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Can we just lower the damage of chronomancer


azzardome.9184

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@"Bazsi.2734" said:I was so sure we got it last time, but I guess somehow some players survived the nerfbat. I mean we can't have people playing chronomancer, KEEP NERFING IT UNTILL IT"S PROPERLY GONE.

a wise man once said "close but yet so far away" as i suggested in another post a baseline trait in chrono with -15922 vitality would make it more balanced since the insane utility it got makes up for it.

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Chronomancer is completely out of hand, I know I'll summon every phantasm, TWICE and then oh look I was in continuum split, let me do it all AGAIN and do FOUR TIMES MORE PHANTASM than the core class.

As if that wasn't enough they will hit you with that skill that does the cc so you can't dodge any of this.....TWICE.

Should be called Ohnonomancer

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