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Reduce Lance Cooldown?


sephiroth.4217

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@Kylden Ar.3724 said:

@TinkTinkPOOF.9201 said:Because you used to get killed by someone running back to your zerg does not mean you were ganked, you were killed in a open world PvP game mode, nothing more.

I don't know who you're talking about here. I was a roamer/scout. I fought over objectives only (open field duels are a waste of time) and I so rarely run with a zerg as to might as well call it never (I manage to run with [Owls] about once every two months with my work/life schedule).

If you're not fighting over the objectives, you're ganking, just like fighting off point in PvP is the easiest way to get yelled at for being useless for your team, it's the same in WvW even if the fight guilds don't want to admit it. Everything ANet has been changing in WvW is to encourage
fighting over Objectives
.

If you don't like the direction ANet is taking WvW, well, you're playing it wrong in their eyes. Might as well move on. I for the most part did.

Destiny 2 PvP is actually fun, and manages a clean 120 FPS at all times.

I kill the person infront of the objective i want to take (openfield) so he doesnt challenge me inside of the objective, because there he has a load of guards at his side, is that still ganking, or just tactical thinking?

Destiny 2 pvp would be fun if there werent those annoying powerweapons and ults

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@Kylden Ar.3724 said:

@TinkTinkPOOF.9201 said:Because you used to get killed by someone running back to your zerg does not mean you were ganked, you were killed in a open world PvP game mode, nothing more.

I don't know who you're talking about here. I was a roamer/scout. I fought over objectives only (open field duels are a waste of time) and I so rarely run with a zerg as to might as well call it never (I manage to run with [Owls] about once every two months with my work/life schedule).

If you're not fighting over the objectives, you're ganking, just like fighting off point in PvP is the easiest way to get yelled at for being useless for your team, it's the same in WvW even if the fight guilds don't want to admit it. Everything ANet has been changing in WvW is to encourage
fighting over Objectives
.

If you don't like the direction ANet is taking WvW, well, you're playing it wrong in their eyes. Might as well move on. I for the most part did.

Destiny 2 PvP is actually fun, and manages a clean 120 FPS at all times.

So locking down a side of the map and killing anyone headed to an objective is ganking but waiting until the enemy reaches the objective and zerg is not ganking?

By that standard... anyone protecting a Yak is a dirty dirty ganker.anyone controlling a Sentry for enemy location info is a dirty dirty ganker.anyone playing scout roles is a dirty dirty ganker...protection of the merc camps and taking them is a dirty dirty ganker..hanging around enemy supply lines to take out yaks and players defending them.. yep... dirty dirty ganker.

all these vital roles to the war effort leaves players being belittled by players like yourself for being a dirty dirty ganker.

I say dirty dirty ganker because the last 9 months the word has been used with derogatory meaning to describe people for playing the game mode not to their personal liking which is usually zerging only..

side note: Ganking in WvW is an action like swinging a sword. It happens to everyone and everyone does it and until the mount introduction, everybody was good with that.

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@Kylden Ar.3724 said:

@TinkTinkPOOF.9201 said:Because you used to get killed by someone running back to your zerg does not mean you were ganked, you were killed in a open world PvP game mode, nothing more.

I don't know who you're talking about here. I was a roamer/scout. I fought over objectives only (open field duels are a waste of time) and I so rarely run with a zerg as to might as well call it never (I manage to run with [Owls] about once every two months with my work/life schedule).

If you're not fighting over the objectives, you're ganking, just like fighting off point in PvP is the easiest way to get yelled at for being useless for your team, it's the same in WvW even if the fight guilds don't want to admit it. Everything ANet has been changing in WvW is to encourage
fighting over Objectives
.

If you don't like the direction ANet is taking WvW, well, you're playing it wrong in their eyes. Might as well move on. I for the most part did.

Destiny 2 PvP is actually fun, and manages a clean 120 FPS at all times.

That is not ganking, if that is what you are using to call ganking, you just don't understand the word, sorry.

Fighting, where ever anyone wants is fine, be it in a structure, on point, out in a field etc etc. This is open world PvP, if you only want to fight in a structure, that is fine, go do that, however you don't get to tell other people how they have to play the game. And I see your opinion, not anets, as the last the topic of play style was talked about was years ago when they still had a WvW team and it was active talk about how to get people to fight more and break up the blob. So unless you can provide something showing anet stating that WvW is for blobs only, and fights are only to take place on point, this is nothing more than your opinion you are trying to force on others and trying to make other play styles sound like they are hurting the game, you are trying to belittle anyone who doesn't play how you see fit.

As well, cutting off reinforcements has won LOTS of fights, killing or protecting yaks, killing other roamers flipping camps to keep supply moving or to flip camps myself to stop it, scouting while I am running around for position of the other servers blobs or havoc teams trying to take something. The list goes on and on.

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@"sephiroth.4217" said:side note: Ganking in WvW is an action like swinging a sword. It happens to everyone and everyone does it and until the mount introduction, everybody was good with that.

Nope. Wasn't good with it before the Warclaw, and am not okay with it now. And if I were to define gankers it would be: People out to hunt single targets with a team. Intention matters.

And yes, from the point of view of the person getting ganked (the gankee?), scouts and dolyak escorters might appear to be ganking, but they're technically not gankers. They're not out to hunt that single dot.The scout is there to report on enemy movement (which in turn can trigger a ganking squad, which might include the scout), the escorters are actually, technically not doing their job if they leave the dolly to hunt down a roamer.

The term is used in a derogatory way, because of the original "definition": Small groups out to hunt single targets, possibly repeatedly, preventing them from doing anything. As so often when a mere concept meets reality, this oversimplifies matters, thus creating a slanted or downright false view of what's actually happening.

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@Kylden Ar.3724 said:

@TinkTinkPOOF.9201 said:Because you used to get killed by someone running back to your zerg does not mean you were ganked, you were killed in a open world PvP game mode, nothing more.

I don't know who you're talking about here. I was a roamer/scout. I fought over objectives only (open field duels are a waste of time) and I so rarely run with a zerg as to might as well call it never (I manage to run with [Owls] about once every two months with my work/life schedule).

If you're not fighting over the objectives, you're ganking, just like fighting off point in PvP is the easiest way to get yelled at for being useless for your team, it's the same in WvW even if the fight guilds don't want to admit it. Everything ANet has been changing in WvW is to encourage
fighting over Objectives
.

If you don't like the direction ANet is taking WvW, well, you're playing it wrong in their eyes. Might as well move on. I for the most part did.

Destiny 2 PvP is actually fun, and manages a clean 120 FPS at all times.

Hang on a sec here, fighting of objectives is far from ganking, it's called intercepting (in a lot of cases anyway). ganking would be standing at 1 location with a bunch your girlfriends knowing a flow of traffic from an enemy zerg is passing by and picking them off,and still that's far from useless as it's making that same zerg smaller.

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@nthmetal.9652 said:

@"sephiroth.4217" said:side note: Ganking in WvW is an action like swinging a sword. It happens to everyone and everyone does it and until the mount introduction, everybody was good with that.

Nope. Wasn't good with it before the Warclaw, and am not okay with it now. And if I were to define gankers it would be:
People out to hunt single targets with a team. Intention matters.

And yes, from the point of view of the person getting ganked (the gankee?), scouts and dolyak escorters might appear to be ganking, but they're technically not gankers. They're not out to hunt that single dot.The scout is there to report on enemy movement (which in turn can trigger a ganking squad, which might include the scout), the escorters are actually, technically not doing their job if they leave the dolly to hunt down a roamer.

The term is used in a derogatory way, because of the original "definition": Small groups out to hunt single targets, possibly repeatedly, preventing them from doing anything. As so often when a mere concept meets reality, this oversimplifies matters, thus creating a slanted or downright false view of what's actually happening.

You are the first anti-mount person describing ganking as it is, most poeple here say ganking when they mean "anyone i can't beat 1v1".

I do what gankers do, except on my own, making it not ganking. I just run around and try to engage anyone i see unless it is a heavy outnumber, well except firebrands thats a waste of time.

Poeple try to twist these words around and somehow assume these terms as negative, when there is no reasonable argument to assume them as negative besides "i am salty i died to someone in pvp on my way to the ktrain" which isn't reasonable at all.

I have zero interest in ganking, which is why i play alone, even a 2v1 isn't fun to me as it defeats the whole point, i can just spam burst as it is a 2v1 anyways while they focus the other person.

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Ganker-- People that don't follow one's imaginary ruleset

@Kylden Ar.3724 said:

@"TinkTinkPOOF.9201" said:

If you're not fighting over the objectives, you're ganking, just like fighting off point in PvP is the easiest way to get yelled at for being useless for your team, it's the same in WvW even if the fight guilds don't want to admit it. Everything ANet has been changing in WvW is to encourage
fighting over Objectives
.

That makes zero sense as PvP is not WvW. In PvP, the cap circles have no passive defense, and more people need to hold points. In WvW, it only takes a much smaller amount of people to scout and protect an objective, plus running time is significantly longer, thus smaller groups can disrupt those in transit more effectively.

More importantly, there are these things called gates and walls. Small groups cannot just trivially walk into a tower or keep. Their job is to disrupt supply and yes, "ganking" the associated scouts and defenders.

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I'm OK with the cooldown on Lance as it is right now. It could use a little tweaking in the accuracy department, though.

Regarding the subject of ganking, my Thief asked me to convey this message.

She says:

"Yeah... I'm a Dirty Ganker :naughty: and dam PROUD of it!I'll :skull: KILL YOU:skull: and your whole dam server! (One at a time, baby! -- PPK!!!) Jump in and out of the shadows -- hit ya sooo Hard and sooo Fast, cutting ya so deeeeep and SO MANY TIMES you won't know what hole to piss out of before you die! :naughty: Then... I'll disrespect your corpse! How ya like that!?! HA! :trollface:"

Although I don't share in her enthusiasm, I must agree with her and others that have posted similar responses. And I believe what my Thief is trying to say is - WvW is not Queensdale. Expect death to come at you anytime and from (almost) anywhere, mounted or otherwise. And... This is Normal.

Cheers!

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@nthmetal.9652 said:

@"sephiroth.4217" said:side note: Ganking in WvW is an action like swinging a sword. It happens to everyone and everyone does it and until the mount introduction, everybody was good with that.

Nope. Wasn't good with it before the Warclaw, and am not okay with it now. And if I were to define gankers it would be: People out to hunt single targets with a team. Intention matters.

And yes, from the point of view of the person getting ganked (the gankee?), scouts and dolyak escorters might appear to be ganking, but they're technically not gankers. They're not out to hunt that single dot.The scout is there to report on enemy movement (which in turn can trigger a ganking squad, which might include the scout), the escorters are actually, technically not doing their job if they leave the dolly to hunt down a roamer.

The term is used in a derogatory way, because of the original "definition": Small groups out to hunt single targets, possibly repeatedly, preventing them from doing anything. As so often when a mere concept meets reality, this oversimplifies matters, thus creating a slanted or downright false view of what's actually happening.

A small group that hunts a single player is called a zerg... Usually they peeled off from the main zerg.

zergs gank strays all the time... Im ok with this. Ive been ganked by zergs alot.

its open world pvp.

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