What about buffing the Quartermaster? — Guild Wars 2 Forums
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What about buffing the Quartermaster?

Virdo.1540Virdo.1540 Member ✭✭✭✭

Maybe like 5-10k health more or triple dmg or smth. because at the moment its.... idk how to say. Maybe "bad" or a "joke"?

I mean Its THE quartermaster. Make it at least a bit stronger than those 1health ambient mobs.

Comments

  • Strider Pj.2193Strider Pj.2193 Member ✭✭✭✭

    @Dawdler.8521 said:
    Well he is only a quarter of a master.

    The half master was determined to be too tough in beta, and you DO NOT want The Master coming out.....

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  • Though the quartermaster is a military position the person is often effectively a non combatant. The job is more to provide the quarters (sleeping accommodations), food, clothing and other supplies for the troops. As such the combat skills in GW2 of the quartermaster seem to be appropriate and don't need to be changed. However, given that they are in charge of provisions and the like the LOOT of the quartermaster should definitely be increased!

    In WvW the quartermaster served a vital function prior to HoT in that you had to purchase all upgrades for the camp, tower or keep from the quartermaster. However, since HoT they have lost their job and have grown quite despondent.

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  • I do not think there has ever been a day where I don't say, "That poor Quartermaster". They must be so disheartened being one-shot day after day. It's so sad.
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  • The Quartermaster used to be necessary for buying upgrades for objectives, and requisitioning extra guards and such. Since that functionality was removed she's kinda just... There.

    After all these years give her a set of Mistforged armour (she looks like a medium-armour-wearing-lady), and some additional functionality back rather than being a silly one-shot mob - if not that just give her some extra health, perhaps 1/4 of a Champion Tower Lord's health? She is the QUARTERmaster after all.

    I definitely agree with what Able said above, additional loot would be nice since she's the one responsible for provisioning everything at that tower, including managing supply - an interesting idea would be she's similar to a Dolyak where you can get some supply by killing her, or she drops provisioner-level food and utilities to help newer players with maintaining buff uptime while giving veterans something to compost tool for ascended food extracts?

    There's also the ancient urban legend that the objective won't upgrade if the Quartermaster's dead, but I have no idea how true that is.

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  • ArchonWing.9480ArchonWing.9480 Member ✭✭✭✭

    They should give the quartermaster stealth so nobody will remember she exists.

    Which wouldn't change much.

  • Strider Pj.2193Strider Pj.2193 Member ✭✭✭✭

    @ArchonWing.9480 said:
    They should give the quartermaster stealth so nobody will remember she exists.

    Which wouldn't change much.

    Give her a 20k backstab too.

    🙂. 😬

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  • Hannelore.8153Hannelore.8153 Member ✭✭✭✭
    edited January 23, 2020

    Her purpose is to delay the capture of the objective by 1-2 seconds. /s

    In all seriousness, as long as the Quartermaster is alive she should run to the walls and gates and repair them, revive dead allies, etc. Basically make her the "worker" that keeps everything going until the defenses collapse entirely.

    In camps she could build supportive turrets, an Engineer archetype would fit her rather well I think.

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  • Justine.6351Justine.6351 Member ✭✭✭✭

    Give them laserbeams that shoot from their eyes.

    Anet buff me :-(
    Make me good at game!

  • Fish.2769Fish.2769 Member ✭✭✭

    @Frenjo.9587 said:

    There's also the ancient urban legend that the objective won't upgrade if the Quartermaster's dead, but I have no idea how true that is.

    It's not true, it upgrades regardless since it's all based on Dolyaks getting into/from objectives.

  • Dawdler.8521Dawdler.8521 Member ✭✭✭✭

    @Hannelore.8153 said:
    In camps she could build supportive turrets, an Engineer archetype would fit her rather well I think.

    Yes I can imagine there being turrets built that doesnt really do much outside of voicing their support every now and then:

    "Good job!"
    "Keep at it!"
    "You got this!"
    "Help is on the way!"

    They'd be about as effective as your average engineer turret.

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  • L A T I O N.8923L A T I O N.8923 Member ✭✭✭✭

    @Dawdler.8521 said:

    @Hannelore.8153 said:
    In camps she could build supportive turrets, an Engineer archetype would fit her rather well I think.

    Yes I can imagine there being turrets built that doesnt really do much outside of voicing their support every now and then:

    "Good job!"
    "Keep at it!"
    "You got this!"
    "Help is on the way!"

    They'd be about as effective as your average engineer turret.

    A threeway fight in a camp must be emotionally devistating to that turret...

    Its a turret Lation, comon

  • if they'd want to make it effective, make the quartermaster a thief or deadeye that snipes everything down, ez /s

    but really, quartermaster buff is the least thing we should care about. it could get buffed in a general overhaul, which (and it shares this place with "battle balance") would be still far less needed than a general pairing/linking [alliance] system and ranking system overhaul for WvW.

  • joneirikb.7506joneirikb.7506 Member ✭✭✭✭

    Replace quartermaster with Siegerazor, he's quite pissed for losing his job siegeing and razing, so he decided to take a stint and get a stable job a quartermaster for a while, until there is a new opening for ripping things to shreds again.

    Heck, april 1, replace all wvw guards with siegerazors.

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  • Maybe the one from NE camp, green border, could sprint out to garri occasionaly & boot the stuck dolly through the SE gate?

  • RedShark.9548RedShark.9548 Member ✭✭✭✭

    @joneirikb.7506 said:
    Replace quartermaster with Siegerazor, he's quite pissed for losing his job siegeing and razing, so he decided to take a stint and get a stable job a quartermaster for a while, until there is a new opening for ripping things to shreds again.

    Heck, april 1, replace all wvw guards with siegerazors.

    Problem is, the quartermaster isnt a job anymore either, so it wouldnt change a thing. They are both useless, jobless hobos at that point.

  • ArchonWing.9480ArchonWing.9480 Member ✭✭✭✭

    @Hannelore.8153 said:
    Her purpose is to delay the capture of the objective by 1-2 seconds. /s

    In all seriousness, as long as the Quartermaster is alive she should run to the walls and gates and repair them, revive dead allies, etc. Basically make her the "worker" that keeps everything going until the defenses collapse entirely.

    In camps she could build supportive turrets, an Engineer archetype would fit her rather well I think.

    I forget. Didn't NPCs used to revive players in the past? Why did they get so lazy?

  • Virdo.1540Virdo.1540 Member ✭✭✭✭

    @ArchonWing.9480 said:

    @Hannelore.8153 said:
    Her purpose is to delay the capture of the objective by 1-2 seconds. /s

    In all seriousness, as long as the Quartermaster is alive she should run to the walls and gates and repair them, revive dead allies, etc. Basically make her the "worker" that keeps everything going until the defenses collapse entirely.

    In camps she could build supportive turrets, an Engineer archetype would fit her rather well I think.

    I forget. Didn't NPCs used to revive players in the past? Why did they get so lazy?

    i think they only did in the edge of the mists

  • LetoII.3782LetoII.3782 Member ✭✭✭✭
    edited January 24, 2020

    @Virdo.1540 said:

    @ArchonWing.9480 said:

    @Hannelore.8153 said:
    Her purpose is to delay the capture of the objective by 1-2 seconds. /s

    In all seriousness, as long as the Quartermaster is alive she should run to the walls and gates and repair them, revive dead allies, etc. Basically make her the "worker" that keeps everything going until the defenses collapse entirely.

    In camps she could build supportive turrets, an Engineer archetype would fit her rather well I think.

    I forget. Didn't NPCs used to revive players in the past? Why did they get so lazy?

    i think they only did in the edge of the mists

    No veteran guards would definitely res you when out of combat. I hadn't realized it changed.

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  • Bigpapasmurf.5623Bigpapasmurf.5623 Member ✭✭✭✭

    @LetoII.3782 said:

    @Virdo.1540 said:

    @ArchonWing.9480 said:

    @Hannelore.8153 said:
    Her purpose is to delay the capture of the objective by 1-2 seconds. /s

    In all seriousness, as long as the Quartermaster is alive she should run to the walls and gates and repair them, revive dead allies, etc. Basically make her the "worker" that keeps everything going until the defenses collapse entirely.

    In camps she could build supportive turrets, an Engineer archetype would fit her rather well I think.

    I forget. Didn't NPCs used to revive players in the past? Why did they get so lazy?

    i think they only did in the edge of the mists

    No veteran guards would definitely res you when out of combat. I hadn't realized it changed.

    That would be a use for quartermasters.

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  • Today in WvW I shook my head at the enemy Quartermasters and pleaded with friendly Quartermasters. Give this NPC something! Is there any camp where they will actually contest or are they destined to be on the sidelines? Bring her in Coach! Let her play!

  • Infusion.7149Infusion.7149 Member ✭✭✭✭

    Should just remove it.

  • RedShark.9548RedShark.9548 Member ✭✭✭✭

    @Milea.6043 said:
    Today in WvW I shook my head at the enemy Quartermasters and pleaded with friendly Quartermasters. Give this NPC something! Is there any camp where they will actually contest or are they destined to be on the sidelines? Bring her in Coach! Let her play!

    You just want to see her die more, you cruel pink quaggan

  • zengara.8301zengara.8301 Member ✭✭✭
    edited January 27, 2020

    It began with a joke, now people really is using the title "Quartermaster" as a reason as to why he is weak enough to solo o.o

  • Virdo.1540Virdo.1540 Member ✭✭✭✭

    @zengara.8301 said:
    It began with a joke, now people really is using the title "Quartermaster" as a reason as to why he is weak enough to solo o.o

    not why its weak enough to solo, more like why its weaker than those ambient mobs

  • @RedShark.9548 said:

    @Milea.6043 said:
    Today in WvW I shook my head at the enemy Quartermasters and pleaded with friendly Quartermasters. Give this NPC something! Is there any camp where they will actually contest or are they destined to be on the sidelines? Bring her in Coach! Let her play!

    You just want to see her die more, you cruel pink quaggan

    Pink ones are the cruelest! ...but not as cruel as the Quartermasters HP!

  • @zengara.8301 said:
    It began with a joke, now people really is using the title "Quartermaster" as a reason as to why he is weak enough to solo o.o

    Has anyone heard it being used to describe a real player? "OMG What a Quartermaster?!? Did you see that?!" Or the shortened version, "Today I came across such a QM... Lanced them with my mount & one-shot them!" "Holy Moly that Quartermaster dropped a precursor!"

  • I think the quartermaster should be able to coded to engage large groups of enemies and when killed they create a double sized warrior bubble and a mesmer portal, then we could portal bomb using the quartermaster!...#quartermastermesmerportals2020

  • At a T2 or T3 tower/keep when inner walls are breached the quartermaster should automatically say "Calling Reinforcements" and pull the emergency wp (which does not count against the player ability to pull said emergency wp).