Would you like a new dungeon? Or maybe a new raid, strike, or fractal? — Guild Wars 2 Forums
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Would you like a new dungeon? Or maybe a new raid, strike, or fractal?

Bron.9647Bron.9647 Member ✭✭

Would you like to see a new dungeon in the game? Maybe one in a HoT or PoF map? They haven't added any dungeons since the game was released (at least no permanent ones). The only persistent change to dungeons has been the addition of the Aetherblade path in Twilight Arbor (which is way too difficult IMO). I personally would love to see a new dungeon added to the game, especially in one of the expansions. Maybe even require glider or bouncy mushroom usage for a HoT dungeon or mount usage for a PoF dungeon.

EDIT: I would also like to hear your ideas for new dungeons, raids, fractals, or strikes. What do you want to see?

Would you like a new dungeon? Or maybe a new raid, strike, or fractal? 66 votes

Yes, we need a new dungeon!
46%
Vissarion.6509Fenom.9457Astralporing.1957Glider.5792reikken.4961Karmapolice.4193Dante.1763Tyson.5160FOX.3582ArthurDent.9538Talindra.4958Bron.9647HnRkLnXqZ.1870Raiden The Beast.3016Teratus.2859TPMN.1483serialkicker.5274DutchRiders.2871tim.4596gert.7698 31 votes
No, add more strikes!
4%
Trevor Boyer.6524Frostfang.5109voltaicbore.8012 3 votes
No, add more fractals!
18%
Jahroots.6791SidewayS.3789flog.3485FitzChevalerie.1035Hannelore.8153ParadoX.3124Zitronenalien.4532xDudisx.5914knite.1542Bawi.9541hulmen.8713Murshid.9854 12 votes
No, add more raids!
28%
Ayrilana.1396Xyonon.3987Robban.1256sokeenoppa.5384Yasi.9065ListenToMe.5130sigur.9453Cyric.7813Myriada.7580ButcherofMalakir.4067Nimon.7840Digit.1823Lexi.1398Nemezijus.6851MrTJpwnz.4710vyncius.6105Alyster.9470Lurana.7506MrLoyt.3895 19 votes
No, we already have enough dungeons, fractals, raids, and strikes in the game.
1%
WIR BRAUCHEN ONE EIGHTY.4257 1 vote

Comments

  • Blocki.4931Blocki.4931 Member ✭✭✭✭

    It would be cool to have some instanced content in the open world that isn't just essentially a boss fight or story mission, but explorable and with multiple encounters and events. I just miss the feeling of that. Having people stand at the entrance and all.

    But Fractals exist and they do essentially that already so it won't happen.

  • maddoctor.2738maddoctor.2738 Member ✭✭✭✭

    Strike Missions are the only instanced content we are gonna get for a while so what we want/like or not is irrelevant.

  • Henry.5713Henry.5713 Member ✭✭✭✭
    edited December 5, 2019

    Why does it have to be only one of the instanced options? I'd vote for "Yes, slowly redo/reblance old dungeons (including rewards) and then eventually add new ones themed around the expansions while they refocus their work on new Fractals and raids. With proper schedules and all" if it existed. The likelihood of this refocus happening, let alone anything about dungeons, is a different story entirely.

    Progress isn't made by early risers. It's made by lazy men trying to find easier ways to do something. ~ Robert Heinlein

  • Fueki.4753Fueki.4753 Member ✭✭✭✭
    Yes, we need a new dungeon!

    I'd really like more dungeons.
    The game needs more casual instanced content (and no, Strikes aren't).

  • Yes, we need a new dungeon!

    We all know (well veteran players at least) that fractals are the "new" dungeons. BUT ! it doesn't provide the same type of content that dungeon did.

    • armor
    • legendary gift
    • weapons
    • Tonics (LUL)

    While strikes could be considered as a smoll dungeon too ... to me it doesn't provide the same things either. While exclusive skin as a reward is great tho.

    That's why I voted for a new dungeon :D

  • Ultramex.1506Ultramex.1506 Member ✭✭✭

    Not until they bring Dungeons back to live

  • Linken.6345Linken.6345 Member ✭✭✭✭

    @Fueki.4753 said:
    I'd really like more dungeons.
    The game needs more casual instanced content (and no, Strikes aren't).

    How is strikes not casual content?

  • Ayrilana.1396Ayrilana.1396 Member ✭✭✭✭
    No, add more raids!

    More fractals and raids.

  • SidewayS.3789SidewayS.3789 Member ✭✭✭
    edited December 5, 2019
    No, add more fractals!

    @Fueki.4753 said:
    I'd really like more dungeons.
    The game needs more casual instanced content (and no, Strikes aren't).

    I do hope you are joking, or you forgot to use /sarcasm. Strikes are like, imo, Tier 1 Fractal bosses. They are the casual instanced content as you can get. Lower than that, its pressing 1111111111 in Open World at meta events.

    🔥 Dûmaat 🔥
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    🔥 Fractal God 🔥

  • maddoctor.2738maddoctor.2738 Member ✭✭✭✭

    @SidewayS.3789 said:

    @Fueki.4753 said:
    The game needs more casual instanced content (and no, Strikes aren't).

    They are the casual instanced content as you can get.

    Moreover, Strike missions can be joined without forming a group first and they are a single boss fight that takes 10 minutes. Dungeons require groups to form, take vastly longer than strike missions to complete and have some much harder/challenging bosses and encounters because they are created for actual teams in mind and not 10 solo players coming together to beat a boss.

    Strike Missions are more casual content than dungeons or fractals can ever be.

  • Randulf.7614Randulf.7614 Member ✭✭✭✭

    I'm all in favour of more content in all areas. So also yes to dungeons, but yes to fractals, strikes and so forth

    What sleep is here? What dreams there are in the unctuous coiling of the snakes mortal shuffling. weapon in my hand. My hand the arcing deathblow at the end of all things. The horror. The horror. I embrace it. . .

  • voltaicbore.8012voltaicbore.8012 Member ✭✭✭✭
    edited December 5, 2019
    No, add more strikes!

    @maddoctor.2738 said:

    Strike Missions are more casual content than dungeons or fractals can ever be.

    What's hilarious is that casuals can still mess up braindead Strike fights like pre-buff Boneskinner. The first time I ran Boneskinner I was in a group of 7 people, all in there for the first time. We easily hit gold. A few days later, I decided to help a random group asking for more in map chat. We had a full 10, with pretty decent class balance. Some idiot kept pulling before I could fully respec to druid, and before several of us could work up a full stack of 30 essences from the pylon. I at least managed to change a couple utilities the second go around, and we made it (but didn't make gold).

    The saving grace of Strike Missions is that they don't take long to set up or try again. It's what makes the bad pug groups more tolerable than they would be for a proper dungeon or raid.

    I like dungeons the way they are - the vast majority of players I meet in dungeons are experienced with the content, or are totally new to it all. Either way, any problems tend to take care of themselves quickly: new players willing to learn (both the max speed run ways or how to clear the dungeon as designed) do well, and new players who don't read or respond to chat get left behind. As dungeons are now, the kind of super casual player that thinks it's okay to do less than 900 dps as a deadeye tends not to join groups. If they add dungeons as new content, I shudder to think of the initial surge of such players showing up, then complaining loudly that Anet makes the game too hard. Waste of dev resources at this point, I say.

  • Sobx.1758Sobx.1758 Member ✭✭✭✭
    edited December 5, 2019

    Nah, dungeons are annoying, add literally anything else instead. Didn't vote, because there's no option that correlates with my opinion.

  • Taygus.4571Taygus.4571 Member ✭✭✭✭

    you have no vote .. that simply says "no dungeons".

  • Yes, we need a new dungeon!

    I would like to see the addition of dungeons. Fractals are too short and I really enjoyed the multiple paths and the open-ended exploration feeling of the instances. If anything Fractals feel a bit more like running from A to B whereas dungeons feel like explorable instances.

  • Bron.9647Bron.9647 Member ✭✭
    edited December 6, 2019
    Yes, we need a new dungeon!

    @Taygus.4571 said:
    you have no vote .. that simply says "no dungeons".

    I figured that if you didn't want dungeons you would want something else. If you don't want anything, there's an option for that too, but I was hoping you would pick something. What do you want most?

  • Hannelore.8153Hannelore.8153 Member ✭✭✭✭
    No, add more fractals!

    No, I would prefer more fractals because I prefer the design of them. Additionally, I'd like to see the old dungeons changed into open world raids that still tell the same story without having to try and scrounge up five people for seven year old dead content.

    Hannah | Daisuki[SUKI] Founder, Ehmry Bay, NA | 22 charas, 16k hours, 28k AP | ♀♥♀
    Mains Mariyuuna/Auramancer(PvE) & Terakura/Healbreaker(WvW) aka Henge of Denravi Silver Invader [SUKI]
    No need to be best, only good and kind.

  • Ganathar.4956Ganathar.4956 Member ✭✭✭

    All of them need to have releases, as they are types of instanced content that offer a variety of play styles.

    Strikes are the ones that are currently getting the most attention, and rightly so because they are new and there needs to be a good baseline amount of them. They are also an efficient use of resources because they recycle story content that would otherwise be only used for one play-through worth of content. However, I believe that they need their own currency with more exclusive rewards, as well as weekly CMs.

    Raids are nice for a portion of the playerbase, but having one every 9 months is obviously not going to be enough as things currently stand. However, if they make strike CMs they could get away with keeping raid wings to 1 per 9 months. It wouldn't be so bad. The way rewards are structured is pretty good there so I wouldn't change that. However, CMs should probably be repeatable for rewards on a monthly basis I believe, instead of being one and done.

    Fractals have not been getting nearly enough attention recently, considering they are the only 5-man content being developed. Anet really needs to start releasing them again until they manage to get all 25 scales in a tier to have different fractals. Not all fractals need to be made into mob spam fiestas, or even necessarily harder than previous fractals. We just need that variety. I am not sure what to do with CMs. If they made too many CMs it would lead to daily bloat for the most skilled players. Imagine 25 scales of CMs. I have no idea how to deal with this. As for rewards, there need to be more rewards released regularly. It's a huge shame that there still is no fractal armor set.

    Dungeons are dead content, but it would be nice if they started releasing new ones again. It would make for an alternative style of 5-man content without the need for agony, fractal potions or needing to have different instabs every day. But they are longer and more tied to the story. They also fit very well thematically with the far shiverpeaks, because EotN was the expansion that introduced many dungeons, and they could be used as content instead of always having their entrances covered in rubble. In addition, dungeons could be the continuation of 5-man content after all the fractal scales have been implemented. Having different paths should simply be optional, depending if it fits the particular dungeon. Some dungeons could just be a single path, while some could have multiple. Rewards should probably function similarly to core dungeons, but with a few more additions to make them more enticing.

  • Everything, because we want more playable content. Dungeons (for LS maps maybe), new fractals (we still have some place for new fractals), new raids.

    Master of garbage builds and being useless.

  • Taygus.4571Taygus.4571 Member ✭✭✭✭

    @Bron.9647 said:

    @Taygus.4571 said:
    you have no vote .. that simply says "no dungeons".

    I figured that if you didn't want dungeons you would want something else. If you don't want anything, there's an option for that too, but I was hoping you would pick something. What do you want most?

    yeah..but you seperated, raids, fractals and strikes.
    And put a "don't more of anything option" You didn't give a combined option.

    I want raids and fractals. And strikes to have decent rewards.

  • sokeenoppa.5384sokeenoppa.5384 Member ✭✭✭✭
    No, add more raids!

    @Taygus.4571 said:

    @Bron.9647 said:

    @Taygus.4571 said:
    you have no vote .. that simply says "no dungeons".

    I figured that if you didn't want dungeons you would want something else. If you don't want anything, there's an option for that too, but I was hoping you would pick something. What do you want most?

    yeah..but you seperated, raids, fractals and strikes.
    And put a "don't more of anything option" You didn't give a combined option.

    I want raids and fractals. And strikes to have decent rewards.

    What would be a decent reward after doing a strike?

    I'll have two number 9s, a number 9 large, a number 6 with extra dip, a number 7, two number 45s, one with cheese, and a large soda.

  • Fueki.4753Fueki.4753 Member ✭✭✭✭
    Yes, we need a new dungeon!

    @sokeenoppa.5384 said:
    What would be a decent reward after doing a strike?

    Rares and/or exotics, maybe monetary reward.

    Even NEW and UNIQUE ARMOUR SETS would be nice.
    But the art team is busy making skins and outfits for the gem shop.

  • sokeenoppa.5384sokeenoppa.5384 Member ✭✭✭✭
    No, add more raids!

    @Fueki.4753 said:

    @sokeenoppa.5384 said:
    What would be a decent reward after doing a strike?

    Rares and/or exotics, maybe monetary reward.

    Even NEW and UNIQUE ARMOUR SETS would be nice.
    But the art team is busy making skins and outfits for the gem shop.

    Sure, 1 random rare or exotic added to current rewards sounds decent enough.

    Considering that dhuum raid boss gives 2 gold and 1 random exotic every week, strike rewards cant be that high.

    I'll have two number 9s, a number 9 large, a number 6 with extra dip, a number 7, two number 45s, one with cheese, and a large soda.

  • Fueki.4753Fueki.4753 Member ✭✭✭✭
    Yes, we need a new dungeon!

    @sokeenoppa.5384 said:

    @Fueki.4753 said:

    @sokeenoppa.5384 said:
    What would be a decent reward after doing a strike?

    Rares and/or exotics, maybe monetary reward.

    Even NEW and UNIQUE ARMOUR SETS would be nice.
    But the art team is busy making skins and outfits for the gem shop.

    Sure, 1 random rare or exotic added to current rewards sounds decent enough.

    Considering that dhuum raid boss gives 2 gold and 1 random exotic every week, strike rewards cant be that high.

    Doesn't Dhuum also give Ascended stuff and ingredients for legendary items?
    That aside, raising raid loot is not impossible.

  • sokeenoppa.5384sokeenoppa.5384 Member ✭✭✭✭
    No, add more raids!

    @Fueki.4753 said:

    @sokeenoppa.5384 said:

    @Fueki.4753 said:

    @sokeenoppa.5384 said:
    What would be a decent reward after doing a strike?

    Rares and/or exotics, maybe monetary reward.

    Even NEW and UNIQUE ARMOUR SETS would be nice.
    But the art team is busy making skins and outfits for the gem shop.

    Sure, 1 random rare or exotic added to current rewards sounds decent enough.

    Considering that dhuum raid boss gives 2 gold and 1 random exotic every week, strike rewards cant be that high.

    Doesn't Dhuum also give Ascended stuff and ingredients for legendary items?
    That aside, raising raid loot is not impossible.

    U have a chance for ascended gear yes, like you do in almost every content.

    I'll have two number 9s, a number 9 large, a number 6 with extra dip, a number 7, two number 45s, one with cheese, and a large soda.

  • Lottie.5370Lottie.5370 Member ✭✭✭

    I'd like to see more fractals and raids, even if the raids were released one boss at a time.

  • Taygus.4571Taygus.4571 Member ✭✭✭✭

    @sokeenoppa.5384 said:

    @Fueki.4753 said:

    @sokeenoppa.5384 said:

    @Fueki.4753 said:

    @sokeenoppa.5384 said:
    What would be a decent reward after doing a strike?

    Rares and/or exotics, maybe monetary reward.

    Even NEW and UNIQUE ARMOUR SETS would be nice.
    But the art team is busy making skins and outfits for the gem shop.

    Sure, 1 random rare or exotic added to current rewards sounds decent enough.

    Considering that dhuum raid boss gives 2 gold and 1 random exotic every week, strike rewards cant be that high.

    Doesn't Dhuum also give Ascended stuff and ingredients for legendary items?
    That aside, raising raid loot is not impossible.

    U have a chance for ascended gear yes, like you do in almost every content.

    You have much higher chance of getting ascended from raids than general content tho.

    You also get currency towards ascended.

    I think strikes should have their own currency, to buy exotic armor and weapons, with selectable stats. Thats a useful reward for that would help people progress their gear to raid suitable without being better than doing raids as its not ascended.

  • Bron.9647Bron.9647 Member ✭✭
    Yes, we need a new dungeon!

    @Lottie.5370 said:
    I'd like to see more fractals and raids, even if the raids were released one boss at a time.

    I think they could do something similar with dungeons and just release one path at a time, as well as adding weapons and armor over time (as long as there are SOME rewards for running it), rather than having to create it all at once. I think people would just be happy to have new content.

  • Astralporing.1957Astralporing.1957 Member ✭✭✭✭
    Yes, we need a new dungeon!

    @maddoctor.2738 said:
    Strike Missions are the only instanced content we are gonna get for a while so what we want/like or not is irrelevant.

    That's unfortunately probably true.

    The whole point of a social game is to play with the people you want to play with, not be forced to play with the people you don't.

  • FOX.3582FOX.3582 Member ✭✭✭
    edited December 14, 2019
    Yes, we need a new dungeon!

    51% Wants more dungeons.
    Arenanet: (ツ)_/¯ We are going to stop working on dungeons gurr durrr nnjjuurr.

  • Astralporing.1957Astralporing.1957 Member ✭✭✭✭
    Yes, we need a new dungeon!

    @Linken.6345 said:

    @Fueki.4753 said:
    I'd really like more dungeons.
    The game needs more casual instanced content (and no, Strikes aren't).

    How is strikes not casual content?

    Put 10 casual players in one and you will find out. Painfully.

    The whole point of a social game is to play with the people you want to play with, not be forced to play with the people you don't.

  • maddoctor.2738maddoctor.2738 Member ✭✭✭✭

    @FOX.3582 said:
    51% Wants more dungeons.

    Yeah that's 18 (!!!) people that voted they want more dungeons, out of 34 total votes. I'm sure this sample size is representative of the entire playerbase and Arenanet should act based on this poll.

  • maddoctor.2738maddoctor.2738 Member ✭✭✭✭

    @Astralporing.1957 said:

    @Linken.6345 said:

    @Fueki.4753 said:
    I'd really like more dungeons.
    The game needs more casual instanced content (and no, Strikes aren't).

    How is strikes not casual content?

    Put 10 casual players in one and you will find out. Painfully.

    I'm sure putting those same players in a dungeon would have the exact same result, only waste more of their time since dungeons take longer to beat than Strikes and there is no way to enter one without pre-making the team.

  • Vinceman.4572Vinceman.4572 Member ✭✭✭✭

    @FOX.3582 said:
    51% Wants more dungeons.
    Arenanet: (ツ)_/¯ We are going to stop working on dungeons gurr durrr nnjjuurr.

    Even if the whole communiy voted it wouldn't have been "We are going to stop working on dungeons." They already stopped in 2013.

    R.I.P. Build Templates, 15.10.2019

  • FOX.3582FOX.3582 Member ✭✭✭
    Yes, we need a new dungeon!

    @Vinceman.4572 said:

    @FOX.3582 said:
    51% Wants more dungeons.
    Arenanet: (ツ)_/¯ We are going to stop working on dungeons gurr durrr nnjjuurr.

    Even if the whole communiy voted it wouldn't have been "We are going to stop working on dungeons." They already stopped in 2013.

    I thought it was clear from my reaction that a huge majority of people never wanted Anet to stop working on dungeons back at 2013 in the first place. Guess it’s too hard to read, interpret and comprehend for some people ...

  • Hannelore.8153Hannelore.8153 Member ✭✭✭✭
    edited December 14, 2019
    No, add more fractals!

    Yes, but I honestly think they fired the Fractals and raids teams, and they already said the dungeon team was gone since several years. So I voted "No, add more fractals" since its more realistic, although still implausible.

    Hannah | Daisuki[SUKI] Founder, Ehmry Bay, NA | 22 charas, 16k hours, 28k AP | ♀♥♀
    Mains Mariyuuna/Auramancer(PvE) & Terakura/Healbreaker(WvW) aka Henge of Denravi Silver Invader [SUKI]
    No need to be best, only good and kind.

  • Vinceman.4572Vinceman.4572 Member ✭✭✭✭
    edited December 15, 2019

    @FOX.3582 said:

    @Vinceman.4572 said:

    @FOX.3582 said:
    51% Wants more dungeons.
    Arenanet: (ツ)_/¯ We are going to stop working on dungeons gurr durrr nnjjuurr.

    Even if the whole communiy voted it wouldn't have been "We are going to stop working on dungeons." They already stopped in 2013.

    I thought it was clear from my reaction that a huge majority of people never wanted Anet to stop working on dungeons back at 2013 in the first place. Guess it’s too hard to read, interpret and comprehend for some people ...

    Your post didn't imply that in the slightest. Try again next time.

    R.I.P. Build Templates, 15.10.2019

  • tim.4596tim.4596 Member ✭✭✭
    Yes, we need a new dungeon!

    @Blocki.4931 said:
    It would be cool to have some instanced content in the open world that isn't just essentially a boss fight or story mission, but explorable and with multiple encounters and events. I just miss the feeling of that. Having people stand at the entrance and all.

    But Fractals exist and they do essentially that already so it won't happen.

    I don't agree, Fractals and dungeons are very different. Just the way you explore them is different.
    If you take Citadel of Flames for instance, it has a story mode and 3 explorable paths. I know that some fractals are very similar and could be packed with each other, but they don't have all the lore and reward that a dungeon have.

  • Trevor Boyer.6524Trevor Boyer.6524 Member ✭✭✭✭
    No, add more strikes!

    I'd like to see the difficulty & rewards of strikes increased.

    As of now, the strikes are a bit too easy and not enough reward.

    ~ I left GW2 on 11/22/2020 due to widespread cheating and the lack of action to moderate it

  • Dante.1763Dante.1763 Member ✭✭✭✭
    Yes, we need a new dungeon!

    @Taygus.4571 said:

    @sokeenoppa.5384 said:

    @Fueki.4753 said:

    @sokeenoppa.5384 said:

    @Fueki.4753 said:

    @sokeenoppa.5384 said:
    What would be a decent reward after doing a strike?

    Rares and/or exotics, maybe monetary reward.

    Even NEW and UNIQUE ARMOUR SETS would be nice.
    But the art team is busy making skins and outfits for the gem shop.

    Sure, 1 random rare or exotic added to current rewards sounds decent enough.

    Considering that dhuum raid boss gives 2 gold and 1 random exotic every week, strike rewards cant be that high.

    Doesn't Dhuum also give Ascended stuff and ingredients for legendary items?
    That aside, raising raid loot is not impossible.

    U have a chance for ascended gear yes, like you do in almost every content.

    You have much higher chance of getting ascended from raids than general content tho.

    You also get currency towards ascended.

    I think strikes should have their own currency, to buy exotic armor and weapons, with selectable stats. Thats a useful reward for that would help people progress their gear to raid suitable without being better than doing raids as its not ascended.

    Not a bad idea, but i fear anet would over do it with different currencys per strike mission instead of one combined one.

    However, having a unique reward tree available per strike mission would get me to do them again regardless. As it is now, theres no incentive for me to accomplish them since i have the achievements.

    Amana Silentchild; My Main
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  • Raknar.4735Raknar.4735 Member ✭✭✭✭
    edited January 3, 2020

    I'd like something completely new: Open World dungeons. We had something similiar once: the Tower of Nightmares.
    Make it so you have to fight through it to get to the next stage / map, thinning out the population the higher you go and making it more and more difficult the higher you ascent / the deeper you go into the dungeon.

    You have a heart of gold. Don't let them take it from you.

  • Sigmoid.7082Sigmoid.7082 Member ✭✭✭✭

    Is it really hard to have unbiased polls on the forum?

  • Fenom.9457Fenom.9457 Member ✭✭✭✭
    Yes, we need a new dungeon!

    I mean fractals are basically dungeons but in a new system, with some unique features like AR. Its main point though was to allow anet to make dungeons that have no impact on the real world so they can go anywhere. Also they aren't expected to make 4 different versions in the same map. But I'd much rather have real dungeons that have a real effect, even if it was one path and random armor piece rewards (like raids) and not full sets

    I'd rather keep going.. wherever the wind takes us

  • Talindra.4958Talindra.4958 Member ✭✭✭✭
    Yes, we need a new dungeon!

    New story dungeons on new map. Repeatable .. community friendly and farmable.. rewarding ..

    Death is Energy [DIE] & Bongbong [BB] in FoW server
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  • ProtoGunner.4953ProtoGunner.4953 Member ✭✭✭✭

    Like a new dungeons, new raids AND new fractals. Something other games can pull off and what people are used to.