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Disappointing


trueanimus.4085

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@Lincolnbeard.1735 said:

@Curunen.8729 said:Either they should have left it alone, and attacked the problem of shifting damage from clone ambushes to player...

Like everyone of the mesmer community have been saying since pof released.

It gets on my nerves how simple the mirage fix is and ANerf is going around and around nerfing everything on their path without solving the issue. What's worse they might do that at the end but leave everything they nerfed still the same.

Kitten incompetence!

It is weird how this has been avoided every patch. They went out of their way to remove old phantasm playstyle, but then created pretty much the same playstyle with clones.

Same problems of conflict between illusion attacks and shatters, only difference being deceptive evasion makes it much easier it kitten out clones again.

But in a nutshell its the same thing, and until they deal with it mirage is just going to be in this weird limbo.

I love the visual effect of clone ambushes, but they should be utility and visual red herrings, augmenting player ambush damage either directly or indirectly through scaling modifiers, etc. But yeah we've discussed this to death so ball is in Anet's court now.

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