Jump to content
  • Sign Up

Do elite spec tradeoffs mean rendering the elite mechanic useless?


Vagrant.7206

Recommended Posts

@rdigeri.7935 said:

@"Matoro.9708" said:I didn't even think of that, that is brilliant. Throw mine works that way too, and this would make a big difference. Thanks man!

I realized one slight issue with the system yesterday; if the detonation is the last "mantra", that means you can't detonate it unless you've used all the charges up. This might not be a big deal, it just doesn't enable you to destroy it AND keep the charges at the same time; only if you pick it up.But this might even be a good thing

That'd essentially become the benefit to picking it up - being able to use another charge immediately.

Another consideration is that it would complicate using blast finishers by detonating turrets.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...