What some Comic book character inspired Elite Spec ideas you would like to see for your class?
Swamp Thing - lotsa vegetation generation and earth themed skills. Well we have that in ranger and druid, but those are kinda mostly visuals. What i would like to see is a character slowly taking over a zone as he stays in it (more and more vegetation with beneficial effects for him, while nasty for enemies), to the point that if allowed to stay too long in a spot he would become very hard to take down and evict from there.
Obviously, if forced to be kept on the run/move all the time, such character would underperform compared to rest.
When i think of marvel:
Tech archer like a combination of hawkeye with tools from iron man 😎🏹🧰
When i think of avatar: the last airbender:
Avatar-Ele with a energy bar for a strong avatar state. 🌱🔥🌪️🌊
Deadpool. Warrior. Dual Pistols. Make the warrior yell out "Get Good Noob!" If I stomp someone.
Warrior - All Might, because idk, I like all might?
Depression and anxiety are the worst...
Storm for Ele. We should be floating btw, not walking on dirt like mundane pedestrians.
Arch Priest for mesmer as it doesn't heal well enough yet. The mech would be "Avatar of Water Goddess" which would change weapon skills to Turn Undead, Nature's Beauty, God Requiem, Divine Cry and Creation of Sacred Water. The utility skills would be shouts. It'd also have extra bonus damage on dragon minions due to holy magic while also getting aggro of them even when stealthed due to divine aura.
And how it'd work in current meta? It'd be useless.
It's Kitty. The young lady who streams and records videos playing various (non-)metabuilds. Raid/fractal videos at youtube.com/LadyKitty, Kittymarks test results at youtube.com/Kittymarks and tinyurl.com/Kittymarks and streams at twitch.tv/ladykittygw2 .
I can't really reference anything concrete, but I always thought it'd be fun to have a mastermind type spec from city of heroes for thieves here.
Could just call the spec mafioso or something.
All Might. An unarmed core warrior skill that hits hard and fast, can leap 1500 range, with the added ability to change the maps weather every time they punch someone. Enemies defeated by this character won't be defeated, but rather immobilized for law enforcement (other players) to deal with.
I guess it would require a reworked Warrior Rampage to work...
The Duck Avenger
with the high tech alien glove
and some sweet donald duck/space aliens themes