I've been playing alot of core necromancer in both open world and wvw for the past month and i found that the auto attack on death shroud still feels very clunky and delayed. The tracking is god like but the initial wind up is very very high coupled with the cone of cast(as i like to say it), make the auto attacks seem very clunky.
On the contrary the underwater autoattacks on death shroud feel fluid and fast. I wish we could have the same kind of autoattacks on land too.
Since power builds rely a lot on DS autoattacks i thought maybe it wont be op to get some more qol on those.