How do you feel about the imminent balance patch, and why? - Page 5 — Guild Wars 2 Forums
Home PVP

How do you feel about the imminent balance patch, and why?

1235>

Comments

  • Alin.2468Alin.2468 Member ✭✭✭
    There's a what?

    @Dave.6819 said:
    Balance? .. Meh

    This is perfectly put. Whatever will be, will be. After 7 years of the same PvP, mechanics and maps, I can't care how it will be balanced anymore.. Been there, done that (PvP version); maybe I shall continue completing dailies from PvP, or maybe not. Let them play solo.

    One man trash another man treasure.

  • Nether.9741Nether.9741 Member
    edited January 25, 2020
    I'm teeming with dread

    Here is my biggest issue with any Anet balance patch. They get what they want to be done with the game ( am OK with that). But we get screwed.

    What I mean by that is I have a few account and lots of builds which patches break and again that is OK too)
    What is not OK is that they usually cost me gold to get them playable again competitively in WVW. I should not have to pay for Anets constant changes.
    Some games like Star Treck Onlne give you a re-spec token to fix an issue that the balance pass causes.

    I understand that Anet needs to balance the game for competitive play, but it should not cost me for them to do it.

    *Note The scientific way to fix a problem is not to make tons of changes. But few at a time. and see how they interact.

  • Dave.6819Dave.6819 Member ✭✭✭
    I'm teeming with dread

    @Alin.2468 said:

    @Dave.6819 said:
    Balance? .. Meh

    This is perfectly put. Whatever will be, will be. After 7 years of the same PvP, mechanics and maps, I can't care how it will be balanced anymore.. Been there, done that (PvP version); maybe I shall continue completing dailies from PvP, or maybe not. Let them play solo.

    Yea... By "meh" i meant basically "whatever.. not really expecting anythin anymore". After so many years of trying to keep hope alive and being patient.. now i'm just "meh".. whatever. I'll still check patch notes though but i doubt it will change things drastically.

    Physical Supremacy: This trait now causes Steal to become Swipe, which reduces the range from 1,200 to 600

    So who's the Thief now?
    2019.04.23 -Anet

  • vesica tempestas.1563vesica tempestas.1563 Member ✭✭✭✭
    edited January 26, 2020

    @Nether.9741 said:
    Here is my biggest issue with any Anet balance patch. They get what they want to be done with the game ( am OK with that). But we get screwed.

    What I mean by that is I have a few account and lots of builds which patches break and again that is OK too)
    What is not OK is that they usually cost me gold to get them playable again competitively in WVW. I should not have to pay for Anets constant changes.
    Some games like Star Treck Onlne give you a re-spec token to fix an issue that the balance pass causes.

    I understand that Anet needs to balance the game for competitive play, but it should not cost me for them to do it.

    *Note The scientific way to fix a problem is not to make tons of changes. But few at a time. and see how they interact.

    Your note is 100% correct, and well established in software engineering to boot, big changes breaks stuff, are out of date (I. E based on game state that is months old) and allow 0 capability to react quickly to emerging issues.

    "Any path that narrows future possibilities may become a lethal trap. Humans do not thread their way through a maze; they scan a vast horizon filled with unique opportunities." - The Spacing Guild Handbook.

    Beware the meta!

  • I'm teeming with dread

    I expect the following: "Healing signet recharge time increased by 2-5 seconds in all game modes."

  • Loke.1429Loke.1429 Member ✭✭
    I'm teeming with dread

    stealth now only disappears after kill
    all cloth classes now have less dps than heavy and medium armored
    all cloth classes still have worse movement skill than heavy and medium armored
    introducing new uncleanseable cripple dots
    all guardian skills now interrupt, stun, push or pull with burning dots applied

  • Abraxxus.8971Abraxxus.8971 Member ✭✭✭

    I hope, if anything, this patch will get rid of any bots. Had one stuck in spawn area just now that was bugged. Ran to the wall next to the exit, then just ran along the wall, until it would turn and run back to the wall right next to the exit and just kept running that loop. Reported the player for botting, but I doubt anything will come of it.

    Bring back Ceara