What if utility skills were locked to Core Specializations? The trade-offs would be really real.
Some E-Specs tend to overperform due to having already a strong set of utilities on top of the Core ones. What if this was changed? What if every Specialization line you pick had a select number of utilities that are enabled on the skill bar ones you select that specific Spec?
Specialization lines already provide enhancements to existing Core utility skills. Why not tie them?
This is just a thought that came to my mind, I am curious about your opinions - how would you see it? Does it make any sense?
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