Virtue of Resolve skill facts
As shown, Virtue of Resolve shows 217 Heal, as though it were not traited, but does reflect the 15% Endurance regeneration from Purity of Body.
When active and sustaining damage in combat, the log instead shows 216 Heal with each pulse.
The Absolute Resolution trait increases the passive effects of Virtue of Resolve, and additionally causes it to pulse every 3 seconds, rather than each second.
Absolute Resolution trait facts
Here it shows that this should be 649 Heal every 3 seconds. This is not reflected in the log, nor the healing visually applied to the player.
When traited with Battle Presence, the trait facts read: "Nearby allies gain Virtue of Resolve's passive."
Battle Presence trait facts
This trait shows the same 649 Heal every 3 seconds as Absolute Resolution, in addition to the 15% Endurance regeneration that the Purity of Body trait applies.
However, when active and in combat, it does not apply the same healing as listed either in its own trait facts or as recorded in the combat log for the effects applied to the player.
As we can see, each player who received the full effect (apologies, Moon Flytrap) healed for 248 Heal which is reflected in neither the Resolve effect applied to the player, nor in any of the three skill / trait facts.
As I have Absolute Resolution enabled in the traits, the anomaly for the incorrect skill facts on Battle Presence can be functionally ignored.