Buran.3796 Posted November 21, 2019 Share Posted November 21, 2019 The game seems to randomly shift the order of the utility skills in my legends when I jump from game modes; seems also unable to remember the exact legend I was using the last time I entered in the game with a Revenant character and shifts instead to the "default" listed in the template I'm using. I'm doing something wrong or is just part of this disgracefull bag of bugs called Revenant? I swear this class feels like a house of cards: every time the encoders change a line the entire build crumbles and falls apart... Link to comment Share on other sites More sharing options...
LucianTheAngelic.7054 Posted November 21, 2019 Share Posted November 21, 2019 You’re not doing anything wrong it’s just more bullshit revenant bugs that will take ages to get fixed Link to comment Share on other sites More sharing options...
Fueki.4753 Posted November 22, 2019 Share Posted November 22, 2019 Jalis and Glint keep getting flipped for me on switching loadouts, too. Link to comment Share on other sites More sharing options...
alain.1659 Posted November 23, 2019 Share Posted November 23, 2019 Yep. A single skill place chamge got me killed last night. That is when I discovered this cute bug. Now we shall do the waiting game for a fix. Again. And with mount up-dismount I sometimes experience a camera bug like the old hammer 3 one but faster, harder to detect. Maybe it is me or maybe I was in a specific point at map. Link to comment Share on other sites More sharing options...
Jaidy.1824 Posted November 28, 2019 Share Posted November 28, 2019 I have the same with the inspiring reinforcment skill in the dwarf stance, it keeps switching to different skill slot. Link to comment Share on other sites More sharing options...
CutesySylveon.8290 Posted November 29, 2019 Share Posted November 29, 2019 I'm having similar problems with Kalla and Ventari. The skills keep getting swapped around and sometimes I get double icons showing the same skill twice, but one will be the real skill and the other will be another, and they're always in the wrong spots. It's extremely frustrating and makes me want to just use the old method of swapping builds. Link to comment Share on other sites More sharing options...
Virdo.1540 Posted November 29, 2019 Share Posted November 29, 2019 its always has been like that. Link to comment Share on other sites More sharing options...
Knighthonor.4061 Posted November 30, 2019 Share Posted November 30, 2019 does this only happen to people that move the skills around? Because I dont have this issue. just curious Link to comment Share on other sites More sharing options...
SoftFootpaws.9134 Posted November 30, 2019 Share Posted November 30, 2019 This has nothing to do with build templates,it was happening even before it for Rev, especially with mounts. They don't seem to save the utility state properly, for example Guardians and Mesmers lose their mantras sometimes even in the same map..Its just really noticeable on Revenant because they seem to have the most haphazard implementation overall.. Link to comment Share on other sites More sharing options...
LucianTheAngelic.7054 Posted December 1, 2019 Share Posted December 1, 2019 @Hannelore.8153 said:This has nothing to do with build templates,it was happening even before it for Rev, especially with mounts. They don't seem to save the utility state properly, for example Guardians and Mesmers lose their mantras sometimes even in the same map..Its just really noticeable on Revenant because they seem to have the most haphazard implementation overall..While it certainly existed before build templates, it’s only been this big of a problem once before (which was fixed relatively quickly). Build templates exacerbated the issue to a huge degree because it doesn’t account for the other utilities properly as you mention. It definitely has a lot to do with build templates and their design not accounting for the outlier that’s is revenant’s utility designs. Link to comment Share on other sites More sharing options...
arielwind.8921 Posted December 3, 2019 Share Posted December 3, 2019 feels very inconvenient that needs to check utility state every time when i do map hop. Still we have no clue to confirm one of underwater utilities until we get into underwater. It's kinda unfair to get killed because of it in WvW.-Dec. 3 update: thanks Anet for fixing the issue so soon. Link to comment Share on other sites More sharing options...
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