Jump to content
  • Sign Up

Cultivated Synergy: Helpful Hint


Soilder.3607

Recommended Posts

There are a lot of runes and other effects that cause an additional healing effect around a player when they use a healing skill.

I didn't realize this for a while after HoT came out, but Cultivated Synergy activates twice, once for you, and once for your pet.

This is rather significant because not only is the healing amount essentially doubled, but so is the target limit as you can heal 5 allies around yourself and another 5 around your pet.

Use with Glyph of Rejuvenation for the ability to heal up to 15 allies at once. Add a rune like runes of the flock and suddenly you can heal up to 20 allies with just one skill.

Link to comment
Share on other sites

I've been using GoR and CS post-patch in WvW and it feels really nice. My issue with CS is the delay that occurs after using the heal skill. Each heal skill has its own delay duration, but non-CA GoR has it the worst, so it can be hard to actually properly land allied heals in high-movement settings because it takes so long for CS to actually proc.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...