scerevisiae.1972 Posted December 4, 2019 Share Posted December 4, 2019 just making traps throwable would be all the buff they need.i think ranger's condi specialisation should be poison and bleeding (with burning from trap and torch). i think that's fine.staff does need a little love. i think poison on the #2, and bleeding on the #4, and the #1 skill should chain to 2 additional targets.M/H dagger is pretty bad, i'd suggest the #2 be AOE, and the #3 be an evade leap and extend the leap to 450 minimum. glyph trait "verdant etching" ought to be 240 or 360 radius, 180 is unusable in WVW. Link to comment Share on other sites More sharing options...
Swagger.1459 Posted November 10, 2020 Author Share Posted November 10, 2020 delete this comment Link to comment Share on other sites More sharing options...
The Boz.2038 Posted November 27, 2020 Share Posted November 27, 2020 Thrown traps just become fireballs if the don't have an activation delay upon landing. A hefty one at that. Link to comment Share on other sites More sharing options...
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