The infinite horizon trait is being controversial due to the high pressure it offers, especially with condi builds, and it's currently being looked at in PvP, and in WvW. Namely :
@Cal Cohen.2358 said:
We understand that Mirage Cloak is a big point of contention and we’ve been having discussions internally, but it isn’t something that we’ll be ready to action for this update. As we get closer to our desired solution we’ll start to talk about it more with you all, but in the meantime we’re looking at some more general changes. Primarily toning down clone generation and reducing some damage potential of staff, pushing it more toward a utility kit.
Two things are to be considered here : mirage cloak offers a big evade uptime, and infinite horizon offers a big pressure potential. The aim of my suggestion is to put forward an idea on that topic. Mirage is a very thematic elite specialization with 3 specific mechanics : mirage cloak, ambushes, and mirage mirrors. In my opinion, mirage mirrors still haven't found their place in gamestyles, and I'd like to shed more light on them as well with that idea.
That said, the infinite horizon trait is problematic because it triggers ambushes for clones roughly each time there's an evade. Yet, the fact that mirage has a large evade access allows for a lot of pressure through infinite horizon. So the idea is simple : decorrelate the clone's access to ambushes and the mirage's evade.
The core idea is to replace all the shatter skills by command skills. Commands skills would be the F-skills. They wouldn't shatter clones, but deal no direct damage. The new F-skills would then be :
Infinite horizon trait becomes a command, and so does desert distorsion. The last "top" trait is self deception, and I'd also like to see it replaced with these 3 suggestions :
Thematically, mirage would be more focused on evasion and deception through "images" which actually are clones. As a result Mirages don't shatter their clones. Instead of that, they command their clones with specific orders : get a new target (F1), use their ambush skill (F2), confuse their enemy (F3), turn into a mirage mirror (F4). Mirage lose the ability to daze, just like Chronomancer lost the ability to distort.
As part of these command skills are built from traits, they'd get traits more focused around mirage mirrors, to make that mechanic more appealing. Mirage mirrors could thus : provide clone generation, trigger arcane thievery, or give deceptions a boost.
Whatever happens, the mirage still gets mirage cloak as an evade just the way it is, and its own ambush skill would work all the same as actually.
Any thoughts ?
Look at that—you broke Scruffy's sarcasm meters. ~ Taimi.