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Soulbeast post balance patch


bigo.9037

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@Swagger.1459 said:

@Swagger.1459 said:@bigo.9037 So what are you buffing on ranger? hmmm? "Rangers(+Elites) and Necros(+Elites) are almost nowhere to be seen on either side." lol

"In the name of science, here are the finalist and semi-finalist team compositions from the last 6 mATs.

Now some caveats on these:
  • I couldn't find a few of the team-compositions, in particular the first NA October mAT. If anyone has these, I'll merge them into the numbers.
  • Because of this, the comparison between EU and NA is not "like for like". A "10" on NA is equivalent to a "12" on EU.
  • It's important to understand the numbers in context. While 15 is a bigger number than 12, when it's out of a total of 205, the difference is meaningless.
  • If it says "Thief" or "Mesmer", it means "Core". Elites are specified separately.
  • mAT is not Ranked
    . It's a very different game, since you've got 5 people on voice-comms who have practiced together and specifically chosen their classes for a particular purpose as part of a 5-man team. In general, in this scenario it's better to be super-specialised for one purpose, rather than playing a self-sufficient, jack-of-all-trades which is often better for solo-Q in ranked, where you can't rely on your team-mates.
  • For the finalists, I took the compositions they used in the final, not any earlier rounds.
  • Remember that many of these will be the same players over and over in each tournament. It's not actually 205 different players counted here, its probably closer to 40.

xFPhHoA.jpglQhkZti.jpg

So, some conclusions to draw from this:
  • Firebrand and Herald most represented, not hugely surprising
  • The FB numbers are waaaay higher in NA than in EU, especially when you look at the Duo numbers: 7 out of 18 NA teams were stacking FBs, while only 1 out of 23 EU teams did. FB is super-meta in NA, but is just one of the crowd in EU. You're 5x more likely to a face a double thief/DD in EU than you are a double FB, and nearly half of EU teams had no FB at all.
  • EU in general has a much wider spread of class representation
  • NA has a way bigger tendency to stack classes
  • Mirage and Holosmith still both very well represented, despite whines to the contrary
  • Thief/Daredevil and SpellB/Warrior are a big deal on EU, but are almost non-existent on NA. If you count Thief/DD/Deadeye together, it is by far the highest represented class on EU.
  • Rangers(+Elites) and Necros(+Elites) are almost nowhere to be seen on either side.
  • Weaver numbers are surprisingly low, despite how much attention they get from the community

It's interesting to me how different EU and NA are, especially how EU is all about Thief/Rev rotate-and-spike comps, while NA is all about spamming FBs, and how Thief/Warrior variants are big on EU but non-existent on NA.

This might also explain some differences in perception on the Forums about how strong certain comps are. Might it be the case that EU players are more concerned about how strong Thief is, and don't care about FB, while NA players are more concerned about how strong FB is and don't care about Thief?

It's certainly a different world from Ranked though. Ranger and Necro variants are a regular feature in my ranked games (P2/3) but just aren't represented here.

The full data breakdown:

4uGzofu.jpg

Interesting data, but soulbeast is obviously very different in spvp. I'm coming mostly from a wvw perspective. Soulbeast is close to being as strong as holo in wvw, and when you consider soulbeast has an easier time fighting some specs holo has trouble with, you could make the case they are equally as strong, but due to rock paper scissors, lose the 1v1 mu.

WvW is a mass combat zone and Sb is wai comparatively well against all the other meta classes for small scale and roaming. Ppl can l2dodge and l2get friends.

Enough with the sb qq, what r u gonna buff on core, druid and condition builds for small scale and roaming bc they all stink? What r u gonna buff on core, druid, condi builds and sb so they have a place in large teams? Hmm? Or are your ideas eternally fixated on meaningless duels inside a mode meant primarily for team based mass player combat?

And do you have the secret patch notes? Why you even talking about “post” patch changes when the patch didn’t even drop yet and is still at least a month away?

Edit- and I’m gonna help you bc you don’t seem aware...

There are going to be 800-900 split changes to skills and traits. There are going to be reworks. There is also going be a comparatively huge balance patch on top of what I just typed... So just wait like the rest of us and talk about “post patch” stuff until after the patch drops, bc this thread is as meaningful as us talking about balancing the nonexistent Ranger profession for gw3.

Sigh, here we go again for the 3rd time. Read my posts. I'm literally asking YOU what are you hoping for in the patch. I already posted what I would like to see.

Stop asking me about core and druid. YOU tell ME what you want on core / druid. That's what this thread is about.

I hope you're not assuming I'm basing this thread off of qq or not having friends to play with cus you'd be wrong.

Every time you post in my threads I always have to explain the point of the thread like 3 times.

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@bigo.9037 said:

@Swagger.1459 said:@bigo.9037 So what are you buffing on ranger? hmmm? "Rangers(+Elites) and Necros(+Elites) are almost nowhere to be seen on either side." lol

"In the name of science, here are the finalist and semi-finalist team compositions from the last 6 mATs.

Now some caveats on these:
  • I couldn't find a few of the team-compositions, in particular the first NA October mAT. If anyone has these, I'll merge them into the numbers.
  • Because of this, the comparison between EU and NA is not "like for like". A "10" on NA is equivalent to a "12" on EU.
  • It's important to understand the numbers in context. While 15 is a bigger number than 12, when it's out of a total of 205, the difference is meaningless.
  • If it says "Thief" or "Mesmer", it means "Core". Elites are specified separately.
  • mAT is not Ranked
    . It's a very different game, since you've got 5 people on voice-comms who have practiced together and specifically chosen their classes for a particular purpose as part of a 5-man team. In general, in this scenario it's better to be super-specialised for one purpose, rather than playing a self-sufficient, jack-of-all-trades which is often better for solo-Q in ranked, where you can't rely on your team-mates.
  • For the finalists, I took the compositions they used in the final, not any earlier rounds.
  • Remember that many of these will be the same players over and over in each tournament. It's not actually 205 different players counted here, its probably closer to 40.

xFPhHoA.jpglQhkZti.jpg

So, some conclusions to draw from this:
  • Firebrand and Herald most represented, not hugely surprising
  • The FB numbers are waaaay higher in NA than in EU, especially when you look at the Duo numbers: 7 out of 18 NA teams were stacking FBs, while only 1 out of 23 EU teams did. FB is super-meta in NA, but is just one of the crowd in EU. You're 5x more likely to a face a double thief/DD in EU than you are a double FB, and nearly half of EU teams had no FB at all.
  • EU in general has a much wider spread of class representation
  • NA has a way bigger tendency to stack classes
  • Mirage and Holosmith still both very well represented, despite whines to the contrary
  • Thief/Daredevil and SpellB/Warrior are a big deal on EU, but are almost non-existent on NA. If you count Thief/DD/Deadeye together, it is by far the highest represented class on EU.
  • Rangers(+Elites) and Necros(+Elites) are almost nowhere to be seen on either side.
  • Weaver numbers are surprisingly low, despite how much attention they get from the community

It's interesting to me how different EU and NA are, especially how EU is all about Thief/Rev rotate-and-spike comps, while NA is all about spamming FBs, and how Thief/Warrior variants are big on EU but non-existent on NA.

This might also explain some differences in perception on the Forums about how strong certain comps are. Might it be the case that EU players are more concerned about how strong Thief is, and don't care about FB, while NA players are more concerned about how strong FB is and don't care about Thief?

It's certainly a different world from Ranked though. Ranger and Necro variants are a regular feature in my ranked games (P2/3) but just aren't represented here.

The full data breakdown:

4uGzofu.jpg

Interesting data, but soulbeast is obviously very different in spvp. I'm coming mostly from a wvw perspective. Soulbeast is close to being as strong as holo in wvw, and when you consider soulbeast has an easier time fighting some specs holo has trouble with, you could make the case they are equally as strong, but due to rock paper scissors, lose the 1v1 mu.

WvW is a mass combat zone and Sb is wai comparatively well against all the other meta classes for small scale and roaming. Ppl can l2dodge and l2get friends.

Enough with the sb qq, what r u gonna buff on core, druid and condition builds for small scale and roaming bc they all stink? What r u gonna buff on core, druid, condi builds and sb so they have a place in large teams? Hmm? Or are your ideas eternally fixated on meaningless duels inside a mode meant primarily for team based mass player combat?

And do you have the secret patch notes? Why you even talking about “post” patch changes when the patch didn’t even drop yet and is still at least a month away?

Edit- and I’m gonna help you bc you don’t seem aware...

There are going to be 800-900 split changes to skills and traits. There are going to be reworks. There is also going be a comparatively huge balance patch on top of what I just typed... So just wait like the rest of us and talk about “post patch” stuff until after the patch drops, bc this thread is as meaningful as us talking about balancing the nonexistent Ranger profession for gw3.

Sigh, here we go again for the 3rd time. Read my posts. I'm literally asking YOU what are you hoping for in the patch. I already posted what I would like to see.

Stop asking me about core and druid. YOU tell ME what you want on core / druid. That's what this thread is about.

I hope you're not assuming I'm basing this thread off of qq or not having friends to play with cus you'd be wrong.

Every time you post in my threads I always have to explain the point of the thread like 3 times.

Feel free to look at my post history if you want my feedback on profession and balance matters.

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