Wvw roaming war, anything works ? — Guild Wars 2 Forums
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Wvw roaming war, anything works ?

Hi all ,
How is roaming war work cor you now ? I feel like any build i take i cant do any dmg. Worst is vs thieves , they cant be killed now , not enough dmg and even if u get them low they are gone and reset.
How is it with you guys ?


  • eXruina.4956eXruina.4956 Member ✭✭✭

    Kitten it, just run Trailblazer's/Dire or Minstrels/Nomads, and zerg up on the roam for good measure. :)

  • I'm definitely having more trouble than before the balance patch. For a change I tried switching to core and ran tactics instead of defense. Leg specialist definitely caught a few people off guard and Warrior's cunning worked well against classes who use barrier. But for a lower tier player things are definitely harder now.

  • Fat Disgrace.4275Fat Disgrace.4275 Member ✭✭✭✭

    Running full zerker pack runes defence spell discipline. Sheild master armored attack and RR

    Bulls charge shake it off balance stance.

    Bulls charge is still pretty much a must have in wvw roaming, never cared for the dmg anyway but IT was a nice bonus.

    Still immune to crit hits and 3 stun breaks kinda make rr worth taking over ci, not touched tactics or strength yet and using mending heal just to see how it works out.

    I like defence because reflects on sheild are too good, especially vs deaths judgment lol

  • RedShark.9548RedShark.9548 Member ✭✭✭✭

    ive dueled a staff thief and a core thief and i ran full berserker stats.
    basically pvp metabuild
    strength, disci and spellbreaker, dagger/shield+gs
    yea, they can still reset, but thats stealth for you.

    the ones i duelles and they commited to it died to me.
    gs f1 on spb does too much dmg tho.