Revenant right now is going from bad to worse.
Energy system is failing because we are being gutted by high Energy costs while still having sizeable cooldowns on some weapon skills.
I think it's time Anet decides to rework the Energy system altogether, and I have created this thread to gather suggestions and for people to discuss about the ideas everyone has put down.
Hopefully Anet does read this thread.
My suggestion :
Energy changes its function to be a "time limit" instead of "fuel"
Revenants start combat with 100% Energy and it drains over time and refreshes when yu swap Legends. (Drain would be at a rate of 10% per second)
Upkeep skills are made more powerful and adds drain upon activating. (will increase drain to 15% per second)
Skills have their CDs adjusted so that they aren't so spammable, but cooldowns are still short enough that Revs are strong within this short window.. (highest 15 seconds, lowest 5 seconds)
Weapon skills and Utilities no longer cost Energy.
When Energy drains to 0%, the utilities are locked out and forces the player to swap Legends.
If I play a stupid build, I deserve to die.
If I beat people on a stupid build, I deserve to get away with it.