Think it's been 12 to 15 years since I used to play GW and it was my first MMO.
Whole thing seemed incredible to me, you know the skill synergy. and creating spammy builds that could end your death in one hit if you didn't maintain an enchantment or whatever. And then taking that stuff and farming those dungeon areas.. that stuff really captured my imagination. I always played on a rubbish work laptop back then so group stuff, especially PvP was pretty horrible. All this time later I've got a small break and thought, why not give the sequel a shot. Been playing around and it's nice, still has a lot of the original feel to it.
Umm, so I'm not really up for running around getting involved in WvW. etc on my 13inch MBP. But it hit me.. only thing I really want to do is create those whacky solo builds and go farm high end content. Master some weird little niche.
Not really sure GW2 has that sort of thing. There's definitely loads of soloing, but I can't tell what the builds feel like. Is there anything out there that reminds legacy players of that spammy, on the edge but uber powerful soloing we saw before? I know that stuff was controversial back then, but it was so clever and fun, and so hard to master some of those dungeons.
I made a Guardian. Seems easy enough for a new guy like me to pick up so far. I haven't got the time or dexterity these days, but what I enjoy hasn't changed much. I remember loving some weird Necro/Monk build back in the day too, and even did a little ranger trapping in the newer content dungeons - they had some fun stuff. Remember Kannaxai or so? Loved that place, so dark and moody. And the wooden sort of area with the tree thing. Forget it all now but it's coming back as I type. Is GW2 dark and moody too in endgame?
Sorry for the stream of consciousness, got hit with a a spot of nostalgia there!