Improve Readability? — Guild Wars 2 Forums

Improve Readability?

Is there some way to improve readability? Particularly in large fights. It's just a giant light show and how am I supposed to know I'm standing in an aoe fire field when I can't even see it or the red circle? Other than the fact my health is dropping quickly.

Certifiable gameaholic

Comments

  • Trise.2865Trise.2865 Member ✭✭✭✭

    The fire you're standing in is a pretty good indicator.

    If we want ANet to step up their game, then we must step up ours.

  • Funky.4861Funky.4861 Member ✭✭✭

    I can't see the red ring of the fire field- he could just be burning due to the lack of visual cues. If you can't make out the area-of-effect then you don't know where to go to get out of it.

  • Zexanima.7851Zexanima.7851 Member ✭✭✭✭

    It would be great if there was a graphics option to automatically decrease visual effects in large fights or otherwise limit no-value visual effects to a certain amount. Visual clutter has always been an issue for me in this game.

    Depression and anxiety are the worst...

  • Frankly, the only flashing lights I should see on MY screen are what I am doing and what the boss is doing. Last night in Bjora Marches, the only way that I knew a boss had moved out of my melee range was that I stopped seeing damage counts on my screen - AFTER I'd fired off one of my top DPS skills. The light show from all the other players completely washed out the boss.

    And it would probably reduce the lag issues that many have when they get into meta/group events.

  • @Kaltyn of Torbins Deep.2946 said:
    Frankly, the only flashing lights I should see on MY screen are what I am doing and what the boss is doing. Last night in Bjora Marches, the only way that I knew a boss had moved out of my melee range was that I stopped seeing damage counts on my screen - AFTER I'd fired off one of my top DPS skills. The light show from all the other players completely washed out the boss.

    And it would probably reduce the lag issues that many have when they get into meta/group events.

    Agreed. And considering I'm mainly melee, I can't even find my character half the time cause it's just a giant particle effects light show. It's a good thing I don't get epilepsy or else this I wouldn't be able to play this game. It's the flashiest I've ever seen.

    Certifiable gameaholic

  • Aaralyna.3104Aaralyna.3104 Member ✭✭✭✭

    The visual clutter should definetly be looked at. I also see things like this. To just disable visuals of others when it comes to combat ain't as easy as the game works with combo fields (but then again you don't know what you are getting from them either as its like rng as well) and I would also like to see healer fields and reflect domes in example. But the ability to hide anything infusion effects and glows from other players would be a good start and should be a free basic option.

  • crepuscular.9047crepuscular.9047 Member ✭✭✭✭

    it's one of the reason why outsiders dont really enjoy looking at GW2 streams, to them GW2 is just a visual mess, they cant tell what's going on

    one thing that i did noticed with skill effects is that not everything is loaded onto the GPU, there are some loads on the CPU too, so keeping skill effects to a minimum or just show your own should greatly benefit FPS you get

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