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Warclaw endurance


Justas.2436

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It's just that graphics hasn't been updated.

A normal character has 100 endurance, showed as two "bars", each dodge uses 50 endurance.

Previously the Warclaw started with 100 endurance, and could increase this to 150.Base endurance was lowered this patch to 50, increasable to 100. (Same +50 as previously). The graphics however hasn't been updated - it aught to show a single bar (like the Springer) prior to upgrade, and two bars after upgrade.

The upgrade still gives +1 dodge, it's just added on a base of one instead of two.

@magnusthorek.8027 said:Or at least move this ability for later and grant us a refund. As it is it's useless (and visually bugged) but it's on the way of the Gate one

You can reset your WvW ability point anytime you want for a negligible cost in Spirit Shards.

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@"Tanner Blackfeather.6509" said:It's just that graphics hasn't been updated.

A normal character has 100 endurance, showed as two "bars", each dodge uses 50 endurance.

Previously the Warclaw started with 100 endurance, and could increase this to 150.Base endurance was lowered this patch to 50, increasable to 100. (Same +50 as previously). The graphics however hasn't been updated - it aught to show a single bar (like the Springer) prior to upgrade, and two bars after upgrade.

The upgrade still gives +1 dodge, it's just added on a base of one instead of two.

@magnusthorek.8027 said:Or at least move this ability for later and grant us a refund. As it is it's useless (and visually bugged) but it's on the way of the Gate one

You can reset your WvW ability point anytime you want for a negligible cost in Spirit Shards.

You can reset it but if u want to upgrade warclaw max? And I can jump towards only two times.

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@Justas.2436 said:

@"Tanner Blackfeather.6509" said:It's just that graphics hasn't been updated.

A normal character has 100 endurance, showed as two "bars", each dodge uses 50 endurance.

Previously the Warclaw started with 100 endurance, and could increase this to 150.Base endurance was lowered this patch to 50, increasable to 100. (Same +50 as previously). The graphics however hasn't been updated - it
aught
to show a single bar (like the Springer) prior to upgrade, and two bars after upgrade.

The upgrade still gives +1 dodge, it's just added on a base of
one
instead of two.

@magnusthorek.8027 said:Or at least move this ability for later and grant us a refund. As it is it's useless (and visually bugged) but it's on the way of the Gate one

You can reset your WvW ability point anytime you want for a negligible cost in Spirit Shards.

You can reset it but if u want to upgrade warclaw max? And I can jump towards only two times.Two dodges from full endurance
is
the max now. It was changed with the latest patch.
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@"Justas.2436" said:Hello,

there is an option in wvw to buy extra endurance bar for warclaw. But now it uses 1.5 bar to dodge with the mount. So they should delete the ability to not waste ability points for it.

From the patch notes:

The following adjustments have been made to the warclaw:

The warclaw's base endurance has been reduced from 100 to 50 in WvW only.The warclaw's base health has been reduced from 10972 to 8779 in WvW only.

Which means the Warclaw now starts with 1 endurance bar instead of 2, and gains a second one at rank 3 of the WvW mastery for a total of 2.

Further, from the hotfix patch last night:

The warclaw's endurance now displays the correct number of ticks.

Meaning the 3 endurance bars shown were a bug which has now been fixed. All patch notes can be found under:https://en-forum.guildwars2.com/discussion/98220/game-update-notes-february-25-2020#latest

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