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What IS the Shadow in the Ice? (Spoilers, kinda)


Scraggy.3814

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I just saw the teaser for Icebrood Saga ep2 "Shadow in the Ice" first off, love the names of the episodes so far, but for the main reason of this post is what that shadow is. Now the devs have confirmed that Drakkar will in fact be a world boss in ep2, now a Drakkar fight could be implemented into the story, but I don't see it. Also, I think I can safely assume that because of Drakkar's confirmed appearance most people think that this is what the "Shadow" is. however, upon watching it again, I think that a) the shape of the shadow doesn't coincide with the concept art for Drake here, (I'm calling him Drake now btw) and b) the size, thanks to GW1 we know that Drake is ginormous, (of course that's to be expected of Jormy's oldest and presumably most powerful champion) and the shadow looks to be the size of you basic shark, maybe an Icebrood one, now this could be a proximity issue, we could just be seeing Drake from a distance, but the speed of the shadow and reaction from the PC suggests that it's closing in on them. My theory is that it's like some form champion of Drake perhaps, an icy horror that convinces you to drown yourself, to give in to the icy depths. What do y'all think about the shadow?

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@"Scraggy.3814" said:I just saw the teaser for Icebrood Saga ep2 "Shadow in the Ice" first off, love the names of the episodes so far, but for the main reason of this post is what that shadow is. Now the devs have confirmed that Drakkar will in fact be a world boss in ep2, now a Drakkar fight could be implemented into the story, but I don't see it. Also, I think I can safely assume that because of Drakkar's confirmed appearance most people think that this is what the "Shadow" is. however, upon watching it again, I think that a) the shape of the shadow doesn't coincide with the concept art for Drake here, (I'm calling him Drake now btw) and b) the size, thanks to GW1 we know that Drake is ginormous, (of course that's to be expected of Jormy's oldest and presumably most powerful champion) and the shadow looks to be the size of you basic shark, maybe an Icebrood one, now this could be a proximity issue, we could just be seeing Drake from a distance, but the speed of the shadow and reaction from the PC suggests that it's closing in on them. My theory is that it's like some form champion of Drake perhaps, an icy horror that convinces you to drown yourself, to give in to the icy depths. What do y'all think about the shadow?

Well, most loreians concur that it's Drakkar with a shiny new shark tale. If it isn't that, Jormy could be trying to show us the big bad wolf via a vision in the ice: Steve.

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It does have the same general silhouette as Drakkar - a hammerhead-like shaped head, four limbs, and a long tail.

I wouldn't trust either the concept art from the PAX stream for two reasons: 1) they said that it was no longer accurate, 2) there's been feedback about it, and from what I've seen at least, most people prefer the GW1 look. But the silhouette does have differences from the GW1 model - for example, it has short fins instead of long pointed legs. But models are known to change a bit from GW1 to GW2 (prime example: hydras), so going off of general silhouette is going to be more accurate than an exact shape. And the same goes for size - Kralkatorrik and Primordus are both much bigger in GW2 than in GW1, so it stands to reason Drakkar would be too.

To me, it's pretty much 50/50 to be either Drakkar or a new icebrood and/or hammerhead shark model.

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I think it would be very odd to have a 10 second teaser for an episode confirmed to have Drakkar and for the teaser to be a shark.

There is no indication of size given it is a distant shadow, so it could be bigger than any other world boss to date (which would be cool)

I am very much looking forward to it

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  • 5 weeks later...

@Winds of Fate.6453 said:Does anyone have an idea when this map is going to be debugged? Today is the first day the map is open and the meta has bugged twice that I know of and it's only been up 4 hours. I'm just curious...

Well obviously none of us do. It was working earlier, but I know a hotfix is due soon as they have idnetified the problem causing the escort to bug

If you want a guess, then within the next few hours or less

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You know, I've been working on a theory that delves into the idea that Grenth was an attempt by mankind's gods to address the problem of torment resolution in the absence of exothermic water magic. In my opinion, Abaddon dealt with tormented magic by boiling water. If you read the Scriptures of Abaddon, you'll notice that Abaddon seems to be cleansing Jadoth of his impurities - the forgotten armada chasing him. The idea here is that Jadoth's spirit has somehow been corrupted by forgotten lifeforce (i.e. Jadoth has been infected by an inter-special virus contracted through some kind of association with aliens) and Abaddon's boiling of the Crystal Sea represents a process in which Jadoth's spirit is purged of the defilement.

Jadoth was clearly a water magician and demonstrated an awareness of uncleanliness that is shared by many of his kind, including King Khimaar: "The Forgotten defile the resting place of my people. Have we not suffered enough? My spirit has been weakened by such blasphemy. I must see the Forgotten removed from this place before I slip away...In a matter of moments, I shall leave this world for good, never to see my people's resting place cleansed..."

Now the idea is that the Margonites acted as a kind of filter for humanity; they absorbed many of the impurities (e.g. viruses, diseases, illnesses) contracted by mankind as they fought wars against the other races inhabiting Tyria. Hence, the Margonites often looked inhuman. When they entered the Realm of Torment, a state in which their ability to act as filters was exhausted, the gods must've realized that they needed to come up with a new way to manage the tormented magic generated by spell-casting.

So they turned to necromancy. Grenth represents the development of shadow magic into some new kind of filter for the human soul; a way to keep humanity from perishing. (Dhuum represents the ultimate fate of the human soul. The amount of torment generated by mankind is so great that they cannot avoid ultimate annihilation and Grenth is merely buying humanity time.) How does all of this relate to the Shadow in the Ice?

Well, I think that the Shadow in the Ice, an entity called Drakkar, is in fact an amalgam of tormented air magic (i.e. aether traumatized in the process of being torn from air) that can move through ice. It may be that killing Drakkar is a necessary part of resolving torment and that Jormag basically "hijacked" the Spirits of the Wild best suited to killing Drakkar, so as to ensure that someone would emerge who could do so. Obviously, this is a setup by Jormag, but the end result may be for the good of everyone.

When Aurene comments that Jormag may be tired of the cycle of (what I believe is) torment resolution, she may discern Jormag's attempts to impart into the races of Tyria (by modifying their DNA) more effective ways of managing torment than just using water or even shadow magic.

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