Your opinion of Whisper of Jormag strike mission? - Page 2 — Guild Wars 2 Forums

Your opinion of Whisper of Jormag strike mission?

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  • xDudisx.5914xDudisx.5914 Member ✭✭✭

    The new strikes are getting too hard for the avg pug to do running public mode. I predict it will be dead after 1-2 months after everyone has gotten the achievements.

  • xDudisx.5914xDudisx.5914 Member ✭✭✭

    @zealex.9410 said:
    Maybe anet should let the idea of strikes being the preparation for raids go and just focus on giving flexible group content for lw updates (group versions of story bosses)?

    If you want ppl to try raids you can always have normal raids be easier. Tho ofc, a new player is very likely to get to 80, do lw, do the strike and then start getting into raids. I personally think we could have cm strikes between strikes and raids to further immerse ppl into instanced pve content.

    I think they will end up replacing the future raids with strikes. Easier to release bosses 1 by 1 than to do an entire wing wing with 3-4 bosses connected in the same map. No need to design a big map, just the entrance, 1 platform with 1 boss. No need to create new lore for raids, just pick the same as LS and put a strike.

  • Ayrilana.1396Ayrilana.1396 Member ✭✭✭✭

    If they wanted to make it easier for pugs, they could give a 3 second grace period to CC before the ticking damage kicks in.

    Dodging the ice crystal seems hit or miss. Sometimes I can dodge it with no issues and other times I can dodge it at the same time as before but take damage. Maybe a desyncing issue.

    They also need to fix the issue with the boss disappearing during its transformation at 25% and thus stalling the fight.

  • maddoctor.2738maddoctor.2738 Member ✭✭✭✭

    My biggest problem with the fight is at the 25% when the boss summons the snowballs it gets really really hard to see the chains. That and the bugs, like dodging the crystal being hit or miss and player hit points disappearing on the squad panel (they are also un-targetable) and it's impossible to know if they are low on health/need healing or not. I think that happens at the phase where the boss summons your illusion, sometimes it bugs out and you do not properly "return to normal".

  • Weindrasi.3805Weindrasi.3805 Member ✭✭✭

    The mechanics are easy to learn. Don't overlap red AoE - spread out. Everyone run into the green AoE. When blizzard starts, use your Valor/Vigilance/whatever laser. Chained people get closer to boss, unchained move back, ect.

    My issue is the build and DPS element. Even if I choose an ideal build, getting a 10 person pug to also have builds supporting that just seems impossible. And getting max DPS requires ascended gear and trinkets, which I--and many people uninterested in gear grind--simply don't have. So, I find myself in situations where everyone in the pug knows the mechanics, dodges and responds beautifully, but still cannot kill the boss within the time limit because the DPS just can't get there.

  • Weindrasi.3805Weindrasi.3805 Member ✭✭✭

    @xDudisx.5914 said:
    The new strikes are getting too hard for the avg pug to do running public mode. I predict it will be dead after 1-2 months after everyone has gotten the achievements.

    It's already near-dead. I can find maybe 1 group every 2 hours.

  • ZeftheWicked.3076ZeftheWicked.3076 Member ✭✭✭✭
    edited February 4, 2020

    @Weindrasi.3805 said:

    @xDudisx.5914 said:
    The new strikes are getting too hard for the avg pug to do running public mode. I predict it will be dead after 1-2 months after everyone has gotten the achievements.

    It's already near-dead. I can find maybe 1 group every 2 hours.

    I have reverse experience. Then again i do have commander tag. I tag up, go into squad room, open lfg and before i even manage to get cozy (expecting a wait) i literally got a group of 9 before i could even change lfg to "2 healers" or something like that...

    And we cleared it easy, while i was playing my herald condi support, so most certainly not 30k dmg, closer to 10. Public rooms can be hard yes. You need that commander to manage subgroups proper (like putting squishies with scourge in one group, or telling some ppl that we got too many/too few healers and balance how many ppl do what).

    Ascended gear is just a myth. I had clears that had like 3 minutes left to time out. If not more. 5% dps difference would not change the fact it would get cleared on time.

  • xDudisx.5914xDudisx.5914 Member ✭✭✭

    @Weindrasi.3805 said:

    @xDudisx.5914 said:
    The new strikes are getting too hard for the avg pug to do running public mode. I predict it will be dead after 1-2 months after everyone has gotten the achievements.

    It's already near-dead. I can find maybe 1 group every 2 hours.

    It went faster than my predictions. I guess is because this Strike Mission is harder than the previous ones. The closer they get Strike Missions to raids, the less popular they seem to become.

  • Has anyone gotten gold? It feel like that dps check is unattainable. It might need to be extended by 1.5 mins. It feels like the original timer for gold haywire punch o matic battle adventure, not possible for even the fastest of runners.

  • Randulf.7614Randulf.7614 Member ✭✭✭✭

    Finally had a go at one not bugged. Enjoyed the fight, but way, way, way too much visual noise. Anet's obsession with stacking effects needs to end now.

    Failed the fight, but it was still fun to do.

    What sleep is here? What dreams there are in the unctuous coiling of the snakes mortal shuffling. weapon in my hand. My hand the arcing deathblow at the end of all things. The horror. The horror. I embrace it. . .

  • Nephalem.8921Nephalem.8921 Member ✭✭✭
    edited February 4, 2020

    @Shadowmoon.7986 said:
    Has anyone gotten gold? It feel like that dps check is unattainable. It might need to be extended by 1.5 mins. It feels like the original timer for gold haywire punch o matic battle adventure, not possible for even the fastest of runners.

    Getting gold is easy with at least 4 decent dps players. Most of the runs i've seen have at least 3 3k dps guys thats why it seems impossible.

  • Trying to get achie (I dont have any organized group since I dont do raids nor fractals) and the biggest problem are chains, trying to explain it to ppl but they are still running into it, or running with it over others. Second hardest thing is to get decent players there :D

  • ZeftheWicked.3076ZeftheWicked.3076 Member ✭✭✭✭
    edited February 8, 2020

    @xDudisx.5914 said:

    It went faster than my predictions. I guess is because this Strike Mission is harder than the previous ones. The closer they get Strike Missions to raids, the less popular they seem to become.

    No. If difficulty is to blame, then bugged Boneskinner is the one to take blame here, not Whisper of Jormag. I can imagine many ppl have no idea it's bugged, go in, get recked in moments and leave traumatized going "kitten this, i'm out. I don't even wanna know how raids look like if this is warm-up content.."

    But that disaster aside, the permanent (for now) culprit are the rewards. Strikes should have meaningful and valuable rewards, matching their difficulty and effort required to clear them. A-net dropped the ball here (as they are aware of and said they are working on it). But just to be sure i'm clear, here's a list of what's wrong with Whisper of Jormag rewards wise:

    1. Basic rewards aren't superior to standard map loot You get 3 essence chests - one small, one medium, one large. I can fly around map in the same time I do a Whisper run and also collect 3 chests, but all of them large...
    2. Crappy rewards for gold and silver clears - i got a silver clear y-day. Slightly more exp, one yellow (rare). That's about it..
    3. Strike unique skins - these are botched twofold.
      • First - they aren't good enough. Look at Boneskinner's Rib (strike reward), vs the Prize of the Boneskinner backpack that is a LS achi reward.
      • Second - their acquisition is all over the place. Why am i getting icebrood construct helmet from Whisper strike mission? These are supposed to be trophies and offer bragging rights. And here i'm getting a skin from a strike i may not have cleared at all, while not being able to get any skin that represents the strike i am clearing daily (whisper).

    Rewards need to be adequate to the challenge, provide justified bragging rights and also gold opportunities (like Gorseval infusion for example). Most epic and fun boss can get abandoned after a month or so, if you get 2 blues and a green from it with nothing significant on the table.

  • If you want an organised team for strike missions, it's gonna feel easy to complete after you know what you need to win.
    If you're a pug just looking for a group, be prepared for a good chance at failure. As far as this is concerned, the difficulty is rather high for those just looking to get the strike mission done from the LFG.

  • ZeftheWicked.3076ZeftheWicked.3076 Member ✭✭✭✭
    edited February 8, 2020

    @Valandil Dragonhart.2371 said:
    If you want an organised team for strike missions, it's gonna feel easy to complete after you know what you need to win.
    If you're a pug just looking for a group, be prepared for a good chance at failure. As far as this is concerned, the difficulty is rather high for those just looking to get the strike mission done from the LFG.

    I don't know how things are over at american servers but when i do a run (tag up, make squad and get players from LFG) it's around 70% success. Disasters happen in public room when there is no commander. It's mostly about there being a need for someone to make sure you have 2 healers in your squad and things generally stay balaced (no 8 healers with 2 dps, or 10 dps without any heal)

  • Dante.1763Dante.1763 Member ✭✭✭✭

    @ZeftheWicked.3076 said:

    @Valandil Dragonhart.2371 said:
    If you want an organised team for strike missions, it's gonna feel easy to complete after you know what you need to win.
    If you're a pug just looking for a group, be prepared for a good chance at failure. As far as this is concerned, the difficulty is rather high for those just looking to get the strike mission done from the LFG.

    I don't know how things are over at american servers but when i do a run (tag up, make squad and get players from LFG) it's around 70% success. Disasters happen in public room when there is no commander. It's mostly about there being a need for someone to make sure you have 2 healers in your squad and things generally stay balaced (no 8 healers with 2 dps, or 10 dps without any heal)

    Ive seen one group in the last 5 hours for strikes,. Granted i havent been checking more than 3-4 times an hour, but they seem dead. Ive given up on completing the whisper of jormag one entirely. the DPS check alone downs the only group of players im pretty much able to do it with due to the times i can play.

    This one strike boss is harder than ever boss ive done in raids. They wanted a slow ramp up in difficulty(their qoute) and this leap is anything but slow.

    Amana Silentchild; My Main
    Ember Wandertooth; The Kingslayer, Kianda Redpaw; The Blazing Light
    Why GW is Called Guildwars

  • Ayrilana.1396Ayrilana.1396 Member ✭✭✭✭

    @Dante.1763 said:

    @ZeftheWicked.3076 said:

    @Valandil Dragonhart.2371 said:
    If you want an organised team for strike missions, it's gonna feel easy to complete after you know what you need to win.
    If you're a pug just looking for a group, be prepared for a good chance at failure. As far as this is concerned, the difficulty is rather high for those just looking to get the strike mission done from the LFG.

    I don't know how things are over at american servers but when i do a run (tag up, make squad and get players from LFG) it's around 70% success. Disasters happen in public room when there is no commander. It's mostly about there being a need for someone to make sure you have 2 healers in your squad and things generally stay balaced (no 8 healers with 2 dps, or 10 dps without any heal)

    Ive seen one group in the last 5 hours for strikes,. Granted i havent been checking more than 3-4 times an hour, but they seem dead. Ive given up on completing the whisper of jormag one entirely. the DPS check alone downs the only group of players im pretty much able to do it with due to the times i can play.

    This one strike boss is harder than ever boss ive done in raids. They wanted a slow ramp up in difficulty(their qoute) and this leap is anything but slow.

    How many people do you think are like you who are waiting for a group to appear rather than create their own?

  • @ZeftheWicked.3076 said:

    @Valandil Dragonhart.2371 said:
    If you want an organised team for strike missions, it's gonna feel easy to complete after you know what you need to win.
    If you're a pug just looking for a group, be prepared for a good chance at failure. As far as this is concerned, the difficulty is rather high for those just looking to get the strike mission done from the LFG.

    I don't know how things are over at american servers but when i do a run (tag up, make squad and get players from LFG) it's around 70% success. Disasters happen in public room when there is no commander. It's mostly about there being a need for someone to make sure you have 2 healers in your squad and things generally stay balaced (no 8 healers with 2 dps, or 10 dps without any heal)

    Would like to join your group then :D true I wasnt playing at EU primetime, but so far I have after me like 4 hours of wiping in lfg pug groups

  • Was difficult when it just came out, now easy strategies begin to take shape:

    1. Bring a heal druid and a heal scourge
    2. Range attack the boss post 20%, or 50% to avoid dps wipe out at chains.
    3. Most aoe attacks can be ignored.
  • ZeftheWicked.3076ZeftheWicked.3076 Member ✭✭✭✭

    @Rockal.5468 said:

    @ZeftheWicked.3076 said:

    @Valandil Dragonhart.2371 said:
    If you want an organised team for strike missions, it's gonna feel easy to complete after you know what you need to win.
    If you're a pug just looking for a group, be prepared for a good chance at failure. As far as this is concerned, the difficulty is rather high for those just looking to get the strike mission done from the LFG.

    I don't know how things are over at american servers but when i do a run (tag up, make squad and get players from LFG) it's around 70% success. Disasters happen in public room when there is no commander. It's mostly about there being a need for someone to make sure you have 2 healers in your squad and things generally stay balaced (no 8 healers with 2 dps, or 10 dps without any heal)

    Would like to join your group then :D true I wasnt playing at EU primetime, but so far I have after me like 4 hours of wiping in lfg pug groups

    Sure, just add the nick you see here, or if it's ingame nick you need, then add "Revirez"

  • Marxx.5021Marxx.5021 Member ✭✭✭

    It easier to get into a raid than into a strike mission (except the first) for a non raider. It is unplayable content for a casual PvE player.

  • sokeenoppa.5384sokeenoppa.5384 Member ✭✭✭✭

    @Marxx.5021 said:
    It easier to get into a raid than into a strike mission (except the first) for a non raider. It is unplayable content for a casual PvE player.

    Well this is just a lie. How are strikes unplayable content for casual PVE players?

    I'll have two number 9s, a number 9 large, a number 6 with extra dip, a number 7, two number 45s, one with cheese, and a large soda.

  • Marxx.5021Marxx.5021 Member ✭✭✭

    @sokeenoppa.5384 said:

    @Marxx.5021 said:
    It easier to get into a raid than into a strike mission (except the first) for a non raider. It is unplayable content for a casual PvE player.

    Well this is just a lie. How are strikes unplayable content for casual PVE players?

    I have monitored LFG over the weekend. There was no group that accepted player without exp.

  • Ayrilana.1396Ayrilana.1396 Member ✭✭✭✭

    @Marxx.5021 said:

    @sokeenoppa.5384 said:

    @Marxx.5021 said:
    It easier to get into a raid than into a strike mission (except the first) for a non raider. It is unplayable content for a casual PvE player.

    Well this is just a lie. How are strikes unplayable content for casual PVE players?

    I have monitored LFG over the weekend. There was no group, when I was looking, that accepted player without exp.

    Fixed it for you.

  • sokeenoppa.5384sokeenoppa.5384 Member ✭✭✭✭
    edited February 10, 2020

    @Marxx.5021 said:

    @sokeenoppa.5384 said:

    @Marxx.5021 said:
    It easier to get into a raid than into a strike mission (except the first) for a non raider. It is unplayable content for a casual PvE player.

    Well this is just a lie. How are strikes unplayable content for casual PVE players?

    I have monitored LFG over the weekend. There was no group that accepted player without exp.

    And still everytime when i create a squad without any kind of exp needed it gets filled in few minutes and 90% of the times we kill boss. Have you tought that there isnt squads up coz they get filled so fast? Try to create your own squad.

    I'll have two number 9s, a number 9 large, a number 6 with extra dip, a number 7, two number 45s, one with cheese, and a large soda.

  • Here's a question for you: Has ANYONE gotten gold or even REMOTELY close to it? I was honestly surprised when I logged in today and the Gold time limit wasn't nerfed. I've gone many rounds fighting Whisper since release. 95% of them get Bronze. The remaining 5% manage to get silver--and BARELY silver at that. I don't think it's possible to get gold.

  • @Marxx.5021 said:

    @sokeenoppa.5384 said:

    @Marxx.5021 said:
    It easier to get into a raid than into a strike mission (except the first) for a non raider. It is unplayable content for a casual PvE player.

    Well this is just a lie. How are strikes unplayable content for casual PVE players?

    I have monitored LFG over the weekend. There was no group that accepted player without exp.

    I did see one group ask for LIs for the strike, but that was just one group. Some groups expected you to know the mechanics, but that's the least you can do. Otherwise I only see groups who don't mind if you are not experienced. And those groups fill up super fast.

  • Marxx.5021Marxx.5021 Member ✭✭✭
    edited February 12, 2020

    @Gamora.1584 said:

    @Marxx.5021 said:

    @sokeenoppa.5384 said:

    @Marxx.5021 said:
    It easier to get into a raid than into a strike mission (except the first) for a non raider. It is unplayable content for a casual PvE player.

    Well this is just a lie. How are strikes unplayable content for casual PVE players?

    I have monitored LFG over the weekend. There was no group that accepted player without exp.

    I did see one group ask for LIs for the strike, but that was just one group. Some groups expected you to know the mechanics, but that's the least you can do. Otherwise I only see groups who don't mind if you are not experienced. And those groups fill up super fast.

    I had joined an "all welcome" group now. Just after the world boss there were some strike missions in LFG. As for the mission itself we did it with 9 players without any particular roles or strategy.