discussion/90115/game-update-notes-october-15-2019#latest Buff only
    https://en-forum.guildwars2.com/discussion/88856/game-update-notes-october-1-2019#latest buffs and nerfs, but from what i see buffs overall hard to tell since i dont play guards so someone else might shed some light here.
    https://en-forum.guildwars2.com/discussion/81753/game-update-notes-july-16-2019#latest HUGE buffs across the board.
    and thats it. o/
    meanwhile mes has nerf nerf nerf nerf nerf nerf nerf nerfand nerf.

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭

    @RisenHowl.2419
    you dont get to 1shot FB that knows you are coming, aegis + protection + weakness symbol exist. and if you think you can just spawncamp 2v2 a fb + scourge then I dont know what to tell you man.
    TBH they could take 1 warrior for this, so he can 1hit ko from mesmers stealth :D but that wasnt the point i guess.

  • Axl.8924Axl.8924 Member ✭✭✭✭

    @Leonidrex.5649 said:

    @Ragnarox.9601 said:

    @Leonidrex.5649 said:

    @Ragnarox.9601 said:
    who cares about mesmers, devs only play that and thief. Just nerf Firebrand! Why? cause mesmers can do it better.

    ? devs literally do everything in their power to avoiding nerfing firebrand.
    whenever they do get around nerfing something they make sure to buff something else
    There is a reason why guard is the best dps in pve, the best support in pve, easy to play.
    The best support in pvp too, and hes not getting nerfed :D
    Meanwhile "favourite" mesmer gets nerfed every single patch for years.
    LuL developers even buffed guard during no balance batch, just some QoL changes but guard special little snowflake gets dmg boost :D

    They need to destroy mesmer oneshot build, this should not exist in any game. They need to put cds into f1 skills and nerf dmg output attacking from stealth by 50%. And bts firebrand/guard is nerfed every patch for last 5 years. They only buff meaningfull stuff like signets and spirit weapons that nobody use cause they are dead for 5 years.

    Out of the last 10 patches that i looked throught the only ones with the changes to guard i found are :
    https://en-forum.guildwars2.com/discussion/90115/game-update-notes-october-15-2019#latest Buff only
    https://en-forum.guildwars2.com/discussion/88856/game-update-notes-october-1-2019#latest buffs and nerfs, but from what i see buffs overall hard to tell since i dont play guards so someone else might shed some light here.
    https://en-forum.guildwars2.com/discussion/81753/game-update-notes-july-16-2019#latest HUGE buffs across the board.
    and thats it. o/
    meanwhile mes has nerf nerf nerf nerf nerf nerf nerf nerfand nerf.

    QUestion if rock scissors paper thing is what is supposed to happen what is supposed to hard counter mesmers again? perhaps that class could have some extra benefits to help cull mesmers

    Here is my list of characters i got so far:

    Elementalist 80 with tempest:Talman nul
    Necromancer 80 with reaper:Zex vokar
    Mesmer level 80 no chrono yet:Klanga voosh.
    Level 80 Ranger with druid spec Jedkhan.

  • RisenHowl.2419RisenHowl.2419 Member ✭✭✭✭

    @Leonidrex.5649 said:
    @RisenHowl.2419
    you dont get to 1shot FB that knows you are coming, aegis + protection + weakness symbol exist. and if you think you can just spawncamp 2v2 a fb + scourge then I dont know what to tell you man.
    TBH they could take 1 warrior for this, so he can 1hit ko from mesmers stealth :D but that wasnt the point i guess.

    When they open with stealth, you never know they're coming. If the gs burst doesn't one shot, the two izerkers and g3 will. Both hit twice with mind wrack, 4 boons stripped. Weakness is on the mantra, not the symbol. Not that it matters since they can f3 and deny any counterpressure while they burst....

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭

    @RisenHowl.2419 said:

    @Leonidrex.5649 said:
    @RisenHowl.2419
    you dont get to 1shot FB that knows you are coming, aegis + protection + weakness symbol exist. and if you think you can just spawncamp 2v2 a fb + scourge then I dont know what to tell you man.
    TBH they could take 1 warrior for this, so he can 1hit ko from mesmers stealth :D but that wasnt the point i guess.

    When they open with stealth, you never know they're coming. If the gs burst doesn't one shot, the two izerkers and g3 will. Both hit twice with mind wrack, 4 boons stripped. Weakness is on the mantra, not the symbol. Not that it matters since they can f3 and deny any counterpressure while they burst....

    mate i play the build, you cant 1shot fb that knows you are coming. the afterburst doesnt land, FB goes invuln, heals to full and just outsustains the damage.
    he knows you are coming if you "spawn camp him". and that assumes scourge doesnt simply give shield. stab + aegis means you cant reliably remove stab.
    and this build desnt run boonstrip of f1-2-3 anyways.

  • Burnfall.9573Burnfall.9573 Member ✭✭✭✭
    edited December 3, 2019

    few minutes ago, a guild leader including guild members including myself, would like to send our regard and our sentiment to the Op. Most importantly, we all agree to offer the Op 6 month free subscriptions to Final Fantasy 14 online.

    I was already touched by the Op video including many others who are continually being preyed on by guild wars 2 Toxic designs with its unhealthy mechanics and builds. Well the Toxicity has spread so far and continually being the talk in many healthy competitive competitors games that is not a laughing matter anymore.

    +1 shot Toxicity with Toxic builds are pushing players out of guild wars 2 and are being sympathized and disgraced by guild wars 2 competitors

    Op, you and others are welcome with open arms to those who strive to put an end-in limiting Toxic gaming experience

    We await you with open arms

    -Toxic +1 shotting, Perma-stealth, Perma-condition, Perma-Everything, Immunity to everything, All-In-One builds, The crave of continual Power-Creep, Toxic design God-Like Rogue Profession being immune to everything and who can reset fights at will...servers no place here-

    NOT EVER!!

    --what make it worse is the Op knowing he/she will die, yet risks his/her to save another--

  • Lighter.5631Lighter.5631 Member ✭✭✭✭

    @Leonidrex.5649 said:

    @RisenHowl.2419 said:

    @Leonidrex.5649 said:
    @RisenHowl.2419
    you dont get to 1shot FB that knows you are coming, aegis + protection + weakness symbol exist. and if you think you can just spawncamp 2v2 a fb + scourge then I dont know what to tell you man.
    TBH they could take 1 warrior for this, so he can 1hit ko from mesmers stealth :D but that wasnt the point i guess.

    When they open with stealth, you never know they're coming. If the gs burst doesn't one shot, the two izerkers and g3 will. Both hit twice with mind wrack, 4 boons stripped. Weakness is on the mantra, not the symbol. Not that it matters since they can f3 and deny any counterpressure while they burst....

    mate i play the build, you cant 1shot fb that knows you are coming. the afterburst doesnt land, FB goes invuln, heals to full and just outsustains the damage.
    he knows you are coming if you "spawn camp him". and that assumes scourge doesnt simply give shield. stab + aegis means you cant reliably remove stab.
    and this build desnt run boonstrip of f1-2-3 anyways.

    yes, ,yes as a fb u definitely would know a stealthed one shot combo is coming your way lol

  • Bigpapasmurf.5623Bigpapasmurf.5623 Member ✭✭✭✭
    edited December 3, 2019

    @Axl.8924 said:

    @Leonidrex.5649 said:

    @Ragnarox.9601 said:

    @Leonidrex.5649 said:

    @Ragnarox.9601 said:
    who cares about mesmers, devs only play that and thief. Just nerf Firebrand! Why? cause mesmers can do it better.

    ? devs literally do everything in their power to avoiding nerfing firebrand.
    whenever they do get around nerfing something they make sure to buff something else
    There is a reason why guard is the best dps in pve, the best support in pve, easy to play.
    The best support in pvp too, and hes not getting nerfed :D
    Meanwhile "favourite" mesmer gets nerfed every single patch for years.
    LuL developers even buffed guard during no balance batch, just some QoL changes but guard special little snowflake gets dmg boost :D

    They need to destroy mesmer oneshot build, this should not exist in any game. They need to put cds into f1 skills and nerf dmg output attacking from stealth by 50%. And bts firebrand/guard is nerfed every patch for last 5 years. They only buff meaningfull stuff like signets and spirit weapons that nobody use cause they are dead for 5 years.

    Out of the last 10 patches that i looked throught the only ones with the changes to guard i found are :
    https://en-forum.guildwars2.com/discussion/90115/game-update-notes-october-15-2019#latest Buff only
    https://en-forum.guildwars2.com/discussion/88856/game-update-notes-october-1-2019#latest buffs and nerfs, but from what i see buffs overall hard to tell since i dont play guards so someone else might shed some light here.
    https://en-forum.guildwars2.com/discussion/81753/game-update-notes-july-16-2019#latest HUGE buffs across the board.
    and thats it. o/
    meanwhile mes has nerf nerf nerf nerf nerf nerf nerf nerfand nerf.

    QUestion if rock scissors paper thing is what is supposed to happen what is supposed to hard counter mesmers again? perhaps that class could have some extra benefits to help cull mesmers

    How often do you see mesmers run any decent condi clears? ;)

    Red = Dead...or someone runs away. Either way it's gone.
    twitch.tv/TRMC
    Lover of Jumping puzzles, Squirrels, WvW, and Taimi
    Co-Leader of SOmething inAPpropriate {SOAP}

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭
    edited December 3, 2019

    @Axl.8924 said:

    @Leonidrex.5649 said:

    @Ragnarox.9601 said:

    @Leonidrex.5649 said:

    @Ragnarox.9601 said:
    who cares about mesmers, devs only play that and thief. Just nerf Firebrand! Why? cause mesmers can do it better.

    ? devs literally do everything in their power to avoiding nerfing firebrand.
    whenever they do get around nerfing something they make sure to buff something else
    There is a reason why guard is the best dps in pve, the best support in pve, easy to play.
    The best support in pvp too, and hes not getting nerfed :D
    Meanwhile "favourite" mesmer gets nerfed every single patch for years.
    LuL developers even buffed guard during no balance batch, just some QoL changes but guard special little snowflake gets dmg boost :D

    They need to destroy mesmer oneshot build, this should not exist in any game. They need to put cds into f1 skills and nerf dmg output attacking from stealth by 50%. And bts firebrand/guard is nerfed every patch for last 5 years. They only buff meaningfull stuff like signets and spirit weapons that nobody use cause they are dead for 5 years.

    Out of the last 10 patches that i looked throught the only ones with the changes to guard i found are :
    https://en-forum.guildwars2.com/discussion/90115/game-update-notes-october-15-2019#latest Buff only
    https://en-forum.guildwars2.com/discussion/88856/game-update-notes-october-1-2019#latest buffs and nerfs, but from what i see buffs overall hard to tell since i dont play guards so someone else might shed some light here.
    https://en-forum.guildwars2.com/discussion/81753/game-update-notes-july-16-2019#latest HUGE buffs across the board.
    and thats it. o/
    meanwhile mes has nerf nerf nerf nerf nerf nerf nerf nerfand nerf.

    QUestion if rock scissors paper thing is what is supposed to happen what is supposed to hard counter mesmers again? perhaps that class could have some extra benefits to help cull mesmers

    thief of almost any kind HARDcountes mesmer, any condi build is strong against mes ( condi thief just rapes mes )
    expecially with autoevade.
    and in general ( 1 mes not 5 of them be will be weak against )
    1 Good fb.
    2 Good core necro ( has to be good, bad one gets farmed )
    3 Holo ( bad holo that gets lucky or good holo )
    4 Thief with passive ( they can just stomp, medicore thief will be really hard to deal with, against good one there is nothing you can do ),thief without passive is hit or miss ( lots of random evades/ports.
    Condis are strong against mes but when I think about there are no viable condi builds, there is only core necro and cmirage, how sad is that condihaters?

  • jesus christ learn how to shorten quotes please.
    protip: delete everything not relevant.

  • DAN.7314DAN.7314 Member ✭✭

    @RisenHowl.2419 said:

    @Odik.4587 said:

    @Leonidrex.5649 said:
    TBH if you played it properly you could actually win the game.

    They won the game cuz mesmers targeted this salty necro and spawncamped him :D
    To salty necro: Attract new players? They want to attract new PVE players through...pvp...?10 iq

    My team "won", the only thing they were interested in was spawn camping with 4 mesmer

    They went straight to spawn camping, and didn't even both to cap the points. This was just straight up griefing.

  • Fat Disgrace.4275Fat Disgrace.4275 Member ✭✭✭✭

    @Leonidrex.5649 said:

    @Axl.8924 said:

    @Leonidrex.5649 said:

    @Ragnarox.9601 said:

    @Leonidrex.5649 said:

    @Ragnarox.9601 said:
    who cares about mesmers, devs only play that and thief. Just nerf Firebrand! Why? cause mesmers can do it better.

    ? devs literally do everything in their power to avoiding nerfing firebrand.
    whenever they do get around nerfing something they make sure to buff something else
    There is a reason why guard is the best dps in pve, the best support in pve, easy to play.
    The best support in pvp too, and hes not getting nerfed :D
    Meanwhile "favourite" mesmer gets nerfed every single patch for years.
    LuL developers even buffed guard during no balance batch, just some QoL changes but guard special little snowflake gets dmg boost :D

    They need to destroy mesmer oneshot build, this should not exist in any game. They need to put cds into f1 skills and nerf dmg output attacking from stealth by 50%. And bts firebrand/guard is nerfed every patch for last 5 years. They only buff meaningfull stuff like signets and spirit weapons that nobody use cause they are dead for 5 years.

    Out of the last 10 patches that i looked throught the only ones with the changes to guard i found are :
    https://en-forum.guildwars2.com/discussion/90115/game-update-notes-october-15-2019#latest Buff only
    https://en-forum.guildwars2.com/discussion/88856/game-update-notes-october-1-2019#latest buffs and nerfs, but from what i see buffs overall hard to tell since i dont play guards so someone else might shed some light here.
    https://en-forum.guildwars2.com/discussion/81753/game-update-notes-july-16-2019#latest HUGE buffs across the board.
    and thats it. o/
    meanwhile mes has nerf nerf nerf nerf nerf nerf nerf nerfand nerf.

    QUestion if rock scissors paper thing is what is supposed to happen what is supposed to hard counter mesmers again? perhaps that class could have some extra benefits to help cull mesmers

    thief of almost any kind HARDcountes mesmer, any condi build is strong against mes ( condi thief just rapes mes )
    expecially with autoevade.
    and in general ( 1 mes not 5 of them be will be weak against )
    1 Good fb.
    2 Good core necro ( has to be good, bad one gets farmed )
    3 Holo ( bad holo that gets lucky or good holo )
    4 Thief with passive ( they can just stomp, medicore thief will be really hard to deal with, against good one there is nothing you can do ),thief without passive is hit or miss ( lots of random evades/ports.
    Condis are strong against mes but when I think about there are no viable condi builds, there is only core necro and cmirage, how sad is that condihaters?

    Does thief really though? Sure core mes but i wouldnt say thief "hardcounters mirage it sure has a better chance to kill 1 more than most other builds.

  • Burnfall.9573Burnfall.9573 Member ✭✭✭✭
    edited December 3, 2019

    @Fat Disgrace.4275 said:

    @Leonidrex.5649 said:

    @Axl.8924 said:

    @Leonidrex.5649 said:

    @Ragnarox.9601 said:

    @Leonidrex.5649 said:

    @Ragnarox.9601 said:
    who cares about mesmers, devs only play that and thief. Just nerf Firebrand! Why? cause mesmers can do it better.

    ? devs literally do everything in their power to avoiding nerfing firebrand.
    whenever they do get around nerfing something they make sure to buff something else
    There is a reason why guard is the best dps in pve, the best support in pve, easy to play.
    The best support in pvp too, and hes not getting nerfed :D
    Meanwhile "favourite" mesmer gets nerfed every single patch for years.
    LuL developers even buffed guard during no balance batch, just some QoL changes but guard special little snowflake gets dmg boost :D

    They need to destroy mesmer oneshot build, this should not exist in any game. They need to put cds into f1 skills and nerf dmg output attacking from stealth by 50%. And bts firebrand/guard is nerfed every patch for last 5 years. They only buff meaningfull stuff like signets and spirit weapons that nobody use cause they are dead for 5 years.

    Out of the last 10 patches that i looked throught the only ones with the changes to guard i found are :
    https://en-forum.guildwars2.com/discussion/90115/game-update-notes-october-15-2019#latest Buff only
    https://en-forum.guildwars2.com/discussion/88856/game-update-notes-october-1-2019#latest buffs and nerfs, but from what i see buffs overall hard to tell since i dont play guards so someone else might shed some light here.
    https://en-forum.guildwars2.com/discussion/81753/game-update-notes-july-16-2019#latest HUGE buffs across the board.
    and thats it. o/
    meanwhile mes has nerf nerf nerf nerf nerf nerf nerf nerfand nerf.

    QUestion if rock scissors paper thing is what is supposed to happen what is supposed to hard counter mesmers again? perhaps that class could have some extra benefits to help cull mesmers

    thief of almost any kind HARDcountes mesmer, any condi build is strong against mes ( condi thief just rapes mes )
    expecially with autoevade.
    and in general ( 1 mes not 5 of them be will be weak against )
    1 Good fb.
    2 Good core necro ( has to be good, bad one gets farmed )
    3 Holo ( bad holo that gets lucky or good holo )
    4 Thief with passive ( they can just stomp, medicore thief will be really hard to deal with, against good one there is nothing you can do ),thief without passive is hit or miss ( lots of random evades/ports.
    Condis are strong against mes but when I think about there are no viable condi builds, there is only core necro and cmirage, how sad is that condihaters?

    Does thief really though? Sure core mes but i wouldnt say thief "hardcounters mirage it sure has a better chance to kill 1 more than most other builds.

    Mesmer Profession alongside with the remaining Professions has nothing on a 7 Years Toxic Thief Profession

    Toxic Condition Thief Profession rules all conditions and are immune to them with bad design safety net->>stealth

    --i almost forgot, they can easily escape by teleporting through objects and on to mounts at ease--

    so much for hard countering with God-send escapability and exploit design

  • Fat Disgrace.4275Fat Disgrace.4275 Member ✭✭✭✭

    @Burnfall.9573 said:

    @Fat Disgrace.4275 said:

    @Leonidrex.5649 said:

    @Axl.8924 said:

    @Leonidrex.5649 said:

    @Ragnarox.9601 said:

    @Leonidrex.5649 said:

    @Ragnarox.9601 said:
    who cares about mesmers, devs only play that and thief. Just nerf Firebrand! Why? cause mesmers can do it better.

    ? devs literally do everything in their power to avoiding nerfing firebrand.
    whenever they do get around nerfing something they make sure to buff something else
    There is a reason why guard is the best dps in pve, the best support in pve, easy to play.
    The best support in pvp too, and hes not getting nerfed :D
    Meanwhile "favourite" mesmer gets nerfed every single patch for years.
    LuL developers even buffed guard during no balance batch, just some QoL changes but guard special little snowflake gets dmg boost :D

    They need to destroy mesmer oneshot build, this should not exist in any game. They need to put cds into f1 skills and nerf dmg output attacking from stealth by 50%. And bts firebrand/guard is nerfed every patch for last 5 years. They only buff meaningfull stuff like signets and spirit weapons that nobody use cause they are dead for 5 years.

    Out of the last 10 patches that i looked throught the only ones with the changes to guard i found are :
    https://en-forum.guildwars2.com/discussion/90115/game-update-notes-october-15-2019#latest Buff only
    https://en-forum.guildwars2.com/discussion/88856/game-update-notes-october-1-2019#latest buffs and nerfs, but from what i see buffs overall hard to tell since i dont play guards so someone else might shed some light here.
    https://en-forum.guildwars2.com/discussion/81753/game-update-notes-july-16-2019#latest HUGE buffs across the board.
    and thats it. o/
    meanwhile mes has nerf nerf nerf nerf nerf nerf nerf nerfand nerf.

    QUestion if rock scissors paper thing is what is supposed to happen what is supposed to hard counter mesmers again? perhaps that class could have some extra benefits to help cull mesmers

    thief of almost any kind HARDcountes mesmer, any condi build is strong against mes ( condi thief just rapes mes )
    expecially with autoevade.
    and in general ( 1 mes not 5 of them be will be weak against )
    1 Good fb.
    2 Good core necro ( has to be good, bad one gets farmed )
    3 Holo ( bad holo that gets lucky or good holo )
    4 Thief with passive ( they can just stomp, medicore thief will be really hard to deal with, against good one there is nothing you can do ),thief without passive is hit or miss ( lots of random evades/ports.
    Condis are strong against mes but when I think about there are no viable condi builds, there is only core necro and cmirage, how sad is that condihaters?

    Does thief really though? Sure core mes but i wouldnt say thief "hardcounters mirage it sure has a better chance to kill 1 more than most other builds.

    Mesmer Profession alongside with the remaining Professions has nothing on a 7 Years Toxic Thief Profession

    Toxic Condition Thief Profession rules all conditions and are immune to them with bad design safety net->>stealth

    --i almost forgot, they can easily escape by teleporting through objects and on to mounts at ease--

    so much for hard countering with God-send escapability and exploit design

    Your record is broke, keep repeating the same thing over and over

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭

    @Fat Disgrace.4275 thief absolutely counters mirage too, plasma is + thief in and out type of combat wrecks mesmer.
    you keep getting chunked for 1/3-1/4hp then they port out, you cant follow them, when they get plasma they can just faceroll you, if you do follow them up daggerstorm kills you, condi does nothing becouse if you manage to hit them they cleanse, and the nature of clones/phantasms means that they are good against stationary oponents but not against sword2.

  • Burnfall.9573Burnfall.9573 Member ✭✭✭✭
    edited December 3, 2019

    @Leonidrex.5649 said:
    @Fat Disgrace.4275 thief absolutely counters mirage too, plasma is + thief in and out type of combat wrecks mesmer.
    you keep getting chunked for 1/3-1/4hp then they port out, you cant follow them, when they get plasma they can just faceroll you, if you do follow them up daggerstorm kills you, condi does nothing becouse if you manage to hit them they cleanse, and the nature of clones/phantasms means that they are good against stationary oponents but not against sword2.

    +1

    Mesmer Profession in video

    'Condition Damage 'kittens' Trying To Kill Me For 15 Mins' S/P Daredevil - Redeemer

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭

    @Burnfall.9573 said:

    @Leonidrex.5649 said:
    @Fat Disgrace.4275 thief absolutely counters mirage too, plasma is + thief in and out type of combat wrecks mesmer.
    you keep getting chunked for 1/3-1/4hp then they port out, you cant follow them, when they get plasma they can just faceroll you, if you do follow them up daggerstorm kills you, condi does nothing becouse if you manage to hit them they cleanse, and the nature of clones/phantasms means that they are good against stationary oponents but not against sword2.

    +1

    Mesmer Profession in video

    'Condition Damage 'kittens' Trying To Kill Me For 15 Mins' S/P Daredevil - Redeemer

    Preety much this, now immagine its not WvW where mirage gets extra dodges, immage there is terraint thief can use to sword 2 like monkey :D

  • Fat Disgrace.4275Fat Disgrace.4275 Member ✭✭✭✭

    @Leonidrex.5649 said:

    @Burnfall.9573 said:

    @Leonidrex.5649 said:
    @Fat Disgrace.4275 thief absolutely counters mirage too, plasma is + thief in and out type of combat wrecks mesmer.
    you keep getting chunked for 1/3-1/4hp then they port out, you cant follow them, when they get plasma they can just faceroll you, if you do follow them up daggerstorm kills you, condi does nothing becouse if you manage to hit them they cleanse, and the nature of clones/phantasms means that they are good against stationary oponents but not against sword2.

    +1

    Mesmer Profession in video

    'Condition Damage 'kittens' Trying To Kill Me For 15 Mins' S/P Daredevil - Redeemer

    Preety much this, now immagine its not WvW where mirage gets extra dodges, immage there is terraint thief can use to sword 2 like monkey :D

    Yup, never liked s/p for this reason.

  • KrHome.1920KrHome.1920 Member ✭✭✭✭
    edited December 3, 2019

    @topic
    When I was new to the game I did encounter this build (it exists since mesmer exists and is not bound to an elite spec) and I got oneshot. I am still playing the game and I don't get oneshot anymore. Not on necro with 0 life force and not on any other class.

    RisenHowl what happened? Do I remember correctly that you play a lot of WvW? WvW is full of this gimmicky mesmer build. Tons of training opportunities... Your positioning leaves also some room for improvements. Esp. in the first scene: as a necro stay behind your team mates (and I mean literally!) until you got some life force. You are not the frontline at the beginning of a match! Never! If they move in slow motion to mid, you move even slower!

    Besides that, when you encounter a coordinated team while being in a team of pugs with bad map and team awareness, you get farmed (and me too!). And that will happen in any multiplayer-videogame. That's not GW2 specific.

  • ZDragon.3046ZDragon.3046 Member ✭✭✭✭
    edited December 3, 2019

    Im more so curious to know how much toughness you had.
    If I see that your hp is quite high so i can assume you are running something with vitality but i cant tell what exactly just from watching the first bit of the video but yes.

    I dont think burst like this especially from stealth should be in the game but mesmer is one of the most infamious professions known for skill cast stacking being able to use a great number of skill cast at the same time basically to combo that kind of damage. Generally its not fun to run into

    In the first starting point of the match though you did make a critical mistake. You ran in as necromancer first when you are at your weakest because anet forces you to start with 0 life force still for some freaking reason.

    Secondly you are running plague signet (dont use this, especially if using signets of suffering)
    Spectral armor would have helped you greatly here as the clones and shatter hits count as indivual hits meaning they can each proc the 8% life force gain along side the mesmer itself.

    Ideally you never run into a point first if anything you hide and hope your team does ok for a few seconds without you and try to slip into the fight un noticed hoping you can make enough of a difference and still win the fight. Generally speaking you were screwed the moment you ran in first with no other team members infront of you.

    Still burst like this are generally just disgusting to me even more so when you have a very high toughness build and they still slice through it like a hot knife through butter.
    Makes toughness and defensive stat investment irrelevant.

    I personally wish anet would just remove all amulets from spvp and make people fight with profession base stats + a rune. If you want any additional stats you can only gain them via traitlines and traits. This would solve alot of the bs that exists in pvp alone but not all of it.

    Most importantly stop forcing necormancer to start the match with 0 life force. Give them 25% or something.

    Ive had matches like this and worse when i was on necro as its my most played profession and its generally not a good feeling. The feeling of "not being able to play" basically because you dont have tools to deal with that kind of pressure. Thats just a match where once they are spawn camping and you have made several attempted efforts with your team and still cant get out of the base you go afk to twitter till the match ends.

  • RisenHowl.2419RisenHowl.2419 Member ✭✭✭✭

    @KrHome.1920 said:
    @topic
    When I was new to the game I did encounter this build (it exists since mesmer exists and is not bound to an elite spec) and I got oneshot. I am still playing the game and I don't get oneshot anymore. Not on necro with 0 life force and not on any other class.

    RisenHowl what happened? Do I remember correctly that you play a lot of WvW? WvW is full of this gimmicky mesmer build. Tons of training opportunities... Your positioning leaves also some room for improvements. Esp. in the first scene: as a necro stay behind your team mates (and I mean literally!) until you got some life force. You are not the frontline at the beginning of a match! Never! If they move in slow motion to mid, you move even slower!

    Besides that, when you encounter a coordinated team while being in a team of pugs with bad map and team awareness, you get farmed (and me too!). And that will happen in any multiplayer-videogame. That's not GW2 specific.

    First target in every fight is the necro, it wouldn't have mattered if I went out first, third, or all at once. I was going to get targeted first. Not a problem with 1 mes, but with 4 there's no chance of avoiding the 1 shot. This was a no-win situation

  • Burnfall.9573Burnfall.9573 Member ✭✭✭✭
    edited December 3, 2019

    @ZDragon.3046 said:
    Im more so curious to know how much toughness you had.
    If I see that your hp is quite high so i can assume you are running something with vitality but i cant tell what exactly just from watching the first bit of the video but yes.

    I dont think burst like this especially from stealth should be in the game but mesmer is one of the most infamious professions known for skill cast stacking being able to use a great number of skill cast at the same time basically to combo that kind of damage. Generally its not fun to run into

    In the first starting point of the match though you did make a critical mistake. You ran in as necromancer first when you are at your weakest because anet forces you to start with 0 life force still for some freaking reason.

    Secondly you are running plague signet (dont use this, especially if using signets of suffering)
    Spectral armor would have helped you greatly here as the clones and shatter hits count as indivual hits meaning they can each proc the 8% life force gain along side the mesmer itself.

    Ideally you never run into a point first if anything you hide and hope your team does ok for a few seconds without you and try to slip into the fight un noticed hoping you can make enough of a difference and still win the fight. Generally speaking you were screwed the moment you ran in first with no other team members infront of you.

    Still burst like this are generally just disgusting to me even more so when you have a very high toughness build and they still slice through it like a hot knife through butter.
    Makes toughness and defensive stat investment irrelevant.

    I personally wish anet would just remove all amulets from spvp and make people fight with profession base stats + a rune. If you want any additional stats you can only gain them via traitlines and traits. This would solve alot of the bs that exists in pvp alone but not all of it.

    Most importantly stop forcing necormancer to start the match with 0 life force. Give them 25% or something.

    Ive had matches like this and worse when i was on necro as its my most played profession and its generally not a good feeling. The feeling of "not being able to play" basically because you dont have tools to deal with that kind of pressure. Thats just a match where once they are spawn camping and you have made several attempted efforts with your team and still cant get out of the base you go afk to twitter till the match ends.

    +1

    All the 7 years including alpha/beta justification that because Necromancer Profession are at fault for being +1 shotting/instantly killed is where the problems lies

    In other word; if a Necromancer Profession instantly gets killed, it's completely our fault-we are excused of everything because of the extra life bar.

    In fact during guild wars 2 beta and through the years; us Necromancer Professions begged Anet to remove our second bar in replacement of more worth and value in the game. I believe a Anet dev stated that Necromancer Profession didn't need any of it because of our second life bar.

    Yeah!!

    after watching the Op video, it clearly showed that nobody noticed how fragile and vulnerable our Profession are

    While Elementalist, Engineer, Guardian, Thief, Ranger Professions have all the necessary all-in-one builds and unkillable mechanics at their disposal, Necromancer Profession have with only one

    In addition of being the slowest Profession in the game; we are forced to use our second bar as a punching bag while others have unlimited get-out-of the jail card escapability at their disposal.

    In conclusion, Necromancer Profession need to be completely redone and to be brought back to their origin root

    'Necromancers , calling on the spirits of the dead, and even death itself, to overpower enemies and assist allies'

    https://wiki.guildwars.com/wiki/Necromancer

    HOW IS THAT A PROFESSION WHOSE ABLE TO SUMMON DEATH ITSELF IS DESIGNED TO BE CRIPPLED BY DEATH AND TO DIE FIRST??

    DEATH SHOULD BE NECROMANCER PROFESSION ALLY, NOT TO BE ITS OWN WORST ENEMY!!

    AND WHAT THE KITTEN HAPPENED TO THEIR UNDEAD MINIONS??

    By the way, Necromancer Profession should be the most feared Profession with having the most survivability because of death with their undead minions on their side

    NOT TO BE A LAUGHING STOCK PUNCHING BAG PRONE TO DIE CLOWN!!

  • ZDragon.3046ZDragon.3046 Member ✭✭✭✭
    edited December 3, 2019

    @Burnfall.9573 said:
    All the 7 years including alpha/beta justification that because Necromancer Profession are at fault for being +1 shotting/instantly killed is what the problem is.

    In other word; if a Necromancer Profession instantly gets killed, it's completely our fault-we are excused of everything because of the extra life bar.

    In fact during guild wars 2 beta and through the years; us Necromancer Professions begged Anet to remove our second bar in replacement of more worth and value in the game. I believe a Anet dev stated that Necromancer Profession didn't need any of it because of our second life bar.

    Back in the early stages of the game i can see that because damage was not as crazy as it is now. The damage soaker mentality or mechanic that is shroud was enough to make it keep up with the other professions if anything make others a bit spiteful of how well it worked. But in 2019 the damage is just too high from both power and condition and the while the damage soaking mechanic or play style is something that can still work it needs more QoL to make it work specif. There is not nearly enough stability or boons like retaliation to complement the damage soaker style of play that is shroud.

    Basically when the game first came out it felt complete of right now it feels unfinished because other things have advanced via elites or reworks while the core base of how shroud works has seen no big improvements.

    after watching the Op video, it clearly showed that nobody noticed how fragile and vulnerable our Profession are

    Necromancers are tough in the sense that they have a lot of hit points but fragile in terms of stability in other worse its easy for them to get locked down and nuked before the lock down expires Where as other professions might have better active tools to get out of lockdown before they would be nuked or just tools that allow them to void the lock down attempts for a while altogether.

    They are also fragile in the idea of using conditional defense as a major part of their defense when conditional defense changes from season to season based on the number of other strong condition builds in rotation. For example right now weaver, mesmer, thief, and firebrand all pump out alot of annoying and strong conditions so people take alot of condi clear. Even as a power build necromancer needs to be able to apply weakness, chill, and cripple to ensure that foes cant stay on its face 24/7 but these conditions are not effective as they use to be back before HoT especially when chill and cripple hindered movement skills.

    Its now possible for a chilled target to stick to you with just using leap or dash skills then all they need to do is cc you or immobe you. to lock you down. If other professions were not meta in condition people would run less condi clear and necros conditional defense aspect would be a bit stronger than what it is right now.

    While Elementalist, Engineer, Guardian, Thief, Ranger Professions have all the necessary all-in-one builds and unkillable mechanics at their disposal, Necromancer Profession have with only one

    In addition of being the slowest Profession in the game; we are forced to use our second bar as a punching bag while others have unlimited get-out-of the jail card escapability at their disposal.

    In conclusion, Necromancer Profession need to be completely redone and to be brought back to their origin root

    I dont think it needs to be completely redone. The issue can be solved by toning down boons across the board which would lower damage or sustain from alot of the professions that have much higher insane kill potential right now or by simply retouching death magic a bit more. They are already reworking Unholy Sanctuary in todays patch which is a good start but as i said necromancer lacks tools to complete its base ideal of being a damage soaker. Im fine with being a damage soaker if i have the proper tools to soak that damage and not just be stunned the whole time for example death magic providing more stability or some other form of sustain mechanic.

    'Necromancers , calling on the spirits of the dead, and even death itself, to overpower enemies and assist allies'

    ESO's necromancer plays a bit like this and its really fun but it lacks a shroud mechanic >.< which i still think visually is a very cool mechanic for a spectral technique. But ESO Necro minions work more like mesmer phantoms they pop up do a big attack or a few attacks and go away leaving you a soul to consume after the fact.

    https://wiki.guildwars.com/wiki/Necromancer

    HOW IS THAT A PROFESSION WHOSE ABLE TO SUMMON DEATH ITSELF IS DESIGNED TO BE CRIPPLED BY DEATH AND TO DIE FIRST??

    DEATH IS NECROMANCER ALLY, NOT TO BE ITS OWN ENEMY!!

    Lol the all caps xD

  • ZDragon.3046ZDragon.3046 Member ✭✭✭✭
    edited December 3, 2019

    @RisenHowl.2419 said:

    @KrHome.1920 said:
    @topic
    When I was new to the game I did encounter this build (it exists since mesmer exists and is not bound to an elite spec) and I got oneshot. I am still playing the game and I don't get oneshot anymore. Not on necro with 0 life force and not on any other class.

    RisenHowl what happened? Do I remember correctly that you play a lot of WvW? WvW is full of this gimmicky mesmer build. Tons of training opportunities... Your positioning leaves also some room for improvements. Esp. in the first scene: as a necro stay behind your team mates (and I mean literally!) until you got some life force. You are not the frontline at the beginning of a match! Never! If they move in slow motion to mid, you move even slower!

    Besides that, when you encounter a coordinated team while being in a team of pugs with bad map and team awareness, you get farmed (and me too!). And that will happen in any multiplayer-videogame. That's not GW2 specific.

    First target in every fight is the necro, it wouldn't have mattered if I went out first, third, or all at once. I was going to get targeted first. Not a problem with 1 mes, but with 4 there's no chance of avoiding the 1 shot. This was a no-win situation

    It would have trust me you had you waited a bit you at least would have likely been able to wait out the mesmers stealth so you would have at least seen the mesmer coming at you.

    Necros cannot run in first with 0 life force because you are just asking to be slapped to the floor by any profession that looks at you. Now some teams will always turn to focus you which can be good or bad depending on you and your team as your team gets the pressure pulled off them which might let them peel or support you. It really depends though. Yes necro is usually focused first which is why you dont go in first.... If you think you cant do mid then even try going far first (depending on whats there) you odds might be better. I usually depending on the map at least look to see what profession ran far on the enemy team before going to mid if I go to mid first im just asking to be killed because i have 0 LF i cant really defend myself without LF as a reaper and my offensive pressure is also not going to be very great without LF.

    I would rather be late and have a chance to make a change in the team fight then be the first and dead and not have gotten to fight at all.

    Im not excusing the fact that you would have still not gotten blown up in this specific match of pvp but i mean that initial first opening kill they got on you most certainly could have been avoided. especially if you saw at the start of the match you were up against 2 or 3 mesmers NEVER GO TO MID FIRST. That many mesmers on a team is just the perfect idea to start with Mass invis it would have 100% been worth it to hang back even if you still lost the team fight at mid because of it.

    Trust me ive ran into mesmer comps that have hit me with this before too. ITs not fun, its frustrating, and just god awful but still. Some basic things you can do you should still do if it might make a difference.

  • kraai.7265kraai.7265 Member ✭✭✭

    @Thornwolf.9721 said:

    @Leonidrex.5649 said:

    @BadMed.3846 said:

    @Leonidrex.5649 said:

    @BadMed.3846 said:
    I new player can easily practice and be reasonably good at pulling similar bursts with a meme build. Some MMO knowledge and Google is all you need. Such builds should not exist at all.

    A new player can easily practice to be reasonable good at preventing getting 1shots, MMO knowlege and google exist, there is a player that took time and effort to learn against player that didnt take time or even try. Player that took time and effort should win.

    An average new player doesn't go around googling. The ones wanting to abuse bad builds, do it more often. Irrespective of that, there's no place for such builds in game.

    then an average player is at fault, if you lose and dont bother figuring out how then you dont belong in PvP anyway, go play something else.
    and to say that things like this push people away is silly, plenty of BIG games have mechanics like this.

    Gonna throw this out there bucko, The one game I've ever seen this in was WoW. Rogues were just animals and were impossible to catch and paladins/priests were just horrendously hard to kill. What did blizz do? They nerfed the ever loving kitten out of them, almost into oblivion and have kept them under their thumb for the better part of like four or so years. They can still do their job but it requires way more effort now than it ever did prior, Especially with counters like Demon hunter and other classes who basically will be able to clap them now.

    The issue is there is no counter, no chance to counter this as any and all reveal is situational and you don't want to waste it. Maybe YOU don't belong in PvP because you don't desire a fair and honestly more rewarding fight. Maybe go back to the hole you crawled out of and stop giving all PvPers a bad name? I pvp in every game I play and I love RvR to boot (Warhammer online was my kitten) and Id never once condone this trash gameplay. One shot builds? Instant death from stealth? Condi-thieves running a muck and perma-stun locking in WvW? Oh and don't even get me started on the hacks, which are beginning to run rampant and no one has the stomach to do a dang thing about it.

    No this should not exist, it should not be allowed but its here because A-net sees no reason to fix it. And people like you are the problem~

    Well countering that build is as easy to just keep a finger on the dodge key at all times, or some block/invulnerability skill, or anything with at least 1 or 2 evade frames actually, stealth in this game is a complete mess because it was designed to last for a few seconds, but now there are some classes who can achieve almost 100% uptime, but you can still predict or at least be ready to be bursted so you can react in time, usually as soon as you see one power mesmer bursting thats enough to keep your fingers sharp in case you are his next victim, but 5 power shatter mesmers thats rough can't deny that

  • RisenHowl.2419RisenHowl.2419 Member ✭✭✭✭

    @ZDragon.3046 said:

    @RisenHowl.2419 said:

    @KrHome.1920 said:
    @topic
    When I was new to the game I did encounter this build (it exists since mesmer exists and is not bound to an elite spec) and I got oneshot. I am still playing the game and I don't get oneshot anymore. Not on necro with 0 life force and not on any other class.

    RisenHowl what happened? Do I remember correctly that you play a lot of WvW? WvW is full of this gimmicky mesmer build. Tons of training opportunities... Your positioning leaves also some room for improvements. Esp. in the first scene: as a necro stay behind your team mates (and I mean literally!) until you got some life force. You are not the frontline at the beginning of a match! Never! If they move in slow motion to mid, you move even slower!

    Besides that, when you encounter a coordinated team while being in a team of pugs with bad map and team awareness, you get farmed (and me too!). And that will happen in any multiplayer-videogame. That's not GW2 specific.

    First target in every fight is the necro, it wouldn't have mattered if I went out first, third, or all at once. I was going to get targeted first. Not a problem with 1 mes, but with 4 there's no chance of avoiding the 1 shot. This was a no-win situation

    It would have trust me you had you waited a bit you at least would have likely been able to wait out the mesmers stealth so you would have at least seen the mesmer coming at you.

    Necros cannot run in first with 0 life force because you are just asking to be slapped to the floor by any profession that looks at you. Now some teams will always turn to focus you which can be good or bad depending on you and your team as your team gets the pressure pulled off them which might let them peel or support you. It really depends though. Yes necro is usually focused first which is why you dont go in first.... If you think you cant do mid then even try going far first (depending on whats there) you odds might be better. I usually depending on the map at least look to see what profession ran far on the enemy team before going to mid if I go to mid first im just asking to be killed because i have 0 LF i cant really defend myself without LF as a reaper and my offensive pressure is also not going to be very great without LF.

    I would rather be late and have a chance to make a change in the team fight then be the first and dead and not have gotten to fight at all.

    Im not excusing the fact that you would have still not gotten blown up in this specific match of pvp but i mean that initial first opening kill they got on you most certainly could have been avoided. especially if you saw at the start of the match you were up against 2 or 3 mesmers NEVER GO TO MID FIRST. That many mesmers on a team is just the perfect idea to start with Mass invis it would have 100% been worth it to hang back even if you still lost the team fight at mid because of it.

    Trust me ive ran into mesmer comps that have hit me with this before too. ITs not fun, its frustrating, and just god awful but still. Some basic things you can do you should still do if it might make a difference.

    Tell you what, how about I get 4 other people to play mesmer and record us vs you. That way you can show me, and everyone else, how to survive it properly?

  • Ask thieves what they think about power mesmer, they would probably not even mention consume plasma.

  • bravan.3876bravan.3876 Member ✭✭✭✭

    @RisenHowl.2419 said:

    @ZDragon.3046 said:

    @RisenHowl.2419 said:

    @KrHome.1920 said:
    @topic
    When I was new to the game I did encounter this build (it exists since mesmer exists and is not bound to an elite spec) and I got oneshot. I am still playing the game and I don't get oneshot anymore. Not on necro with 0 life force and not on any other class.

    RisenHowl what happened? Do I remember correctly that you play a lot of WvW? WvW is full of this gimmicky mesmer build. Tons of training opportunities... Your positioning leaves also some room for improvements. Esp. in the first scene: as a necro stay behind your team mates (and I mean literally!) until you got some life force. You are not the frontline at the beginning of a match! Never! If they move in slow motion to mid, you move even slower!

    Besides that, when you encounter a coordinated team while being in a team of pugs with bad map and team awareness, you get farmed (and me too!). And that will happen in any multiplayer-videogame. That's not GW2 specific.

    First target in every fight is the necro, it wouldn't have mattered if I went out first, third, or all at once. I was going to get targeted first. Not a problem with 1 mes, but with 4 there's no chance of avoiding the 1 shot. This was a no-win situation

    It would have trust me you had you waited a bit you at least would have likely been able to wait out the mesmers stealth so you would have at least seen the mesmer coming at you.

    Necros cannot run in first with 0 life force because you are just asking to be slapped to the floor by any profession that looks at you. Now some teams will always turn to focus you which can be good or bad depending on you and your team as your team gets the pressure pulled off them which might let them peel or support you. It really depends though. Yes necro is usually focused first which is why you dont go in first.... If you think you cant do mid then even try going far first (depending on whats there) you odds might be better. I usually depending on the map at least look to see what profession ran far on the enemy team before going to mid if I go to mid first im just asking to be killed because i have 0 LF i cant really defend myself without LF as a reaper and my offensive pressure is also not going to be very great without LF.

    I would rather be late and have a chance to make a change in the team fight then be the first and dead and not have gotten to fight at all.

    Im not excusing the fact that you would have still not gotten blown up in this specific match of pvp but i mean that initial first opening kill they got on you most certainly could have been avoided. especially if you saw at the start of the match you were up against 2 or 3 mesmers NEVER GO TO MID FIRST. That many mesmers on a team is just the perfect idea to start with Mass invis it would have 100% been worth it to hang back even if you still lost the team fight at mid because of it.

    Trust me ive ran into mesmer comps that have hit me with this before too. ITs not fun, its frustrating, and just god awful but still. Some basic things you can do you should still do if it might make a difference.

    Tell you what, how about I get 4 other people to play mesmer and record us vs you. That way you can show me, and everyone else, how to survive it properly?

    Gosh pls yes, i would watch that video, no matter in which way that will turn out it will make my day!

    "playing revenant is borderline exploiting" - up condimirage 2k18

  • ZDragon.3046ZDragon.3046 Member ✭✭✭✭
    edited December 3, 2019

    @RisenHowl.2419 said:

    @ZDragon.3046 said:

    @RisenHowl.2419 said:

    @KrHome.1920 said:
    @topic
    When I was new to the game I did encounter this build (it exists since mesmer exists and is not bound to an elite spec) and I got oneshot. I am still playing the game and I don't get oneshot anymore. Not on necro with 0 life force and not on any other class.

    RisenHowl what happened? Do I remember correctly that you play a lot of WvW? WvW is full of this gimmicky mesmer build. Tons of training opportunities... Your positioning leaves also some room for improvements. Esp. in the first scene: as a necro stay behind your team mates (and I mean literally!) until you got some life force. You are not the frontline at the beginning of a match! Never! If they move in slow motion to mid, you move even slower!

    Besides that, when you encounter a coordinated team while being in a team of pugs with bad map and team awareness, you get farmed (and me too!). And that will happen in any multiplayer-videogame. That's not GW2 specific.

    First target in every fight is the necro, it wouldn't have mattered if I went out first, third, or all at once. I was going to get targeted first. Not a problem with 1 mes, but with 4 there's no chance of avoiding the 1 shot. This was a no-win situation

    It would have trust me you had you waited a bit you at least would have likely been able to wait out the mesmers stealth so you would have at least seen the mesmer coming at you.

    Necros cannot run in first with 0 life force because you are just asking to be slapped to the floor by any profession that looks at you. Now some teams will always turn to focus you which can be good or bad depending on you and your team as your team gets the pressure pulled off them which might let them peel or support you. It really depends though. Yes necro is usually focused first which is why you dont go in first.... If you think you cant do mid then even try going far first (depending on whats there) you odds might be better. I usually depending on the map at least look to see what profession ran far on the enemy team before going to mid if I go to mid first im just asking to be killed because i have 0 LF i cant really defend myself without LF as a reaper and my offensive pressure is also not going to be very great without LF.

    I would rather be late and have a chance to make a change in the team fight then be the first and dead and not have gotten to fight at all.

    Im not excusing the fact that you would have still not gotten blown up in this specific match of pvp but i mean that initial first opening kill they got on you most certainly could have been avoided. especially if you saw at the start of the match you were up against 2 or 3 mesmers NEVER GO TO MID FIRST. That many mesmers on a team is just the perfect idea to start with Mass invis it would have 100% been worth it to hang back even if you still lost the team fight at mid because of it.

    Trust me ive ran into mesmer comps that have hit me with this before too. ITs not fun, its frustrating, and just god awful but still. Some basic things you can do you should still do if it might make a difference.

    Tell you what, how about I get 4 other people to play mesmer and record us vs you. That way you can show me, and everyone else, how to survive it properly?

    I think you missed the part where i said you would likely still die in the end but still there were alot of things in that video especially before you started getting spawn camped that you could have or rather should have been doing that you didn't do. As i said that first death could have been avoided or less immediate had you waited for a bit or not gone in first.

    Necro is already at a disadvantage vs most mesmer builds especially ones like these that incorporate things like mantra of distraction (power lock). 1 Mesmer like that i could probably handle with a few lucky reads but 2 or 3 at the same time is not possible for anything thats not like thief or another mesmer to handle.

    With necro literally knowing is half the battle because you dont have many tools to cover your mistakes or get you out of trouble once you get into it.

    Im no pro but i know not to run into the mid first as a necro i use to do it too but i got tired of getting immediately focused like that bit it from a stealth kill or 4 people jumping on you at once so i dont run in first anymore i dont care what the rest of my team is or what im playing aginst i dont run in first on necro lol. You could bring 5 thieves or better yet 5 elementalist which generally are countered by necros for all i care and i still wouldnt run in first. Thats just not wise and if you keep running in like that you will keep getting killed like that till you learn not to do it unless they change something with necro thats more modern than flesh wurm that lets them escape bad situations.

  • Hannelore.8153Hannelore.8153 Member ✭✭✭✭

    This was in WvW earlier, not PvP, but faced a meme build Mesmer with my meme build Mesmer. She got the drop on me, and downed me in about 1-2sec, but then I summoned a phantasm while downed and she got instantly downed too, and then she died.

    What a game we play.

    Hannah | Daisuki[SUKI] Founder, Ehmry Bay (formerly Jade Quarry) | Mains Mariyuuna/Tempest & Terakura/Spellbreaker | ♀♥♀

  • ZDragon.3046ZDragon.3046 Member ✭✭✭✭

    @bravan.3876 said:
    Gosh pls yes, i would watch that video, no matter in which way that will turn out it will make my day!

    IT would turn out with me no doubt getting murdered by 5 mesmers. Especially ones running that build. insert wheezing laughter here

    If i was doing it for sake of bsing and fun(knowing what im about to run into and having the choice to do it) i wouldnt be frustrated by it. IF i was going into a standard pvp match i would be extremely frustrated running into that and i sympathize with him on that regard. That said if people are giving you blunt open tips on how to not die as quick as necro then its prob worth giving them a try before taking it with an aggressive tone.

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭

    @kraai.7265 said:

    @Thornwolf.9721 said:

    @Leonidrex.5649 said:

    @BadMed.3846 said:

    @Leonidrex.5649 said:

    @BadMed.3846 said:
    I new player can easily practice and be reasonably good at pulling similar bursts with a meme build. Some MMO knowledge and Google is all you need. Such builds should not exist at all.

    A new player can easily practice to be reasonable good at preventing getting 1shots, MMO knowlege and google exist, there is a player that took time and effort to learn against player that didnt take time or even try. Player that took time and effort should win.

    An average new player doesn't go around googling. The ones wanting to abuse bad builds, do it more often. Irrespective of that, there's no place for such builds in game.

    then an average player is at fault, if you lose and dont bother figuring out how then you dont belong in PvP anyway, go play something else.
    and to say that things like this push people away is silly, plenty of BIG games have mechanics like this.

    Gonna throw this out there bucko, The one game I've ever seen this in was WoW. Rogues were just animals and were impossible to catch and paladins/priests were just horrendously hard to kill. What did blizz do? They nerfed the ever loving kitten out of them, almost into oblivion and have kept them under their thumb for the better part of like four or so years. They can still do their job but it requires way more effort now than it ever did prior, Especially with counters like Demon hunter and other classes who basically will be able to clap them now.

    The issue is there is no counter, no chance to counter this as any and all reveal is situational and you don't want to waste it. Maybe YOU don't belong in PvP because you don't desire a fair and honestly more rewarding fight. Maybe go back to the hole you crawled out of and stop giving all PvPers a bad name? I pvp in every game I play and I love RvR to boot (Warhammer online was my kitten) and Id never once condone this trash gameplay. One shot builds? Instant death from stealth? Condi-thieves running a muck and perma-stun locking in WvW? Oh and don't even get me started on the hacks, which are beginning to run rampant and no one has the stomach to do a dang thing about it.

    No this should not exist, it should not be allowed but its here because A-net sees no reason to fix it. And people like you are the problem~

    Well countering that build is as easy to just keep a finger on the dodge key at all times, or some block/invulnerability skill, or anything with at least 1 or 2 evade frames actually, stealth in this game is a complete mess because it was designed to last for a few seconds, but now there are some classes who can achieve almost 100% uptime, but you can still predict or at least be ready to be bursted so you can react in time, usually as soon as you see one power mesmer bursting thats enough to keep your fingers sharp in case you are his next victim, but 5 power shatter mesmers thats rough can't deny that

    You 100% cant reactively dodge the burst if done properly. and even if you do its not just evade, you have to remove stun first.
    technically the combo takes 0,25s to land. but in reality its about 0,5-0,6s. Gets much longer if you are in distance from meser, in melee its gonna be 0,3s in slight range about 1s. thats why you gotta blink on top of people to remove that chance to dodge.

  • Bigpapasmurf.5623Bigpapasmurf.5623 Member ✭✭✭✭

    Last time I ran into this build (with my non meta DPS Mirage build myself), got hit with about 1.2k HP left, however I run Illusionary Ambush and was able to pop that, get out of the followup damage and turned it around. Unfortunately you dont have that option, however you do have acess to a teleport (or 2) one being Wurm. You can teleport once you see it coming, thus negating their full burst.

    This is only 1 option mind you that I can think of, as I dont know off hand of there are any others that are effective

    Red = Dead...or someone runs away. Either way it's gone.
    twitch.tv/TRMC
    Lover of Jumping puzzles, Squirrels, WvW, and Taimi
    Co-Leader of SOmething inAPpropriate {SOAP}

  • viquing.8254viquing.8254 Member ✭✭✭
    edited December 3, 2019

    On a side note versus 5 core PU burst mesmer I will probably give a try to :

    1) take 5 condi necro.
    2) take staff.
    3) camp in mark.
    4) as soon as you see a mark trigger, prepare for their burst, insta fear aoe them. Or if they clone to trigger mark -> clone will get feared or die to aoe so you save up to 5kF1.
    5 ) Even if they kill a necro, if they get hit by 2 condi mark, it's over for them.

    It will probably be a thing with a proper mark rotation.
    Then make a vid to buff mesmer please.

    There is a reason why WvW blob are full of necro and not mesmers.

  • Seems like a good way to balance oneshot builds. Just removing the elite spec "looking at chrono here" and players find another build to oneshot on. Problem is not how the class work. Its from stacking every single dmg modifier with the ability do a como that oneshot from stealth. Much like both thief and ranger can. Nerf the amulets or nerf the 1 skill that is problematic. In this case its mesmer traitlines focused on dmg and greatsword itself. Power mesmer will never be viable for anything else then oneshot if you do not change how greatsword work. On top of this i want to see them reworking mirage and the chaos traitline for mes. Passive gameplay is just not fun.

  • Dreddo.9865Dreddo.9865 Member ✭✭✭

    @viquing.8254 said:
    There is a reason why WvW blob are full of necro and not mesmers.

    There's also a reason WvW stalkers that troll players are either condi thieves, deadeyes, shatter mirages, condi mirages and not necros or firebrands.

  • RisenHowl.2419RisenHowl.2419 Member ✭✭✭✭

    @ZDragon.3046 said:

    @RisenHowl.2419 said:

    @ZDragon.3046 said:

    @RisenHowl.2419 said:

    @KrHome.1920 said:
    @topic
    When I was new to the game I did encounter this build (it exists since mesmer exists and is not bound to an elite spec) and I got oneshot. I am still playing the game and I don't get oneshot anymore. Not on necro with 0 life force and not on any other class.

    RisenHowl what happened? Do I remember correctly that you play a lot of WvW? WvW is full of this gimmicky mesmer build. Tons of training opportunities... Your positioning leaves also some room for improvements. Esp. in the first scene: as a necro stay behind your team mates (and I mean literally!) until you got some life force. You are not the frontline at the beginning of a match! Never! If they move in slow motion to mid, you move even slower!

    Besides that, when you encounter a coordinated team while being in a team of pugs with bad map and team awareness, you get farmed (and me too!). And that will happen in any multiplayer-videogame. That's not GW2 specific.

    First target in every fight is the necro, it wouldn't have mattered if I went out first, third, or all at once. I was going to get targeted first. Not a problem with 1 mes, but with 4 there's no chance of avoiding the 1 shot. This was a no-win situation

    It would have trust me you had you waited a bit you at least would have likely been able to wait out the mesmers stealth so you would have at least seen the mesmer coming at you.

    Necros cannot run in first with 0 life force because you are just asking to be slapped to the floor by any profession that looks at you. Now some teams will always turn to focus you which can be good or bad depending on you and your team as your team gets the pressure pulled off them which might let them peel or support you. It really depends though. Yes necro is usually focused first which is why you dont go in first.... If you think you cant do mid then even try going far first (depending on whats there) you odds might be better. I usually depending on the map at least look to see what profession ran far on the enemy team before going to mid if I go to mid first im just asking to be killed because i have 0 LF i cant really defend myself without LF as a reaper and my offensive pressure is also not going to be very great without LF.

    I would rather be late and have a chance to make a change in the team fight then be the first and dead and not have gotten to fight at all.

    Im not excusing the fact that you would have still not gotten blown up in this specific match of pvp but i mean that initial first opening kill they got on you most certainly could have been avoided. especially if you saw at the start of the match you were up against 2 or 3 mesmers NEVER GO TO MID FIRST. That many mesmers on a team is just the perfect idea to start with Mass invis it would have 100% been worth it to hang back even if you still lost the team fight at mid because of it.

    Trust me ive ran into mesmer comps that have hit me with this before too. ITs not fun, its frustrating, and just god awful but still. Some basic things you can do you should still do if it might make a difference.

    Tell you what, how about I get 4 other people to play mesmer and record us vs you. That way you can show me, and everyone else, how to survive it properly?

    I think you missed the part where i said you would likely still die in the end but still there were alot of things in that video especially before you started getting spawn camped that you could have or rather should have been doing that you didn't do. As i said that first death could have been avoided or less immediate had you waited for a bit or not gone in first.

    Necro is already at a disadvantage vs most mesmer builds especially ones like these that incorporate things like mantra of distraction (power lock). 1 Mesmer like that i could probably handle with a few lucky reads but 2 or 3 at the same time is not possible for anything thats not like thief or another mesmer to handle.

    With necro literally knowing is half the battle because you dont have many tools to cover your mistakes or get you out of trouble once you get into it.

    Im no pro but i know not to run into the mid first as a necro i use to do it too but i got tired of getting immediately focused like that bit it from a stealth kill or 4 people jumping on you at once so i dont run in first anymore i dont care what the rest of my team is or what im playing aginst i dont run in first on necro lol. You could bring 5 thieves or better yet 5 elementalist which generally are countered by necros for all i care and i still wouldnt run in first. Thats just not wise and if you keep running in like that you will keep getting killed like that till you learn not to do it unless they change something with necro thats more modern than flesh wurm that lets them escape bad situations.

    So, no then? Because you must by now realize it's a no win scenario. If I had avoided the first mesmer, the second would have killed me. They open from stealth and will always target the necro first, even when tHeY wAiT tO oG iN.

    You can't camp the fear mark either, it's not like it's invisible. There's nothing stopping them from using f3 before blink.

  • RisenHowl.2419RisenHowl.2419 Member ✭✭✭✭

    @Bigpapasmurf.5623 said:
    Last time I ran into this build (with my non meta DPS Mirage build myself), got hit with about 1.2k HP left, however I run Illusionary Ambush and was able to pop that, get out of the followup damage and turned it around. Unfortunately you dont have that option, however you do have acess to a teleport (or 2) one being Wurm. You can teleport once you see it coming, thus negating their full burst.

    This is only 1 option mind you that I can think of, as I dont know off hand of there are any others that are effective

    Wurm is the the only option on necro, but it wouldn't have worked in this scenario unless all 4 had hit at the exact same time

  • mortrialus.3062mortrialus.3062 Member ✭✭✭✭

    @RisenHowl.2419 said:
    Let me preface this by saying yes, i understand it's a meme build. It's easy to kill when you have invuln for the initial burst. Just Dodge. Only bad players die against power mes. Bring a reveal. Watch the minimap. etc.

    GW2 pvp player population is at an all time low, imagine someone starting out in pvp running into this. Why on earth would they come back?

    I mean if we want to get technical the types of PvP videos that are always the most popular are ones with extreme domination like one shots. Like I'm pretty sure the Unbreakable video from WoW featuring a Windfury Shaman with Hand of Ragnaros one shotting people is still one of if not the most viewed WoW PvP video.

    So really the best way to advertise PvP is to show absurd levels of domination like one shots and combos with the promise of "If you pick up and play you can become a god too". Regardless of how healthy it is once you're in game.

    At the end of the day your team still won though. Shouldn't that make you happy?

    Best Dressed Memser NA.

  • Nilkemia.8507Nilkemia.8507 Member ✭✭✭

    Remember, PvP is only good for reward tracks, pip tracks, sometimes dailies, and nothing else.

  • ZDragon.3046ZDragon.3046 Member ✭✭✭✭

    @RisenHowl.2419 said:

    @ZDragon.3046 said:

    @RisenHowl.2419 said:

    @ZDragon.3046 said:

    @RisenHowl.2419 said:

    @KrHome.1920 said:
    @topic
    When I was new to the game I did encounter this build (it exists since mesmer exists and is not bound to an elite spec) and I got oneshot. I am still playing the game and I don't get oneshot anymore. Not on necro with 0 life force and not on any other class.

    RisenHowl what happened? Do I remember correctly that you play a lot of WvW? WvW is full of this gimmicky mesmer build. Tons of training opportunities... Your positioning leaves also some room for improvements. Esp. in the first scene: as a necro stay behind your team mates (and I mean literally!) until you got some life force. You are not the frontline at the beginning of a match! Never! If they move in slow motion to mid, you move even slower!

    Besides that, when you encounter a coordinated team while being in a team of pugs with bad map and team awareness, you get farmed (and me too!). And that will happen in any multiplayer-videogame. That's not GW2 specific.

    First target in every fight is the necro, it wouldn't have mattered if I went out first, third, or all at once. I was going to get targeted first. Not a problem with 1 mes, but with 4 there's no chance of avoiding the 1 shot. This was a no-win situation

    It would have trust me you had you waited a bit you at least would have likely been able to wait out the mesmers stealth so you would have at least seen the mesmer coming at you.

    Necros cannot run in first with 0 life force because you are just asking to be slapped to the floor by any profession that looks at you. Now some teams will always turn to focus you which can be good or bad depending on you and your team as your team gets the pressure pulled off them which might let them peel or support you. It really depends though. Yes necro is usually focused first which is why you dont go in first.... If you think you cant do mid then even try going far first (depending on whats there) you odds might be better. I usually depending on the map at least look to see what profession ran far on the enemy team before going to mid if I go to mid first im just asking to be killed because i have 0 LF i cant really defend myself without LF as a reaper and my offensive pressure is also not going to be very great without LF.

    I would rather be late and have a chance to make a change in the team fight then be the first and dead and not have gotten to fight at all.

    Im not excusing the fact that you would have still not gotten blown up in this specific match of pvp but i mean that initial first opening kill they got on you most certainly could have been avoided. especially if you saw at the start of the match you were up against 2 or 3 mesmers NEVER GO TO MID FIRST. That many mesmers on a team is just the perfect idea to start with Mass invis it would have 100% been worth it to hang back even if you still lost the team fight at mid because of it.

    Trust me ive ran into mesmer comps that have hit me with this before too. ITs not fun, its frustrating, and just god awful but still. Some basic things you can do you should still do if it might make a difference.

    Tell you what, how about I get 4 other people to play mesmer and record us vs you. That way you can show me, and everyone else, how to survive it properly?

    I think you missed the part where i said you would likely still die in the end but still there were alot of things in that video especially before you started getting spawn camped that you could have or rather should have been doing that you didn't do. As i said that first death could have been avoided or less immediate had you waited for a bit or not gone in first.

    Necro is already at a disadvantage vs most mesmer builds especially ones like these that incorporate things like mantra of distraction (power lock). 1 Mesmer like that i could probably handle with a few lucky reads but 2 or 3 at the same time is not possible for anything thats not like thief or another mesmer to handle.

    With necro literally knowing is half the battle because you dont have many tools to cover your mistakes or get you out of trouble once you get into it.

    Im no pro but i know not to run into the mid first as a necro i use to do it too but i got tired of getting immediately focused like that bit it from a stealth kill or 4 people jumping on you at once so i dont run in first anymore i dont care what the rest of my team is or what im playing aginst i dont run in first on necro lol. You could bring 5 thieves or better yet 5 elementalist which generally are countered by necros for all i care and i still wouldnt run in first. Thats just not wise and if you keep running in like that you will keep getting killed like that till you learn not to do it unless they change something with necro thats more modern than flesh wurm that lets them escape bad situations.

    So, no then? Because you must by now realize it's a no win scenario. If I had avoided the first mesmer, the second would have killed me. They open from stealth and will always target the necro first, even when tHeY wAiT tO oG iN.

    You can't camp the fear mark either, it's not like it's invisible. There's nothing stopping them from using f3 before blink.

    You cant win every match up. Some times i need other people to tell me this too.

    IT does not matter if you out matched or not if you want to run in like a fool when you know you are going to be focused first then you will die like a fool and you shouldnt complain about it. Even if there is a 2nd mesmer who still would have gotten you. STILL DONT RUN IN FIRST "what the heck"