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Please stop reworking elite spec mechanics. No more tradeoffs.


Daniel Handler.4816

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@Daniel Handler.4816 said:I don't think they could ever reach the ASAP response you mention when they are making complicated tech changes.

Then it just highlights a bigger issue which needs to be addressed too, don't you think? The recent blog post about skill design decisions split and activity seems promising, but I'll choose to remain on cautiously-intrigued side of things for now, myself.

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@Gogdarth.6741 said:

@Daniel Handler.4816 said:I don't think they could ever reach the ASAP response you mention when they are making complicated tech changes.

Then it just highlights a bigger issue which needs to be addressed too, don't you think? The recent blog post about skill design decisions split and activity seems promising, but I'll choose to remain on cautiously-intrigued side of things for now, myself.

Well yes. But I wouldn't have made this discussion if I thought they would/could sort out the bigger issue.

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