How important are specific skill rotations in raids? Vs knowing CC, Condi, or DPS skills in general.
I'm looking at SnowCrows and what they have in their opening and rotations intimidates the hell out of me. I get through the first 5-7 skills and it all falls apart.
I'm slowly getting my equipment set up, but when one person says berserker, another marauder, and a third has viper. I can't afford to have more than two sets of raid equipment on a single character or one set on two characters.
FYI: Not that it matters in Raiding, but my gotos in PvE are the DPS Minion Reaper (A/D St) and Condi Renegade (SB Ma/A).
My thief (both DD and DE) are maxed for fun, but could use them in raids if easier than the above two.
I don't have an Engineer, play a vanilla ranger, and am leveling a guardian, elementalist, and mesmer in my "free time."
"That's what" -- She