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Latest WvW, balance and 15 vs 15 updates!


EremiteAngel.9765

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I don't see why a 15v15 game necessarily requires PvE stats. It seems to me that it depends on the design. If it's 15v15 just going at it in an open field, then yeah, I can see that. But what if it's something like multi-point capture-the-flag, which forces those 15 to split up into not just attack and defense groups as needed, but enough people to defend each point while successfully attacking and stealing more flags than the enemy can steal from your side?

In fact, that's exactly the sort of thing I'm hoping for. Something other than just plain capture points and two big blobs rolling over each other!

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