@ANet: If you want financial success to improve, give the players what they have been asking for — Guild Wars 2 Forums

@ANet: If you want financial success to improve, give the players what they have been asking for

-Cantha expansion

-Playable Tengu race

-New elite specs

-Demonetize build templates

-Overhaul core dungeon explorable paths with strike mission mechanics and add incentives for vets to help new players learn how to play properly with achievements and rewards
Dungeons are the first group content that the game encourages players to check out. Right now, the dungeon system in this game is a liability. It scares more people away from the game with a dead LFG when these instances could be used to teach new players how to play correctly and create a pipeline to fractals and raids. When you get a mail as you're leveling to check out these dungeons, make an automatic group finder for them. Get these new players learning break bars, cc, and dodging instead of roaming an empty overworld for 80 levels. New players won't stay for the current experience. You need to think about how your game should be designed to bring players into the fold, not alienate them because the first group content they touch is atrocious and no longer supported development. You need to fix this system. It's absolutely dire.

-Allow LWS1 to be playable so new players can actually orient themselves in the world and feel attached to the story instead of just watching a cinematic with 0 information.

-Stop the drip feed saga story focus. REPEATABLE CONTENT. REWARD SYSTEMS. GET PEOPLE PLAYING TOGETHER MEANINGFULLY

-Refocus on guild content and guild cohesion. We need more types of guild missions, more rewards, GvG, bonuses for clearing daily fractals or raids with guilds, come on.

-Stop putting all the flashiest rewards in the gemstore. Monetize your expansion. Reward players for playing the game first, then try to milk them on cosmetics and QoL second.

Any other ideas, feel free to add to the post.

-GW player since 2005

<1

Comments

  • Teratus.2859Teratus.2859 Member ✭✭✭✭

    To be fair a number of those would not help bring them more money.

    Pretty much a new expansion with new specs is the only one that will.

    Living world 1 needs to be remade.. has been needed for years but Anet could not monitize this for players who've been around as long as we have.
    It would be expected to be released as free content for those of us who were there to play it.. though admittedly a number of us would probably be fine with paying for it, I would personally but not all of us would feel the same.

    Refreshing old content like dungeons, vanilla maps etc would also again be something Anet could not monitize.. it would be expected as part of the usual free updates.

    New playable race could be monitized but unlikely to go over well, many would just ask why even bother doing this.. could have been a tonic or it would serve no real purpose.
    I'd like to play a Tengu myself but not at the expense of story continuity or my bank card, definitely not something i'd be willing to pay for.

    I don't like that all the flashy stuff is in the gem store either but it is how they make money so it's just something we have to accept for this anti-subfee model to work.
    At least you have the option to earn gems with gold so that's one way around the credit card if you want something badly enough.

    One thing I think that might go over well in the gem store would be if you could buy a Mount role swap for the Griffon and Skyscale..
    Basically Griffon Flies, Skyscale Glides.. I think a good number of players who are more partial to the Griffon would love to be able to fly around on it like a Skyscale while their Skyscales shoot through the sky like a Griffon instead.
    And I think they would definitely pay for something like that.

    I also think that Gw1 weapon and armour packs would do quite well as well.
    There were a lot of cool skins in Gw1 and only a handful made it to Gw2.

    • lws1 episodes please. Missed out on most of them, I'd gladly pay gems to play them
    • elite specs
    • new hairs/face/customisation options (exclusive to hair/makeover kits ofc)

    There's money to be had with these

  • Rauderi.8706Rauderi.8706 Member ✭✭✭✭

    @Lambent.6375 said:
    Only thing I have to say is I don't think tengus are desired that much by the masses.

    They always come out on top of the "Which new race do you want?" polls. But, even those who want it realize it's not going to happen because of the required investment, but to catch up and permanent cost to continue.

    Many alts! Handle it!

    "A condescending answer might as well not be an answer at all."
    -Eloc Freidon.5692

  • @Jayden Reese.9542 said:
    Why don't you explain how to achieve each of your ideas. Most your wants are very subjective. You basically get people to spend money on an expansion but want them to sacrifice money from gem store so I don't see how this isn't break even. I'm all for some of this but just don't know how you think what you want is what the majority wants and if it would help overall. When you add extra rewards everywhere those rewards eventually become stale and not enough too.

    I'm not a developer, that's not my job. These are things that most people who play GW2 have told me they want or posted about constantly on Reddit, this forum, etc. Expansions sell incredibly well for GW2. We're long overdue for one.

  • Svarty.8019Svarty.8019 Member ✭✭✭✭

    @BlackBullWings.2734 said:

    • lws1 episodes please. Missed out on most of them, I'd gladly pay gems to play them

    I bet this is the new Visions of the Past thing they're making is. Either that or it's something to do with Fracdulls.

    Thief OP? Better nerf Scourge ... again.
    Hashtag BlameMcLain

  • Ppl asked for templates. They even said they would pay for them. They got what they asked for. As for cantha and tengu race that’s not my cup of tea. Sure I wouldn’t mind it, but I would want something new instead

  • MikeG.6389MikeG.6389 Member ✭✭✭

    Oh no, not another one...

  • @Svarty.8019 said:
    I bet this is the new Visions of the Past thing they're making is. Either that or it's something to do with Fracdulls.

    Good money says neither. They have already said its story content(so not fractals), and I am going to guess we are going to see things from like Ryland, or Bangar, or maybe even Asgeir's point of view.

  • Bassdeff.1895Bassdeff.1895 Member ✭✭✭

    @Svarty.8019 said:

    @BlackBullWings.2734 said:

    • lws1 episodes please. Missed out on most of them, I'd gladly pay gems to play them

    I bet this is the new Visions of the Past thing they're making is. Either that or it's something to do with Fracdulls.

    I sure hope that you are right and they figured out a way to bring key moments of LS1 back to life via Visions of the Past. They said that LS1 was impossible to recreate because each patch wrote over the previous one and having been there and seen how LS1 unfolded I can see how that would be. For over a year they story played out through the open world and was integrated in all the seasonal festivals. Witnessing the destruction of old LA and helping with the evacuation of it's citizens, it was a pretty amazing experience. I complained about it not being replayable at the time cause I was on the road a lot and missed out on a few weeks here and there but it not being repayable really gave you the feeling that you were part of this ever evolving world. I mean, we even held an election to determine who was going to lead the efforts against Scarlet. Some of that feeling was lost when they went to repayable instances .

    I think most of us would be happy just replaying some of key events from LS1 and have cinematic cut-scenes fill in the gaps in between.

  • Svarty.8019Svarty.8019 Member ✭✭✭✭

    @Sajuuk Khar.1509 said:

    @Svarty.8019 said:
    I bet this is the new Visions of the Past thing they're making is. Either that or it's something to do with Fracdulls.

    Good money says neither. They have already said its story content(so not fractals), and I am going to guess we are going to see things from like Ryland, or Bangar, or maybe even Asgeir's point of view.

    But that's present and future, not, "Past".

    Thief OP? Better nerf Scourge ... again.
    Hashtag BlameMcLain

  • Manasa Devi.7958Manasa Devi.7958 Member ✭✭✭✭

    I'm sure ANet has done the math about making another expansion. That's what companies do, cost/benefit analysis.

  • Zephire.8049Zephire.8049 Member ✭✭✭

    The only things you list that make sense are a new expansion (doesn't need to be Cantha) and new elite specs. Everything else would be a resource sink and cost more to make and implement than it would bring in.

    Playable tengu or other race:

    • would require new voice actors, new models, new animations, new starting area, and all existing armour would need to be modified to fit them. That is a lot and there's no way to monetize it without pissing people off, so likely a net loss.

    Demonetizing build templates:

    • ignoring the fact that the number of people who quit (and didn't come back in 1-4 weeks) because they couldn't have unlimited templates probably didn't even cause a blip in Arenanet's fincances, they can't demonetize them without spitting in the face of everyone who bought more. They don't hand out free gems so there would be a massive influx of people contacting support demanding a refund. It's similar reasoning to why the original mount contract does not and likely will not have a mount select license.

    Overhauling dungeons:

    • dungeons are old, extremely buggy code and would need to be rebuilt from the ground up, and how are they going to monetize it to recoup the upfront cost of it when they could have worked on other content that would bring in money and new people? I would like to see dungeons be relevant again but it's been over 7 years and they were barely touched the first couple years and that's it. Fractals exist to replace dungeons.

    LWS1:

    • They've said that's one of the things they're going to use Visions of the Past for. LWS1 was coded in such a way it's impossible to bring back in its original form, so they're going to bring back parts of it.

    Story speed:

    • So you want to bring back players and make people play together, but you want Arenanet to stop updating story content entirely until they have X amount and release it at once? Small updates are vastly preferable to no updates with a single content update once or twice a year. People still play together, both on the new maps and old ones. There's also several years worth of content for new players to do.

    Guild update:

    • Sure, but like dungeons I doubt it will happen and it won't bring money in. New content gets people playing. Someone isn't going to start playing a brand new game because they changed guild missions.

    Gem store:

    • They have been putting new skins into the game that you can get by playing. The general pace is 1-3 brand new gem store skin a week. Shadow in the Ice introduced 34+ new skins, minis, and emotes, as well as three new guild decorations. And this is where subjectivity comes in because I find the "free" skins nicer than the "premium" ones that have come out. Plus there's the gold-gem conversion so everyone has access to gem store skins. (Also how can you demand that Arenanet change things up to bring in more money then demand they cut their primary income in the same post?)

    The only thing that will bring in a huge influx of money/players at this point is an expansion. Everything else needs to be assessed on how much it will cost to do (time, money, people) and how much benefit (retaining players, gaining players, bringing in money, making future development easier) it will bring in. Much of what you listed is high cost with little benefit to Arenanet and at the end of the day Arenanet is a company (beholden to yet a different company) that doesn't have the resources to throw at everything players want changed. Especially now that so many people who have been with the company for years—some even since GW1—have left, meaning the number of people familiar with the code and its various iterations is dwindling.

    A lot of long-standing games and programs become limited in what can be done with them not because of money but because after a certain point, no one knows the original code anymore and any change can result in a seemingly unrelated area being broken. And the Guild Wars engine is rather infamous at this point for being old and not being written to account for future changes to the game or available tech.

  • @Svarty.8019 said:

    @BlackBullWings.2734 said:

    • lws1 episodes please. Missed out on most of them, I'd gladly pay gems to play them

    I bet this is the new Visions of the Past thing they're making is. Either that or it's something to do with Fracdulls.

    I think you'd lose that bet.

    Scry into the past and witness what life is like as a member of Ryland's elite Steel Warband. Armed with the finest charr technology, the group will head into deadly snowstorms, dwarven ruins, and even explore the Darkrime Delves.

    As a recruit, you are expected to assist the warband in a variety of tasks. Take up sniper rifles to fend off threats, gather components to bolster allies, and partake in friendly competitions to see who can defeat the most enemies.

    Of course, there are additional perks to being in the Steel Warband—the troop is equipped with the latest armored vehicle. Recruits are expected to maintain the vehicle, but if you gather some ammo, you will be more than welcome to hop into one of the gunner seats and rain fiery death down upon any foe foolish enough to oppose the warband.

  • I agree with LWS1. Back as a new player coming in at the beginning of Season 4, I was thrown off when LWS1 only had a summary and I when I started Season 2 I was thrown off by expected to care about these characters I did not know. I found the story to be confusing and honestly if I didn't already had friends in the game, I may not have continued playing it. Thankfully I did continue and now love the story. However, LWS1 needs to be a factual or dungeon you can do once you complete your personal story just so new players can get orienated. Something else to add to this list, make the previous seasons free. GW2 is story focused. The paywall for new players to get caught up on the story is a bit overwhelming. Having to buy PoF/HoT should be enough, don't make them spend a bunch of cash on all the previous seasons too that are no longer current.

  • Hannelore.8153Hannelore.8153 Member ✭✭✭✭

    I've never really wanted to go to Cantha but I admit if they allowed us to play Tengu I'd rapidly jump on the Cantha bandwagon.

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  • Svarty.8019Svarty.8019 Member ✭✭✭✭

    @Inculpatus cedo.9234 said:

    @Svarty.8019 said:

    @BlackBullWings.2734 said:

    • lws1 episodes please. Missed out on most of them, I'd gladly pay gems to play them

    I bet this is the new Visions of the Past thing they're making is. Either that or it's something to do with Fracdulls.

    I think you'd lose that bet.

    Scry into the past and witness what life is like as a member of Ryland's elite Steel Warband. Armed with the finest charr technology, the group will head into deadly snowstorms, dwarven ruins, and even explore the Darkrime Delves.

    As a recruit, you are expected to assist the warband in a variety of tasks. Take up sniper rifles to fend off threats, gather components to bolster allies, and partake in friendly competitions to see who can defeat the most enemies.

    Of course, there are additional perks to being in the Steel Warband—the troop is equipped with the latest armored vehicle. Recruits are expected to maintain the vehicle, but if you gather some ammo, you will be more than welcome to hop into one of the gunner seats and rain fiery death down upon any foe foolish enough to oppose the warband.

    Ah well that makes sense, yes. I am clearly wrong.

    Thief OP? Better nerf Scourge ... again.
    Hashtag BlameMcLain

  • It's kind of funny.
    We gamer regularly lament about how big companies only seem to be worries about their short term earnings, even if has a negative effect on a game.
    We always talk about how these short term focused decisions end up killing games rather then improving them.

    If GW2 wants to improve financially it needs to improve the new player experience which is currently garbage.
    Then they need to figure out how to keep people playing the game.

  • In what language is "players" written as "lothefallen"?

    ...

  • Brimstone.3807Brimstone.3807 Member ✭✭✭
    edited February 15, 2020

    I'd be pretty pumped about playable largos, encountering bubbles, aquatic mounts, and nautical themed elite specs.

  • Dante.1763Dante.1763 Member ✭✭✭✭

    @lothefallen.7081 said:
    -Cantha expansion

    No thank you, going to visit a xenophobic empire that absord the only two factions that made that area interesting chased off the Tengu, had parts of its cities sink(including Monastery probably, we know the battle isles sank.) and with the jade sea being just that a sea now it would be a terribly small continent.

    -Playable Tengu race

    Yes please

    -New elite specs

    Yes, but only if they make sense

    -Demonetize build templates

    Yes

    -Overhaul core dungeon explorable paths with strike mission mechanics and add incentives for vets to help new players learn how to play properly with achievements and rewards

    No. Leave dungeons as they are. They are easy to do 5 man content.

    Dungeons are the first group content that the game encourages players to check out. Right now, the dungeon system in this game is a liability. It scares more people away from the game with a dead LFG when these instances could be used to teach new players how to play correctly and create a pipeline to fractals and raids. When you get a mail as you're leveling to check out these dungeons, make an automatic group finder for them. Get these new players learning break bars, cc, and dodging instead of roaming an empty overworld for 80 levels. New players won't stay for the current experience. You need to think about how your game should be designed to bring players into the fold, not alienate them because the first group content they touch is atrocious and no longer supported development. You need to fix this system. It's absolutely dire.

    Disagree, the OW isnt empty either.

    -Allow LWS1 to be playable so new players can actually orient themselves in the world and feel attached to the story instead of just watching a cinematic with 0 information.

    Yes. I still dont know how my character knows half the characters in the story.

    -Stop the drip feed saga story focus. REPEATABLE CONTENT. REWARD SYSTEMS. GET PEOPLE PLAYING TOGETHER MEANINGFULLY

    I like the way they are doing the new saga.

    -Refocus on guild content and guild cohesion. We need more types of guild missions, more rewards, GvG, bonuses for clearing daily fractals or raids with guilds, come on.

    Ehhh..Guild missions and rewards i agree with, the rest not so much.

    -Stop putting all the flashiest rewards in the gemstore. Monetize your expansion. Reward players for playing the game first, then try to milk them on cosmetics and QoL second.

    This i agree with...sort of. Because when they put a flashy weapon in the game it has such a low drop rate as to be absurd.

    Amana Silentchild; My Main
    Ember Wandertooth; The Kingslayer, Kianda Redpaw; The Blazing Light
    Why GW is Called Guildwars

  • maddoctor.2738maddoctor.2738 Member ✭✭✭✭

    @lothefallen.7081 said:
    -Cantha expansion

    I'm not sure I want to revisit the worst possible area/lore/story of the guild wars franchise. I'd like an expansion though so if Cantha is next expansion, so be it.

    -Playable Tengu race

    Bleh. Not really a fan of races, especially non-human looking ones. I'm sure the popularity of Charr is Asura is also rather low, compared to the humanoid races.
    Of course any new race would have to be level 80 only and only participate in the story of the expansion. Even allowing Revenants to start from level 1 and play the original personal story was a stretch. But I guess it wasn't a new race, didn't need new voice acting and all that so it's excused.

    -New elite specs

    Obviously.

    -Demonetize build templates

    Yes yes. They are way too overpriced. Bundle it with the next expansion and I'd pay for it.

    -Overhaul core dungeon explorable paths with strike mission mechanics and add incentives for vets to help new players learn how to play properly with achievements and rewards

    They need to overhaul strike missions and add incentives for players to play them first. Dungeons are really old content using prehistoric tools so not sure how much they can improve/overhaul them. Removing them from the game would be a better option. Although I understand why they are still there.

    -Allow LWS1 to be playable so new players can actually orient themselves in the world and feel attached to the story instead of just watching a cinematic with 0 information.

    I'd like to have the story instances of LWS1 come back, especially those that introduce the Dragon's Watch members. Not really sure making the entire Season 1 replayable would make any kind of sense though. Remember those big epic battles worked -because- it was temporary content and everyone was there. How would you bring back the Karka Invasion of Lion's Arch, Escape from Lion's Arch AND Battle for Lion's Arch content at the same time. Lunacy.

    -Stop the drip feed saga story focus. REPEATABLE CONTENT. REWARD SYSTEMS. GET PEOPLE PLAYING TOGETHER MEANINGFULLY

    Yes to more repeatable content

    -Refocus on guild content and guild cohesion. We need more types of guild missions, more rewards, GvG, bonuses for clearing daily fractals or raids with guilds, come on.

    If you need extra rewards to get your guild members to play together then you need better guild members, or better guild leadership, or better guild in general. A big no to any kind of extra rewards for guilds when they do Raids, Fractals and such together. It would make playing in a guild essential (and a big guild at that). New guild missions for the current types? Sure.

    -Stop putting all the flashiest rewards in the gemstore. Monetize your expansion. Reward players for playing the game first, then try to milk them on cosmetics and QoL second.

    Already said yes to an expansion.

  • maddoctor.2738maddoctor.2738 Member ✭✭✭✭

    @lothefallen.7081 said:
    Any other ideas, feel free to add to the post.

    A few of my own:

    Fix the performance of the game. It's silly that an external tool can make such a big difference but the actual engine developers cannot do anything. Ditch Windows XP, it's 2020. When I see "Windows® XP Service Pack 3 or better" in the minimum requirements I have to think that's the reason you aren't updating your god kitten engine to later standards. Remove Windows XP from requirements (and Vista), so the Core game/ Heart of Thorns have the same requirements as Path of Fire.

    Overhaul the core game and Heart of Thorns with the graphical improvements that started in Path of Fire. Players see promos of the exciting new content of the latest area, only to see the dull and uninspired initial areas of the game. Go to Elona and check the night sky. Compare with Core Tyria. How difficult would changing the skybox be? Also, since the rest of the effects are post process it should be a painless experience to enable them. Shader Model 3.0 is ages old. Upgrade it to newer/faster/better versions

    Overhaul the start of the game.

    Better tutorials, better leveling experience, more informative early levels. Add a break bar tutorial in some way...

    Allow players to start the personal story when they exit the tutorial. The times people asked me "what now?" once they finish the tutorial shows that requiring players to reach level 10 before accessing the story was a huge mistake. Split the story in two (play half at level 1 and the rest at level 10 if need be) but this whole situation is confusing.

    Allow players to start the game without selecting a WORLD. Worlds only mean something when you join WVW so why in the world are players required to select their world before they even get to WVW? Bring the World selection screen up the first time a player joins WVW, after they join a guild. After they realize they might want to PVP with them.

    Add a new low-level mount available to Core Players. The suggestion: "Now that you are level 80 go to Path of Fire, unlock the Raptor, then come back and enjoy the rest of the game" is a valid one (because the Raptor does make a huge difference) but it's a confusing one. Core players/new players need a mount, without a leap probably, to be able to keep up with veterans.

    My 2 cents.

  • Voltekka.2375Voltekka.2375 Member ✭✭✭✭
    • I dont like Cantha.
    • I dont really like Tengu. Many people like em, others dont.
    • I also do not care about dungeons... Being turned into strikes. Current strikes, as they are, NEW content, arent becoming excessively popular cause ppl think theyre too hard/constantly fail mechanics. And then lfgs "50-250 LI" pop up. Do you think veterans will somehow be more inclined to teach newbies the mechanics in dungeons? No, veterans will just ask for 2550 LI and do the content. Wanting new fractals (the substitute for dungeons), I can understand.
    • Wvw/pvp huge nerf balance patch is incoming. Could this (even remotely) mean new specs? Chance are slim, but one can hope.
    • New expansions are always welcome.
  • Zaklex.6308Zaklex.6308 Member ✭✭✭✭
    edited February 15, 2020

    @Svarty.8019 said:

    @BlackBullWings.2734 said:

    • lws1 episodes please. Missed out on most of them, I'd gladly pay gems to play them

    I bet this is the new Visions of the Past thing they're making is. Either that or it's something to do with Fracdulls.

    I can tell you that part of has to do with Ryland's back story, they already said that much.

    @maddoctor.2738 said:

    @lothefallen.7081 said:
    Any other ideas, feel free to add to the post.

    A few of my own:

    Fix the performance of the game. It's silly that an external tool can make such a big difference but the actual engine developers cannot do anything. Ditch Windows XP, it's 2020. When I see "Windows® XP Service Pack 3 or better" in the minimum requirements I have to think that's the reason you aren't updating your god kitten engine to later standards. Remove Windows XP from requirements (and Vista), so the Core game/ Heart of Thorns have the same requirements as Path of Fire.

    Overhaul the core game and Heart of Thorns with the graphical improvements that started in Path of Fire. Players see promos of the exciting new content of the latest area, only to see the dull and uninspired initial areas of the game. Go to Elona and check the night sky. Compare with Core Tyria. How difficult would changing the skybox be? Also, since the rest of the effects are post process it should be a painless experience to enable them. Shader Model 3.0 is ages old. Upgrade it to newer/faster/better versions

    ~snip~

    All of the above is a lot easier said than done, this game is still based on the original GW1 engine, you're talking about taking apart spaghetti code and trying to update it by inserting new elements. A lot of the changes made for PoF aren't internal to the engine, they're done by other means and if they tried to update the game as you suggest I wouldn't expect ANY new content for at least 12 months if not longer, as it would take them that long to implement. It's not worth it investment wise and development wise.

    Yes...no...maybe...what do you want, can't you see I'm busy saving the world...AGAIN!

  • Trise.2865Trise.2865 Member ✭✭✭✭

    Point of order: Nobody makes money giving stuff away.

    If we want ANet to step up their game, then we must step up ours.

  • Acheron.4731Acheron.4731 Member ✭✭✭✭

    sell and expac and people will be happy (especs have to be included to be an expac)
    Keep going with the sagas and people will keep leaving...it really is pretty simple

    Don't Worry, My Dutch is OK

  • Generally speaking, I can't agree with OP more.

    Potential requires action in order to be realized.

  • zityz.6089zityz.6089 Member ✭✭✭

    If they can add raids and place them into currently existing maps to please a small core audience without monetizing it, they can update dungeons.
    Personally, I feel there is an identity crisis between Dungeons, Fractals, Strike missions and Raids when essentially Raids are just Elite Dungeons , Fractals are stand a lone dungeon style scenarios, and strike missions are just Champion boss fights but for smaller groups instead of open world zergs.

  • Just dropped in to add my sentiments and 100% agreeance with OP.

    also.. - Dyeable Weapons!!

    Anet has been hiding behind the story and expansions trying desperately to avoid their dreaded C-word (Cantha). Considering they've released content for virtually every other playable area that existed in GW1, there's not a lot left to release, and Cantha is a big part of it.

    The Tengu will add more to Anet's coffers as it'll encourage more people to buy up on character slots and all the good guff that comes along with it (armours, etc,). There can be story arcs regarding the Tengu as well, like the Aerie, the Sensali, etc. stuff that quite a few GW1 people may have forgotten about, and something that will intrigue people that get into these story arcs if they're new to the game.

    As far as game story longevity has gone, GW1 didn't go on as far as GW2 has. It started in 2005 and GW2 released in 2012. It's now 2020 and we still haven't seen what could be touted as being the best content the game has to offer... yet. If only they'd commit to more new stuff instead of making drip-feed LS stories, irritating balance patches, etc. They're so focused on longevity but won't commit to the last piece of the GW puzzle.

    Most GW1 vet's really appreciated that side of the game - Shing Jea Monastery (and the Boardwalk), Kaineng Center, Luxons vs Kurzicks, siege turtles, juggernauts, elite content (The Deep, Urgoz), Alliance Battles... :astonished:

    shut_up_and_take_my_money.gif

  • I want more dungeons but probably the only way would be if the Fract team was tasked with it, which I doubt. Don't even have to touch the old ones, the rewards are at least still OK.

  • Chasind.3128Chasind.3128 Member ✭✭✭

    I'd like actual WvW progress like what they said, you remember anet? ALLIANCES?- but they're turning it into PvE and alienating good players and WvW guilds that thrive on skill - Anet only wants to focus on pushing more mount skins, chair skins and tool skins because that's the content they know you'll buy

  • Terra.9506Terra.9506 Member ✭✭
    edited February 16, 2020

    I like to have some Tengu arc story but not playable race since after personal story it's just there for cosmetic... unless Anet decide to make all race power become more impact. (I don't understand why they feature many playable race in first place if they didn't try to push their uniqueness it's oblivious people would pick human the most in any games. )

    More Cultural Armor (or at least more race theme armor that can be worn by all race specialize Sylvari theme need more love), New face/hair options instant of boring item like toy/chair only for rich player who don't know what to do with their 100000+ gold like this even new player would consider to spend real money for.

    Overhaul dungeon make it public area or at least more solo friendly. (for solo player to have something to do after complete story content and unlock all elite profestion)

    I also like bounty a lot but there's no reason to repeat them anymore after unlock achievement. (maybe buff reward and add more bounty to core and hots area? )

  • Acheron.4731Acheron.4731 Member ✭✭✭✭

    @kharmin.7683 said:

    @Acheron.4731 said:
    sell and expac and people will be happy (especs have to be included to be an expac)

    Yeah. Happy for about a month. Then, after they've burned through it the complaints will come of "no new content".

    that is 29 more days of happiness than a spoon fed saga :)
    But, yeah, I know what you are saying

    Don't Worry, My Dutch is OK

  • to hell with cantha, lets go places we've never been before.

  • Arkantos.7460Arkantos.7460 Member ✭✭✭✭

    swimsuits ......

  • zealex.9410zealex.9410 Member ✭✭✭✭

    I wouldnt completely demonetise build templates, the gear storage they can charge for but the rest should be free and each expac should give you 3 build and skill templates per class outside the cap (like shared inv slots).

    Expacs, yes please, cantga esp i really like, some of the best zones they've ever done.

    Other than that, obv new specs, wvw and pvp love and most of all a big push for modernizing the game. Customisable ui, flexible options to hide other player apearance, infusions, skill effects (of your choosing always) and last but not least substantial engine updates so the game can actually get the most out of current tech.

  • zealex.9410zealex.9410 Member ✭✭✭✭

    @kharmin.7683 said:

    @Acheron.4731 said:
    sell and expac and people will be happy (especs have to be included to be an expac)

    Yeah. Happy for about a month. Then, after they've burned through it the complaints will come of "no new content".

    Around then new lw should be rolling.

  • More Cultural Armor (or at least more race theme armor that can be worn by all race specialize Sylvari theme need more love), New face/hair options instant of boring item like toy/chair only for rich player who don't know what to do with their 100000+ gold like this even new player would consider to spend real money for.

    This!!!^^