I see the argument of "replayable" content come up a lot, and in light of the recent dev post that mentions maps being focused on "replayability," I'm getting the sense that no one really has the word defined very well.
Not to fault the dev post, because isn't most of the content in open world "replayable"? (Story instances are less so, because players do the story once and maaaybe go back for achievements if they're not obnoxious/broken.)
But I get the sense when players say it, it's more "only content I enjoy playing/getting rewarded for is 'replayable'."
So I have to ask:
What makes content replayable?
Many alts! Handle it!
"A condescending answer might as well not be an answer at all."