There is a reason we barely use the Shiro Elite, it has high energy cost (50). With the upcoming increase of energy cost for Riposting Shadows from 30 to 40 I am worried that Shiro becomes a 3-skill-legend, which contradicts the "focus on gameplay being more active". Keep in mind that weapon skills also cost energy.
I am fine with removing Empty Vessel (Stunbreak on Legend Swap), but could we at least not nerf the energy cost of Riposting Shadow and instead nerf the Functionality?
Give it an internal cooldown so we can´t spam it, remove the endurance gain, i don´t care, as long as I have a reliable stunbreak that doesn´t cost me all my energy.