Need some insight on the Mordremoth fight — Guild Wars 2 Forums

Need some insight on the Mordremoth fight

ShadowGryphon.6257ShadowGryphon.6257 Member ✭✭
edited December 3, 2019 in Guild Wars 2 Discussion

A bit of backstory: I've been playing GW2 since beta and GW1 before that, so I am familiar with the game mechanics.
Now, I have beaten Moth breath 3 times Solo.
Once on my Engineer, my Necro (reaper elite) and on my Revenant (renegade elite using Scorchrazer/stonehammer). I won't say it was easy and I had to do the fight a couple times each but I won.
However, when I go to help my wife we've had to wipe a number of times (far more then I had to alone) and I'm at a loss as to why. Seems to me that, if anything, the fight should be easier with 2 people.
We also adjusted her Guardian using a Power DPS build.
She does as I instruct and lets me handle the blight clones while she tags them and/or Moth Brain and waits for the rifts to open. But no matter what we do, we cannot bring it down.
So what I'm curious to know is if ol' Mordy scales in strength based on the number of players arrayed against him.
Any insight is welcome.

Comments

  • Randulf.7614Randulf.7614 Member ✭✭✭✭
    edited December 3, 2019

    Have you entered the multi-person version by mistake? There is a 5-man challenge mode for the Migraine achievement which is a lot harder.

    I'm sceptical that is the case mind you if just two of you got past the first 2 phases before Mordy himself

    What sleep is here? What dreams there are in the unctuous coiling of the snakes mortal shuffling. weapon in my hand. My hand the arcing deathblow at the end of all things. The horror. The horror. I embrace it. . .

  • Raknar.4735Raknar.4735 Member ✭✭✭

    As far as i know he doesn't scale with group size, only with the challenge mote.

    The only tip i can really give is to not attack him when he has retaliation (Does he even have that? I don't really remember) or when he gives you confusion.
    If you're doing the fight without achievements i would also suggest to use Braham's bubble during flight phases (You can also fly onto a Thorn-Branch-Thing to not get hit).

    You have a heart of gold. Don't let them take it from you. Umbasa.

  • I don't think he scales at just 2 - I've done it solo and duo, both. There is a hard mode that you can trigger by interacting with the challenge mote near Trehearne, IF I recall correctly. Is there any chance you or your wife are interacting with it before fight?

    What part is causing you to wipe? Are you breaking his defiance bar?

  • Ayrilana.1396Ayrilana.1396 Member ✭✭✭✭
    edited December 3, 2019

    The final CC at the end is supposed to occur automatically but sometimes it bugs and you’re forced to do it yourself. Chain CC skills and use the adrenal mushroom. I’m assuming that’s the problem because the fight itself doesn’t scale.

  • ugrakarma.9416ugrakarma.9416 Member ✭✭✭✭
    edited December 3, 2019

    the final CC phase sometimes had a bug, but u can overcome it with any cheese class like minion necro to help your wife.

    main pvp: Khel the Undead(power reaper).

  • @Randulf.7614 said:
    Have you entered the multi-person version by mistake? There is a 5-man challenge mode for the Migraine achievement which is a lot harder.

    I'm sceptical that is the case mind you if just two of you got past the first 2 phases before Mordy himself

    Nooo, I avoid the challenge mote and made sure my wife did as well.

  • Hannelore.8153Hannelore.8153 Member ✭✭✭✭
    edited December 3, 2019

    There is difficulty scaling with the party in stories, but its non-linear e.g, two players does not mean 200%, its more like 150%.

    https://wiki.guildwars2.com/wiki/Personal_story
    "The story instances scale with the number of players participating.[2]" (the link is now missing).

    This scaling was increased in LS2, although only someone who was there and remembers the dev's comments about it would know. Essentially because it was repeatable unlike the Personal Story, they wanted to prevent situations where players were doing the story for easy party loot with DPS builds; the XP and loot rewards from story mobs were also removed around the same time.

    Yes, story farming was a thing. But achievement viability also played a part.

    Hannah | Daisuki[SUKI] Founder, Ehmry Bay (formerly Jade Quarry) | Mains Mariyuuna/Tempest & Terakura/Spellbreaker | ♀♥♀

  • @Hannelore.8153
    That helps shed some light on the situation.
    Thanks.