Get rid of the new 1 illusion requirement on Chrono shatters. It is so unplayable — Guild Wars 2 Forums
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Get rid of the new 1 illusion requirement on Chrono shatters. It is so unplayable

YtseJam.9784YtseJam.9784 Member ✭✭✭

Due to the fact that illusions die immediately after the target enemy dies, it is very hard to even shatter anymore. 90% of the time I try to build up 3 illusions, the mob dies. And when fighting multiple targets, even worse, cause now I have things still attacking me, i have 0 illusions, and I wasted all the skills on the previous target... so I'm screwed.

I believe if that you really want to keep this requirement, you should also let the illusions stay while you are still in combat instead of destroying them immediately when the target dies. Sounds like a fair trade-off to me.

Comments

  • Delofasht.4231Delofasht.4231 Member ✭✭✭

    Clones need a rework, I have detailed many ways to achieve that since the start of the game, why it needs to happen, and how to roll out such a change systematically with small changes to make it feel smooth and able to be adapted to by the community.

  • Bigpapasmurf.5623Bigpapasmurf.5623 Member ✭✭✭✭

    Ive seen a lot of chrono's in WvW lately...most are condi (Theres one person, scepter+shield / Staff that took out 3ish people in 1 encounter on multiple encounters. Lots of stealth, lots of clone generation, heavy condi application (almost as gross as condi mirage). Wish I knew their build so I can analyze it so I can learn to beat it.

    Red = Dead...or someone runs away. Either way it's gone.
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  • Vincenzo.3145Vincenzo.3145 Member ✭✭✭
    edited August 31, 2019

    @Bigpapasmurf.5623 said:
    Ive seen a lot of chrono's in WvW lately...most are condi (Theres one person, scepter+shield / Staff that took out 3ish people in 1 encounter on multiple encounters. Lots of stealth, lots of clone generation, heavy condi application (almost as gross as condi mirage). Wish I knew their build so I can analyze it so I can learn to beat it.

    I'll tell you the secret to beating me. Bring Condi-cleanse and or Steal off us and eat a glob for resistance. We can't kill you with glass cannons if you shut down our damage.

    You know why Condi-Mesmers are "overpowered"? It's because most players don't run condi-cleanse which is an option that exists in multiple traits and skills on every class. :P

    /wiki conditions

    Also, if you run stab then you can forget about interrupts.

    /wiki stability

    Also, run extra Vit. Condi ignores toughness but Vit is good against both power and condi for survivability. There are damage prefixes that offer vit like Marauder's.

    There is a way to counter just about everything in the game on every class.

    But most people wanna be like that guy in Magic who plays against Blue players knowing his spells are gonna get countered without preparing for it and then complains when his spells gets countered when he has options collecting dust in a cardboard box at home.

    We need more people like you on the forums. Instead of complaining about things you can't beat, you look for answers that can beat them.

  • Bigpapasmurf.5623Bigpapasmurf.5623 Member ✭✭✭✭

    @Vincenzo.3145 said:

    @Bigpapasmurf.5623 said:
    Ive seen a lot of chrono's in WvW lately...most are condi (Theres one person, scepter+shield / Staff that took out 3ish people in 1 encounter on multiple encounters. Lots of stealth, lots of clone generation, heavy condi application (almost as gross as condi mirage). Wish I knew their build so I can analyze it so I can learn to beat it.

    I'll tell you the secret to beating me. Bring Condi-cleanse and or Steal off us and eat a glob for resistance. We can't kill you with glass cannons if you shut down our damage.

    You know why Condi-Mesmers are "overpowered"? It's because most players don't run condi-cleanse which is an option that exists in multiple traits and skills on every class. :P

    /wiki conditions

    Also, if you run stab then you can forget about interrupts.

    /wiki stability

    Also, run extra Vit. Condi ignores toughness but Vit is good against both power and condi for survivability. There are damage prefixes that offer vit like Marauder's.

    There is a way to counter just about everything in the game on every class.

    But most people wanna be like that guy in Magic who plays against Blue players knowing his spells are gonna get countered without preparing for it and then complains when his spells gets countered when he has options collecting dust in a cardboard box at home.

    We need more people like you on the forums. Instead of complaining about things you can't beat, you look for answers that can beat them.

    I am a strong believer (and any of my previous posts would back this up) that in order to git gud, you must face those better. I could QQ here, however i strive to be better and the only way to do that is to learn how to beat those who beat me. I do run vit (Marauder/Valk) however my cleanses are veeery limited so I have tried to learn to play my mirage like a thief in that sense. Typical condi mirages I can usually beat as not many DPS mirages run Axe/torch and I dont run meta so I can catch them off guard. Chrono's however are more new to me to fight.

    Red = Dead...or someone runs away. Either way it's gone.
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  • MAKE DRY SHATTER GREAT AGAIN!!!

  • Infusion.7149Infusion.7149 Member ✭✭✭✭

    Stopped playing chrono in WvW even occasionally. If you want to play mesmer you can do mirage or core.

    The way to generate enough clones is to run scepter. Clone on dodge (deceptive evasion) , staff phase retreat aren't enough.

  • Axl.8924Axl.8924 Member ✭✭✭✭

    I warned about nerfing and pigeon holing a class and being unhealthy.

    I warned that its not fun to be forced to play one role if you prefer to play another, and this includes if you want to play a support chronomancer.

    Here is my list of characters i got so far:

    Elementalist 80 with tempest:Talman nul
    Necromancer 80 with reaper:Zex vokar
    Mesmer level 80 no chrono yet:Klanga voosh.
    Level 80 Ranger with druid spec Jedkhan.

  • Like i mention on other post chrono Tower on escort raid get hard to play cause if that dry shatter removed you can get perma fear or kick down the tower even running chaos line. So its more easy to just play base mesmer to do it. That just show that nerf was too much.

  • @Bigpapasmurf.5623 said:
    Ive seen a lot of chrono's in WvW lately...most are condi (Theres one person, scepter+shield / Staff that took out 3ish people in 1 encounter on multiple encounters. Lots of stealth, lots of clone generation, heavy condi application (almost as gross as condi mirage). Wish I knew their build so I can analyze it so I can learn to beat it.

    From time to time I am roaming on a power chrono build. And because of IP removal I go completely bunkers on clone generation. It's actually quite fun sometimes. People tend to underestimate you, once they figure you're on a power chrono setup... However, imho after the recent changes build options are severely reduced, if you want to be somewhat competetive... which is a shame, because I find chrono to be a very graceful and thematically sound profession. But time has not been kind to the chronomancer^^

  • @TyPin.9860 said:

    @Bigpapasmurf.5623 said:
    Ive seen a lot of chrono's in WvW lately...most are condi (Theres one person, scepter+shield / Staff that took out 3ish people in 1 encounter on multiple encounters. Lots of stealth, lots of clone generation, heavy condi application (almost as gross as condi mirage). Wish I knew their build so I can analyze it so I can learn to beat it.

    From time to time I am roaming on a power chrono build. And because of IP removal I go completely bunkers on clone generation. It's actually quite fun sometimes. People tend to underestimate you, once they figure you're on a power chrono setup... However, imho after the recent changes build options are severely reduced, if you want to be somewhat competetive... which is a shame, because I find chrono to be a very graceful and thematically sound profession. But time has not been kind to the chronomancer^^

    Love the pun +1

    Red = Dead...or someone runs away. Either way it's gone.
    twitch.tv/TRMC
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    Co-Leader of SOmething inAPpropriate {SOAP}

  • Bring back Distortion too.

  • @Requiem.9648 said:
    Like i mention on other post chrono Tower on escort raid get hard to play cause if that dry shatter removed you can get perma fear or kick down the tower even running chaos line. So its more easy to just play base mesmer to do it. That just show that nerf was too much.

    I am now running either core mesmer on towers (illusions, chaos, inspiration) with gs and sword focus or boonthief. Since you dont usualy provide boons at the end anyway this is much safer. Also if you want to go very fast you can play 1 mesmer and 1 thief to get perma boons at the end (exept alacrity)

  • Engal.6359Engal.6359 Member ✭✭✭

    Haha like they ever actually fix stuff. The second they did ppl would blow up OMGCHRONISWAYOPNERFAGAIN.

  • nanomidgy.9180nanomidgy.9180 Member ✭✭✭
    edited February 8, 2020

    +1 to reverse this change.

    I mainly play wvw blob fights and in such setting clones dont last long enough to cast continumn split and shatters are practically unusable machanics through out the fight.

    Multiple traits like stab, condi cleanse on shatter are none functional.

    If you are going to change something please consider all class mechanics and synergies between skills and traits instead of break it into unplayable state.

  • YtseJam.9784YtseJam.9784 Member ✭✭✭

    Yeah the main problem with this is exactly that:

    Clones don't last long enough to do shatter in general. Period.

  • Yasai.3549Yasai.3549 Member ✭✭✭✭

    They should make it that Chrono gets to keep their little army of Clones with them even OOC and can generate them OOC with abilities and keep them.

    If I play a stupid build, I deserve to die.
    If I beat people on a stupid build, I deserve to get away with it.

  • hash.8462hash.8462 Member ✭✭✭

    What if Chrono get the same tratment of Scrouge shades?
    0 illusion -> Shatter aroud you
    1-3 illusions -> Shatter only Illusions

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @hash.8462 said:
    What if Chrono get the same tratment of Scrouge shades?
    0 illusion -> Shatter aroud you
    1-3 illusions -> Shatter only Illusions

    that could be really good temporary solution.
    It kind of doesnt sit right with me that shattering 1 clone would be worse then shattering 0 in alot of cases.

  • phokus.8934phokus.8934 Member ✭✭✭✭
    edited February 9, 2020

    @hash.8462 said:
    What if Chrono get the same tratment of Scrouge shades?
    0 illusion -> Shatter aroud you
    1-3 illusions -> Shatter only Illusions

    It doesn't need anything fancy. Just return IP and keep the shatters as is.

  • Hot Boy.7138Hot Boy.7138 Member ✭✭✭

    I used to love chrono when it was released. God it was so much fun. But I never use that spec anymore. The changes to shield skills and now this has absolutely ruined it for me. The only thing keep chrono alive is the one trait "chronophantasma" which is a crutch.

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @Hot Boy.7138 said:
    I used to love chrono when it was released. God it was so much fun. But I never use that spec anymore. The changes to shield skills and now this has absolutely ruined it for me. The only thing keep chrono alive is the one trait "chronophantasma" which is a crutch.

    this and danger time make the spec playable, even the mechanic ( F4 ) feels clunky and insignificant.
    for the most part its useless, you cant dich 105s cooldown to clear mobs, and sometimes you just have to stop the rotation and you get punished for it, and sometimes you have to do mechanic or just get stunned and entire cd gets wasted.
    chrono should read as follows
    Chrono the spec

    • 100 to clunkyness
      -50 to survivability
      +200 to damage
      -100 to self respect
      Danger ( people might think you will support chrono )
  • YtseJam.9784YtseJam.9784 Member ✭✭✭

    i think you made a typo, -500 survivability, since without the shatter availability, condi removal and a bit of healing we had before is gone. idky anet put that requirement, you could have just put it on the original F5 and leave F1-F4 alone, would probably be a good compromise. merging F4 and F5 makes no sense because distortion and continiuum split are 2 completely different animals and sholdnt have been combined. I've mentioned over and over, a lot of the times by the time you can get a clone up so you can shatter, you have just 25ms to press your shatter before the clones die or dissapear cause the target died, but then you are still getting kitten by other stuff around you and putting condis and you just sit there and yeah question yourself why...

  • Hot Boy.7138Hot Boy.7138 Member ✭✭✭

    they need to revert so many chrono changes. it's not fun as it is now

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @Hot Boy.7138 said:
    they need to revert so many chrono changes. it's not fun as it is now

    they need to revert over all ALOT of changes

  • Chronos shatters are just DUMB.
    They changed the skill names but the skills are still the same
    and then they put that ridiculous and not even explainable condition trigger (1 clone minimum)

    If they wanted to leave it the way it is, at least all the shatters should give 1 sec of distortion, F1 should have way more damage, F2 should give other stuff other than just a condi stack.

    Thats the minimum instead of simply gutting the class, removing shatters and adding some dumb new names and dumb new icons

  • Crackmonster.2790Crackmonster.2790 Member ✭✭✭
    edited February 17, 2020

    I'm actually playing condition chronos in full trailblazer for general tough content where dying is a risk, it's quite good. Actually it is excellent super tier for soloing. chronos F2 actually reduce cooldown of the shatter by 5sec for each clone shattered so with illusions you can shatter 3 clones every 5 sec, in fact more i am on 3 clones before 5 sec passed and can just use the shatter every 5 sec. And torment runes for some assist heal. Ofc doesn't really work well in pvp coz clones die there etc, but for random content it has become my favored build these days. And when you don't shatter on own location it's quite relaxing coz you don't need to melee hug to optimize.

    Tomorrow i should finish my next build which is full diviner chronos with quickness sigil and vampirism runes. For content where dps matters, but you also need to heal coz stuff happens. Full self uptime for quickness, alacrity and 25 might, and only need alacrity well for that rest comes in rotation. Again, for best general map content, event, meta etc where you can't rely on healers or supports. Naturally full zerker clearly better for dps when buffers are there, but solo its performs better than zerkers if we forget about runes, and plays so much better.

    I'm taking so much more enjoy from the game for making builds that are good on challenging content and events than trying to play full meta that lack so severely in many areas such as survivability and solo sustain.

  • Ubi.4136Ubi.4136 Member ✭✭✭✭

    @Bigpapasmurf.5623 said:
    Ive seen a lot of chrono's in WvW lately...most are condi (Theres one person, scepter+shield / Staff that took out 3ish people in 1 encounter on multiple encounters. Lots of stealth, lots of clone generation, heavy condi application (almost as gross as condi mirage). Wish I knew their build so I can analyze it so I can learn to beat it.

    I am pretty sure I know who you are talking about. They are not playing a "normal" chrono, watch your log when you fight them. You will catch the occasional jaunt or them shattering with no clones/phantasms.

    Lost in the Maguuma (TC)
    For the geographically challenged, yes, Tarnished Coast is located IN the Maguuma Jungle.

  • Odik.4587Odik.4587 Member ✭✭✭✭

    @Ubi.4136 said:

    @Bigpapasmurf.5623 said:

    Ive seen a lot of chrono's in WvW lately...most are condi (Theres one person, scepter+shield / Staff that took out 3ish people in 1 encounter on multiple encounters. Lots of stealth, lots of clone generation, heavy condi application (almost as gross as condi mirage). Wish I knew their build so I can analyze it so I can learn to beat it.

    I am pretty sure I know who you are talking about. They are not playing a "normal" chrono, watch your log when you fight them. You will catch the occasional jaunt or them shattering with no clones/phantasms.

  • Just find a new spec mate chrono died with the changes and it won’t come back I’ve come to terms with ditching y time maining it and so should you :(

  • YtseJam.9784YtseJam.9784 Member ✭✭✭

    @Ubi.4136 said:

    @Bigpapasmurf.5623 said:
    Ive seen a lot of chrono's in WvW lately...most are condi (Theres one person, scepter+shield / Staff that took out 3ish people in 1 encounter on multiple encounters. Lots of stealth, lots of clone generation, heavy condi application (almost as gross as condi mirage). Wish I knew their build so I can analyze it so I can learn to beat it.

    I am pretty sure I know who you are talking about. They are not playing a "normal" chrono, watch your log when you fight them. You will catch the occasional jaunt or them shattering with no clones/phantasms.

    I see what you did there :) But that's exactly my point. Just cause ANET added Mirage, it doesn't mean they had to kill Chrono. I tried mirage multiple times, and I don't like it. I shouldn't be forced to switch from the class I love and have been playing for 4+ years just cause ANET needs money and people to buy PoF, or PvP whiners.

  • @hash.8462 said:
    What if Chrono get the same tratment of Scrouge shades?
    0 illusion -> Shatter aroud you
    1-3 illusions -> Shatter only Illusions

    I like that idea.
    Its basically what they did to Scourge shades.