Jump to content
  • Sign Up

Potential Future Balance Changes


Recommended Posts

@Dawdler.8521 said:

@Vegeta.2563 said:I feel that maybe instead of 75 seconds, it should be placed at 60 second to be on par with Mass Invisibility from Mesmer?Mass invisibility can be traited for 48 seconds. Gyros cannot be traited for lower cd. I
wish
they would since Anet decided to make the scrapper traits worthless, but you get the idea.

If they really want to nerf it, just knock a pulse off or lower the stealth duration - or remove the smoke field on it. I'd rather have a competetive class on its own than maintaining a minstrel healbot for the sake of the zerg meta.

mass invisibility lasts for 6 to 9 seconds, if traited, and cd ranges from 48 to 60 seconds, plus it only affects 10 other players, in other words it's completely outshined by scrappers smoke fields, same as veil.

Some time ago, guilds didn't want scrappers stealth gyro because you could see it and destroy it, so it was obvious a group was coming, so chronos had that job covered with veils (2 seconds veil) it was more fun and tactical, now it's BS and every guild is abusing it. So every fight is the same, buff, drop smoke, blast, charge, regroup, repeat. Pof made this game so simple and boring.

Link to comment
Share on other sites

  • Replies 426
  • Created
  • Last Reply

Top Posters In This Topic

Long Range Shot: Reduce the damage range of this skill from 0.7-0.9 to 0.65-0.75 in WvW only.

If damage output is the problem, it's probably because soulbeast has 3 +% damage traits in its spec, 2 of which are forced on every soulbeast. +7%, +5% and +10%. That's potentially 22% more damage output than rangers without soulbeast and you also have to add a ferocious pet on top of it (+200 power +100 ferocity).

Too bad soulbeast is otherwise a pretty boring spec if it wasn't for it's sheer amount of damage potential. Also too bad you're going to make all rangers worse, even those who don't use soulbeast.

Maybe you could make Hunter's Shot unblockable as compromise. This would also fix the 'bug' where a reflected shot would stealth the opponent.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...