WHY RANGERS LONGBOW HAVE 1500 RANGE WHILE A DE RIFLE HAVE 1200? — Guild Wars 2 Forums
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WHY RANGERS LONGBOW HAVE 1500 RANGE WHILE A DE RIFLE HAVE 1200?

SeikeNz.3526SeikeNz.3526 Member ✭✭✭

if the DE want 1500 range they need to knee, while rangers can hit from 20000k range with superspeed, how is that balanced?

Comments

  • Arrows go further than rifles in rpg logic.

  • Smoosh.2718Smoosh.2718 Member ✭✭✭

    The thing that bugs me more than the range, is the speed. why is a bow faster than a bullet?

  • SeikeNz.3526SeikeNz.3526 Member ✭✭✭

    @Zaklex.6308 said:

    @SeikeNz.3526 said:
    if the DE want 1500 range they need to knee, while rangers can hit from 20000k range with superspeed, how is that balanced?

    First off, I'd love to hit a target from 20000k range, I'd never have to move....secondly, bows have been perfected in the Guild Wars universe, rifles are still rudimentary so lack the polish and construction needed to shoot long distances.

    other day on wvw i just saw a ranger hitting a cannon above the castle, im not even talking about the walls cannons, it was the middle cannon upstairs

  • Wasn't it around 1500 or even 1800 ? Maybe they nerfed it

  • Zaklex.6308Zaklex.6308 Member ✭✭✭✭

    @SeikeNz.3526 said:

    @Zaklex.6308 said:

    @SeikeNz.3526 said:
    if the DE want 1500 range they need to knee, while rangers can hit from 20000k range with superspeed, how is that balanced?

    First off, I'd love to hit a target from 20000k range, I'd never have to move....secondly, bows have been perfected in the Guild Wars universe, rifles are still rudimentary so lack the polish and construction needed to shoot long distances.

    other day on wvw i just saw a ranger hitting a cannon above the castle, im not even talking about the walls cannons, it was the middle cannon upstairs

    First off, what you wrote "20000k" comes out as 2000000 range, if what you meant was 2k(2000) or 20k(20000) then I get it...as for my reasoning, it's a little bit facetious but it does make sense if you think about. Bows have been around a lot longer in GW than rifles, so it's plausible they have perfected bows vs rifles which are much newer. As for your WvW scenario, I haven't been in WvW in forever, so not knowing the location from which he was shooting and other factors I really can't comment.

    Yes...no...maybe...what do you want, can't you see I'm busy saving the world...AGAIN!

  • Westenev.5289Westenev.5289 Member ✭✭✭✭

    Arrows in gw2 arc, so the ranger longbow can hit beyond the 1500 range if shot from the high ground (somewhere around 1800 units, but they must be manually fired). Since bullets don't arc, they only ever hit in the effective range.

    That said, pale reaver rifles can hit upwards of 20,000 units. I don't think there's any in universe reason why a ranger longbow should hit further than a rifle, beyond that the pact commander is a terrible shot with rifles.

  • Teratus.2859Teratus.2859 Member ✭✭✭✭

    @Zaklex.6308 said:

    @SeikeNz.3526 said:
    if the DE want 1500 range they need to knee, while rangers can hit from 20000k range with superspeed, how is that balanced?

    First off, I'd love to hit a target from 20000k range, I'd never have to move....secondly, bows have been perfected in the Guild Wars universe, rifles are still rudimentary so lack the polish and construction needed to shoot long distances.

    While this isn't actually the real reason mechanically it is a very viable reason in terms of lore lol

    Guns are indeed fairly new to the universe although Asura tech might be giving the illusion they are not, they've got some pretty fancy future tech like guns.

    In all honesty though I wouldn't mind rifle getting the same auto range as longbow.

  • Einlanzer.1627Einlanzer.1627 Member ✭✭✭✭
    edited September 22, 2019

    @Teratus.2859 said:

    @Zaklex.6308 said:

    @SeikeNz.3526 said:
    if the DE want 1500 range they need to knee, while rangers can hit from 20000k range with superspeed, how is that balanced?

    First off, I'd love to hit a target from 20000k range, I'd never have to move....secondly, bows have been perfected in the Guild Wars universe, rifles are still rudimentary so lack the polish and construction needed to shoot long distances.

    While this isn't actually the real reason mechanically it is a very viable reason in terms of lore lol

    Guns are indeed fairly new to the universe although Asura tech might be giving the illusion they are not, they've got some pretty fancy future tech like guns.

    In all honesty though I wouldn't mind rifle getting the same auto range as longbow.

    This is actually kinda true. Early firearms were much less accurate than modern ones. An expert archer likely had better precision than an arquebusier. Of course, that flies in the face of the theme of a rifle-sniper so it sort of falls apart as an explanation for GW2. In reality, I think the Ranger Longbow is a little OP. It spent years being really undertuned and they over-buffed it a couple of years back.

    In case you haven't heard, the balance team in this game isn't very good.

  • Teratus.2859Teratus.2859 Member ✭✭✭✭
    edited September 22, 2019

    @Einlanzer.1627 said:

    @Teratus.2859 said:

    @Zaklex.6308 said:

    @SeikeNz.3526 said:
    if the DE want 1500 range they need to knee, while rangers can hit from 20000k range with superspeed, how is that balanced?

    First off, I'd love to hit a target from 20000k range, I'd never have to move....secondly, bows have been perfected in the Guild Wars universe, rifles are still rudimentary so lack the polish and construction needed to shoot long distances.

    While this isn't actually the real reason mechanically it is a very viable reason in terms of lore lol

    Guns are indeed fairly new to the universe although Asura tech might be giving the illusion they are not, they've got some pretty fancy future tech like guns.

    In all honesty though I wouldn't mind rifle getting the same auto range as longbow.

    This is actually kinda true. Early firearms were much less accurate than modern ones. An expert archer likely had better precision than an arquebusier. Of course, that flies in the face of the theme of a rifle-sniper so it sort of falls apart as an explanation for GW2. In reality, I think the Ranger Longbow is a little OP. It spent years being really undertuned and they over-buffed it a couple of years back.

    Indeed they were, the futher away the target the more rapidly the accuracy diminished, not to mention they sucked at reload time as well so missing a shot was a far bigger deal back in those days.
    I think I read somewhere a long time ago that it was easier to kill with a mounted Bayonet than it was to actually hit someone with those old rifles lol
    The only real advantage they had over the bow I think was the speed of the projectile and the damage it could cause, those old guns could blow a nasty hole in someone compared to an arrow.
    Longbows were not as useful as a Bayonet in close combat either so there's that.

    So yeah their shorter range in game does make sense when you think about it like that.

  • Sleepwalker.1398Sleepwalker.1398 Member ✭✭✭✭

    @SeikeNz.3526 said:

    @Zaklex.6308 said:

    @SeikeNz.3526 said:
    if the DE want 1500 range they need to knee, while rangers can hit from 20000k range with superspeed, how is that balanced?

    First off, I'd love to hit a target from 20000k range, I'd never have to move....secondly, bows have been perfected in the Guild Wars universe, rifles are still rudimentary so lack the polish and construction needed to shoot long distances.

    other day on wvw i just saw a ranger hitting a cannon above the castle, im not even talking about the walls cannons, it was the middle cannon upstairs

    Breaking News: A Thief with shortbow can hit those upper cannons too and shortbow is suppose to have 900 range. In the meantime my mesmer (staff/greatsword) and guardian (staff) with 1200 range, can't even reach those.

  • SeikeNz.3526SeikeNz.3526 Member ✭✭✭

    @Swagger.1459 said:

    @SeikeNz.3526 said:
    if the DE want 1500 range they need to knee, while rangers can hit from 20000k range with superspeed, how is that balanced?

    How come DE can do 1 shot permstealth-port-evade-port-port-plus-25k malbackstabby? How this balance?

    it's not, im talking about rifles

  • Crab Fear.1624Crab Fear.1624 Member ✭✭✭✭

    @Swagger.1459 said:

    @SeikeNz.3526 said:
    if the DE want 1500 range they need to knee, while rangers can hit from 20000k range with superspeed, how is that balanced?

    How come DE can do 1 shot permstealth-port-evade-port-port-plus-25k malbackstabby? How this balance?

    because scourge exists

    Soon™ ( ͡° ͜ʖ ͡°)
    Fun Daredevil

  • Swagger.1459Swagger.1459 Member ✭✭✭✭

    @SeikeNz.3526 said:

    @Swagger.1459 said:

    @SeikeNz.3526 said:
    if the DE want 1500 range they need to knee, while rangers can hit from 20000k range with superspeed, how is that balanced?

    How come DE can do 1 shot permstealth-port-evade-port-port-plus-25k malbackstabby? How this balance?

    it's not, im talking about rifles

    Jajajaja u can 1 shot w/ rifle... Gimme a break.

  • Deadeye talking about balance when they have a skill that counters counterplay? Well, remove the ability to stealth on dodge and remove revealed and then you can talk about balance.

  • This is because DE and rangers are differently designed professions, with DE you can choose your target even among groups of people and decide whether to fight, be permanently invisible and despite DE having these advantages it does not have a dps lower than rangers indeed I think they are equivalent, it's a very tactical profession unlike a ranger who has a direct approach, if you want to play a DE like a ranger .. change profession :)

    Anet has removed unlockable from LB, will reduce the damage the next patch, the next post will be, barrage is op? xD

  • Fueki.4753Fueki.4753 Member ✭✭✭✭

    Thief already has enough tools that make fighting it annoying.
    Rather than giving than 1500 range, I'd reduce it to 900.

  • Dayra.7405Dayra.7405 Member ✭✭✭✭
    edited September 22, 2019

    @Smoosh.2718 said:
    The thing that bugs me more than the range, is the speed. why is a bow faster than a bullet?

    ^^Do you throw your bow or do you mean arrow? =)

    And concerning the range: Basic range is 1200, you need a trait to shoot 1500. Not sure what's more limiting, having the 1500 range as skill on rifle, or having to choose a specific trait to have 1500.

  • Smoosh.2718Smoosh.2718 Member ✭✭✭

    @Dayra.7405 said:

    @Smoosh.2718 said:
    The thing that bugs me more than the range, is the speed. why is a bow faster than a bullet?

    ^^Do you throw your bow or do you mean arrow? =)

    And concerning the range: Basic range is 1200, you need a trait to shoot 1500. Not sure what's more limiting, having the 1500 range as skill on rifle, or having to choose a specific trait to have 1500.

    Yes i throw my bow's on a daily basis, wouldnt you?
    Yes yes, I did mean the arrows! ha!

    I wouldnt mind the 1200 distance with a rifle... if they shot faster than a arrow.

  • Dayra.7405Dayra.7405 Member ✭✭✭✭
    edited September 22, 2019

    @Smoosh.2718 said:

    @Dayra.7405 said:

    @Smoosh.2718 said:
    The thing that bugs me more than the range, is the speed. why is a bow faster than a bullet?

    ^^Do you throw your bow or do you mean arrow? =)

    And concerning the range: Basic range is 1200, you need a trait to shoot 1500. Not sure what's more limiting, having the 1500 range as skill on rifle, or having to choose a specific trait to have 1500.

    Yes i throw my bow's on a daily basis, wouldnt you?
    Yes yes, I did mean the arrows! ha!

    I wouldnt mind the 1200 distance with a rifle... if they shot faster than a arrow.

    Ha ha, i am still not clear what you mean:

    • Rifle should shoot faster (more often per minute) than bow, or
    • Bullet should fly faster (reaches target faster) than arrow.
  • Sobx.1758Sobx.1758 Member ✭✭✭✭
    edited September 22, 2019

    @Zaklex.6308 said:

    @SeikeNz.3526 said:
    if the DE want 1500 range they need to knee, while rangers can hit from 20000k range with superspeed, how is that balanced?

    bows have been perfected in the Guild Wars universe, rifles are still rudimentary so lack the polish and construction needed to shoot long distances.

    lies :D

  • alain.1659alain.1659 Member ✭✭✭
    edited September 23, 2019

    Dont get me wrong, I love my longbow ranger. He is my first toon in the game and will be the last. But for the love of god how could the engineers not invent the bloody machine gun? I can understand the blunderbuss is weaker than many things but there is a friggin pistol in the game. A mage is casting? Shoot him in the face. Poof! No casting. Not enough? There are grenades, mortars and a BLOODY ORBITAL STRIKE! I mean Tony Stark needed crazy funds to have one and engis have it in their pocket. Yet it hits far lesser than a dagger. A-bloody-dagger. Engineer and the semi-modern gear really goes against the decorum for me. There is a FLAMMENWERFER in the game :) come on.

    Whenever I see an engi, or I play one, it feels funny :) Everyone is casting spells, using bows and stuff, all magic and cool. And then there you are shooting people, throwing grenades and running aroung with a flame thrower :)

  • Fueki.4753Fueki.4753 Member ✭✭✭✭

    @alain.1659 said:
    flammenwerfer

    You could at least put a capital F in Flammenwerfer, if you feel the need to use the German word for flamethrower.

  • alain.1659alain.1659 Member ✭✭✭

    @Fueki.4753 said:

    @alain.1659 said:
    flammenwerfer

    You could at least put a capital F in Flammenwerfer, if you feel the need to use the German word for flamethrower.

    Corrected this terrible mistake sire.

  • Andy.5981Andy.5981 Member ✭✭✭
    edited September 23, 2019

    @SeikeNz.3526 said:
    if the DE want 1500 range they need to knee, while rangers can hit from 20000k range with superspeed, how is that balanced?

    This 20000k range, was this how far away you and your 19 friends were when you were being picked to pieces by the 5 Rangers in the Keep?

  • Because ranger's have real muscles, and those that use rifles are just weak beach kids that prefer making sand castles.

  • aspirine.6852aspirine.6852 Member ✭✭✭✭

    It's because the deadeye class sucks, and ranger does not.

  • Ferus.3165Ferus.3165 Member ✭✭✭

    hm why does a DE have more invis than a ranger with lb? and more teleports? DE has other strengths than ranger (who has very few atm). And you even get the 1500 range while you kneel.

  • @SeikeNz.3526 said:
    if the DE want 1500 range they need to knee, while rangers can hit from 20000k range with superspeed, how is that balanced?

    For arrows can arc wich means longer range a bullet cant arc. Also de has 1 advantage larger bursts

  • Fueki.4753Fueki.4753 Member ✭✭✭✭

    If there is enough space in a loooooooooooooooong line, even bullets will "arc" towards the ground.

  • Dragonzhunter.8506Dragonzhunter.8506 Member ✭✭✭✭

    @Fueki.4753 said:
    If there is enough space in a loooooooooooooooong line, even bullets will "arc" towards the ground.

    It's not the same. You are free to take an Bow and an old Gun. Try to hit a target on the maximum range, and use that "arc" you talk about on gun, you will see the differences.
    1. You'll never hit the target using on gun the same angle like a bow, and the bullet can't travel the same distance as an arrow.
    2. the damage done by the bullet when you are using the angle shot for "arc" is way,way,way less than an arrow who comes from the sky after he travelled half of the "arc".

    PS: remember we talk about pistol and guns from old era ...

  • Fueki.4753Fueki.4753 Member ✭✭✭✭

    @Dragonzhunter.8506 said:

    @Fueki.4753 said:
    If there is enough space in a loooooooooooooooong line, even bullets will "arc" towards the ground.

    It's not the same.

    Just the numbers are different.
    Physically speaking, it's the same phenomenon.

  • Dragonzhunter.8506Dragonzhunter.8506 Member ✭✭✭✭
    edited October 1, 2019

    @Fueki.4753 said:

    @Dragonzhunter.8506 said:

    @Fueki.4753 said:
    If there is enough space in a loooooooooooooooong line, even bullets will "arc" towards the ground.

    It's not the same.

    Just the numbers are different.
    Physically speaking, it's the same phenomenon.

    nope its not, due to the shape of the arrow and a bullet. and because of different shape the arrow is going further.