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Arenanet in WvW

Virdo.1540Virdo.1540 Member ✭✭✭✭

Why does arenanet only play on those servers that are already winning? Is everything else bad for the image and not to be shown or...?

Comments

  • aspirine.6852aspirine.6852 Member ✭✭✭✭

    They don't do that. I have seen them play plenty of times being hunted on weaker servers. They even got spawn camped on EU. Take a wild guess against which server that was if you know eu servers. 😁

  • L A T I O N.8923L A T I O N.8923 Member ✭✭✭✭

    @aspirine.6852 said:
    They don't do that. I have seen them play plenty of times being hunted on weaker servers. They even got spawn camped on EU. Take a wild guess against which server that was if you know eu servers. 😁

    The love and dedication can only be one

  • Do you really think they ONLY play on winning sides?

    Come on now.

  • Dralor.3701Dralor.3701 Member ✭✭✭

    They can free transfer to any server they want so you will see them on different servers, however most used to play on black gate, JQ and SoR (when it was a thing).

  • Virdo.1540Virdo.1540 Member ✭✭✭✭

    @Loffels.5934 said:
    Do you really think they ONLY play on winning sides?

    Come on now.

    well in my server MUs ive only seen them on the winning sides, never on our.

  • TinkTinkPOOF.9201TinkTinkPOOF.9201 Member ✭✭✭✭

    They have people on lots of servers, just because you don't see the tag does not mean they are not there. It's like any guild tag, they can choose to display it, many don't for good reason. When they have the tag on people will form a zerg in some cases just to kill them, I have seen people offering gold for those who could show dated screen shot of them killing someone with a anet tag etc etc. Normal players complain about "gankers" all the time, could you image having a anet tag?

    "When you power creep the game and make it so that spam gameplay is nearly as effective as deep knowledge and nuance, the quality of players will decrease." -Exedore

  • Virdo.1540Virdo.1540 Member ✭✭✭✭

    @TinkTinkPOOF.9201 said:
    They have people on lots of servers, just because you don't see the tag does not mean they are not there. It's like any guild tag, they can choose to display it, many don't for good reason. When they have the tag on people will form a zerg in some cases just to kill them, I have seen people offering gold for those who could show dated screen shot of them killing someone with a anet tag etc etc. Normal players complain about "gankers" all the time, could you image having a anet tag?

    when i see them they are running in zergs only anyway

  • TinkTinkPOOF.9201TinkTinkPOOF.9201 Member ✭✭✭✭

    @Virdo.1540 said:

    @TinkTinkPOOF.9201 said:
    They have people on lots of servers, just because you don't see the tag does not mean they are not there. It's like any guild tag, they can choose to display it, many don't for good reason. When they have the tag on people will form a zerg in some cases just to kill them, I have seen people offering gold for those who could show dated screen shot of them killing someone with a anet tag etc etc. Normal players complain about "gankers" all the time, could you image having a anet tag?

    when i see them they are running in zergs only anyway

    So do 90% of the WvW population.

    "When you power creep the game and make it so that spam gameplay is nearly as effective as deep knowledge and nuance, the quality of players will decrease." -Exedore

  • Virdo.1540Virdo.1540 Member ✭✭✭✭

    @TinkTinkPOOF.9201 said:

    @Virdo.1540 said:

    @TinkTinkPOOF.9201 said:
    They have people on lots of servers, just because you don't see the tag does not mean they are not there. It's like any guild tag, they can choose to display it, many don't for good reason. When they have the tag on people will form a zerg in some cases just to kill them, I have seen people offering gold for those who could show dated screen shot of them killing someone with a anet tag etc etc. Normal players complain about "gankers" all the time, could you image having a anet tag?

    when i see them they are running in zergs only anyway

    So do 90% of the WvW population.

    not where i come from

  • TinkTinkPOOF.9201TinkTinkPOOF.9201 Member ✭✭✭✭

    @Virdo.1540 said:

    @TinkTinkPOOF.9201 said:

    @Virdo.1540 said:

    @TinkTinkPOOF.9201 said:
    They have people on lots of servers, just because you don't see the tag does not mean they are not there. It's like any guild tag, they can choose to display it, many don't for good reason. When they have the tag on people will form a zerg in some cases just to kill them, I have seen people offering gold for those who could show dated screen shot of them killing someone with a anet tag etc etc. Normal players complain about "gankers" all the time, could you image having a anet tag?

    when i see them they are running in zergs only anyway

    So do 90% of the WvW population.

    not where i come from

    Ok.

    "When you power creep the game and make it so that spam gameplay is nearly as effective as deep knowledge and nuance, the quality of players will decrease." -Exedore

  • Dralor.3701Dralor.3701 Member ✭✭✭

    Only a handful even wvw so if you do see one it’s probably just one server hopping.

  • Voltekka.2375Voltekka.2375 Member ✭✭✭✭

    I have seen them on the winning sides, on the losing sides, but every time people bm them by dropping siege on their corpses.

  • Never seen them on maguuma before, is it because they dont like us... We're canadian and aussies, whats not to like?

  • We had one on NSP about 3-4 days ago following us around.

  • Rod.6581Rod.6581 Member ✭✭✭

    @Voltekka.2375 said:
    I have seen them on the winning sides, on the losing sides, but every time people bm them by dropping siege on their corpses.

    I think it's a good thing for them to see the worst side of WvW. That way they will experience first hand what needs to be fixed and have more incentive to fix it.

  • Voltekka.2375Voltekka.2375 Member ✭✭✭✭

    @Rod.6581 said:

    @Voltekka.2375 said:
    I have seen them on the winning sides, on the losing sides, but every time people bm them by dropping siege on their corpses.

    I think it's a good thing for them to see the worst side of WvW. That way they will experience first hand what needs to be fixed and have more incentive to fix it.

    Thats the worst side of wvw? My, how sensitive people are these days...

  • Inoki.6048Inoki.6048 Member ✭✭✭

    @Voltekka.2375 said:

    @Rod.6581 said:

    @Voltekka.2375 said:
    I have seen them on the winning sides, on the losing sides, but every time people bm them by dropping siege on their corpses.

    I think it's a good thing for them to see the worst side of WvW. That way they will experience first hand what needs to be fixed and have more incentive to fix it.

    Thats the worst side of wvw? My, how sensitive people are these days...

    You think it's fun to be e.g. held hostage on spawn unable to enter a map? Think we've all seen ANet guys being spawn camped a couple of times, in particular against a EU server whose name I won't mention, which can give them a pretty good idea on what to change next.

    At the end of the day, while they join WvW for whatever purpose, they also join as players, and if anyone finds it fun to be barred at spawn and unable to do anything it's what I find strange.

    Bottom line is most people hate to lose, which is why you see many transfer every week or stack on one, and I imagine an ANet guy will not want to join a side that's ganked left and right or harassed at spawn.

  • Rod.6581Rod.6581 Member ✭✭✭

    @Inoki.6048 said:

    @Voltekka.2375 said:

    @Rod.6581 said:

    @Voltekka.2375 said:
    I have seen them on the winning sides, on the losing sides, but every time people bm them by dropping siege on their corpses.

    I think it's a good thing for them to see the worst side of WvW. That way they will experience first hand what needs to be fixed and have more incentive to fix it.

    Thats the worst side of wvw? My, how sensitive people are these days...

    You think it's fun to be e.g. held hostage on spawn unable to enter a map? Think we've all seen ANet guys being spawn camped a couple of times, in particular against a EU server whose name I won't mention, which can give them a pretty good idea on what to change next.

    At the end of the day, while they join WvW for whatever purpose, they also join as players, and if anyone finds it fun to be barred at spawn and unable to do anything it's what I find strange.

    Bottom line is most people hate to lose, which is why you see many transfer every week or stack on one, and I imagine an ANet guy will not want to join a side that's ganked left and right or harassed at spawn.

    It's not fun at all. It should be fixed. It's good for them to experience the problem. Maybe they will try harder to solve it.

    @Voltekka.2375 said:

    @Rod.6581 said:

    @Voltekka.2375 said:
    I have seen them on the winning sides, on the losing sides, but every time people bm them by dropping siege on their corpses.

    I think it's a good thing for them to see the worst side of WvW. That way they will experience first hand what needs to be fixed and have more incentive to fix it.

    Thats the worst side of wvw? My, how sensitive people are these days...

    Was talking in general. But yes. People being *** is the worst side of any game. And it's up to them to take it into consideration and apply adequate restrictions/changes/

  • I see it on both sides... on one side, you want to take everything and let the whole world burn on their side of the map...especially if they were doing it to you earlier. On the other side I have found myself just sitting at the enemy spawn wondering how many people I “forced” to log because of my aggressiveness

  • Acheron.4731Acheron.4731 Member ✭✭✭✭

    The side they were playing for wasnt winning until Anet showed up.
    That is how familiar and adept they are at wvw.

    Don't Worry, My Dutch is OK

  • Strider Pj.2193Strider Pj.2193 Member ✭✭✭✭
    edited February 11, 2020

    @Rod.6581 said:

    @Inoki.6048 said:

    @Voltekka.2375 said:

    @Rod.6581 said:

    @Voltekka.2375 said:
    I have seen them on the winning sides, on the losing sides, but every time people bm them by dropping siege on their corpses.

    I think it's a good thing for them to see the worst side of WvW. That way they will experience first hand what needs to be fixed and have more incentive to fix it.

    Thats the worst side of wvw? My, how sensitive people are these days...

    You think it's fun to be e.g. held hostage on spawn unable to enter a map? Think we've all seen ANet guys being spawn camped a couple of times, in particular against a EU server whose name I won't mention, which can give them a pretty good idea on what to change next.

    At the end of the day, while they join WvW for whatever purpose, they also join as players, and if anyone finds it fun to be barred at spawn and unable to do anything it's what I find strange.

    Bottom line is most people hate to lose, which is why you see many transfer every week or stack on one, and I imagine an ANet guy will not want to join a side that's ganked left and right or harassed at spawn.

    It's not fun at all. It should be fixed. It's good for them to experience the problem. Maybe they will try harder to solve it.

    @Voltekka.2375 said:

    @Rod.6581 said:

    @Voltekka.2375 said:
    I have seen them on the winning sides, on the losing sides, but every time people bm them by dropping siege on their corpses.

    I think it's a good thing for them to see the worst side of WvW. That way they will experience first hand what needs to be fixed and have more incentive to fix it.

    Thats the worst side of wvw? My, how sensitive people are these days...

    Was talking in general. But yes. People being *** is the worst side of any game. And it's up to them to take it into consideration and apply adequate restrictions/changes/

    Maybe they should create two to three exits? Or maybe create 4 borderlands to move between if things are. It going in your favor?

    Well, maybe not. That would be a lot to think about.

    Thank You for the {MEME}

  • Strider Pj.2193Strider Pj.2193 Member ✭✭✭✭

    @Inoki.6048 said:

    @Voltekka.2375 said:

    @Rod.6581 said:

    @Voltekka.2375 said:
    I have seen them on the winning sides, on the losing sides, but every time people bm them by dropping siege on their corpses.

    I think it's a good thing for them to see the worst side of WvW. That way they will experience first hand what needs to be fixed and have more incentive to fix it.

    Thats the worst side of wvw? My, how sensitive people are these days...

    You think it's fun to be e.g. held hostage on spawn unable to enter a map? Think we've all seen ANet guys being spawn camped a couple of times, in particular against a EU server whose name I won't mention, which can give them a pretty good idea on what to change next.

    At the end of the day, while they join WvW for whatever purpose, they also join as players, and if anyone finds it fun to be barred at spawn and unable to do anything it's what I find strange.

    Bottom line is most people hate to lose, which is why you see many transfer every week or stack on one, and I imagine an ANet guy will not want to join a side that's ganked left and right or harassed at spawn.

    You’d think that they would recognize there are multiple exits...

    And how do you know they didn’t like it? I’ve been on the ‘camped’ side before. Some of those skirmishes are extremely fun.

    I made the choice to continue at that exit with some guild members.

    I had two other exits and three other borders I could have gone to.

    Thank You for the {MEME}

  • Hannelore.8153Hannelore.8153 Member ✭✭✭✭
    edited February 11, 2020

    @Strider Pj.2193 said:

    @Rod.6581 said:

    @Inoki.6048 said:

    @Voltekka.2375 said:

    @Rod.6581 said:

    @Voltekka.2375 said:
    I have seen them on the winning sides, on the losing sides, but every time people bm them by dropping siege on their corpses.

    I think it's a good thing for them to see the worst side of WvW. That way they will experience first hand what needs to be fixed and have more incentive to fix it.

    Thats the worst side of wvw? My, how sensitive people are these days...

    You think it's fun to be e.g. held hostage on spawn unable to enter a map? Think we've all seen ANet guys being spawn camped a couple of times, in particular against a EU server whose name I won't mention, which can give them a pretty good idea on what to change next.

    At the end of the day, while they join WvW for whatever purpose, they also join as players, and if anyone finds it fun to be barred at spawn and unable to do anything it's what I find strange.

    Bottom line is most people hate to lose, which is why you see many transfer every week or stack on one, and I imagine an ANet guy will not want to join a side that's ganked left and right or harassed at spawn.

    It's not fun at all. It should be fixed. It's good for them to experience the problem. Maybe they will try harder to solve it.

    @Voltekka.2375 said:

    @Rod.6581 said:

    @Voltekka.2375 said:
    I have seen them on the winning sides, on the losing sides, but every time people bm them by dropping siege on their corpses.

    I think it's a good thing for them to see the worst side of WvW. That way they will experience first hand what needs to be fixed and have more incentive to fix it.

    Thats the worst side of wvw? My, how sensitive people are these days...

    Was talking in general. But yes. People being *** is the worst side of any game. And it's up to them to take it into consideration and apply adequate restrictions/changes/

    Maybe they should create two to three exits?

    The problem with spawn camp is people can set up siege and hit your spawn with it but you can't build siege at spawn, so it turns very massively in favor of the zerg, if their coverage is good enough they can keep you from leaving spawn at all.

    And the anti-siege measures (Ballistae) can be destroyed by siege while being built, which makes no sense at all. A good spawn break requires literally dozens of people ferrying supplies from BL to build golems and then a really strong push, and if you don't have the numbers or the time or dedication and coordination for it, its nearly an impossible tactic to pull off.

    Hannah | Daisuki[SUKI] Founder, Ehmry Bay | Mains Mariyuuna/Tempest(PvE), Terakura/Spellbreaker & Kitty Koume/Reaper(WvW) | ♀♥♀

  • Strider Pj.2193Strider Pj.2193 Member ✭✭✭✭

    @Hannelore.8153 said:

    @Strider Pj.2193 said:

    @Rod.6581 said:

    @Inoki.6048 said:

    @Voltekka.2375 said:

    @Rod.6581 said:

    @Voltekka.2375 said:
    I have seen them on the winning sides, on the losing sides, but every time people bm them by dropping siege on their corpses.

    I think it's a good thing for them to see the worst side of WvW. That way they will experience first hand what needs to be fixed and have more incentive to fix it.

    Thats the worst side of wvw? My, how sensitive people are these days...

    You think it's fun to be e.g. held hostage on spawn unable to enter a map? Think we've all seen ANet guys being spawn camped a couple of times, in particular against a EU server whose name I won't mention, which can give them a pretty good idea on what to change next.

    At the end of the day, while they join WvW for whatever purpose, they also join as players, and if anyone finds it fun to be barred at spawn and unable to do anything it's what I find strange.

    Bottom line is most people hate to lose, which is why you see many transfer every week or stack on one, and I imagine an ANet guy will not want to join a side that's ganked left and right or harassed at spawn.

    It's not fun at all. It should be fixed. It's good for them to experience the problem. Maybe they will try harder to solve it.

    @Voltekka.2375 said:

    @Rod.6581 said:

    @Voltekka.2375 said:
    I have seen them on the winning sides, on the losing sides, but every time people bm them by dropping siege on their corpses.

    I think it's a good thing for them to see the worst side of WvW. That way they will experience first hand what needs to be fixed and have more incentive to fix it.

    Thats the worst side of wvw? My, how sensitive people are these days...

    Was talking in general. But yes. People being *** is the worst side of any game. And it's up to them to take it into consideration and apply adequate restrictions/changes/

    Maybe they should create two to three exits?

    The problem with spawn camp is people can set up siege and hit your spawn with it but you can't build siege at spawn, so it turns very massively in favor of the zerg, if their coverage is good enough they can keep you from leaving spawn at all.

    And the anti-siege measures (Ballistae) can be destroyed by siege while being built, which makes no sense at all.

    I edited my post. There are multiple exits. And multiple borders.

    Thank You for the {MEME}

  • Hannelore.8153Hannelore.8153 Member ✭✭✭✭

    @Strider Pj.2193 said:

    @Hannelore.8153 said:

    @Strider Pj.2193 said:

    @Rod.6581 said:

    @Inoki.6048 said:

    @Voltekka.2375 said:

    @Rod.6581 said:

    @Voltekka.2375 said:
    I have seen them on the winning sides, on the losing sides, but every time people bm them by dropping siege on their corpses.

    I think it's a good thing for them to see the worst side of WvW. That way they will experience first hand what needs to be fixed and have more incentive to fix it.

    Thats the worst side of wvw? My, how sensitive people are these days...

    You think it's fun to be e.g. held hostage on spawn unable to enter a map? Think we've all seen ANet guys being spawn camped a couple of times, in particular against a EU server whose name I won't mention, which can give them a pretty good idea on what to change next.

    At the end of the day, while they join WvW for whatever purpose, they also join as players, and if anyone finds it fun to be barred at spawn and unable to do anything it's what I find strange.

    Bottom line is most people hate to lose, which is why you see many transfer every week or stack on one, and I imagine an ANet guy will not want to join a side that's ganked left and right or harassed at spawn.

    It's not fun at all. It should be fixed. It's good for them to experience the problem. Maybe they will try harder to solve it.

    @Voltekka.2375 said:

    @Rod.6581 said:

    @Voltekka.2375 said:
    I have seen them on the winning sides, on the losing sides, but every time people bm them by dropping siege on their corpses.

    I think it's a good thing for them to see the worst side of WvW. That way they will experience first hand what needs to be fixed and have more incentive to fix it.

    Thats the worst side of wvw? My, how sensitive people are these days...

    Was talking in general. But yes. People being *** is the worst side of any game. And it's up to them to take it into consideration and apply adequate restrictions/changes/

    Maybe they should create two to three exits?

    The problem with spawn camp is people can set up siege and hit your spawn with it but you can't build siege at spawn, so it turns very massively in favor of the zerg, if their coverage is good enough they can keep you from leaving spawn at all.

    And the anti-siege measures (Ballistae) can be destroyed by siege while being built, which makes no sense at all.

    I edited my post. There are multiple exits. And multiple borders.

    Ah yes, the old "there's other things to do so why fix the game" argument. :p

    Hannah | Daisuki[SUKI] Founder, Ehmry Bay | Mains Mariyuuna/Tempest(PvE), Terakura/Spellbreaker & Kitty Koume/Reaper(WvW) | ♀♥♀

  • Strider Pj.2193Strider Pj.2193 Member ✭✭✭✭

    @Hannelore.8153 said:

    @Strider Pj.2193 said:

    @Hannelore.8153 said:

    @Strider Pj.2193 said:

    @Rod.6581 said:

    @Inoki.6048 said:

    @Voltekka.2375 said:

    @Rod.6581 said:

    @Voltekka.2375 said:
    I have seen them on the winning sides, on the losing sides, but every time people bm them by dropping siege on their corpses.

    I think it's a good thing for them to see the worst side of WvW. That way they will experience first hand what needs to be fixed and have more incentive to fix it.

    Thats the worst side of wvw? My, how sensitive people are these days...

    You think it's fun to be e.g. held hostage on spawn unable to enter a map? Think we've all seen ANet guys being spawn camped a couple of times, in particular against a EU server whose name I won't mention, which can give them a pretty good idea on what to change next.

    At the end of the day, while they join WvW for whatever purpose, they also join as players, and if anyone finds it fun to be barred at spawn and unable to do anything it's what I find strange.

    Bottom line is most people hate to lose, which is why you see many transfer every week or stack on one, and I imagine an ANet guy will not want to join a side that's ganked left and right or harassed at spawn.

    It's not fun at all. It should be fixed. It's good for them to experience the problem. Maybe they will try harder to solve it.

    @Voltekka.2375 said:

    @Rod.6581 said:

    @Voltekka.2375 said:
    I have seen them on the winning sides, on the losing sides, but every time people bm them by dropping siege on their corpses.

    I think it's a good thing for them to see the worst side of WvW. That way they will experience first hand what needs to be fixed and have more incentive to fix it.

    Thats the worst side of wvw? My, how sensitive people are these days...

    Was talking in general. But yes. People being *** is the worst side of any game. And it's up to them to take it into consideration and apply adequate restrictions/changes/

    Maybe they should create two to three exits?

    The problem with spawn camp is people can set up siege and hit your spawn with it but you can't build siege at spawn, so it turns very massively in favor of the zerg, if their coverage is good enough they can keep you from leaving spawn at all.

    And the anti-siege measures (Ballistae) can be destroyed by siege while being built, which makes no sense at all.

    I edited my post. There are multiple exits. And multiple borders.

    Ah yes, the old "there's other things to do so why fix the game" argument. :p

    It’s almost as good an argument as ‘I am bad at the game and need a tag to tell me what to do so fix the game’

    😺🌈😺🌈

    So.. you are telling me you would rather quit for the night, or throw yourself pointlessly at siege, then take a different exit, hit their structures in the other side of the map, and pull them from spawn?

    If you are THAT outnumbered that they can keep you in spawn, then I suggest you need to try a different BL.

    If you aren’t outnumbered, then I would suggest trying to organize your side to hit them effectively.

    Thank You for the {MEME}

  • TinkTinkPOOF.9201TinkTinkPOOF.9201 Member ✭✭✭✭

    @Rod.6581 said:

    @Voltekka.2375 said:
    I have seen them on the winning sides, on the losing sides, but every time people bm them by dropping siege on their corpses.

    I think it's a good thing for them to see the worst side of WvW. That way they will experience first hand what needs to be fixed and have more incentive to fix it.

    This is sadly not the case.

    A anet tag just means they work for anet, it does NOT mean they have anything to do with or any say in the direction of the game or it's development. Chances are if you see someone with the tag, more often than not, that is not a dev.

    "When you power creep the game and make it so that spam gameplay is nearly as effective as deep knowledge and nuance, the quality of players will decrease." -Exedore

  • RedShark.9548RedShark.9548 Member ✭✭✭✭
    edited February 11, 2020

    @Inoki.6048 said:

    @Voltekka.2375 said:

    @Rod.6581 said:

    @Voltekka.2375 said:
    I have seen them on the winning sides, on the losing sides, but every time people bm them by dropping siege on their corpses.

    I think it's a good thing for them to see the worst side of WvW. That way they will experience first hand what needs to be fixed and have more incentive to fix it.

    Thats the worst side of wvw? My, how sensitive people are these days...

    You think it's fun to be e.g. held hostage on spawn unable to enter a map? Think we've all seen ANet guys being spawn camped a couple of times, in particular against a EU server whose name I won't mention, which can give them a pretty good idea on what to change next.

    At the end of the day, while they join WvW for whatever purpose, they also join as players, and if anyone finds it fun to be barred at spawn and unable to do anything it's what I find strange.

    Bottom line is most people hate to lose, which is why you see many transfer every week or stack on one, and I imagine an ANet guy will not want to join a side that's ganked left and right or harassed at spawn.

    Lel, you know ppl get an achievement for killing anet stuff, right?

    Some devs let themself get killed over and over again to make ppl happy by giving them the chance to get that achievement.

    There are multiple exits on every map, just saying.

  • Dralor.3701Dralor.3701 Member ✭✭✭

    Let themselves get killed? Or not super good at anything involving WvW/PvP.

  • ArchonWing.9480ArchonWing.9480 Member ✭✭✭✭
    edited February 14, 2020

    This is because resources are limited and they need to focus on not neglecting those poor pve players that get ignored.

    https://en-forum.guildwars2.com/discussion/97384/pve-balance-does-it-really-matter#latest Yes this thread unironically exists.

    But uhh, maybe confirmation bias? It is true that devs are usually seen zerging but it's not like they're always on top servers. Anet employees can play the game on their own time as well so they can play wherever they want.