Sugg- Core Necro Needs A Melee Weapon — Guild Wars 2 Forums
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  • Sarrs.4831Sarrs.4831 Member ✭✭✭
    edited October 13, 2017

    Core necro needs a dagger that doesn't suck? :smirk:

    Seriously, though, would be nice if Dagger found its place before the next set of especs rolled out. Melee power doesn't really jive for either Reaper (having Greatsword for that job) or Scourge (being a condition spec) but if we get something like a power longbow, I really hope Dagger is in a good place by then.

  • Lexan.5930Lexan.5930 Member ✭✭✭

    Movement speed from blood rolled into weilding dagger passive and a change to the blood minor

    Other than that the mellow damage, attack speed and life force gen is actually pretty high. And there is utility to keep people away with the Imob and life steal. Plus it scales high with zero armor.

    Dagger isn't terrible as a weapon, its the traits that augment the super melee play style that needs help

  • Ghostt.1293Ghostt.1293 Member ✭✭✭

    they need to remove restriction from elite spec weapons

  • Muchacho.2390Muchacho.2390 Member ✭✭
    edited October 15, 2017

    @Lexan.5930 said:
    Movement speed from blood rolled into weilding dagger passive and a change to the blood minor

    Other than that the mellow damage, attack speed and life force gen is actually pretty high. And there is utility to keep people away with the Imob and life steal. Plus it scales high with zero armor.

    Dagger isn't terrible as a weapon, its the traits that augment the super melee play style that needs help

    Anet will never roll extra passive movment speed into a weapon.