There has been a trend going on.
Anet is just solving problems by taking things away from the game.
No alteration, no rework, not even nerfs in some cases.
They are just straight up taking things away from the game.
This all started with Daredevil's "Swipe" getting neutered. It wasn't until a long while later did they add the Unblockable to it to make it somewhat competent compared to its other cousins (Steal and Deadeye's Mark)
They removed Illusionary Persona from Chronomancer and took away their Invul Shatter.
Replaced it with 3 "new" Shatters.
They took away Chaotic Interruption. Replacing it with something much much weaker.
Did it solve the problem? Yes.
Did it single handedly ruin a ton of builds? Also yes.
There are definitely a bunch of other stuff Anet straight up REMOVED instead of tackling the problem head on, but I am not gonna dig through months of balance notes to list them all out.
Now with the new balance proposals, they are once again taking from the players.
Mirage getting their Endurance robbed.
Damage across the board being reduced.
A string of nerfs strictly targetting Stability and Stunbreaks while nerfing CC damage.
I can't even begin to understand who has a thought process which goes :
Step 1. Nerf CC damage because CC chaining is obnoxious and bad and big damage also bad bad bad bad
Step 2. Nerf Stunbreaks across the board and nerf Stability because we must make CC "Strong"
Step 3. Watch Forums burn
This sort of backwards balancing is going to destroy the game.
I pray to whatever heathen videogame deity out there that the Dev team can focus on tackling problems instead of just taking stuff from players in an effort to provide balance.
All yur doing is reducing the amount of build options and slowing the game down.
If yu want us to devolve back to the stone age of beating each other over with only 3 skills with long cooldowns, then just cut to the chase and give that to us right now.
If I play a stupid build, I deserve to die.
If I beat people on a stupid build, I deserve to get away with it.