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Revenant wild ideas.

Yasai.3549Yasai.3549 Member ✭✭✭✭

THIS IS NOT A SUGGESTION FOR A REWORK, BUT JUST A FUN TOPIC TO EXPLORE IDEAS

What if Revenants are thematically hosts, with two spirits inside them fighting for dominance?

This is translated into the two Legends that the players pick.

The two spirits share a single resource bar which functions similarly to our current Energy resouce but with a twist.

This Bar does not deplete, but using abilities from a Legend will cause the other Legend to start dominating the Energy bar.

For example : If one uses Shiro/Glint, using Glint's abilities will start causing Shiro's Red coloured Energy to influence the resource bar, making it so that eventually, the player will be unable to cast Glint's abilities due to Shiro dominating the bar, and then they will have to swap to Shiro to use his abilities, letting Glint re-establish dominance over the resource bar.

Weapon skills will not longer cost energy to cast this way and will be mostly cooldown based, but utilities will tip the bar in favour of the opposing Legend if overused.

If any of the Legends have at least 60% of the bar dominated, the player will start gaining a bonus toward that legend,

Shiro will give the player increasing amounts of Ferocity
Glint will give the player increasing amounts of Power
Jalis will give the player increasing amounts of Toughness
Mallyx will give the player increasing amounts of Condition Damage
Ventari will give the player increasing amounts of Healing Power
and Kalla will give the player increasing amounts of Precision

If I play a stupid build, I deserve to die.
If I beat people on a stupid build, I deserve to get away with it.

Comments

  • Raknar.4735Raknar.4735 Member ✭✭✭✭
    edited January 12, 2020

    I'm not sure if I like this current idea, but balancing legends out and them fighting over control sounds like fun.

    While making sense that one stat increases when one legend dominates, it is also kind of counterintuitive.
    Let's take a combination of Ventari and Shiro for example. While in Shiro, using his skills will cause the Healing Power stat via Ventari to grow, but while in Shiro you wouldn't need that stat, since he barely scales with it.
    I guess it does sort of make sense, since you'll then have to swap to Ventari to use the stacked Healing Power, gradually becoming weaker the longer you stay in Ventari.

    Traits could be some extra effects when swapping and using a skill "at full potential".

    You have a heart of gold. Don't let them take it from you. Umbasa.

  • Virdo.1540Virdo.1540 Member ✭✭✭✭

    I would rather choose

    Glint will give the player increasing amounts of Vitality
    and Kalla will give the player increasing amounts of Ferocity (due to Kallas stacks)