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When ArenaNet? When will we see a big Class/Specs/Trait update or revamp ! It's about time!


Halbarz.3854

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Will we ever see a big class revamp/update?Every class has currently weapons and specs that just make you wonder why they do not remove them at this point.

Guild wars 2 biggest content for many players used to be creating their own unique builds but that has been dyeing out more and more.Instead of adding a new specialization I think Anet should really work on bring back the diversity in their classes.

So the question to @ArenaNet Team.4819 when will we see some big changes and not just nerfs to please the community until they find another thing to complain about?At this point people will start complaining that the range on the pistol for engi's is to big.

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It's not like revamps would help much with diversifying the builds PVE-wise. Currently most of the possible builds are more balanced than ever and there's a decent condi, power and heal/boonbot option for every profession (sans warrior. Heal-warr died with banner revamp). PVE-wise it's just that people are so stuck-up with tank-chrono and druid that other options aren't considered viable nor acceptable even if present and explained to crucious detail. 95% of raiders Kitty's seen only accept chrono as a tank for bosses like VG (only requires proper evasion timing for blues), Xera (evade in when Blurred Frenzy starts) and Deimos (most of the classes have fixed-position blocks/evades for both pizza and Mind Crush and thus don't need to move). And pretty much always there's at least one player in squad to whine about "we need druid buffs" even after successful kill with other healers.For anyone whining about "this class does too low dps", Kitty's done some testing. https://docs.google.com/spreadsheets/d/1ZTdQqAYMN_IBnEwuYgQlHnNTxvLLlhzCMhNUOqiQra0

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@Halbarz.3854 said:Will we ever see a big class revamp/update?Every class has currently weapons and specs that just make you wonder why they do not remove them at this point.

Guild wars 2 biggest content for many players used to be creating their own unique builds but that has been dyeing out more and more.Instead of adding a new specialization I think Anet should really work on bring back the diversity in their classes.

So the question to @"ArenaNet Team.4819" when will we see some big changes and not just nerfs to please the community until they find another thing to complain about?At this point people will start complaining that the range on the pistol for engi's is to big.

When, you ask? Here's when;

And that's a long, long time.

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@Infusion.7149 said:I don't think you realize how many dev hours would be required for what you propose. Dev hours = money.

Dev hours is money that is very true, players = money also and a large group in the community are asking for changes and a revision of the current specs/weapons.If the devs would do 1 class per month it would spread out the workload. Besides that for many players build crafting is a part of the content in the game.The current Meta is just to scream for as we got all these classes and all these different weapons yet on some classes 50% of the weapons are considered useless.

Modes such as PVP, WvW, Fractals, Raids are yes about new maps and challenges but also about build diversity. Giving people the option to play different is what could make these modes fun.

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@Scoobaniec.9561 said:Remove trait system. Its the main cause of unbalanced stuff. Mobas dont have it for a reason

Gw2 isnt a moba for a reason, removing traits is the most kitten thing ive heart someone honestly suggest.

Also in mobas item effects define how exactly your character plays out.

There would be no build diversity, no choices to make for a player, who would want to play a game like that?

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@Acheron.4731 said:

@Infusion.7149 said:I don't think you realize how many dev hours would be required for what you propose. Dev hours = money.

it's not like these people are not showing up to work everyday getting paid. They are just working on stuff many ppl find less important

The thing is that they are working on stuff very few ppl find way more important, but that people are investors and frankly, their opinion is the only one that counts

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@Konrad Curze.5130 said:

@Infusion.7149 said:I don't think you realize how many dev hours would be required for what you propose. Dev hours = money.

it's not like these people are not showing up to work everyday getting paid. They are just working on stuff many ppl find less important

The thing is that they are working on stuff very few ppl find way more important, but that people are investors and frankly, their opinion is the only one that counts

The investors should read the forum more often ;)

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@Acheron.4731 said:

@Infusion.7149 said:I don't think you realize how many dev hours would be required for what you propose. Dev hours = money.

it's not like these people are not showing up to work everyday getting paid. They are just working on stuff many ppl find less important

What do you think the ROI would be on a complete rework as suggested, versus a mount skin or a glider or outfit? What about vs a new map or strike mission / fractal (low uptake) or even a raid (extremely low uptake). I'm pretty sure Living Story is their utmost priority right now.

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