Swagger.1459 Posted August 19, 2019 Author Share Posted August 19, 2019 @Wondrouswall.7169 said:@"Swagger.1459" said:Ask yourself this, what weapon needs more help in wvw and spvp... greatsword or shortbow? Now, ask yourself this, what would extending daze/stuns to shortbow really do for it?Moment of Clarity is not the trait(s) to do this with. If you want to look at traits, look at the ones in Skirmishing and Wilderness Survival.Are you saying that you really need extra 50% daze duration on a weapon that can potentially 1 shot another player? That’s where you want it? Maybe we need to load up lb and gs even more? I don’t care about the entire trait really...“ OR ADD "Daze and stun durations you inflict last longer." somewhere in the https://wiki.guildwars2.com/wiki/Skirmishing traitline, like in https://wiki.guildwars2.com/wiki/Hidden_Barbs or something...” Link to comment Share on other sites More sharing options...
Wondrouswall.7169 Posted August 19, 2019 Share Posted August 19, 2019 It's not needed, but at least it fits with the weapon. Meanwhile, having extended stun and daze durations has never been a top priority for shortbow users. Not having to shotgun poison volley is. The stun/daze is just there to disrupt. A better option is to have a trait in Skirmishing that grants a bonus or effect for disrupting an opponent rather than extending it. It fits in more with shortbow's style than a longer CC does.Edit: Like confusion which fits the name of SB5. Or extended cooldowns for interrupting an opponent. Anything really. Even a condition like slow. Link to comment Share on other sites More sharing options...
Swagger.1459 Posted August 20, 2019 Author Share Posted August 20, 2019 @Wondrouswall.7169 said:It's not needed, but at least it fits with the weapon. Meanwhile, having extended stun and daze durations has never been a top priority for shortbow users. Not having to shotgun poison volley is. The stun/daze is just there to disrupt. A better option is to have a trait in Skirmishing that grants a bonus or effect for disrupting an opponent rather than extending it. It fits in more with shortbow's style than a longer CC does.Edit: Like confusion which fits the name of SB5. Or extended cooldowns for interrupting an opponent. Anything really. Even a condition like slow.Correct, the additional daze duration, that happens to reside in the longbow marksmanship line, doesn’t need to be there, or even inside the beast master line to help buff an already well performing greatsword. It makes much more sense to put the additional daze duration buff in a trait line that can actually help improve on an underperforming cc weapon that has a daze attached to it. Link to comment Share on other sites More sharing options...
Swagger.1459 Posted November 10, 2020 Author Share Posted November 10, 2020 Marksmanship traitline needs help! Link to comment Share on other sites More sharing options...
Eurantien.4632 Posted November 10, 2020 Share Posted November 10, 2020 And yet the points in this thread still stand. Marksmanship is still a used traitline - despite it being nerfed. Skirmishing is the one in need of love. Link to comment Share on other sites More sharing options...
Swagger.1459 Posted November 10, 2020 Author Share Posted November 10, 2020 @Eurantien.4632 said:And yet the points in this thread still stand. Marksmanship is still a used traitline - despite it being nerfed. Skirmishing is the one in need of love.yes! Link to comment Share on other sites More sharing options...
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