Why is FGS still at 180s of cooldown? - Page 2 — Guild Wars 2 Forums

Why is FGS still at 180s of cooldown?



  • juno.1840juno.1840 Member ✭✭✭

    @Antycypator.9874 said:
    Because you can use the FGS two times for whole minute (each FGS can be wielded for 30 seconds).
    I think It would be much better to shorten the CD, but without an option to pick it up again (or by another player), so you can conjure weapon only for yourself.

    They could keep the 2nd dropped weapon, but just have it expire before the original weapon's 30s. This way you can't chain them together for the full duration. The best you could do is chain them for (30s + expiration time of dropped weapon) -- as in you use your conjured one right up to the point where the dropped one will expire, then grab the dropped one.

    That being said, I think they should get rid of the dropped 2nd weapon.

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