WvG - World vs Globes - A How To Guidebook to Fix WvW
A Serious Step-by-Step Road Map based on a Game Director's Vision to save the WvW game mode by transforming it into WvG
Bookmark - Link To This Post
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
WvG - TABLE OF CONTENTS & ROADMAP - Last Updated or Scheduled to Post
Warning - Applying concepts without implementing the whole design may have negative consequences
CHAPTER 1 - Updated - 2021.01.01
REBOOT WvW - Remove World Linking & Implement Changes to WvW
https://en-forum.guildwars2.com/discussion/comment/1064947/#Comment_1064947
CHAPTER 2 - Updated - 2019.10.25
REDESIGN WvW - Re-Purpose Server Guesting for WvG & encourage Healthy Competition
https://en-forum.guildwars2.com/discussion/comment/1064948/#Comment_1064948
CHAPTER 3 - Updated - 2019.11.01
NEW GAME MODE & VISION - Establish a better Road Map & Vision with World vs Globes
https://en-forum.guildwars2.com/discussion/comment/1064949/#Comment_1064949
CHAPTER 4 - Updated - 2019.11.01
WvG MATCH-UP - Globe Raiding of Green & Blue - Weekly Picked by Players
https://en-forum.guildwars2.com/discussion/comment/1064950/#Comment_1064950
CHAPTER 5 - Updated - 2019.11.24
EOTM LOBBY - Mist Raiding, WvG Recruitment & Craft-Merchant Vendors
https://en-forum.guildwars2.com/discussion/comment/1064951/#Comment_1064951
CHAPTER 6 - Updated - 2019.11.28
WvG TOURNAMENTS - Using New Match-Up Mechanics based on a Globe Raiding Model
https://en-forum.guildwars2.com/discussion/comment/1064956/#Comment_1064956
CHAPTER 7 - WvG OVERVIEW - Welcome to World vs Globes
CHAPTER 8 - WvG FAQ - Frequently Asked Questions & Answers about WvG
CHAPTER 9 - WvG LIBRARY - Historic web links related to WvG
CHAPTER 10 - WvG DESIGN - TOPICS - Discussion web links related to WvG
https://en-forum.guildwars2.com/discussion/comment/1064963/#Comment_1064963
CHAPTER 11 - [ Private - Dev Notes ] - DESIGN A-E
CHAPTER 12 - [ Private - Dev Notes ] - DESIGN F-H
CHAPTER 13 - [ Private - Dev Notes ] - DESIGN I
CHAPTER 14 - [ Private - Dev Notes ] - DESIGN J-K
CHAPTER 15 - [ Private - Dev Notes ] - DESIGN L-P
CHAPTER 16 - [ Private - Dev Notes ] - DESIGN Q-U
CHAPTER 17 - [ Private - Dev Notes ] - DESIGN V-Z
CHAPTER 18 - WvG BALANCE - TOPICS - Discussion web links related to WvG
https://en-forum.guildwars2.com/discussion/comment/1064975/#Comment_1064975
CHAPTER 19 - [ Private - Dev Notes ] - WvG BALANCE
CHAPTER 20 - [ Private - Dev Notes ] - GAME-DYNAMICS-REVENUE
To the WvW Community,
This is the Game Mode that I envision would be possible.
Would you help & support to keep this thread visible & actively updated?
Please give credit & reward to author if this idea is ever used.
Invitation to assist in development & to alpha/beta test would be a warm welcome to the author.
Yours truly,
Diku
Credibility requires critical insight & time.
TLDR - How to Understand the structure of this posted thread & How to Contribute.
The 1st post is actually a Table of Contents that provide links to "Permanent Chapters".
Permanent Chapter posts are used to document every aspect of the game mode.
These Permanent Chapters are Updated based on this game mode's community feedbacck.
To fix WvW we need to start with Chapter 1 where we Reboot WvW.
Then, we need to work on doing each Chapter in numerical order until we can Host Tournaments found in Chapter 6.
The Road Map to fixing WvW Starts with Chapter 1 & will evolve into a new game mode called WvG in Chapter 7.
All other posts in this thread is a discussion to help update the Permanent Chapters found in the Table of Contents.
The basic concept is to save WvW by evolving it into WvG.
WvG is a game mode where Players are engaged to repeatedly return to GW2 to play in Healthy & Competitive Match-Ups they pick themselves.
If you need to be sold on the idea to save WvW - See Chapter 6 - WvG Tournaments.
Yours truly,
Diku
Credibility requires critical insight & time.
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
Comments
CHAPTER 1
REBOOT WvW - Remove World Linking & Implement Changes to WvW
Temporary Solution Until New Game Mode Upgrade Is Ready To Open
2021.01.01 - This Post Last Updated
Prepare To Reboot by Implementing the following Changes to WvW
Intention is to revert WvW back to the original ecosystem
When you damage an ecosystem...sometimes the right thing to do is to revert it back to what it was before...and hope nature takes hold & finds its course again
We need to give the WvW game mode a chance to go back to its roots & find the strength to recover...from its real source of power that allowed it to survive all these years without attention...Stable Long-Term Communities
"Ideas are like cream, the good ones rise to the top."
Make it easy to create, regroup, and rebuild a Long Term Community using the Bottom Server Ranks
Make it hard, impossible, & expensive for players to transfer into the Long Term Communities found in the Top Server Ranks
WvW should be designed to be an END GAME Content to PvE
WvW game mode needs be designed to naturally encourage Long Term Communities to be born, grow, die, and then be re-born again in a perpetual life cycle that creates player-based content
Implement - CHAPTER 5 - EOTM LOBBY - Mist Raiding, WvW Recruitment & Craft-Merchant Vendors
https://en-forum.guildwars2.com/discussion/comment/1064951/#Comment_1064951
ALL Players MUST enter WvW through EOTM before traveling anywhere else
Allow WvW to revert back to a Server based ecosystem & let it stabilize before implementing WvG to Reboot the game mode
Yours truly,
Diku
Credibility requires critical insight & time.
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
CHAPTER 2
REDESIGN WvW - Re-Purpose Server Guesting for WvG & encourage Healthy Competition
2019.10.25 - This Post Last Updated
Player Driven, but Anet Controlled Match-Ups help to encourage Healthy Competition
5 Simple Steps To Redesigning WvW
[spoiler]
Take Steps to Redesign WvW Into WvG
[/spoiler]
Being Ranked #1 needs to be earned & will come at a cost with this New Match-Up Design
Yours truly,
Diku
Credibility requires critical insight & time.
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
CHAPTER 3
NEW GAME MODE & VISION - Establish a better Road Map & Vision with World vs Globes
2019.11.01 - This Post Last Updated
Before Reading Further - Please Read This Disclaimer
[spoiler]
[/spoiler]
WvG - Table of Contents
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
A New Game mode that builds upon the Old Foundations of WvW To Transform it into WvG
WvG needs to be all about that Friday Reset where everybody rushes home to grab their favorite drink & snack…to blow off a week's worth of steam & to be someplace where everybody knows your name.
ROAD MAP - Where Do We Want To Take WvG?
WvG needs to first tackle the Top 3 Problems that WvW could never solve
[spoiler]
[/spoiler]
VISION - What Do We Want WvG to Be?
WvG needs to encourage & nuture 3 Fundamental Concepts - See [ Chapters on Design ]
1) World Server based War that can exponentially scale to Epically Global Proportions
[spoiler]
[/spoiler]
2) Game Mode that naturally nurtures Long Term Communities
[spoiler]
[/spoiler]
3) War between Worlds should typically have no borders, but should have limitations to reduce or prevent un-fair matches
[spoiler]
[/spoiler]
Next up….WvG Raids - How Does this New Weekly Match-Up Model Work?
Yours truly,
Diku
Credibility requires critical insight & time.
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
CHAPTER 4
WvG MATCH-UP - Globe Raiding of Green & Blue - Weekly Picked by Players
2019.11.01 - This Post Last Updated
Before Reading Further - Please Read This Disclaimer
[spoiler]
[/spoiler]
WvG - Table of Contents
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
Original Base Concept 1 of 2 - See -CHAPTER 1 - REBOOT WvW
Original Base Concept 2 of 2 - See - CHAPTER 2 - REDESIGN WvW
What are you fighting for?
If you're not here to fight & sacrifice for your Home World Server - Go find another thread to read - WvG isn't for you
If you hear the calling & share the passion…Imagine - RAID TEAM! - Stand Up - [ pause ] - Prepare to Engage! - [ pause ] - Step Forward
Step 1 - WvG - Ranking of World Servers
[spoiler]
Calculate an Average Server Rank for each World Server based on a moving 12 month period on the 1st of every Month
i.e. - Server A - Consecutively Ranked 3 for 12 months = (3 x 12) / 12 = Average Rank is [ 3.000 ]
i.e - Server A - Consecutively Ranked 3 for 11 months & 4 for 1 month = ( (3 x 11) + 4 ) / 12 = Average Rank is [ 3.083 ]
[/spoiler]
Step 2 - WvG - Scoring of World Servers
[spoiler]
[/spoiler]
Step 3 - WvG - Raiding of Enemy Globes
[spoiler]
[/spoiler]
Step 4 - WvG - Transferring of World Servers
[spoiler]
[/spoiler]
Step 5 - WvG - Counter-Weights
[spoiler]
[/spoiler]
Next up….EOTM LOBBY - Where All Roads go through a Lobby Before Entering WvG
Yours truly,
Diku
Credibility requires critical insight & time.
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
CHAPTER 5
EOTM LOBBY - Mist Raiding, WvG Recruitment & Craft-Merchant Vendors
2019.11.24 - This Post Last Updated
Before Reading Further - Please Read This Disclaimer
[spoiler]
[/spoiler]
WvG - Table of Contents
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
Any Grand place needs an area where people can meet & gather to socialize
1st - Waiting Room to Enter WvG
2nd - Allow PvE Player to become familiar with PvP Combat
3rd - Allow Guilds to Recruit
EDGE OF THE MISTS - Mist Raiding
[spoiler]
[/spoiler]
EOTM - WvG Recruitment - Regions - [ EU / NA / ASIA ]
[spoiler]
[/spoiler]
EOTM - Craft-Merchant Vendors
[spoiler]
[/spoiler]
Next Up…WvG Tournaments - Gives Meaning & Purpose Behind Being the #1 Ranked WvG Server for your Region
Yours truly,
Diku
Credibility requires critical insight & time.
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
2019.11.28 - CHAPTER 6
WvG TOURNAMENTS - Using New Match-Up Mechanics based on a Globe Raiding Model
Before Reading Further - Please Read This Disclaimer
WvG - Table of Contents
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
Concrete Step-by-Step instructions on How To Fix WvW - Can we stop talking in circles & just fix it already?
WvG is designed to be an END GAME Content to PvE
Players are engaged to repeateadly return to GW2 to play in Healthy & Competitive Match-Ups they pick themselves
WvG Tournaments gives Meaning & Purpose behind being the #1 Ranked WvG Server for their Region - [ EU, NA, ASIA ]
Tournament Burn Out concerns MUST be recognized as Un-Healthly to the game mode & mechanics need to be carefully designed to reduce its impact upon players
We're losing on this crucial opportunity to save a game mode that's ignorantly being thrown out because it's not considered valuable to ANet
Please help & offer feedback to this thread to keep it visible if you love this game mode
We seriously need to remind ANet of their promise to create & deliver on a better Road Map & Vision for WvW
WvG League Titles Defined
[ Gold ] - Highest Scoring Server within their Region for the Month
[ Platinum ] - Highest Scoring Server within their Region based on an Annual WvG Champion Event
WvG Regions - [ EU, NA, ASIA ]
WvG Game Mode Sportsmanship Defined
Definition Example:
https://operations.nfl.com/football-ops/league-governance/the-competition-committees-position-on-sportsmanship
Sportsmanship MUST be an intrinsic aspect of WvG that encourages Healthy Competition that is "Wholesome" for the players
WvG Tournaments Defined
Match-Ups are based on a New Globe Rading Model (click link) - Designed to encourage Healthy & Competitive Battles
[ Reset Friday - Weekly ]
[ Gold League - 1st Day of the Month ]
[ Platinum League - WvG Champion Event - Launches Oct 15th Annually ]
Platinum League - WvG Champion Event Defined
1st Week - Launches In-Game Only
Last Week - In-Game & In-Person
Platinum League - WvG Champion In-Person Event Defined
Next Up - OverView of WvG - Presents just how complex an ecosystem this game mode really is
Yours truly,
Diku
Credibility requires critical insight & time.
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
TBA - RESERVED
Yours truly,
Diku
Credibility requires critical insight & time.
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
CHAPTER 7
WvG OVERVIEW - Welcome to World vs Globes
Scheduled to Post on - TBA
Yours truly,
Diku
Credibility requires critical insight & time.
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
TBA - 8 - WvG FAQ - Frequently Asked Questions & Answers about WvG
Yours truly,
Diku
Credibility requires critical insight & time.
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
TBA - 9 - WvG LIBRARY - Historic web links related to WvG
Yours truly,
Diku
Credibility requires critical insight & time.
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
PEND - 10 - WvG DESIGN - TOPICS - Discussion web links related to WvG
Candidate Reference Posts Under Consideration - File Pending into a Specific Design Chapter
A New Player "Welcome Package" Achievement
2019.10.25
https://en-forum.guildwars2.com/discussion/comment/1081342/#Comment_1081342
Environmental effects
2019.10.25
https://en-forum.guildwars2.com/discussion/comment/1081479/#Comment_1081479
Yours truly,
Diku
Credibility requires critical insight & time.
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
TBA - 11 - [ Private - Dev Notes ] - DESIGN A-E
Yours truly,
Diku
Credibility requires critical insight & time.
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
TBA - 12 - [ Private - Dev Notes ] - DESIGN F-H
Yours truly,
Diku
Credibility requires critical insight & time.
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
could work
TBA - 13 - [ Private - Dev Notes ] - DESIGN I
Yours truly,
Diku
Credibility requires critical insight & time.
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
TBA - 14 - [ Private - Dev Notes ] - DESIGN J-K
Yours truly,
Diku
Credibility requires critical insight & time.
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
TBA - 15 - [ Private - Dev Notes ] - DESIGN L-P
Yours truly,
Diku
Credibility requires critical insight & time.
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
TBA - 16 - [ Private - Dev Notes ] - DESIGN Q-U
Yours truly,
Diku
Credibility requires critical insight & time.
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
TBA - 17 - [ Private - Dev Notes ] - DESIGN V-Z
Yours truly,
Diku
Credibility requires critical insight & time.
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
PEND - 18 - WvG BALANCE - TOPICS - Discussion web links related to WvG
Candidate Reference Posts Under Consideration - File Pending into a Specific Balance Chapter
Let's Talk About WvW Balance
2019.10.23
https://en-forum.guildwars2.com/discussion/90774/lets-talk-about-wvw-balance/p1
Updates from the Systems Team
2019.10.23
https://www.guildwars2.com/en/news/updates-from-the-systems-team
Yours truly,
Diku
Credibility requires critical insight & time.
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
TBA - 19 - [ Private - Dev Notes ] - WvG BALANCE
Yours truly,
Diku
Credibility requires critical insight & time.
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
TBA - 20 - [ Private - Dev Notes ] - GAME-DYNAMICS-REVENUE
Yours truly,
Diku
Credibility requires critical insight & time.
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
I 200% agree
You have been bringing this up for years now, I don't think they're listening
This makes more sense than usual.
Edit: Aww now its bad again.
gaggle - /ˈɡaɡ(ə)l/ - noun
A disorderly group of Asura.
"The gaggle of Asura tried to agree on whether a phase-shifted thermonuclear energy matrix was sufficiently powerful for a device capable of heating bread"
What “credit & reward” do you want the devs to give you?
https://en-forum.guildwars2.com/discussion/62658/alliance-design-that-stops-the-qq
https://en-forum.guildwars2.com/discussion/62555/putting-fun-back-into-designs-and-balancing
https://en-forum.guildwars2.com/discussion/9804/idea-wvw-only-movement-skills
The devs are making Alliances, Diku. This old stuff isn’t gonna happen.
https://en-forum.guildwars2.com/discussion/62658/alliance-design-that-stops-the-qq
https://en-forum.guildwars2.com/discussion/62555/putting-fun-back-into-designs-and-balancing
https://en-forum.guildwars2.com/discussion/9804/idea-wvw-only-movement-skills
Sometime in 2021.
REDUCE NA TO 3 TIERS
That's one way to make a thread seem way more active than it actually is.
Critical Kit, Deadeye.
“If you find yourself in a fair fight, your tactics suck.” - John Steinbeck
Shh we're seeing a day long post in the making... It's like performance art.
Too bad it's a complete waste of homey's time, but its his weekend to blow.
[HUNT] the predatory instinct
All I could read in that was shut down current wvw, reboot servers, re-instate home servers, fix stuff...
YES, I agree with all that. Alliances are toast....I like this idea better. Alliances now have a stigma to them due to the inept people working at ANET. This is fresh and clean.
Don't Worry, My Dutch is OK
Is this suppose to be like those week long once a day blog post reveals anet use to do for their quarterly content releases?
^ Another derailing post - Anet
Perma stealth is needed to outrun zergs. - Thieves
/Stomps Mirage-Scourge-Warclaw, boon ball balance! - Anet
No expansion money as long as Mesmers are trash. - Me
This could, in fact, turn out to be more epic than all the GW books combined!
https://en-forum.guildwars2.com/discussion/62658/alliance-design-that-stops-the-qq
https://en-forum.guildwars2.com/discussion/62555/putting-fun-back-into-designs-and-balancing
https://en-forum.guildwars2.com/discussion/9804/idea-wvw-only-movement-skills
but what is a globe
te lazla otstara.
fingers crossed meta ~
Alliances
It's Not Alliances - Let me explain this before folks get the wrong idea.
World = Your Home Server is allowed to own a Single Unit of Multiple Maps.
Globes = Enemy Home Worlds
World vs Globes
Viewed from your Home Server the other Enemy Servers can be viewed as Globes that on the inside contain Multiple Maps.
You get to weekly pick different Globes to fight against...using a Server Guesting mechanic that's been Re-Purposed for WvW...while you struggle to defend your Home Server's Maps against attacks of Enemy players that decided to pick your Home Server to fight.
I'll be explaining this more in detail in a later Major Topic Posting.
Yours truly,
Diku
Credibility requires critical insight & time.
Yours truly,
Diku
Credibility requires critical insight & time.
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
Yeah, definetly not. Alliances makes sense, this doesnt.
gaggle - /ˈɡaɡ(ə)l/ - noun
A disorderly group of Asura.
"The gaggle of Asura tried to agree on whether a phase-shifted thermonuclear energy matrix was sufficiently powerful for a device capable of heating bread"
Sounds like alliances with extra steps.
It's not extra steps...It's a completely different Match-Up Model.
Alliances
ANet creates New World Servers at the start of a "Season" from a Pool of Guilds & Use existing Fixed 3-Way Match-Up Mechanics.
World vs Globes
Players use a Server Guesting Mechanic to weekly Pick an Enemy Server to "Visit" & Attack as they Create their own Match-Up.
Yours truly,
Diku
Credibility requires critical insight & time.
Yours truly,
Diku
Credibility requires critical insight & time.
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
i think this dude's been looking for a developer to sponsor his idea for a decade. perhaps you could go mobile and make wvw great again!
Spectre [VII] - Wood League Champion. Making "fight guilds" stack on higher tiers since 2013.
Michelin rated WvW guild since 2015. The gold standard. Never transferred, never reformed, adapting and reloading with or without Anet.
Give him some credits.
Don't argue with idiots, they drag you down to their level and own you with experience.
Big Babou, Ranger for life.
Hummm I can imagine a lot of players choosing the most emptybserver to blob... or I’m understand it wrong.
Slayers [XD] NSP Guild
Yao Chen Herald/Ventari
Ying Wuxian Renegade/Demon
I know right?
I once knew a guy who dug a huge game hole in his backyard. It was easily 13-15’ deep, and minimally 20’ x 35’ in dimensions. It was impressive. He likely removed multiple tons of dirt.
In the end, he had... a hole. I could give him credit for that.
Thank You for the {MEME}
You're understanding it wrong. The below is a single line from a "Topic Post" that is scheduled to be posted this Saturday on Oct 12th.
REDESIGN WvW - Re-Purpose Server Guesting for WvG & encourage Healthy Competition
https://en-forum.guildwars2.com/discussion/comment/1064948/#Comment_1064948
Edit - 5. Players Earn Rewards ONLY when they raid "globes" that are "Ranked Higher or Equal to" their Home Server
Yours truly,
Diku
Credibility requires critical insight & time.
Yours truly,
Diku
Credibility requires critical insight & time.
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
reading this gave spiderman a heart attack
Its a convoluted mess. I'm not if this suggestion is worse than tournaments or not, but both just never seem to go away.
MAJOR TOPIC
2 - REDESIGN WvW - Re-Purpose Server Guesting for WvG & encourage Healthy Competition
2019.10.12 - ORIGINAL-POST
Player Driven, but Anet Controlled Match-Ups help to encourage Healthy Competition
5 Simple Steps To Redesigning WvW
[spoiler]
Take Steps to Redesign WvW Into WvG
[/spoiler]
Being Ranked #1 needs to be earned & will come at a cost with this New Match-Up Design
Yours truly,
Diku
Credibility requires critical insight & time.
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
Looks like that would be a far worse population balance mess, nightmare actually, and a huge waste of resources that could go into improving wvw.
And how does this new “wvg” RvR mode even compete against a game like Camelot Unchained?
https://en-forum.guildwars2.com/discussion/62658/alliance-design-that-stops-the-qq
https://en-forum.guildwars2.com/discussion/62555/putting-fun-back-into-designs-and-balancing
https://en-forum.guildwars2.com/discussion/9804/idea-wvw-only-movement-skills
[spoiler]
See - REBOOT WvW - Remove World Linking & Implement Changes to WvW
Calculate an Average Server Rank based on a moving 12 month period
Players on Servers Ranked below 3 have their Server Transfer Locked
Players on Servers that can transfer find it costs Gems & World Ability Points
Top Ranked Servers are CLOSED to Population Transfers - ALL Lower Ranked Servers are allowed and may OPEN
See - REDESIGN WvW - Re-Purpose Server Guesting for WvG & encourage Healthy Competition
Players get to weekly pick ANY (2) Servers to raid
Players earn rewards ONLY when they raid Severs that are Higher or Equal Rank to their Home
Top Ranked Servers are open to attack from ALL Servers below & it's Encouraged to attack Higher or Equal Targets
[/spoiler]
TRANSLATION OF THE ABOVE
Yes, it's impossible to Balance Population.
Don't even bother trying to Balance Population.
However, we CAN use the natural Population In-Balance in a positive way...
Make the often Over stacked Server that's #1 Ranked WvW Server to be the Target of everybody else that's ranked below them.
Cut off their Population Transfer & Only Reward players when they attack higher or equal targets.
Did you not see the bottom of the Post for REDESIGN WvW - Re-Purpose Server Guesting for WvG & encourage Healthy Competition?
[ Being Ranked #1 needs to be earned & will come at a cost with this New Match-Up Design ]
We only see what we want to see...so let's just continue to agree to disagree.
Yours truly,
Diku
Credibility requires critical insight & time.
Yours truly,
Diku
Credibility requires critical insight & time.
https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1
That’s a total mess that doesn’t address any wvw problems, or make it a better RvR mode.
Sorry
https://en-forum.guildwars2.com/discussion/62658/alliance-design-that-stops-the-qq
https://en-forum.guildwars2.com/discussion/62555/putting-fun-back-into-designs-and-balancing
https://en-forum.guildwars2.com/discussion/9804/idea-wvw-only-movement-skills