Jump to content
  • Sign Up

Gallant Lightbearer Raptor Skin rendering issue since patch 13.8. [fixed]


Recommended Posts

After the patch the fur patches inside the ears and on the tail of the Gallant Lightbearer behave oddly when using medium or high shaders. The ear part defaults to some glowy cyan color and the tail tuft to an ugly green (if the body is dyed white or using default color). The blue/cyan on the ear hair tuft is there regardless of the ear color. If they are dyed orange, the tuft turns into kind of a neon green.

Comparison of high and low shaders here: https://imgur.com/a/nH313M1

Link to comment
Share on other sites

I saw posts about this and went in to check. Yep, same issue here. And there was even a patch to load, with no patch notes -- but whatever that was, it does not include a fix for this issue.

I hope the fix is soon.

Edit: I wonder if the patch notes from yesterday about fixing the rein movement for charr riders is a factor? Tweaking something in the mount to animate the reins could have caused the glitch.

Link to comment
Share on other sites

I don't think it's intended, it looks kinda horrible with some colors. Try orange on the ears. :p Probably some poor soul wanted to fix the animation bug they mentioned (didn't even realize there was one) and re-exported the model thinking "right, I only changed a tiny bit on the animation rig, what could possibly go wrong?"...

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...