Shining Aspects Idea — Guild Wars 2 Forums
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Shining Aspects Idea

Virdo.1540Virdo.1540 Member ✭✭✭✭

Since shining aspects isnt really a good thing compared to the other 2 options , and its almost impossible to heal the amount of health that could be negated by Hardening Persistence, let me came up with an idea for it to make that trait viable.

Its in the row of improvement-traits for the Aspects actives (mainly improvements for you and allies) and doesnt scale very well with healing power. (Maybe 100more health per 1500Healpower)
So why not make it an AoE heal, that hits up to 5 people (you & 4 allies) ? Its not an strong healing, but it would make it in some situations an better choice than Hardening Persistence + Its not giving any improvements to the power-herald meta, since so many people are complaining about buffs to it.

So what are your thoughts?


  • Justine.6351Justine.6351 Member ✭✭✭✭

    Sounds too strong.

    Anet buff me :-(
    Make me good at game!

  • Virdo.1540Virdo.1540 Member ✭✭✭✭
    edited January 8, 2020

    @Justine.6351 said:
    Sounds too strong.

    its equal to the hardening persistence. But instead of big self-sustain it got lower self-sustain and better group sustain

    (its not like healing in the thousands per player)

    could sound strong on the paper, but its not. + it would offer Herald-Healer players the opportunity to actually heal someone on glint, while having atm no healing at all if not running active ventari.