Anybody else is tired of those 500 LI and 100 kp grps that have lower skill level than some1 with 100 LI and 20 kp? Its like making a PvP team based around number of matches played, sure the amount of matches played does indicate player experience but not their skill level. its why there are people that are rank 500 in pvp with 10k matches that are stuck in gold/silver/ plat 1.
This is especially annoying when im trying to raid on my alt that dosent have much KP and dont feel like switching to my main. Sometimes I join the 50 kp grps on my main that perform far worse than 20 kp grps, they die on first boss then everyone leaves or they start kicking people that are not friends with the commander and replace them by other people.
Can we get rid of KP system and instead be able to track a player average DPS and the amount of times they go down and damage they take instead? These numbers could be tracked with something like a DPS meter but instead of 1 raid encounter it would calculate the total of the previous boss encounters. That way we can truly weed out the bad from the good and not just people that only raid on their main account since day 1 and claim to be talented.
Its like people used achievement points back in the day for dungeons, i remember joining 10k only achievement point groups that had full soldier gear warriors and shout stafff guardians claiming to be experienced, since bad players tend to over estimate their skill level there needs to be something else other than KP to measure skill level. This system is especially toxic to new players that are starting raids and wont be able to join any grp without full leggy armor or 50 kp of end boss.