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Condition Builds 2.0


Swagger.1459

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just making traps throwable would be all the buff they need.

i think ranger's condi specialisation should be poison and bleeding (with burning from trap and torch). i think that's fine.

staff does need a little love. i think poison on the #2, and bleeding on the #4, and the #1 skill should chain to 2 additional targets.

M/H dagger is pretty bad, i'd suggest the #2 be AOE, and the #3 be an evade leap and extend the leap to 450 minimum.

glyph trait "verdant etching" ought to be 240 or 360 radius, 180 is unusable in WVW.

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