What would it take to remove DuoQ vs SoloQ from ranked? - Page 2 — Guild Wars 2 Forums

What would it take to remove DuoQ vs SoloQ from ranked?

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Comments

  • @Linken.6345 said:
    So if there is only 1 duo looking for a a spvp match they should never get a match accoriding to you?
    Aint that abit unfair, maybe stick to custom arena farm is more your kind of playstyle OP

    By this logic if there is only one person looking for a pvp should he never get a match?
    Waiting longer =/= Never
    But hey don't let facts get in your way.

    You want to have an advantage against the other party by duoQ'ing with your friend, you need to wait longer. Simple as that.

  • Crab Fear.1624Crab Fear.1624 Member ✭✭✭✭

    @Xentera.4560 said:

    @Linken.6345 said:
    So if there is only 1 duo looking for a a spvp match they should never get a match accoriding to you?
    Aint that abit unfair, maybe stick to custom arena farm is more your kind of playstyle OP

    By this logic if there is only one person looking for a pvp should he never get a match?
    Waiting longer =/= Never
    But hey don't let facts get in your way.

    You want to have an advantage against the other party by duoQ'ing with your friend, you need to wait longer. Simple as that.

    Yeah, you couldn't get matches without another in gvg or ha in gw1.

    That only was possible after the migration to gw2.

    It is not hard to find a team.

    Not hard to find a team of similar rated players.

    Pretty much what needs to happen.

    There will be no revival of pvp with removal of duo q.

    When they removed it back in season 11 I think until 13, many players in the 1600 rating left the mode or game.

    Many players left the game and some guilds completely disband when they removed teams.

    We saw a small boost when they brought duo q back.

    Take away duo q again and it will shrink even more.

    The groupings need to expand not shrink.

    Soon™ ( ͡° ͜ʖ ͡°)
    My Daredevil build after the big patch

  • Expand grouping, but do it for both teams. Don't have a DuoQ in one team only and pretend it is balanced.

  • ... Why on earth should Anet remove the ability for people to play in a competitive game mode with their friends? Yes, ATs exist... But the downtime between matches in it is long, and they're only available every few hours. This is an MMO. Removing the ability to play with friends eliminates the point of the game mode. Yes, the people playing with friends have a bit of an advantage, via VoIP, and being used to playing with each other. ... If its that big of a problem for you, than join an SPvP guild, make some friends, and get some DuoQ buddies. The solution to your problem is really fairly simple. I think I at least see one SPvP guild advertisement per day put out in Heart of the Mists.

    ... And to be clear, I mostly queue up solo. But I'm not the sort of person who wants to prevent people from playing with their friends, because I occasionally bump into a skilled duoQ. ... Especially since those matches that I do lose, I typically lose because both people in the duoQ were better than me. And I can't complain about people better than me beating me. (And hey--sometimes I get that good duoQ on my team. Mathematically speaking it should happen just as often for me as it does against me, balancing things out)

    And for all of the people suggesting that Anet just add in team and solo arena... They used to have that. Unfortunately, the SPvP population isn't big enough to actually support that. And its only shrunk since then. Its not a plausible option. Removing people's ability to play with friends will only continue to shrink the population. If the SPvP population gets a massive surge, then maybe it can be revisited again. But unless that happens... Its not a viable solution.

  • Xentera.4560Xentera.4560 Member ✭✭
    edited January 24, 2020

    Wonderfu! Group with your friends all you like. Just do it against a party grouping with their friends too.

    See the problem is that you’re not asking just to group with your friends, you’re asking to group with your friends against a team of soloQ’ers.

  • @Xentera.4560 said:
    Wonderfu! Group with your friends all you like. Just do it against a party grouping with there friends too.

    See the problem is that you’re not asking just to group with your friends, you’re asking to group with your friends against a team of soloQ’ers.

    ... Due to the timing of this, I'm presuming you were talking to me, even though I'm not sure if you actually read 90% of what I said.

    Did you miss the comment about population? 10+ minute queue times isn't a viable solution to the problem. Spending close to 50% of your play time in queue should never be considered an acceptable solution for a game mode.

    Additionally, I wasn't asking to group with friends, plural, against ungrouped randoms. I was supporting people playing with a friend, singular. The impact of two people in comms vs five people in comms is exponentially different. DuoQ isn't the insanely powerful thing you think it is. Just watch any streamer duo Qing. I've seen skilled duos go through some brutal losing streaks before. Being in comms helps some. But its not what makes or breaks a team. (See my previous post about the times when I lose to duos). Quite frankly, you're blaming the wrong thing for your losses.

    ... Also, from your verbiage in the opening post, you seem to be saying that you're constantly running into duos. Given that you think its ruining the game mode. Which means you should be getting them on your team just as often as you're facing them. And they'll be facing each other more often than not. That's just basic probability.

    So, in a nutshell... DuoQ is the current solution to the problem, of letting people play together, without spending 50% of their time in queue. If you want to never play against duos, you'll need to find a solution which solves not just your perceived problem... But also the queue time problem for people playing with friends.

  • Dantheman.3589Dantheman.3589 Member ✭✭✭

    I experimented something. The rank 1+2 player were queuing and it was like 7 mins long so as a plat2 solo queuer I would q into them and every single time I would do this would be an insta q pop for them.
    So let me ask in what world is match making balance when 2 legend players queuing together require a single plat2 player in queue just to get a q pop? Without me in there their q took 7 more minutes just to get put with gold 3 players.
    1.) this type of queuing isn’t fair for average players that want to climb
    2.)it literally forces players to duo and q dodge other duos
    3.) these wait times are avoidable if the game was solo q and we all know that that wait isn’t fun for any player in the game

  • As always @net makes a weird thing and lets us bicker like hens for a long time and once it becomes critical, they back to work and tries to resolve the problem.

    Frankly, just make a SoloQ for the solo player base that will reward the individual skill and give people who want to play with their friends, their lovers, their dogs, a Duo, 3v3 or 5vs5 Q, that will reward the teamwork .

    Troll since 1988.

  • Xentera.4560Xentera.4560 Member ✭✭
    edited January 23, 2020

    @The Not so Evil Overlord.6305 said:

    Did you miss the comment about population? 10+ minute queue times isn't a viable solution to the problem. Spending close to 50% of your play time in queue should never be considered an acceptable solution for a game mode.

    So 10 min+ DuoQ with your friend will break pvp
    DuoQ against a random SoloQ team to have an advantage they don't have, won’t

    Perfect logic right there.

  • @Dantheman.3589 said:
    I experimented something. The rank 1+2 player were queuing and it was like 7 mins long so as a plat2 solo queuer I would q into them and every single time I would do this would be an insta q pop for them.
    So let me ask in what world is match making balance when 2 legend players queuing together require a single plat2 player in queue just to get a q pop? Without me in there their q took 7 more minutes just to get put with gold 3 players.
    1.) this type of queuing isn’t fair for average players that want to climb
    2.)it literally forces players to duo and q dodge other duos
    3.) these wait times are avoidable if the game was solo q and we all know that that wait isn’t fun for any player in the game

    Now if the two legends didn't duo, they'd face each other on opposing teams more often (as they really should) and wouldn't risk 7+ min queues. But I have a feeling they're just fine with the status quo.

    @Don Vega Van Kain.9842 said:
    As always @net makes a weird thing and lets us bicker like hens for a long time and once it becomes critical, they back to work and tries to resolve the problem.

    Frankly, just make a SoloQ for the solo player base that will reward the individual skill and give people who want to play with their friends, their lovers, their dogs, a Duo, 3v3 or 5vs5 Q, that will reward the teamwork .

    Pretty much what I said. And if the price for "playing with friends" in a balanced match against other groups of friends is somewhat longer wait times, that's a fair trade-off. Otherwise, they can solo like the vast majority of people do.

    To those saying grouping is easy and should be required, that's besides the point. That might be the ideal scenario, but the reality is that the vast majority of the player base solo queues and is fine doing so. If groups became mandatory the population would absolutely crash.

    The current mixed queue system really indulges a minority of players, including meta gamers at the top, with debatable impact on solos in any given match. Theoretically, over many matches, any impact of non-mirrored duos should even out. But I suppose it's precisely that unknown and fluctuation that upsets some solos. If there was solo-only queue, these wouldn't be issues.

  • it would take a ton of duos match manipulating and getting anet aggro.

    Te lazla otstara.

  • shippage.1983shippage.1983 Member ✭✭✭
    edited January 23, 2020

    No idea why people are bringing up Team queues, we already have it. That's what ATs are. If it was only Team queues, there would not be enough players to even get a match, so I have no idea what fantasy world they live in.

    We really need to get rid of DuoQs, or at least have a SoloQ/DuoQ leaderboard split. Have there be two separate ranked leaderboards, for each gamemode, then allow players to rep their highest rank, it will everyone happy. People will still be able to ranked with their friends, and other players will be able to get legitimate games. Being top 100 means jack if you got boosted in a DuoQ to get there. Being top 100 in SoloQ is at least far more legitimate.

    Not sure why people think SoloQ isn't compeitive yet DuoQ is: Dota, League, CSGO, Fortnite, and Six Siege all prove this wrong.

    Another idea is: still have the DuoQ/SoloQ leaderboard split, but allow any number of people (2-5 players) queues up for ranked. If party size is greater then or equal to 2, have them go into TeamQ. If just a solo player is queueing, have them go into a SoloQ.

  • Linken.6345Linken.6345 Member ✭✭✭✭

    @Xentera.4560 said:
    Expand grouping, but do it for both teams. Don't have a DuoQ in one team only and pretend it is balanced.

    The thing is you dont know if both teams have DuoQ or not the 2 persons playing together dont have to rep the same guild.

  • Jayden Reese.9542Jayden Reese.9542 Member ✭✭✭✭

    @Linken.6345 said:

    @Xentera.4560 said:
    Expand grouping, but do it for both teams. Don't have a DuoQ in one team only and pretend it is balanced.

    The thing is you dont know if both teams have DuoQ or not the 2 persons playing together dont have to rep the same guild.

    You don't always during but if you go to details after match they put a lil link type thing connecting any duo q so you know if your suspicions were correct

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @Xentera.4560 said:

    @Alin.2468 said:

    Yes. Great idea. But it was tried in the past, before 2016 vote. It got to the point where teams were waiting between 30 to 50 minutes in queue during the day. And because in late night hours teams were almost none, people were teaming to farm ranking by manipulating matches (by the only available teams).

    Clearly the vast majority of players who queue for ranked do that solo. Putting the vast majority at a disadvantage to the benefit of a small minority is never a solution. If somebody wants to duo/teamQ to farm rank/improve ratings, it is only logical that person will have to wait longer for a match.

    lets shoot everyone that has friend in the foot becouse you cant find any, good solution.
    fixing matchmaking IS a solution

  • @Leonidrex.5649 said:

    @Xentera.4560 said:

    @Alin.2468 said:

    Yes. Great idea. But it was tried in the past, before 2016 vote. It got to the point where teams were waiting between 30 to 50 minutes in queue during the day. And because in late night hours teams were almost none, people were teaming to farm ranking by manipulating matches (by the only available teams).

    Clearly the vast majority of players who queue for ranked do that solo. Putting the vast majority at a disadvantage to the benefit of a small minority is never a solution. If somebody wants to duo/teamQ to farm rank/improve ratings, it is only logical that person will have to wait longer for a match.

    lets shoot everyone that has friend in the foot becouse you cant find any, good solution.
    fixing matchmaking IS a solution

    Because asking for DuoQ to only go against a team with another DuoQ means shooting everyone who has a friend in the foot.

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @Xentera.4560 said:

    @Leonidrex.5649 said:

    @Xentera.4560 said:

    @Alin.2468 said:

    Yes. Great idea. But it was tried in the past, before 2016 vote. It got to the point where teams were waiting between 30 to 50 minutes in queue during the day. And because in late night hours teams were almost none, people were teaming to farm ranking by manipulating matches (by the only available teams).

    Clearly the vast majority of players who queue for ranked do that solo. Putting the vast majority at a disadvantage to the benefit of a small minority is never a solution. If somebody wants to duo/teamQ to farm rank/improve ratings, it is only logical that person will have to wait longer for a match.

    lets shoot everyone that has friend in the foot becouse you cant find any, good solution.
    fixing matchmaking IS a solution

    Because asking for DuoQ to only go against a team with another DuoQ means shooting everyone who has a friend in the foot.

    thats whats supposed to happen, all this nonsens about removing duoQ is just that, nonsense.

  • Crab Fear.1624Crab Fear.1624 Member ✭✭✭✭

    If Ats/MATs are the premier competitive pvp mode with the most prestige, why do players think solo q is the most competitive or more competitive than groupings?

    Solo q is a large bit of chance.

    Doing well with a former team in a team based game has always been seen as competitive.

    You want to be the grand nagus of pick up basketball if you think solo q is more prestigious.

    Soon™ ( ͡° ͜ʖ ͡°)
    My Daredevil build after the big patch

  • @Leonidrex.5649 said:

    @Xentera.4560 said:

    @Leonidrex.5649 said:

    @Xentera.4560 said:

    @Alin.2468 said:

    Yes. Great idea. But it was tried in the past, before 2016 vote. It got to the point where teams were waiting between 30 to 50 minutes in queue during the day. And because in late night hours teams were almost none, people were teaming to farm ranking by manipulating matches (by the only available teams).

    Clearly the vast majority of players who queue for ranked do that solo. Putting the vast majority at a disadvantage to the benefit of a small minority is never a solution. If somebody wants to duo/teamQ to farm rank/improve ratings, it is only logical that person will have to wait longer for a match.

    lets shoot everyone that has friend in the foot becouse you cant find any, good solution.
    fixing matchmaking IS a solution

    Because asking for DuoQ to only go against a team with another DuoQ means shooting everyone who has a friend in the foot.

    thats whats supposed to happen, all this nonsens about removing duoQ is just that, nonsense.

    But it doesn’t always happen and hence the problem.
    Having a duoQ against a soloQ team is an unfair advantage by any measure, and should not be a thing.

  • Crab Fear.1624Crab Fear.1624 Member ✭✭✭✭

    @Xentera.4560 said:

    @Leonidrex.5649 said:

    @Xentera.4560 said:

    @Leonidrex.5649 said:

    @Xentera.4560 said:

    @Alin.2468 said:

    Yes. Great idea. But it was tried in the past, before 2016 vote. It got to the point where teams were waiting between 30 to 50 minutes in queue during the day. And because in late night hours teams were almost none, people were teaming to farm ranking by manipulating matches (by the only available teams).

    Clearly the vast majority of players who queue for ranked do that solo. Putting the vast majority at a disadvantage to the benefit of a small minority is never a solution. If somebody wants to duo/teamQ to farm rank/improve ratings, it is only logical that person will have to wait longer for a match.

    lets shoot everyone that has friend in the foot becouse you cant find any, good solution.
    fixing matchmaking IS a solution

    Because asking for DuoQ to only go against a team with another DuoQ means shooting everyone who has a friend in the foot.

    thats whats supposed to happen, all this nonsens about removing duoQ is just that, nonsense.

    But it doesn’t always happen and hence the problem.
    Having a duoQ against a soloQ team is an unfair advantage by any measure, and should not be a thing.

    Why is it unfair?

    The game will(should) still proceed with 5 on each team.

    5 v 5.

    Looks fair.

    Soon™ ( ͡° ͜ʖ ͡°)
    My Daredevil build after the big patch

  • Dante.1763Dante.1763 Member ✭✭✭✭

    @Crab Fear.1624 said:

    @Xentera.4560 said:

    @Leonidrex.5649 said:

    @Xentera.4560 said:

    @Leonidrex.5649 said:

    @Xentera.4560 said:

    @Alin.2468 said:

    Yes. Great idea. But it was tried in the past, before 2016 vote. It got to the point where teams were waiting between 30 to 50 minutes in queue during the day. And because in late night hours teams were almost none, people were teaming to farm ranking by manipulating matches (by the only available teams).

    Clearly the vast majority of players who queue for ranked do that solo. Putting the vast majority at a disadvantage to the benefit of a small minority is never a solution. If somebody wants to duo/teamQ to farm rank/improve ratings, it is only logical that person will have to wait longer for a match.

    lets shoot everyone that has friend in the foot becouse you cant find any, good solution.
    fixing matchmaking IS a solution

    Because asking for DuoQ to only go against a team with another DuoQ means shooting everyone who has a friend in the foot.

    thats whats supposed to happen, all this nonsens about removing duoQ is just that, nonsense.

    But it doesn’t always happen and hence the problem.
    Having a duoQ against a soloQ team is an unfair advantage by any measure, and should not be a thing.

    Why is it unfair?

    The game will(should) still proceed with 5 on each team.

    5 v 5.

    Looks fair.

    5 randos with no voice comms vs 3 randos with no voice comms and 2 with voice coms, thats how you should have split it.

    I dont do ranked pvp at all in this game, but its a problem in all games with multiplayer that allow teams in random matchmaker. i -love- getting a cluster of 3 friends in halo for example on the enemy team its -totally- fair /s

    Amana Silentchild; My Main
    Ember Wandertooth; The Kingslayer, Kianda Redpaw; The Blazing Light
    Why GW is Called Guildwars

  • Jayden Reese.9542Jayden Reese.9542 Member ✭✭✭✭

    Actually I'm against duo vs solo but tbh you only go looking in details if you lose 500-150 and like aha they had a duo and that's why I lost. If you win 500-150 you don't go look and see if you had one cuz you know it was all you. I will check every game now and see. My complaint is I just lost vs a duo lost 18 I win vs a duo I gain 16. I know I know ratings but Im like give me a bonus 10 percent if pugs beat a duo and lose 10 percent less rank if I lose to a duo as pugs but w/e.

  • Crab Fear.1624Crab Fear.1624 Member ✭✭✭✭

    Is there any player in the game that Anet does not allow to duo?

    Doesn't every player have the opportunity to duo?

    You go into a game that allows things, and you are also allowed to do them, but you dont and you think because you dont it is unfair, and therefore no one should be allowed to do it.

    Play to win, play ne the rules, and dont make up rules for yourself.

    If duo is gonna make a player do better in pvp, and you believe that, and it is allowed, then why the heck dont you duo?

    It is easier to just not duo and say it's not fair you have to play againtlst duos.

    But, you are allowed to do it.

    Play some games, pick a few players you find to be good and see if they can or want to duo with you.

    Boom franships

    Soon™ ( ͡° ͜ʖ ͡°)
    My Daredevil build after the big patch

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @Xentera.4560 said:

    @Leonidrex.5649 said:

    @Xentera.4560 said:

    @Leonidrex.5649 said:

    @Xentera.4560 said:

    @Alin.2468 said:

    Yes. Great idea. But it was tried in the past, before 2016 vote. It got to the point where teams were waiting between 30 to 50 minutes in queue during the day. And because in late night hours teams were almost none, people were teaming to farm ranking by manipulating matches (by the only available teams).

    Clearly the vast majority of players who queue for ranked do that solo. Putting the vast majority at a disadvantage to the benefit of a small minority is never a solution. If somebody wants to duo/teamQ to farm rank/improve ratings, it is only logical that person will have to wait longer for a match.

    lets shoot everyone that has friend in the foot becouse you cant find any, good solution.
    fixing matchmaking IS a solution

    Because asking for DuoQ to only go against a team with another DuoQ means shooting everyone who has a friend in the foot.

    thats whats supposed to happen, all this nonsens about removing duoQ is just that, nonsense.

    But it doesn’t always happen and hence the problem.
    Having a duoQ against a soloQ team is an unfair advantage by any measure, and should not be a thing.

    I know, In fact sometimes there is 2x duo vs 0 duo.
    or me and 4 randoms from 1600 play against sind and his 1750 duo.
    matchmaking is clearly broken, it needs to be fixed.
    It has nothing to do with duoQ, and everything to do with making search work properly.

  • Alin.2468Alin.2468 Member ✭✭✭
    edited January 24, 2020

    @Crab Fear.1624 said:
    Is there any player in the game that Anet does not allow to duo?

    Doesn't every player have the opportunity to duo?

    You go into a game that allows things, and you are also allowed to do them, but you dont and you think because you dont it is unfair, and therefore no one should be allowed to do it.

    Play to win, play ne the rules, and dont make up rules for yourself.

    If duo is gonna make a player do better in pvp, and you believe that, and it is allowed, then why the heck dont you duo?

    It is easier to just not duo and say it's not fair you have to play againtlst duos.

    But, you are allowed to do it.

    Play some games, pick a few players you find to be good and see if they can or want to duo with you.

    Boom franships

    I know it sounds weird, but in the past players would gather and play together; if not in real life, they would use software for voice chat like Muble and Xfire (some may remember these). Nowadays we have free communication with Discord and Teamspeak and people don't use them.

    It's a new generation of players. It's a generation that likes and wants to play alone. Even though players nowadays play alone, they don't want to feel lonely, so they play in their own little world, with other random players, which also play alone. This can not be called teamwork, this can not be called unification, it can't be defined as teamplay either. It is however playing together in a group of random people, with the purpose of doing something without any real affection in connection or communication.

    In my short-minded opinion, this is the only explanation that defines the vote for SoloQ from 2016, coming from a generation of players which tend to consume games at much faster rate than previous generations, without substantial efforts in making real-life friends.

    Anet is just trying to adapt it's product (in this case GW2) to the marketing trends and what players like to consume, hence why we have much more development for PvE, instead of PvP which already has some success from SoloQ.

    One man trash another man treasure.

  • @Twilight Tempest.7584 said:
    Separate solo and group queues. Group queue would work the same way as unranked currently does, allowing any combination of groups and singles. Solo queue would be singles only. Separate leaderboards for each. Everyone's happy.

    This.

  • @BadMed.3846 said:

    @Crab Fear.1624 said:
    They should remove pugs from ranked and have it be team only.

    Let pugs and 1-5 for unranked.

    Forming or joining a team should be a requirement for ranked pvp.

    Finding and needing a group is required throughout much of the game especially harder content.

    The mistake with pvp was solo casual catering.

    The same top dogs have been at the top throughout the ages, teams and duos are not holding you back.

    Are you unable to compete in ATs? A team comp deserves a more competitive environment. Look harder and I'm sure you'll find it eventually.

    Even if team queue was added back in, it's a rather dumb idea to remove solo queue.
    What is "pug" in a PvP game? Do you even know what it stands for? You sound like a lost zergling from the dead mists (aka WvW).

    Do you have any sense of the current population and how we got here? A team queue only requirement will leave the total playerbase of this game at an unplayable level. Good luck with over 1hr queues.

    But I'm sure you'll be flying off like other fairweather players who supported duo queue earlier. They're nowhere to be seen now. They said "we want to play with our friends". They and their friends are mostly gone for good now.

    Duo queue is not holding anyone back yet duo queue are capable of maintaining a 10:1 win loss ratio through a season? Duo queue is spoiling games both ways. Duos are either great or horrible. Rarely I've seen a close game with only one duo in it. Matchmaking is not capable of handling the imbalance.

    Ranked is now nothing more than a rewarding unranked mode. Honestly, that's perfectly OK. ANET got us here as they chose to keep duo queue to let friends enjoy together. The casual attitude of many solo queuers is expected and should be acceptable.

    Also, this.

  • Crab Fear.1624Crab Fear.1624 Member ✭✭✭✭

    @NorthernRedStar.3054 said:

    @BadMed.3846 said:

    @Crab Fear.1624 said:
    They should remove pugs from ranked and have it be team only.

    Let pugs and 1-5 for unranked.

    Forming or joining a team should be a requirement for ranked pvp.

    Finding and needing a group is required throughout much of the game especially harder content.

    The mistake with pvp was solo casual catering.

    The same top dogs have been at the top throughout the ages, teams and duos are not holding you back.

    Are you unable to compete in ATs? A team comp deserves a more competitive environment. Look harder and I'm sure you'll find it eventually.

    Even if team queue was added back in, it's a rather dumb idea to remove solo queue.
    What is "pug" in a PvP game? Do you even know what it stands for? You sound like a lost zergling from the dead mists (aka WvW).

    Do you have any sense of the current population and how we got here? A team queue only requirement will leave the total playerbase of this game at an unplayable level. Good luck with over 1hr queues.

    But I'm sure you'll be flying off like other fairweather players who supported duo queue earlier. They're nowhere to be seen now. They said "we want to play with our friends". They and their friends are mostly gone for good now.

    Duo queue is not holding anyone back yet duo queue are capable of maintaining a 10:1 win loss ratio through a season? Duo queue is spoiling games both ways. Duos are either great or horrible. Rarely I've seen a close game with only one duo in it. Matchmaking is not capable of handling the imbalance.

    Ranked is now nothing more than a rewarding unranked mode. Honestly, that's perfectly OK. ANET got us here as they chose to keep duo queue to let friends enjoy together. The casual attitude of many solo queuers is expected and should be acceptable.

    Also, this.

    No.

    We are here 100% because they removed teams from ranked.

    Also, if duo is so strong you should be able to use it and climb to the top spot and get those 10:1 ratios.

    I'm just guessing but I guess your duo is simply not as good as theirs.

    So, the rule you want is that good players can not play together and cooperate.

    Soon™ ( ͡° ͜ʖ ͡°)
    My Daredevil build after the big patch

  • Jayden Reese.9542Jayden Reese.9542 Member ✭✭✭✭

    @Crab Fear.1624 said:

    @NorthernRedStar.3054 said:

    @BadMed.3846 said:

    @Crab Fear.1624 said:
    They should remove pugs from ranked and have it be team only.

    Let pugs and 1-5 for unranked.

    Forming or joining a team should be a requirement for ranked pvp.

    Finding and needing a group is required throughout much of the game especially harder content.

    The mistake with pvp was solo casual catering.

    The same top dogs have been at the top throughout the ages, teams and duos are not holding you back.

    Are you unable to compete in ATs? A team comp deserves a more competitive environment. Look harder and I'm sure you'll find it eventually.

    Even if team queue was added back in, it's a rather dumb idea to remove solo queue.
    What is "pug" in a PvP game? Do you even know what it stands for? You sound like a lost zergling from the dead mists (aka WvW).

    Do you have any sense of the current population and how we got here? A team queue only requirement will leave the total playerbase of this game at an unplayable level. Good luck with over 1hr queues.

    But I'm sure you'll be flying off like other fairweather players who supported duo queue earlier. They're nowhere to be seen now. They said "we want to play with our friends". They and their friends are mostly gone for good now.

    Duo queue is not holding anyone back yet duo queue are capable of maintaining a 10:1 win loss ratio through a season? Duo queue is spoiling games both ways. Duos are either great or horrible. Rarely I've seen a close game with only one duo in it. Matchmaking is not capable of handling the imbalance.

    Ranked is now nothing more than a rewarding unranked mode. Honestly, that's perfectly OK. ANET got us here as they chose to keep duo queue to let friends enjoy together. The casual attitude of many solo queuers is expected and should be acceptable.

    Also, this.

    No.

    We are here 100% because they removed teams from ranked.

    Also, if duo is so strong you should be able to use it and climb to the top spot and get those 10:1 ratios.

    I'm just guessing but I guess your duo is simply not as good as theirs.

    So, the rule you want is that good players can not play together and cooperate.

    No, for the most part they want solos vs solos duos vs duos and 5s vs 5s. You want every solo to make friends so they can duo vs solos until everyone has a friend. I don't see any problem with more options of 3s 4s 5s. They could even break down records on leader board with a sort option of everyone record solo duo team q etc. If the bigger team you got the longer the q so be it. If you don't like the wait solo q. In every pvp game theres always better players that win 60 percent solo. Then they see another good player and make friends and win 70 percent then a 3rd so the win 80 percent all the way to max so they can win 100 percent then wreck solos forcing them to quit then also quit eventually cause game not challenging.

  • @Jayden Reese.9542 said:
    No, for the most part they want solos vs solos duos vs duos and 5s vs 5s.

    Exactly. Most of us just want like-kind matches: solos versus solos, groups versus groups. We're not asking to do away with groups.

    However, if split queues aren't viable under the current population due to excessive queue times, the needs of the many should outweigh those of the few. If the current mixed queue system of combining duos and solos with no guarantee of mirror matches is detrimental to a majority of the population, that should outweigh the preferences of the minority that duos.

    That said, I'm not taking a position as to whether duos are really problematic in the current system. I seem to encounter just as many bad duos as good duos, and I seem to be advantaged or disadvantaged by them roughly equally, if at all. Losing to a team with one or more good duos while on a team of solos certainly feels wrong, but the opposite happens too. This might be a situation where the feeling is worse than the overall outcome.

  • @Crab Fear.1624 said:

    Why is it unfair?

    The game will(should) still proceed with 5 on each team.

    5 v 5.

    Looks fair.

    Is this really your argument? because having the same number of players as a criteria for what is "fair" is pretty weak

  • Bazsi.2734Bazsi.2734 Member ✭✭✭

    @Alatar.7364 said:

    @Bazsi.2734 said:

    @Alatar.7364 said:
    "unfair advantage"?! You must be s****ing me. The fact that Teamque was removed from this teambased mode is an unfair advantage for the randoms and causals who enforced this nonsense on a team based environment and now you wanna even further increase your advantage by removing Duo-Q?
    I say it one more time "You are at an advantage ever since Team-Q was removed, so either you realize Coquest is purely team based mode or you should not PvP at all no matter how entitled you feel to twisting a purpose of a team-gamemode to your selfish solo ideals"

    Objectively the truth though, it's unfair by design. But it's only a problem for those who still take the ladder seriously, with the illusion that those titles and bagdes still carry some prestige. Still it's funny how you're trying to "no u" the whole argument, too bad it doesn't work that way. Or maybe it does...

    You are at an advantage ever since Team-Q was removed

    Could you elaborate on how this could possibly make sense? Make me see reason!

    Because if Team Que was not removed then the "I WANNA SOLO IN THIS TEAM BASED MODE WITHOUT DISADVANTAGE OF NOT HAVING A TEAM" people would not even get a chance at winning matches, which is simply correct way for things to be if you join a mode for teams as a solo player, you are knowingly and willingly putting yourself at disadvantage so theres no right for such people to complain and in case you don't (or can't) get a Team then that's literally too bad, you can't cry your way in to something where are not capable of belonging in to. That's like if people irl wanted to play football but without the need to build a team so the existing teams would be cancelled and everyone would be forced in to a random environment where their skill doesn't matter as opposed to Team environment where you train to make your combined skill worth. Hence ever since the removal of TeamQ solos are at an advantage because they get to win many more matches than they ever would vs rightful teams and former Teams get to lose more matches then they would in their rightful gamemode.
    By the way Team Q was never voted to be removed, Anet only created a Poll for a trial season of Duo or Solo.
    I said it before, Solo players need to stop further enforcing removal fo teamplay from team game mode and instead should try and get Solo Q only.

    So up is down and left is right... and the ability to put yourself at disadvantage for soloQ-ing is the advantage itself. Cool.

    I get how you'd like conquest to be a team based gamemode, but that's irrelevant to my question. The current design where someone HAS TO soloQ or matches can't even start(try making 5 man teams with only 2man premades) paired with a solo ladder makes for a weird joke of a system. Conquest could work in these two ways:
    5 man teams with team based ladder, or soloQ only with account based ladder. Any compromise between these two is unfair BY DESIGN.

    You can rant and rave about teams and "casuals get out reee", but OP does have a point.

    Also, tournaments is where teamplay is at, ranked is a clownfiesta and has been for years. If you cannot Q as a 5 man team, it's not a "team game mode".

  • JETWING.2759JETWING.2759 Member ✭✭✭

    @Xentera.4560 said:
    Ranked is unenjoyable, and almost unplayable the way it is. Having 2 players with the same tag using VoiP gives an unfair advantage against any random PUG. Fixing it should not be that hard tbh.
    And yet it still happens way too frequently...
    My question: what needs to happen before this matter is given the priority it deserves?

    You could do the same, invite a friend to play Guild Wars 2 with you and duo queue with him. If you are playing on a Lan House or Cyber Coffee, you can get a way better advantage...

    • Invite one or more friend to play Guild Wars 2!
  • @JETWING.2759 said:

    @Xentera.4560 said:
    Ranked is unenjoyable, and almost unplayable the way it is. Having 2 players with the same tag using VoiP gives an unfair advantage against any random PUG. Fixing it should not be that hard tbh.
    And yet it still happens way too frequently...
    My question: what needs to happen before this matter is given the priority it deserves?

    You could do the same, invite a friend to play Guild Wars 2 with you and duo queue with him. If you are playing on a Lan House or Cyber Coffee, you can get a way better advantage...

    • Invite one or more friend to play Guild Wars 2!

    That does not change the fact that the vast majority of players in ranked are soloQ, and they are being placed at a disadvantage against a team with a duoQ, for the benefit of the very small percentage of players who duoQ. How easy it is to duoQ is really irrelevant.

  • Crab Fear.1624Crab Fear.1624 Member ✭✭✭✭
    edited January 25, 2020

    @Xentera.4560 said:

    @JETWING.2759 said:

    @Xentera.4560 said:
    Ranked is unenjoyable, and almost unplayable the way it is. Having 2 players with the same tag using VoiP gives an unfair advantage against any random PUG. Fixing it should not be that hard tbh.
    And yet it still happens way too frequently...
    My question: what needs to happen before this matter is given the priority it deserves?

    You could do the same, invite a friend to play Guild Wars 2 with you and duo queue with him. If you are playing on a Lan House or Cyber Coffee, you can get a way better advantage...

    • Invite one or more friend to play Guild Wars 2!

    That does not change the fact that the vast majority of players in ranked are soloQ, and they are being placed at a disadvantage against a team with a duoQ, for the benefit of the very small percentage of players who duoQ. How easy it is to duoQ is really irrelevant.

    no.

    you choose, they choose, the majority chooses not to duo.

    if you think it is an advantage and you don't do it when it's allowed....lol

    if duo goes away, daed gaem

    Soon™ ( ͡° ͜ʖ ͡°)
    My Daredevil build after the big patch

  • Genesis.5169Genesis.5169 Member ✭✭✭

    Its not about having an advantage some people just a want to play with there friends. I still can't believe to this day premades aren't allowed in pvp how can anyone take pvp seriously in this game. Even bring people together to play it.

    I asked for SPvP changes but i never asked for this...
    This game is ruled by the OW community to the detriment of all other game modes..

  • @Crab Fear.1624 said:

    @Xentera.4560 said:

    @JETWING.2759 said:

    @Xentera.4560 said:
    Ranked is unenjoyable, and almost unplayable the way it is. Having 2 players with the same tag using VoiP gives an unfair advantage against any random PUG. Fixing it should not be that hard tbh.
    And yet it still happens way too frequently...
    My question: what needs to happen before this matter is given the priority it deserves?

    You could do the same, invite a friend to play Guild Wars 2 with you and duo queue with him. If you are playing on a Lan House or Cyber Coffee, you can get a way better advantage...

    • Invite one or more friend to play Guild Wars 2!

    That does not change the fact that the vast majority of players in ranked are soloQ, and they are being placed at a disadvantage against a team with a duoQ, for the benefit of the very small percentage of players who duoQ. How easy it is to duoQ is really irrelevant.

    no.

    you choose, they choose, the majority chooses not to duo.

    if you think it is an advantage and you don't do it when it's allowed....lol

    if duo goes away, daed gaem

    Maybe rethink the bolded parts?

  • Kaburro.4712Kaburro.4712 Member ✭✭✭

    @Xentera.4560 said:

    @Linken.6345 said:
    So if there is only 1 duo looking for a a spvp match they should never get a match accoriding to you?
    Aint that abit unfair, maybe stick to custom arena farm is more your kind of playstyle OP

    By this logic if there is only one person looking for a pvp should he never get a match?
    Waiting longer =/= Never
    But hey don't let facts get in your way.

    You want to have an advantage against the other party by duoQ'ing with your friend, you need to wait longer. Simple as that.

    You need to go back in time and prevent Evan Lesh mother to be born! That's the only way, gl hf. (did I said good riddance?)

  • Crab Fear.1624Crab Fear.1624 Member ✭✭✭✭

    @Twilight Tempest.7584 said:

    @Crab Fear.1624 said:

    @Xentera.4560 said:

    @JETWING.2759 said:

    @Xentera.4560 said:
    Ranked is unenjoyable, and almost unplayable the way it is. Having 2 players with the same tag using VoiP gives an unfair advantage against any random PUG. Fixing it should not be that hard tbh.
    And yet it still happens way too frequently...
    My question: what needs to happen before this matter is given the priority it deserves?

    You could do the same, invite a friend to play Guild Wars 2 with you and duo queue with him. If you are playing on a Lan House or Cyber Coffee, you can get a way better advantage...

    • Invite one or more friend to play Guild Wars 2!

    That does not change the fact that the vast majority of players in ranked are soloQ, and they are being placed at a disadvantage against a team with a duoQ, for the benefit of the very small percentage of players who duoQ. How easy it is to duoQ is really irrelevant.

    no.

    you choose, they choose, the majority chooses not to duo.

    if you think it is an advantage and you don't do it when it's allowed....lol

    if duo goes away, daed gaem

    Maybe rethink the bolded parts?

    no. the game lost players when teams went away.

    lost more when duo above 1600 went away.

    this is not the time to reduce groups.

    no need to think, i saw and remember what happens.

    Soon™ ( ͡° ͜ʖ ͡°)
    My Daredevil build after the big patch

  • @Twilight Tempest.7584 said:

    @Jayden Reese.9542 said:
    No, for the most part they want solos vs solos duos vs duos and 5s vs 5s.

    Exactly. Most of us just want like-kind matches: solos versus solos, groups versus groups. We're not asking to do away with groups.

    Literally this is it. This is the solution to DuoQ.

    Teams against other teams with no arbitrary self-limiting restrictions. Solos against other Solos without any merged queue cheese that only happens in merged queues.

    However, if split queues aren't viable under the current population due to excessive queue times, the needs of the many should outweigh those of the few. If the current mixed queue system of combining duos and solos with no guarantee of mirror matches is detrimental to a majority of the population, that should outweigh the preferences of the minority that duos.

    I think this is a perfectly good idea already, but if I could add anything i'd add that the people afraid to try this are being a bit unreasonable.

    All split queues is, is just two different ways to play the same gamemode. Literally everyone is capable of playing in teams and Solos in a separate ladder whenever they want.
    People are willing to complain that PvP is content-starved, but they aren't willing to accept two different ways of playing Ranked. LUL

    They also like to throw it out there that the population is too low. If the population of Teamers to solos is so drastically low by comparison; that teamers would be waiting in queue for hours, it's just nonsensical for Arenanet to burn and alienate what would be the vast majority of players by mixing them together, often times unevenly.
    Basically their solution to make a tiny handful of people who queue together happy is to make everyone else unhappy. ???? If they can't find some middle ground by trying to make both teamers and Solos happy, then they can literally do no right by us. We're being that impossible.

    People like to argue that this was already tried before as well, but according to those same people it was SoloQ that died when the queues were first split.
    As if SoloQ dying out again would be anything but beneficial to someone TeamQing. Unless they were just farming SoloQ's to get 90% winrates of course, then that would be a travesty for those particular people.

    Remove or Split DuoQ, revolution of our time! 😷

  • @Crab Fear.1624 said:

    @Xentera.4560 said:

    @JETWING.2759 said:

    @Xentera.4560 said:
    Ranked is unenjoyable, and almost unplayable the way it is. Having 2 players with the same tag using VoiP gives an unfair advantage against any random PUG. Fixing it should not be that hard tbh.
    And yet it still happens way too frequently...
    My question: what needs to happen before this matter is given the priority it deserves?

    You could do the same, invite a friend to play Guild Wars 2 with you and duo queue with him. If you are playing on a Lan House or Cyber Coffee, you can get a way better advantage...

    • Invite one or more friend to play Guild Wars 2!

    That does not change the fact that the vast majority of players in ranked are soloQ, and they are being placed at a disadvantage against a team with a duoQ, for the benefit of the very small percentage of players who duoQ. How easy it is to duoQ is really irrelevant.

    no.

    you choose, they choose, the majority chooses not to duo.

    if you think it is an advantage and you don't do it when it's allowed....lol

    if duo goes away, daed gaem

    The majority chooses not to duo
    Remove duoQ vs Solo
    The majority will not be affected (negatively)

    How the above leads to “daed gaem” in your head is beyond me.

  • Crab Fear.1624Crab Fear.1624 Member ✭✭✭✭

    @Xentera.4560 said:

    @Crab Fear.1624 said:

    @Xentera.4560 said:

    @JETWING.2759 said:

    @Xentera.4560 said:
    Ranked is unenjoyable, and almost unplayable the way it is. Having 2 players with the same tag using VoiP gives an unfair advantage against any random PUG. Fixing it should not be that hard tbh.
    And yet it still happens way too frequently...
    My question: what needs to happen before this matter is given the priority it deserves?

    You could do the same, invite a friend to play Guild Wars 2 with you and duo queue with him. If you are playing on a Lan House or Cyber Coffee, you can get a way better advantage...

    • Invite one or more friend to play Guild Wars 2!

    That does not change the fact that the vast majority of players in ranked are soloQ, and they are being placed at a disadvantage against a team with a duoQ, for the benefit of the very small percentage of players who duoQ. How easy it is to duoQ is really irrelevant.

    no.

    you choose, they choose, the majority chooses not to duo.

    if you think it is an advantage and you don't do it when it's allowed....lol

    if duo goes away, daed gaem

    The majority chooses not to duo
    Remove duoQ vs Solo
    The majority will not be affected (negatively)

    How the above leads to “daed gaem” in your head is beyond me.

    Where you get majority chooses not to duo from?

    I said it because I was making a point, but I dont it is factual.

    It could be a majority, but I doubt it is as vast majority.

    With how often we see duos in games, and you notice it enough to complain, it makes it easy for me to conclude that many players like to duo.

    If there is not enough players to split, then it is daed gaem.

    If players that want to duo can not, and they leave because it is taken away, then it is daed gaem.

    There are other behaviors that make matches kitten, but it is not duo q to blame.

    Soon™ ( ͡° ͜ʖ ͡°)
    My Daredevil build after the big patch

  • Jayden Reese.9542Jayden Reese.9542 Member ✭✭✭✭

    @Crab Fear.1624 said:

    @Xentera.4560 said:

    @Crab Fear.1624 said:

    @Xentera.4560 said:

    @JETWING.2759 said:

    @Xentera.4560 said:
    Ranked is unenjoyable, and almost unplayable the way it is. Having 2 players with the same tag using VoiP gives an unfair advantage against any random PUG. Fixing it should not be that hard tbh.
    And yet it still happens way too frequently...
    My question: what needs to happen before this matter is given the priority it deserves?

    You could do the same, invite a friend to play Guild Wars 2 with you and duo queue with him. If you are playing on a Lan House or Cyber Coffee, you can get a way better advantage...

    • Invite one or more friend to play Guild Wars 2!

    That does not change the fact that the vast majority of players in ranked are soloQ, and they are being placed at a disadvantage against a team with a duoQ, for the benefit of the very small percentage of players who duoQ. How easy it is to duoQ is really irrelevant.

    no.

    you choose, they choose, the majority chooses not to duo.

    if you think it is an advantage and you don't do it when it's allowed....lol

    if duo goes away, daed gaem

    The majority chooses not to duo
    Remove duoQ vs Solo
    The majority will not be affected (negatively)

    How the above leads to “daed gaem” in your head is beyond me.

    Where you get majority chooses not to duo from?

    I said it because I was making a point, but I dont it is factual.

    It could be a majority, but I doubt it is as vast majority.

    With how often we see duos in games, and you notice it enough to complain, it makes it easy for me to conclude that many players like to duo.

    If there is not enough players to split, then it is daed gaem.

    If players that want to duo can not, and they leave because it is taken away, then it is daed gaem.

    There are other behaviors that make matches kitten, but it is not duo q to blame.

    Listen no one gonna change your mind.

    We already know your opinion

    If you can't do simple things like see one duo que in a match and there are 10 players that means 8 solo q

    From that 80 percent solo q so that is a majority

    And there isn't a duo q every match so it's even higher

    Just like if I see latest comment by crab fear I know you like duo q and solution is to duo q too cause that's only fair way

  • Crab Fear.1624Crab Fear.1624 Member ✭✭✭✭

    @Jayden Reese.9542 said:

    @Crab Fear.1624 said:

    @Xentera.4560 said:

    @Crab Fear.1624 said:

    @Xentera.4560 said:

    @JETWING.2759 said:

    @Xentera.4560 said:
    Ranked is unenjoyable, and almost unplayable the way it is. Having 2 players with the same tag using VoiP gives an unfair advantage against any random PUG. Fixing it should not be that hard tbh.
    And yet it still happens way too frequently...
    My question: what needs to happen before this matter is given the priority it deserves?

    You could do the same, invite a friend to play Guild Wars 2 with you and duo queue with him. If you are playing on a Lan House or Cyber Coffee, you can get a way better advantage...

    • Invite one or more friend to play Guild Wars 2!

    That does not change the fact that the vast majority of players in ranked are soloQ, and they are being placed at a disadvantage against a team with a duoQ, for the benefit of the very small percentage of players who duoQ. How easy it is to duoQ is really irrelevant.

    no.

    you choose, they choose, the majority chooses not to duo.

    if you think it is an advantage and you don't do it when it's allowed....lol

    if duo goes away, daed gaem

    The majority chooses not to duo
    Remove duoQ vs Solo
    The majority will not be affected (negatively)

    How the above leads to “daed gaem” in your head is beyond me.

    Where you get majority chooses not to duo from?

    I said it because I was making a point, but I dont it is factual.

    It could be a majority, but I doubt it is as vast majority.

    With how often we see duos in games, and you notice it enough to complain, it makes it easy for me to conclude that many players like to duo.

    If there is not enough players to split, then it is daed gaem.

    If players that want to duo can not, and they leave because it is taken away, then it is daed gaem.

    There are other behaviors that make matches kitten, but it is not duo q to blame.

    Listen no one gonna change your mind.

    We already know your opinion

    If you can't do simple things like see one duo que in a match and there are 10 players that means 8 solo q

    From that 80 percent solo q so that is a majority

    And there isn't a duo q every match so it's even higher

    Just like if I see latest comment by crab fear I know you like duo q and solution is to duo q too cause that's only fair way

    You dont observe every match.

    I've been in a match that had 3 duo pairs, 2 and 1 respectively.

    Been in games where I have had zero.

    Not really an indication using our own experiences to make any such conclusions.

    I can say from my experience that most games with more duos are better because they want to play, less chance of bots, and likely better coordination.

    My bad experience if duos would have to be when I get matched against the number 1 and number 2 player duos.

    It says to me that the population and amount of skilled players that can go against that in this game is very low.

    Also, I normally see players on my team go "oh, it's such and such, gg. They are pros".

    Getting past maybe a few matches where I have to play against top 10 players in duos, I really never noticed.

    Been in matches 1-1-1-1-1 vs 2-2-1 where the total solo won the game, in a blow out no less.

    If people think they will end up higher in rating or climb when duos are gone, they won't.

    The same players were at the top during solo seasons.

    The game mode was designed to be played with a team and coordination.

    I personally feel that the ranked mode should have went guild ladder only and they never made a solo leaderboards.

    The game would have had activity if it was the only option and if they made some kind of prestige to guild wins.

    If the population could support a split for duos and solos, but see I dont think it can.

    Also someone solo would have to fill the 5th spot.

    I know that right now, in this point in time, that a guild ladder probably wouldn't work.

    Because of population.

    Players left.

    They keep leaving, ir quitting the mode as soon as they got the easy legendary armor.

    But, had they made it team/guild based only for rank earlier and made changes to stacking and swapping, I think players would have adapted.

    Players still team up for dungeons, fractals, dragon stand, raids, and even groups in wvw.

    If there was a reward, even solo players would have done it.

    The bustling HA and AB during gw1 prime showed players would form teams.

    Are we really at a point where the population can afford a split, how would the split work, and if it won't work, what makes you think the players who actually do play with friends would stay?

    My guild NA is BGW, one of the largest public pvp guilds, and we have people (in average range to plat 2) who are duo q all of the time.

    Not really the top 25 player, or top 50 deal breakers, just regular cats trying to play with guildies.

    I think the rat race leaderboards in pvp have really destroyed team play in the game.

    Now, people want to pretend that gw2 is a mall, they go there alone, but are still technically shopping with others.

    Soon™ ( ͡° ͜ʖ ͡°)
    My Daredevil build after the big patch

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @Xentera.4560 said:

    @Crab Fear.1624 said:

    @Xentera.4560 said:

    @JETWING.2759 said:

    @Xentera.4560 said:
    Ranked is unenjoyable, and almost unplayable the way it is. Having 2 players with the same tag using VoiP gives an unfair advantage against any random PUG. Fixing it should not be that hard tbh.
    And yet it still happens way too frequently...
    My question: what needs to happen before this matter is given the priority it deserves?

    You could do the same, invite a friend to play Guild Wars 2 with you and duo queue with him. If you are playing on a Lan House or Cyber Coffee, you can get a way better advantage...

    • Invite one or more friend to play Guild Wars 2!

    That does not change the fact that the vast majority of players in ranked are soloQ, and they are being placed at a disadvantage against a team with a duoQ, for the benefit of the very small percentage of players who duoQ. How easy it is to duoQ is really irrelevant.

    no.

    you choose, they choose, the majority chooses not to duo.

    if you think it is an advantage and you don't do it when it's allowed....lol

    if duo goes away, daed gaem

    The majority chooses not to duo
    Remove duoQ vs Solo
    The majority will not be affected (negatively)

    How the above leads to “daed gaem” in your head is beyond me.

    very shortsighted thinkig.
    duoQ gets removed, 10% of the population leaves.
    since there is 10% less players, matchmaking is worse, everyone suffers.
    becouse matchmaking is worse, people get pissed off and stop pvp, even more people quit, matchmaking gets even worse . . . .
    forward 3 months dead game.
    Unlike most people I have seen long term effect of such changes, so I can say without a shadow of a doubt that removing duoQ is idiotic at best.
    its not me just " i think X becouse I feel like it "
    I have SEEN THIS kitten happen to MUCH bigger games.

  • Jayden Reese.9542Jayden Reese.9542 Member ✭✭✭✭
    edited January 25, 2020

    @Crab Fear.1624 said:

    @Jayden Reese.9542 said:

    @Crab Fear.1624 said:

    @Xentera.4560 said:

    @Crab Fear.1624 said:

    @Xentera.4560 said:

    @JETWING.2759 said:

    @Xentera.4560 said:
    Ranked is unenjoyable, and almost unplayable the way it is. Having 2 players with the same tag using VoiP gives an unfair advantage against any random PUG. Fixing it should not be that hard tbh.
    And yet it still happens way too frequently...
    My question: what needs to happen before this matter is given the priority it deserves?

    You could do the same, invite a friend to play Guild Wars 2 with you and duo queue with him. If you are playing on a Lan House or Cyber Coffee, you can get a way better advantage...

    • Invite one or more friend to play Guild Wars 2!

    That does not change the fact that the vast majority of players in ranked are soloQ, and they are being placed at a disadvantage against a team with a duoQ, for the benefit of the very small percentage of players who duoQ. How easy it is to duoQ is really irrelevant.

    no.

    you choose, they choose, the majority chooses not to duo.

    if you think it is an advantage and you don't do it when it's allowed....lol

    if duo goes away, daed gaem

    The majority chooses not to duo
    Remove duoQ vs Solo
    The majority will not be affected (negatively)

    How the above leads to “daed gaem” in your head is beyond me.

    Where you get majority chooses not to duo from?

    I said it because I was making a point, but I dont it is factual.

    It could be a majority, but I doubt it is as vast majority.

    With how often we see duos in games, and you notice it enough to complain, it makes it easy for me to conclude that many players like to duo.

    If there is not enough players to split, then it is daed gaem.

    If players that want to duo can not, and they leave because it is taken away, then it is daed gaem.

    There are other behaviors that make matches kitten, but it is not duo q to blame.

    Listen no one gonna change your mind.

    We already know your opinion

    If you can't do simple things like see one duo que in a match and there are 10 players that means 8 solo q

    From that 80 percent solo q so that is a majority

    And there isn't a duo q every match so it's even higher

    Just like if I see latest comment by crab fear I know you like duo q and solution is to duo q too cause that's only fair way

    You dont observe every match.

    I've been in a match that had 3 duo pairs, 2 and 1 respectively.

    Been in games where I have had zero.

    Not really an indication using our own experiences to make any such conclusions.

    I can say from my experience that most games with more duos are better because they want to play, less chance of bots, and likely better coordination.

    I love these comments. You also don't observe every match

    Even 3 duos is only 60/40 and I bet that is rare af. If the next match no duos the percentage of duos drops to 30

    Not any indication of my own experiences then uses his own experiences.

    I just can't anymore

  • Xentera.4560Xentera.4560 Member ✭✭
    edited January 25, 2020

    @Leonidrex.5649 said:

    @Xentera.4560 said:

    @Crab Fear.1624 said:

    @Xentera.4560 said:

    @JETWING.2759 said:

    @Xentera.4560 said:
    Ranked is unenjoyable, and almost unplayable the way it is. Having 2 players with the same tag using VoiP gives an unfair advantage against any random PUG. Fixing it should not be that hard tbh.
    And yet it still happens way too frequently...
    My question: what needs to happen before this matter is given the priority it deserves?

    You could do the same, invite a friend to play Guild Wars 2 with you and duo queue with him. If you are playing on a Lan House or Cyber Coffee, you can get a way better advantage...

    • Invite one or more friend to play Guild Wars 2!

    That does not change the fact that the vast majority of players in ranked are soloQ, and they are being placed at a disadvantage against a team with a duoQ, for the benefit of the very small percentage of players who duoQ. How easy it is to duoQ is really irrelevant.

    no.

    you choose, they choose, the majority chooses not to duo.

    if you think it is an advantage and you don't do it when it's allowed....lol

    if duo goes away, daed gaem

    The majority chooses not to duo
    Remove duoQ vs Solo
    The majority will not be affected (negatively)

    How the above leads to “daed gaem” in your head is beyond me.

    very shortsighted thinkig.
    duoQ gets removed, 10% of the population leaves.
    since there is 10% less players, matchmaking is worse, everyone suffers.
    becouse matchmaking is worse, people get pissed off and stop pvp, even more people quit, matchmaking gets even worse . . . .
    forward 3 months dead game.
    Unlike most people I have seen long term effect of such changes, so I can say without a shadow of a doubt that removing duoQ is idiotic at best.
    its not me just " i think X becouse I feel like it "
    I have SEEN THIS kitten happen to MUCH bigger games.

    Only issue is that you are overlooking those who might get back into ranked when it stops being so tilted.

    Just to put this into perspective, in GW1 sync’ing Random Arena with a friend to go against a group of soloQ’ers was a bannable offense... just think of that for a moment.

  • Jayden Reese.9542Jayden Reese.9542 Member ✭✭✭✭

    And tell you BGW plat 2 always duo que to run solo next league and I will bet you they end up no where near Plat 2

  • Jayden Reese.9542Jayden Reese.9542 Member ✭✭✭✭

    @Leonidrex.5649 said:

    @Xentera.4560 said:

    @Crab Fear.1624 said:

    @Xentera.4560 said:

    @JETWING.2759 said:

    @Xentera.4560 said:
    Ranked is unenjoyable, and almost unplayable the way it is. Having 2 players with the same tag using VoiP gives an unfair advantage against any random PUG. Fixing it should not be that hard tbh.
    And yet it still happens way too frequently...
    My question: what needs to happen before this matter is given the priority it deserves?

    You could do the same, invite a friend to play Guild Wars 2 with you and duo queue with him. If you are playing on a Lan House or Cyber Coffee, you can get a way better advantage...

    • Invite one or more friend to play Guild Wars 2!

    That does not change the fact that the vast majority of players in ranked are soloQ, and they are being placed at a disadvantage against a team with a duoQ, for the benefit of the very small percentage of players who duoQ. How easy it is to duoQ is really irrelevant.

    no.

    you choose, they choose, the majority chooses not to duo.

    if you think it is an advantage and you don't do it when it's allowed....lol

    if duo goes away, daed gaem

    The majority chooses not to duo
    Remove duoQ vs Solo
    The majority will not be affected (negatively)

    How the above leads to “daed gaem” in your head is beyond me.

    very shortsighted thinkig.
    duoQ gets removed, 10% of the population leaves.
    since there is 10% less players, matchmaking is worse, everyone suffers.
    becouse matchmaking is worse, people get pissed off and stop pvp, even more people quit, matchmaking gets even worse . . . .
    forward 3 months dead game.
    Unlike most people I have seen long term effect of such changes, so I can say without a shadow of a doubt that removing duoQ is idiotic at best.
    its not me just " i think X becouse I feel like it "
    I have SEEN THIS kitten happen to MUCH bigger games.

    The original topic is remove duo but that comment and what seems to be a consensus compromise is remove duo vs singles. So match up single only vs singles and make sure a duo on one team has a duo on the other. The main arguments are I want to play with my friends and duo isn't an advantage which are both bs. Premades always want to grab better players to match up vs pugs and hide behind but but my friends of course my friend I randomly made in a pvp guild who is really good just like me please don't take away our advantages vs pugs. And your assumption that every single duo would completely quit and game would die is kinda silly too.

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @Xentera.4560 said:

    @Leonidrex.5649 said:

    @Xentera.4560 said:

    @Crab Fear.1624 said:

    @Xentera.4560 said:

    @JETWING.2759 said:

    @Xentera.4560 said:
    Ranked is unenjoyable, and almost unplayable the way it is. Having 2 players with the same tag using VoiP gives an unfair advantage against any random PUG. Fixing it should not be that hard tbh.
    And yet it still happens way too frequently...
    My question: what needs to happen before this matter is given the priority it deserves?

    You could do the same, invite a friend to play Guild Wars 2 with you and duo queue with him. If you are playing on a Lan House or Cyber Coffee, you can get a way better advantage...

    • Invite one or more friend to play Guild Wars 2!

    That does not change the fact that the vast majority of players in ranked are soloQ, and they are being placed at a disadvantage against a team with a duoQ, for the benefit of the very small percentage of players who duoQ. How easy it is to duoQ is really irrelevant.

    no.

    you choose, they choose, the majority chooses not to duo.

    if you think it is an advantage and you don't do it when it's allowed....lol

    if duo goes away, daed gaem

    The majority chooses not to duo
    Remove duoQ vs Solo
    The majority will not be affected (negatively)

    How the above leads to “daed gaem” in your head is beyond me.

    very shortsighted thinkig.
    duoQ gets removed, 10% of the population leaves.
    since there is 10% less players, matchmaking is worse, everyone suffers.
    becouse matchmaking is worse, people get pissed off and stop pvp, even more people quit, matchmaking gets even worse . . . .
    forward 3 months dead game.
    Unlike most people I have seen long term effect of such changes, so I can say without a shadow of a doubt that removing duoQ is idiotic at best.
    its not me just " i think X becouse I feel like it "
    I have SEEN THIS kitten happen to MUCH bigger games.

    Only issue is that you are overlooking those who might get back into ranked when it stops being so tilted.

    Just to put this into perspective, in GW1 sync’ing Random Arena with a friend to go against a group of soloQ’ers was a bannable offense... just think of that for a moment.

    im sure you have good exp with that.
    im sure you dont just hope that things get better.
    I played through such stupid changes in league ( 40% of playerbase stopped playing within 3 weeks )
    lets pretend things will get better
    im sure people dnt play pvp becouse duoQ exists.