Striking Missions have really good potential but they have to be done right. Here are some suggestions:
- Make them repeatable. Add rewards to it, maybe a new currency so that people can get RNG based rewards?
- Striking Missions could be the bosses of the story, so that story instances can be replayed.
- Add a challenge mote with its difficulty being similar to normal raids. This way, more dedicated/hardcore players have new content while other players have an "introduction" to raids.
What do you guys think?