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Rifle Deadeye pve build


Beranir.4279

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Hello guys, I had some pretty big break from GW2 and I wanna come back to it, I made deadeye when PoF hit because of rifle, but I never found good build for it, so I never really played it, he is still sitting on claw island mission and now functions as my second bank. I wonder if there is some good rifle build for pve, meaning open world and fractals that would bring this alt back to action.

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My personal Ultimate Rifle Deadeye build:http://gw2skills.net/editor/?PawAQhjlVw6w2YmYZfZ9qA-zRRYBRNyXMcBBRUFUlCA-e

You have:

  • 100% critical strike chance with fury. Always and everywhere.
  • Unlimited healing, almost immortality.
  • High mobility.
  • 2 break stuns.
  • 6 seconds of quickness thanks to Burst of Agility.
  • Stealth on dodge roll.
  • Permanent 25 might, protection, regeneration, fury, swiftness and vigor.
  • More initiative.
  • Boonstrip on Deadeye's Mark.
  • 15% damage increase (Lead Attacks).
  • Condi transfer (Malicious Restoration).
  • More vitality so you won't die instantly.
  • Additional dodge (Roll for initiative).

Usage:

  • Sniper's Cover is projectile denial and a smokefield. Smokefield + your projectile = blind.
  • Three Round Burst is your damage. Generates might.
  • Stolen skills: use them to gain stealth.
  • Dodge to gain stealth.
  • Skirmisher's/Spotter's Shot PIERCES your targets, so it's good to eliminate a group of mobs (if they're packed) or just hit your marked target (if it's behind other mobs).
  • Every critical hit gives you 2 malice points, and because your critical hit chance is 100%, 3 shots = 7 malice, and then you can stealth -> Death Jugdement.
  • You're healed for 20% of your critical hits, this means 4k healing for 20k DJ.
  • Shadowstep to replace yourself. It works as an emergency breakstun.
  • Roll for Initiative if you run out of initiative, get immobilized, need to dodge but you're out of endurance, break out of stun. Many uses.
  • Shadow Melt: stealth on demand (even if revealed).

Rotation:

  1. Deadeye's Mark
  2. Kneel
  3. Three Round Burst (x3).
  4. Stolen skill/Dodge roll/Shadow Melt.
  5. Death Judgement
  6. Return to 3rd step.

You can open your rotations with:

  1. Deadeye's Mark.
  2. Kneel.
  3. Three Round Burst (just deploy your initiative to the end).
  4. Stolen skill.
  5. Death Judgement.
  6. Roll for initiative.

This is mostly for Open World to have fun, solo champs, events, even large groups of mobs. You can also play as a pylon (W7 Qadim, noone cares).I didn't put runes here because you should take whatever you want. Most popular and the best for damage is Scholar, because your health will never drop.One utility skill is free, take whatever you need. I use different skills: Shadow Flare (aoe damage, teleport), Shadow Gust (stealth, aoe CC), Binding Shadow (CC, boonstrip, 15 stacks of vulnerability).

If you want to play fractals as a thief — Staff Daredevil is the best.

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