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Is 'free' the right word?


Tinnel.4369

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@Tinnel.4369 said:

@Bloodstealer.5978 said:What is your point to this thread cos really I don't see it.I think the point is in the end of the original post ...@Tinnel.4369 said:Content isn't 'free', it's very much funded, and ANet goes to great lengths to ensure it's funded. Is it really out of line that those funding it, at any level, want a say in what it is or isn't? Is there any indication I'm missing that ANet is actively engaged in understanding what it is or isn't different players want?

Indeed, it is. Thanks for reading the whole thing.

And like I said... I spend my money on things I wish to purchase from the gemstore.. therefore I got what I paid for.How ANET then choose to spend that money is entirely up to them and if they then choose to give to me content borne out of my spending choices then that's good for me cos it has cost me nothing other than what I paid for.

So as I said what is the point of your thread, what are you trying to advocate for cos I see nothing.

I am pretty sure the majority of this playerbase understands ANET is a business not a charity and everything they do has a cost to it, so how do you think they are suppose to fund it.. even my kids know money doesn't grow on trees, but it does not change the fact I got what I choose to pay for and then they gave me something extra out of generosity....

It's fine if you're content.

However, it's not generosity, it's baked into the model, you can see it explicitly stated by O'Brien in the post two above yours. It's not free, it's funded through the model. I, for one, think having a say in what you're funding is ok here. As it is in every other business where there's two scenarios - business meets demand, or demand leaves. Before leaving it seems reasonable to explore the option of having the business understand how they're failing to engage or meet the demand.

I guess you missed the slapstick..

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@Linken.6345 said:

@Bloodstealer.5978 said:What is your point to this thread cos really I don't see it.I think the point is in the end of the original post ...@Tinnel.4369 said:Content isn't 'free', it's very much funded, and ANet goes to great lengths to ensure it's funded. Is it really out of line that those funding it, at any level, want a say in what it is or isn't? Is there any indication I'm missing that ANet is actively engaged in understanding what it is or isn't different players want?

Indeed, it is. Thanks for reading the whole thing.

And like I said... I spend my money on things I wish to purchase from the gemstore.. therefore I got what I paid for.How ANET then choose to spend that money is entirely up to them and if they then choose to give to me content borne out of my spending choices then that's good for me cos it has cost me nothing other than what I paid for.

So as I said what is the point of your thread, what are you trying to advocate for cos I see nothing.

I am pretty sure the majority of this playerbase understands ANET is a business not a charity and everything they do has a cost to it, so how do you think they are suppose to fund it.. even my kids know money doesn't grow on trees, but it does not change the fact I got what I choose to pay for and then they gave me something extra out of generosity....

To me, it feels that the point being advocated is that "free" players ought not to have influence (or very little) over the direction or content of the game and that those who actually pay should have that privilege.

Well I think the ftp people dont have much influence over the direction or the content since they cant play any of it.Those that pay shouldent have any privilege either since they get what they pay for.As Bloodstealer.5978 says you pay for y and get y, what then the company do with the money from y you got no right to complain about.If you dont like it vote with your wallet.

Absolutely correct Linken.. we each choose to spend when we want to, on what we want to. From the moment the money lands in the game coffers, my influence on the why's and wherefores' ends.I am certainly no shiny white advocate of ANET or the games direction at times and have myself closed the wallet for long periods at times because of it... and that is all any of us players can do besides uninstalling and going elsewhere.So I still fail to understand the point of the OP's thread.

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@"Inculpatus cedo.9234" said:Why not be direct and just say, "ArenaNet, I've put money into the game and now I want you to listen to what I have to say. Not only listen, but act on my demands because I have funded your endeavors."

No need for all this obfuscation.

Because that's not the point.

If the statement isn't clear to you and you're unwilling/unable to engage any of the number of questions, that's ok.

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@Goettel.4389 said:

@Tinnel.4369 said:...makes it a bit of a socialist environment

Hyperbole is never a great way to argue a case.

Admittedly poor choice. I meant to imply precisely what O'Brien lays out. That a portion of what is spent in the Gem Store is used to benefit the whole through, often at the time of purchase unknown, future 'programs', if you will.

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I don't know what you are really trying to argue. Did you pay for the content? No? Then it's free. If you are going to say that things don't appear out of thin air, that's true. When you buy gems, you buy gems, not content. When you buy expansions, you get the content included in the expansion. If you get LWS content for free, even if you don't want it, it's still free. Anet employees actually play the game and interact with the community very often. The only thing is that most of their staff has been cut and the people on the art team are usually more active than others.

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@"Tinnel.4369"

Quoting the use of "FREE" in this URL: https://www.guildwars2.com/en/news/guild-wars-2-heart-of-thorns-is-free-with-guild-wars-2-path-of-fire/

Yeah, it's fine to use that, because you'll note, if you GET Path of Fire, you now get Heart of Thorns FREE. I had to pay for it previously, so that's a departure from the past, i.e. change and won't put someone out xxx USD or whatever their currency of choice is like I did. You can even consider my spending of money for Heart of Thorns a gift, to get us to this FREE Heart of Thorns, if you buy Path of Fire. (eg) Also, if you GET Path of Fire, I believe going forward, while logged in during the release of new Living World material, you get that content FREE too. Especially if any of the money I've spent towards it, helped this happen. Again, my donation/gift. I don't mind. That's why I open my wallet when I do to pay for this content.

The use of FREE is acceptable as a choice in it's use this way for English. What is not clearly stated in the URL above, isn't required to be, and per your quote of their business model, is that ongoing micro-transactions are a method by which they will fund their company while developing and giving us FREE things, if we purchased something.

So yes, I feel FREE is fine, in the examples and quotes above. I do not believe their is any inherent obfuscation, or lie. They clearly list the requirements to get said FREE things. How those FREE things are created are a moot point, since at the moment of handing them out; if you did not possess said things but meet the conditions to acquire said FREE things, you'd get them without any cost to you. The cost to Anet, or other person(s) who choose to buy, grind for, or earn -- is not relevant to the use of the word FREE in the examples above.

Very similar to 2 for 1 at your local coffee shop. Buy a coffee, get a second one free. Same use of the word free here too.

That's my reply, though I do appreciate your quotes of their business model. I mean, you can tell that's how their making their money these days; it's changed since 2012 when they originally intended to be just 'buy this 'boxed' thing once, and we'll make things for you ...'.

Personally I appreciate that there are people who contribute their monies to help fund this title. I further appreciate getting the FREE stuff that's been developed, and provided to me, because I do not consider what people choose to pay, as part of the price of the FREE material given to me. Much like my prior examples I presented on gifts from parents. That's not how the use of FREE is being applied and I infer you're looking to imply that its use is misleading or out right lying.

Further, what's your suggestion on how to resolve this 'issue' you're bringing up to argue? Please do provide a potential resolution, otherwise, indicate if this is merely an argument for argument's sake like our society seems to be rife with these days.

Cheers.

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@"Tinnel.4369" said:I see the word 'free' being thrown around a lot recently in regards to the content we receive. ANet, obviously, emphasized it in the announcement last week and many players have used it as a rationale for why other players' expectations are out of line, "It's 'free', what do you expect?"

However, it's not free and both the community and ANet know this. ANet doesn't fund content out of the goodness of their hearts, that money comes from the community by way of transactions through the BLTC. The nature of this makes it a bit of a socialist environment; some contribute more than others, but 'everyone benefits'.

Of course, for some players the content is, literally, free. They bought the game and never make purchases through the BLTC, or do so strictly with gold they earned in game. I don't believe it's far fetched, based on the continued 'success' of the game and delivery of 'free' content, to say that these people are a minority of the community population.

It likewise shouldn't be too far fetched to assume that the majority of the community does contribute and while arguments can be made over which mode does or doesn't contribute more, I believe it's reasonable to say that the majority of the community in each mode does contribute. For these people, the content isn't 'free'. That the displeasure some of these players experience, and express, with what is delivered on what time scale is met with "It's free, what do you expect?" is pretty distasteful. They did pay! Some may try and make the argument that this part of the community got what they paid for in the form of whatever shiny they bought and ANet is square with them. I would hope that common sense knocks this argument down fast.

If you look around the forums you'll find an overwhelming abundance of suggestion threads, investments by the community playing the game to stimulate conversations and relay to ANet what they'd like to see or what may be helpful. They're not all good or feasible ideas, but a plethora of ideas no less. ANet, to their credit, has acted on some, but has also blatanly ignored some of the most frequently mentioned.

If you look at the top of this sub forum the top two sticky's are related to the BLTC. One is what can we make that you'll buy and the other is what can we do to keep you buying trouble free. Does this strike anyone as odd? That these are the two most important things? There are no stickied, moderated, and guided discussions in any of the sub forums for different modes or professions where content and balance and the quality with which they're functioning can be discussed. Despite many attempts by players to generate them and represent them.

Content isn't 'free', it's very much funded, and ANet goes to great lengths to ensure it's funded. Is it really out of line that those funding it, at any level, want a say in what it is or isn't? Is there any indication I'm missing that ANet is actively engaged in understanding what it is or isn't different players want?

I'm glad that ANet is invested in making BLTC items that players want to buy, and making sure that those who want to spend money don't run into problems when doing so. It shows that they respect and appreciate players' willingness to spend money on the game.

As for your last line, the indication that ANet is actively engaged in understanding what it is or isn't different players want is the extensive survey that many people were sent not that long ago. I'm sure they're still working through all the responses to formulate plans for the future. And I bet they targeted a good cross-section of players to make sure that all aspects of game play were represented in the participants who were selected to receive the survey.

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@Damiani.2941 said:@"Tinnel.4369"

Quoting the use of "FREE" in this URL: https://www.guildwars2.com/en/news/guild-wars-2-heart-of-thorns-is-free-with-guild-wars-2-path-of-fire/

Yeah, it's fine to use that, because you'll note, if you GET Path of Fire, you now get Heart of Thorns FREE. I had to pay for it previously, so that's a departure from the past, i.e. change and won't put someone out xxx USD or whatever their currency of choice is like I did. You can even consider my spending of money for Heart of Thorns a gift, to get us to this FREE Heart of Thorns, if you buy Path of Fire. (eg) Also, if you GET Path of Fire, I believe going forward, while logged in during the release of new Living World material, you get that content FREE too. Especially if any of the money I've spent towards it, helped this happen. Again, my donation/gift. I don't mind. That's why I open my wallet when I do to pay for this content.

The use of FREE is acceptable as a choice in it's use this way for English. What is not clearly stated in the URL above, isn't required to be, and per your quote of their business model, is that ongoing micro-transactions are a method by which they will fund their company while developing and giving us FREE things, if we purchased something.

So yes, I feel FREE is fine, in the examples and quotes above. I do not believe their is any inherent obfuscation, or lie. They clearly list the requirements to get said FREE things. How those FREE things are created are a moot point, since at the moment of handing them out; if you did not possess said things but meet the conditions to acquire said FREE things, you'd get them without any cost to you. The cost to Anet, or other person(s) who choose to buy, grind for, or earn -- is not relevant to the use of the word FREE in the examples above.

Very similar to 2 for 1 at your local coffee shop. Buy a coffee, get a second one free. Same use of the word free here too.

That's my reply, though I do appreciate your quotes of their business model. I mean, you can tell that's how their making their money these days; it's changed since 2012 when they originally intended to be just 'buy this 'boxed' thing once, and we'll make things for you ...'.

Personally I appreciate that there are people who contribute their monies to help fund this title. I further appreciate getting the FREE stuff that's been developed, and provided to me, because I do not consider what people choose to pay, as part of the price of the FREE material given to me. Much like my prior examples I presented on gifts from parents. That's not how the use of FREE is being applied and I suggest you're looking to imply that its use is misleading or out right lying.

Further, what's your suggestion on how to resolve this 'issue' you're bringing up to argue? Please do provide a potential resolution, otherwise, indicate if this is merely an argument for argument's sake like our society seems to be rife with these days.

Cheers.

I've posed a number of questions, both in the initial post and throughout, to attempt to clarify points of confusion for both myself and potentially others. I haven't fielded many answers really, just more questions of what the question was that was clearly stated many times.

Despite our mutual disagreement, I appreciate the discourse you've provided.

A conversation about solutions requires an acknowledgement that companies live and die by their customers satisfaction and thus, demand for their product. If you can buy this, you can reread my initial post and see that there are maybe ways ANet could demonstrate they're connected to customer satisfaction of the majority of their consumers.

If they're content with the segment of the customer base they are satisfying that's, of course, perfectly acceptable. They need simply to say so instead of continuing to prioritize 'what can we make that you'll buy within the micro-transaction model' without delivering a suitable return.

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@Kaliwenda.3428 said:As for your last line, the indication that ANet is actively engaged in understanding what it is or isn't different players want is the extensive survey that many people were sent not that long ago. I'm sure they're still working through all the responses to formulate plans for the future. And I bet they targeted a good cross-section of players to make sure that all aspects of game play were represented in the participants who were selected to receive the survey.

This is a good point, I didn't receive one, does anyone have a rundown of the questions? I wonder if the results will be made public.

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@"Tinnel.4369" said:I've posed a number of questions, both in the initial post and throughout, to attempt to clarify points of confusion for both myself and potentially others. I haven't fielded many answers really, just more questions of what the question was that was clearly stated many times.

Despite our mutual disagreement, I appreciate the discourse you've provided.

A conversation about solutions requires an acknowledgement that companies live and die by their customers satisfaction and thus, demand for their product. If you can buy this, you can reread my initial post and see that there are maybe ways ANet could demonstrate they're connected to customer satisfaction of the majority of their consumers.

If they're content with the segment of the customer base they are satisfying that's, of course, perfectly acceptable. They need simply to say so instead of continuing to prioritize 'what can we make that you'll buy within the micro-transaction model' without delivering a suitable return.

Hats off to you as well, this is an excellent exchange. Agree to disagree, and I note your stance.

Though I have to stand by my arguments that your core presumption is already inherent in the way businesses work. Product is made at a company's cost, revenue/funds are generated/gained via methods that maximize the gain to earn profit. Anet isn't a not for profit organization. Product is either given away (FREE) or at a cost. It is this known cycle, readily accepted and assumed (or I'm grossly taking it far too much for granted as applied to any company making a thing they produce) which I find odd in your desired goal: alteration of the use of the word FREE in their communication with us, the consumers.

That's why I don't quite associate what you've posted against your original written question: "Is FREE the right word?" I think it is. Perhaps through this conversation, though, your original goal ...shifted some?

I'm simply looking for an alternate word from you to replace the use of FREE, not the full discourse of why it applies or not. Pointing to a wall and saying, "That should not be called a wall..." kinda doesn't help get us to what it can be called instead. You want to redefine common English terms and their historical use.

Does the method of communication Anet uses to speak with their customers sometimes suck and not reward us individually how we want? Sure. Often times it's very wanting. That might just be a sense of 'control' we don't get when they don't share, or lack of 'inclusion'. Just remember, officially, they don't 'owe' us anything, and we sure as hell don't own/owe them anything either. I very much doubt Anet would "help bury the bodies" if I asked. It's not that type of a relationship.

Life is always best if you had full transparency, but here's where I'd argue, they cannot for legal reasons, do that. People would take them for their exact words and pounce as is VERY common these days, perhaps even sue, or not give them the room to bend and flow, which is healthy for any product that's being developed for a mass group of persons. They have a vision of a product, they are hitting us up for monies to continue against that vision, and yeah, it makes sense if they 'follow' their vision or adjust based on financial returns from that investment of their effort and time, that's just like any relationship, really. Stay the course, stay the method, and do what's worked in the past. We don't reinvent the wheel for this very reason (though one can argue we should).

You're effectively ... maybe not demanding, per say, but endeavoring to get Anet to 'confess' that they are focusing more on the monies and making the things that get those monies versus the grander picture? Is that it? It's already a given, isn't it? "Goes without saying" as it were.

They aren't family. They're a company making a product we are consuming. Very few things in this existence are ever balanced and honest, call me cynical if you want, but ... that's an almost impossible ask of anyone. let alone a business. Family, maybe. Definitely not a company that's going to survive on what they make, after some recent financial woes and shifting of personnel. Likely a moot point, but I'm rather glad they are even still going and things are fun.

So, hope this sharing of my interpretation of what you initially asked, and where we are now. I'm potentially wrong, but unless we do talk it out, I cannot know. Mind reading isn't a thing I do.

Have you tried an open letter to an actual Anet person that has the authority to reply? Or is that your end goal, to state they are "content with the segment of the customer base they are satisfying"? is that what you really want?

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@Damiani.2941 said:

@"Tinnel.4369" said:I've posed a number of questions, both in the initial post and throughout, to attempt to clarify points of confusion for both myself and potentially others. I haven't fielded many answers really, just more questions of what the question was that was clearly stated many times.

Despite our mutual disagreement, I appreciate the discourse you've provided.

A conversation about solutions requires an acknowledgement that companies live and die by their customers satisfaction and thus, demand for their product. If you can buy this, you can reread my initial post and see that there are maybe ways ANet could demonstrate they're connected to customer satisfaction of the majority of their consumers.

If they're content with the segment of the customer base they are satisfying that's, of course, perfectly acceptable. They need simply to say so instead of continuing to prioritize 'what can we make that you'll buy within the micro-transaction model' without delivering a suitable return.

Hats off to you as well, this is an excellent exchange. Agree to disagree, and I note your stance.

Though I have to stand by my arguments that your core presumption is already inherent in the way businesses work. Product is made at a company's cost, revenue/funds are generated/gained via methods that maximize the gain to earn profit. Anet isn't a not for profit organization. Product is either given away (FREE) or at a cost. It is this known cycle, readily accepted and assumed (or I'm grossly taking it far too much for granted as applied to any company making a thing they produce) which I find odd in your desired goal: alteration of the use of the word FREE in their communication with us, the consumers.

That's why I don't quite associate what you've posted against your original written question: "Is FREE the right word?" I think it is. Perhaps through this conversation, though, your original goal ...shifted some?

I'm simply looking for an alternate word from you to replace the use of FREE, not the full discourse of why it applies or not. Pointing to a wall and saying, "That should not be called a wall..." kinda doesn't help get us to what it can be called instead. You want to redefine common English terms and their historical use.

Does the method of communication Anet uses to speak with their customers sometimes suck and not reward us individually how we want? Sure. Often times it's very wanting. That might just be a sense of 'control' we don't get when they don't share, or lack of 'inclusion'. Just remember, officially, they don't 'owe' us anything, and we sure as hell don't own/owe them anything either. I very much doubt Anet would "help bury the bodies" if I asked. It's not that type of a relationship.

Life is always best if you had full transparency, but here's where I'd argue, they cannot for legal reasons, do that. People would take them for their exact words and pounce as is VERY common these days, perhaps even sue, or not give them the room to bend and flow, which is healthy for any product that's being developed for a mass group of persons. They have a vision of a product, they are hitting us up for monies to continue against that vision, and yeah, it makes sense if they 'follow' their vision or adjust based on financial returns from that investment of their effort and time, that's just like any relationship, really. Stay the course, stay the method, and do what's worked in the past. We don't reinvent the wheel for this very reason (though one can argue we should).

You're effectively ... maybe not demanding, per say, but endeavoring to get Anet to 'confess' that they are focusing more on the monies and making the things that get those monies versus the grander picture? Is that it? It's already a given, isn't it? "Goes without saying" as it were.

They aren't family. They're a company making a product we are consuming. Very few things in this existence are ever balanced and honest, call me cynical if you want, but ... that's an almost impossible ask of anyone. let alone a business. Family, maybe. Definitely not a company that's going to survive on what they make, after some recent financial woes and shifting of personnel. Likely a moot point, but I'm rather glad they are even still going and things are fun.

So, hope this sharing of my interpretation of what you initially asked, and where we are now. I'm potentially wrong, but unless we do talk it out, I cannot know. Mind reading isn't a thing I do.

Have you tried an open letter to an actual Anet person that has the authority to reply? Or is that your end goal, to state they are "content with the segment of the customer base they are satisfying"? is that what you really want?

The day wanes on, so don't interpret my terse responses for frustration.

I refer, again, to the micro-transaction model, or 'agreement' if you will and using myself as an example of a larger population: We'll sell you something you want now and use a portion of it to also deliver you something later. If the something delivered later isn't something I ever wanted, or doesn't match the investment I put in, or is just more stuff to buy, or even worse is a combination of more stuff to buy AND an insufficient match to the investment (i.e. you're repeatedly spending the portion allotted to further development elsewhere, such as unrevealed side projects that were recently cancelled) calling that something you delivered free doesn't make it better. Additionally, it's perfectly acceptable for me step up and say, "hey, I don't think we're square".

I've given the alternative phrase multiple times, it's 'not free'. I realize you and others disagree, but within the micro-transaction model additional content developed from the fruits of the micro-transaction is not free, it's content we were told would be developed as a result of our support, i.e. money, that changed hands. If you can read O'Brien's description and conclude that there is no implication of 'give and get' there then fine. If we are no longer operating in the micro-transaction model and O'Brien's description is not to be taken at face value anymore then, well, there's my answer.

I'm not endeavoring for anything from ANet, I'm presenting what I see in the Discussion Forum for clarification and conversation and for ANet to take as they will. I want the game to survive, very much so, if I didn't I'd just walk away without trying to analyze any of this or have a conversation and ask questions about it.

Perhaps it's lost across so many posts, but I believe I've been quite clear: Is free the right word; why I think it's not, which is related to why it's ok to have an expectation; and that if ANet was more connected to what their consumers wanted those consumers would feel more comfortable with their investment. I, of course, don't speak for everyone, just me and those that also share the sentiment.

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@Tinnel.4369 said:

@Tinnel.4369 said:...makes it a bit of a socialist environment

Hyperbole is never a great way to argue a case.

Admittedly poor choice. I meant to imply precisely what O'Brien lays out. That a portion of what is spent in the Gem Store is used to benefit the whole through, often at the time of purchase unknown, future 'programs', if you will.

Of course that's how its funded.. is this really your beef on the word free.You choose to buy a fluffy pink quaggan backpack, you get a pink fluffy quaggan backpack.. end of your transaction.What, how and where the money gets spent is down to ANET not me, you or any player whether they have purchased core GW2 or whether they are F2P.

Lets say, when I by my quaggan backpack, 25% goes to NC Soft with thanks, 25% goes towards this months electricity bill, 40% goes towards Dev Team A's development of the new Strike missions and the remaining 10% goes towards buying Pamela on reception a new headset.All the money goes towards company use.. where else do you think it goes?Now ANET have decided I've been good this year cos I have bought a pink quaggan backpack set, some random birdy wings and a luminous green glowstick .. so they are kindly giving me a chance to get IBS (such a bad abbreviation I know :) ) at no extra cost.

Or would you now prefer ANET to reword the gemstore fluff to say... "If a player chooses to purchase this "insert item", be advised a small % of your money will be used to pay for future content development that we don't intend to charge you for beyond that which you choose to spend".

Would that make it all a little happier for you, should we all rejoice that everything is crystal clear, just like the sound coming through Pamela's new headset.

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@"Bloodstealer.5978" said:Or would you now prefer ANET to reword the gemstore fluff to say... "If a player chooses to purchase this "insert item", be advised a small % of your money will be used to pay for future content development that we don't intend to charge you for beyond that which you choose to spend".

That is already what it says, that's the basis of the micro-transaction model I've described and or cited here multiple times. Which is literally saying you already paid for the content we're now telling you is free even though you paid for it.

I genuinely understand you either don't get it or don't agree.

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@Tinnel.4369 said:

@Kaliwenda.3428 said:As for your last line, the indication that ANet is actively engaged in understanding what it is or isn't different players want is the extensive survey that many people were sent not that long ago. I'm sure they're still working through all the responses to formulate plans for the future. And I bet they targeted a good cross-section of players to make sure that all aspects of game play were represented in the participants who were selected to receive the survey.

This is a good point, I didn't receive one, does anyone have a rundown of the questions? I wonder if the results will be made public.

I believe there was an NDA as part of the survey. I could be wrong, could be mixing it up with some other game survey from the past.

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@Tinnel.4369 said:

@"Bloodstealer.5978" said:Or would you now prefer ANET to reword the gemstore fluff to say... "If a player chooses to purchase this "insert item", be advised a small % of your money will be used to pay for future content development that we don't intend to charge you for beyond that which you choose to spend".

That is already what it says, that's the basis of the micro-transaction model I've described and or cited here multiple times. Which is literally saying you already paid for the content we're now telling you is free even though you paid for it.

I genuinely understand you either don't get it or don't agree.

Lol really... Like I said the only thing I really don't understand is what is it your trying to argue for or against and why.How do you think any company is able to develop product and grow the business.. they have initial investment, they develop the initial product and sell it - once that initial investment sees a return the trick is to then continue developing the product and/or new products, but to do that requires either new investment or the company self funds via revenue earned through profits off the sales of the product itself.It matters not if Joe Bloggs buys a hair curler and Joe Biggs buys a straightener as long as they are happy to spend the $$$ on the product and they get what they purchased. If the manufacturer of the Hair products then decided to offer them a free storage bag then that is down to company, it makes no difference to the Joes's cos they spent their money and got their product, the bag is just a free extra.It matters not if a % of the Joes's outlay went towards manufacturing the bags they are being offered... the cost of the product at the point of sale of the product was what they were happy to pay, if they get anything extra afterwards its a free bonus.

So what is your beef with ANET funding development of content via our choices to micro transact on gemstore items and then offering out that new content it has aided in bringing to fruition, at no additional costs to anyone as long as they login at the right space in time.Are you being asked to pay anything for it, are you being forced to purchase gemstore items?... I think not, at least not yet anyway :)

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@Tinnel.4369 said:

@"Bloodstealer.5978" said:Or would you now prefer ANET to reword the gemstore fluff to say... "If a player chooses to purchase this "insert item", be advised a small % of your money will be used to pay for future content development that we don't intend to charge you for beyond that which you choose to spend".

That is already what it says, that's the basis of the micro-transaction model I've described and or cited here multiple times. Which is literally saying you already paid for the content we're now telling you is free even though you paid for it.

I genuinely understand you either don't get it or don't agree.

But the content is free, just becouse you have paid for other items and they chose to spend those funds on content dont make that content paid content.If you had to pay to access the living story it would be paid content and not free.

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@Linken.6345 said:

@"Bloodstealer.5978" said:Or would you now prefer ANET to reword the gemstore fluff to say... "If a player chooses to purchase this "insert item", be advised a small % of your money will be used to pay for future content development that we don't intend to charge you for beyond that which you choose to spend".

That is already what it says, that's the basis of the micro-transaction model I've described and or cited here multiple times. Which is literally saying you already paid for the content we're now telling you is free even though you paid for it.

I genuinely understand you either don't get it or don't agree.

But the content is free, just becouse you have paid for other items and they chose to spend those funds on content dont make that content paid content.If you had to pay to access the living story it would be paid content and not free.

What Tinnel is trying to make us all aware of..... is that ANET use some of the money spent by players to fund develop of new content thus we have already paid for things like LS and shocker - some might pay more than others... shock horror, ANET spends our money on new content and dares to call it FREE content and we should have say in how ANET operate their business!

This kinda sounds like "it's not fair I paid for the game I don't want to pay for LS episodes I missed or that now I have HoT for free I want the LS stuff for free as well, cos I have bought gemstore stuff so by definition I have already paid for LS."

Except we all know that is totally flawed.

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It is free, though: when I buy something with gems that I purchased with IRL money, I'm buying that product. Not the new releases. Yes, the profit they make on it is then reinvested into the game to make more content, which is then enjoyed by all, including me, for free.

TBH, I think it's fine to have expectations. I think people are entitled to them by virtue of committing time into experiencing the game, and the game itself teaches us what to expect from it. If I thought we'd never get another expansion, I'd ask myself whether I want to continue to invest this time I'm spending. But having expectations is not the same as having demands, and the emotional criticisms that people have inundated ANet with do not constitute "constructive" feedback, completely leaving aside anything that might be considered abusive. If it's not helping build something, then it's not constructive criticism. It's just complaining. I'm not saying you are or are not doing this, here or elsewhere, but it seems germane to the discussion as a whole.

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Any "voice" consumers have comes because it behooves the company to satisfy consumers in general or risk business failure. Satisfying individual consumers can be good business, but is not always feasible or desirable from the business' point of view.

Consumers are not entitled to a say in company policy, period. Any consumer who dislikes the direction a company is taking has one recourse -- don't spend. It also helps to let the company know why you're not spending, in case they want to factor that into their thinking. Asserting that you ought to have a say in company policy because you spend money on a product or service is contrary to the way the business/consumer relationship works.

Consumers are not investors. Consumers have no direct say in what the nature of products and services are to be. Major investors might, or might not have a say. Minor investors will most almost certainly not have a say. Consumers who "invest" in a game are doing so because they expect they will enjoy the game as a result. Investors who invest in a game are doing so for a piece of the financial pie. Unless some of us own NCSoft stock, that's not us.

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